OMG Zombies! est une nouvelle personnification d'un grand classique : le célèbre OMG-Z, classé au Top 10 de tous les temps sur PSP et classé meilleur jeu d'action de tous les temps sur PSP par Metacritic ! L'équipe de Push Square lui a donné un 89 % et l'a qualifié de jeu “à ne pas rater”, Escape Rope dit de lui : c'est “...
Évaluations des utilisateurs : très positives (277 évaluation(s)) - 80% des 277 évaluations des utilisateurs pour ce jeu sont positives.
Date de parution : 13 fév 2014

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28 janvier

Laughing Jackal's Cubxx HD is out Now!

Hi everyone. I’m delighted to be able to tell you that the fantastic, fast paced arcade puzzler Cubixx HD is out now. Priced at $8.99 with an amazing 35% off during the launch period.

http://store.steampowered.com/app/420570

Cubixx HD was one of Laughing Jackal’s 1st non PlayStation mini titles, and we were all very proud of it. Looking back at it now it’s really surprised how well it’s held up beyond the level of simple nostalgia. I’ve really enjoyed my time playing it again, and it really nails that one more go feel.

While I might be a bit biased, it wasn’t just me who thought Cubixx HD was a winner, with Official PlayStation Magazine UK calling it: “One of the most gloriously addictive, knuckle-bitingly frustrating experiences you can have on PSN.” Eurogamer also gave it an 8/10, calling it:
“Murderously addictive.” The Sixthaxis also awarded Cubixx HD with an 8/10, saying it: “Hovers on the cusp of absolute, delightful joy.”

https://www.youtube.com/watch?v=XnRrHznZtWs

Think you're ready to take on the Cube? Grab a Cubot and fire your laser across 50 Arcade levels to see if you have what it takes to unlock the secrets within. To succeed you will need to evade and annihilate deadly enemies - using your lightning fast reflexes to the fullest! This is a journey where only the best will survive!

Cubixx HD is a fast paced action puzzle game which sends high scoring, combo chasing game play to the third dimension!

Play through the epic 50 level Arcade mode, test your skills to the limit with 50 Challenges or take on the world in over 150 online leaderboards! If all that isn't enough you can join forces with friends in the 7 player local Co-op or destroy each other in the 7 player Deathmatch.

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9 décembre 2015

Apply now to join the Cubixx HD beta

It’s nearly time for another Laughing Jackal beta test, as we’re going to be starting the Cubixx HD closed beta shortly. So, if you’d like to help us out and get a chance to play the game early then please send an email to: beta@ghostlight.uk.com stating your name, date of birth and the technical specifications of your PC.

Applications will close on the 11th December, so please make sure to get them in before then. As with previous closed betas, we will not be picking people on a random or first-come-first-served basis, so please do bear that in mind. What a ‘yes’ decision actually comes down to depends on a number of factors, including how representative we feel the range of PC specs we’ve assembled for the beta is.

For those of you who aren’t familiar with Cubixx HD, you can check out the
Cubixx HD website, or see what I had to say about it when we announced the game last week:

“Cubixx HD was Laughing Jackal’s first non-mini and is a particular favourite of mine, with compulsive score chasing in single player and the local multiplayer being incredibly good fun both in co-op and versus. While I might be a bit biased it wasn’t just me who thought so, with Official PlayStation Magazine UK calling it: “One of the most gloriously addictive, knuckle-bitingly frustrating experiences you can have on PSN.” Eurogamer also gave it an 8/10, calling it: “Murderously addictive.” The Sixthaxis also awarded Cubixx HD with an 8/10, saying it: “Hovers on the cusp of absolute, delightful joy.””

https://www.youtube.com/watch?v=XnRrHznZtWs

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Articles

“Sometimes the core mechanics can be very simplistic, yet entertaining. This zombie puzzler is living proof.”
77% – 4players

“If you dig the zombie genre but want a break from the typical survival game or twin-stick/first-person shooter, this is a game you’re going to want to add to your Steam library.”
VGBlogger

“OMG-Zombies! is a bloody orgy of viscera and strategy that engages and rewards your tasty, tasty brain. If you only get bitten by one zombie game this year, this one comes highly recommended.”
Critical Indie Gamer

À propos de ce jeu

OMG Zombies! est une nouvelle personnification d'un grand classique : le célèbre OMG-Z, classé au Top 10 de tous les temps sur PSP et classé meilleur jeu d'action de tous les temps sur PSP par Metacritic ! L'équipe de Push Square lui a donné un 89 % et l'a qualifié de jeu “à ne pas rater”, Escape Rope dit de lui : c'est “... un des meilleurs jeux de zombies de ces derniers temps” et Defunct Games l'a noté A en disant qu'il est “tellement addictif... je ne me lasse pas de voir les explosions en chaîne provoquées par une balle bien placée.”

OMG Zombies! propose des graphismes HD entièrement nouveaux encore plus gore, plus de niveaux, plus d'améliorations et de nouveaux contenus tels que 12 trophées, plus de 100 classements, un système 'Prestige' à 20 niveaux et 5 fins différentes superbement illustrées.

Armé de sa seule intelligence (et d'un fusil de sniper à gros calibre) votre flic solitaire est le dernier humain au milieu de la catastrophe.

Sa mission ? Réussir là où l'armée et la police ont échoué, en nettoyant les rues de 8 types différents de zombies assoiffés de sang et empêcher la fin du monde !

Servez-vous de vos exceptionnels talents à déclencher des réactions en chaîne pour nettoyer 100 niveaux labyrinthiques de leurs zombies infernaux dans 40 environnements différents.

