Unfortunately my super outdated hardware fails to run this fantastic game without dropping to 10-15 frames/sec, but I've still tried to play. Backing this game since it was on Kickstarter, I know this will grow to be an immersive game backed by a knowledgable and driven team.
- Dedicated team backing the project to completion with timely but commendable updates.
- Feedback and new features suggested by the community are heard and responded to
- Beautiful assets and landscapes
- A new, fresh kind of Sci-Fi feel
- Come a long way from its roots without fraying the original concept style
- Can throw enemies to the heavens or have them halt suddenly as they date a wall
- Weapons are useful, but don't feel as if they need to be depended upon
- Story and world building potential is significant and flowing in at a controlled and professional pace
+ Lots more but this is quickly becoming a wall of text.
- No true objectives as of yet other than survive (namely just building all-around game content)
- Lack of varied enemies
- My hardware is entirely out of date, so I can't enjoy this game to its fullest extent
In conclusion, Eden Star is certainly shining as its team engineer, sand and polish this game from the inside out but has the problem every Early Access has - Bugs, unfinished content and constant updates. If you can grit your teeth and ride with it, you may find it sneaking its blue neon aura into your heart.
This is definitely the time to get in and help on a true community game.