Gagnez 400 médailles et de l'argent pour acheter les 100 améliorations différentes, toutes conçues pour faire EXPLOSER LES ZOMBIES EN HD !

Configuration requise

    Minimum:
    • Système d'exploitation : Windows XP
    • Processeur : 1GHz
    • Mémoire vive : 1 GB de mémoire
    • Graphiques : DirectX 9.0c compatible graphics card with 64Mb RAM and support for v3 shaders
    • DirectX : Version 9.0c
    • Espace disque : 135 MB d'espace disque disponible
    • Carte son : DirectX 9.0c compatible sound card
Évaluations intéressantes des utilisateurs
3 personne(s) sur 4 (75%) ont trouvé cette évaluation utile
0.5 heures en tout
Posté le : 30 décembre 2015
This game has no place being on the store for money; it's something you'd find free to play as a flash game in your browser (e.g. newgrounds, miniclip, addicting games, etc.) I'm glad I didn't pay for this game and got it for free!

It's a puzzle game that doesn't have one set solution. That irritates me, as I can't use logic to beat the game with 100% until I've played a bunch, made a lot of money, and upgraded my ability to kill. I disagree with this method. Great game for a much younger audience, I guess.

PS: My recording software couldn't even pick it up as a game and my backup software was reluctant to record it. That raises some red flags for me.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante
2 personne(s) sur 3 (67%) ont trouvé cette évaluation utile
6.0 heures en tout
Posté le : 26 septembre 2015
This is a weird one. The game itself is pretty unique, and has a few interesting ideas...
On the other hand, it's very unpolished and often has contradictory mechanics that end up making the game very tedious.

OMG Zombies! is almost like a puzzle game, as it has been said by other reviewers. Each level has a certain layout (there are 100 levels, but much fewer layouts), and a set of zombies. There are several types of zombies, each with a unique destructive ability. Once you kill one, that ability activates, killing more of them around him. It makes for a pretty neat chain effect!

The most succint way to describe this game is one with very loose mechanics, but very tight objectives.
What do I mean by this? Well, each level has quite a bit of room to breathe, since the zombies start in random positions. Exploding barrels do as well. This makes each restart almost a different level.
The game hasn't been carefuly tailored for you. While that has its negatives, it can create some pretty surprising situations and chains that one couldn't predict!
And I like that a lot!

On the other hand, you unlock level by getting Gold medals on specific levels. These gold medals are awarded for killing 90+% of the zombies in the given level. That's where the randomness and "breathing room" creates a problem. It's often very unlikely to achieve that goal without some starting positions.

Another problem is how unclear it is the chain that you'll create. Each zombie is moving randomly, and their range isn't very clear. So, it's nigh unpredictable.
All of this boils down to luck, in the end.

You restart until you have a good starting position, and then you try to judge which shot will have the biggest effect.


... Then, there's the upgrade system. You upgrade each zombie with credits you earn from medals. The shinier the medal, the more money you get. This could have been a cool feature, but it fell short for a simple reason:
each zombie has 3 stats to upgrade, but you don't get to choose which! It's automatic. This stops any possible creativity in upgrading certain zombies in a certain way to develop your playstyle.
It's also very grindy in the late game, since you need to perfect almost every level to upgrade everything.


The biggest problem, perhaps, is that there are 100 levels. This is far too much. Simply because the game is pretty repetitive. Lots of similar zombies exploding. The levels tend to get dilluted pretty fast, and instead of creating interesting situations, it's simply tedious to grind through them all.
Not to mention how perfecting a level often end in you waiting up to several minutes for the 2 remaining zombies to align so you can explode both of them with your last bullet.



...

Aside from this, there are other technical problems that don't help. Visually, the game is really weak.
It has a solid aesthetic, it was what appealed to me at first! But the actual quality is poor. The game is just a set of backgrounds with poorly aligned blood pools. If an enemy dies in a set of diagonal stairs, the blood is still horizontal and just looks off. Resolution is low as well... It's not good. And it's unfortunate, since it had potential!

The grayscale also affects perception a lot, often missing a zombie because it blended with the background. Of course, there's an option to color zombies (just get some green paint on top of it), but that ruins the aesthetic. So yeah, another problem not solved.


Finally, I'd just like to say how awful the interface is. Jesus Christ, the level selection was infuriating. I can't even describe it. You basically have a sort of grid that doesn't fit on the whole screen, so you drag it to all sides. But it has acceleration, so it can sometimes get off the screen for no reason.
Come on, use pages, ou a smaller grid... anything but this.


Anyway.


The game started out very nicely! I enjoyed the concept a lot, and chains were cool, at times.
But the game dragged on for far too long, and the tight objectives didn't go well with how free the mechanics were.

So yeah, interesting idea, poor execution.
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3 personne(s) sur 5 (60%) ont trouvé cette évaluation utile
1.2 heures en tout
Posté le : 28 août 2015
this is the result of the oversaturation of ♥♥♥♥♥♥ zombie games in 2010-now
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4 personne(s) sur 7 (57%) ont trouvé cette évaluation utile
0.4 heures en tout
Posté le : 4 septembre 2015
awful do not recommend i play a lot of these games and this it just awful pat level 12 it impossible
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1 personne(s) sur 2 (50%) ont trouvé cette évaluation utile
15.2 heures en tout
Posté le : 27 décembre 2015
The last achievement is ridiculous.
Cette évaluation vous a-t-elle été utile ? Oui Non Amusante