Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky.
User reviews: Very Positive (51 reviews)
Release Date: Mar 4, 2014

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Hello!

Because Drifter is an open-world sandbox game we feel like it’s a good fit for Early Access. The game is already enjoyable and relatively bug free, however, it is missing a number of features that we feel should be in the game before calling it 1.0. We hope that this way you’ll be able to have fun with the game while it’s still being worked on; this will give us the ability to create the best game possible based on your support and feedback.

We’ve also created a roadmap on the Drifter wiki (http://celsiusgs.com/drifter/wiki/Development_Roadmap) so you can see where the game is currently, and where it’s headed, to help you make an informed decision before you support the game.

While there will likely be some bugs and hiccups along the way, we will strive to ensure that Drifter is playable and relatively polished during its journey to completion.

Thank you!

Early Access Pricing


Because Drifter is still in development, and as a way of saying thank you for supporting us, the game will be $11.99 while on Early Access. This is 20% off its intended full price of $14.99.”
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Recent updates View all (3)

May 27

Drifter 0.5.3 Released

Drifter 0.5.3 has just been released! This release is primarily a bug fix release, but I've fixed quite a few!

For a full list of changes and fixes, please visit the Drifter wiki page for the current build here: http://celsiusgs.com/drifter/wiki/Current_Build_and_Known_Bugs

0 comments Read more

May 13

Drifter 0.5.2 Released

Drifter 0.5.2 has just been released! This release includes a number of bug fixes and improvements.

Improvements include the long-awaited addition of ship modules and manual docking! I've only included 3 modules in this update as I had to re-write the module system once already and I want to make sure that it's working properly before I add more.

For a full list of changes and fixes, please visit the Drifter wiki page for the current build here: http://celsiusgs.com/drifter/wiki/Current_Build_and_Known_Bugs

0 comments Read more
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About This Game

Drifter is an open-world sandbox space trading game with a procedurally-generated galaxy 100,000 light years across made up of tens of thousands of star systems to explore and features an original soundtrack by composer Danny Baranowsky. Take on the role of a spaceship captain attempting to eke out a living among the stars by trading goods between star systems, hunting pirates for bounties, mining asteroids for valuable ore, or even becoming a pirate yourself. The choice is yours!

System Requirements

PC
Mac
Linux
    Minimum:
    • OS: Windows XP SP1
    • Processor: x86 1.5 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 1.5 compatable
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: OS X 10.6
    • Processor: x86-64 1.5 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 1.5 compatible
    • Hard Drive: 1 GB available space
    Minimum:
    • OS: Ubuntu Linux 12.04 LTS or equivalent
    • Processor: x86 1.5 GHz
    • Memory: 1 GB RAM
    • Graphics: 256MB OpenGL 1.5 compatible
    • Hard Drive: 1 GB available space
Helpful customer reviews
6 of 7 people (86%) found this review helpful
7.3 hrs on record
Early Access Review
Awesome game you can buy stuff fly through the galaxy battle and more.
Posted: April 7
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4 of 4 people (100%) found this review helpful
108.6 hrs on record
Early Access Review
I love this game and yet there is so much more to come.
Still in early development it has a bit to offer now and tons in the pipeline. The largest map I have ever seen.
This game is massive in it's exploring, filled with massive potential and will no doubt be massive in sales when it is finally finished.
As someone once said to a prospective employee during an interview in the very, very early days of Google, "Don't be an idiot, get on board the rocket ship".
Posted: May 8
Was this review helpful? Yes No
3 of 3 people (100%) found this review helpful
3.6 hrs on record
Early Access Review
Very creative, lots of potential here. Think Firefly with a crew of one.

I was 99% sold on the beta as is, but then I looked ahead at what the devs are planning by the 1.0 release. WOW.

http://celsiusgs.com/drifter/wiki/Development_Roadmap

I will admit that at the moment the game feels like too little variety/content spread over WAY too much universe. Reading the roadmap posted above should remove any doubt though, this game will only get better. Factions, NPCs, a reputation system, random events, special missions, crafting, the list goes on.

So far, the biggest 'con' that I can see is that the UI is a mess. In a trading game, it cannot be a mess...it must be entirely streamlined. At this stage it tears you out of immersion as you question which tab lets you access your ship, after you bought items, that have to be placed ON your ship, and then ON the respective system, and then 10 clicks later you can leave the station with your new loadout. Half the time you forget which star system you are in. Also the radar and other readouts during flight take up half the screen, which is a pity cuz this game is so darn beautiful already. BUT...this is a beta. No worries.

The biggest 'pro' is, well, everything else. The music and sound effects are spot on, dogfighting music especially. The scope is immense, and from the title screen you see just how small you are. The ships look cool, the weapons look and sound fierce, and you have enough methods of going fast that the space isn't TOO overwhelming.

Good beta, GREAT potential. Can't wait for 1.0!
Posted: April 10
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3 of 3 people (100%) found this review helpful
10.6 hrs on record
Early Access Review
The menus are rough, the tutorial leaves you wanting and the Combat is awkward. The game play is like a heart surgeon with a jackhammer and TNT.

The space station menus are gray boxes with plain black lettering in them. All navigation is blocky and awkward to use, no hover hint no talking paper clip. The menu backgrounds on the other hand are a nice shade of ink black, a nice touch in the world of moving backgrounds and super saturation colored things.

Drifter is 2D in space which is weird at first but makes sense the longer you play. You start in a basic ship floating in nowhere with the tutorial that explains the basics and not much more, actually it explains nothing other then movements and basic turret combat. While leaving out that you need to transfer you old equipment to the space station to sell it. Making space piracy or mining a number one option for money making as trading is still rough and overwhelming.

With this game being a sandbox game it has very little in the area of personalization, lol who am I kidding it has no personalization at all in fact naming your ship is not even a option, or at least I have yet to find that menu option. The textures are simple done, so simple in fact it looks like they have a picture of earth as some planets. Though do not let that discourage you from playing, the ships and space stations are simple with an artistic grace.

With a 8-core FX-8350 and GT440 my frames/sec sit in the 58 range though higher and lower have been seen and expected. With Anti-Aliasing and without there seems to be very little difference that I can discern on a 1080 monitor. It does get bonus points for being available on Linux.

Once said and done the game is a rough diamond that is the next Hope diamond or Triple A game
Posted: April 15
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1 of 1 people (100%) found this review helpful
1.5 hrs on record
Early Access Review
This game reminds me of a single player version of EVE Online and that's a good thing. One thing that absolutely surprised me, was the physics of the flight. The game doesn't have full controller support and according to the developer himself, that is the best way to play the game. But it is coming in Patch 0.6.0. So hopefully that will be really soon. This will be a fantastic game to just sit on the couch, turn out all of the lights, and delve into. I can not wait for the finished product. And speaking of the developer, he is an awesome guy that really cares about the fans of the game. He is on twitter @celsiusgs. Follow him. He responds back to questions very quickly. Enjoy the game!
Posted: May 4
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89 of 96 people (93%) found this review helpful
0.6 hrs on record
Early Access Review
Tons of potential, but in my mind not really ready for even early access. The tutorial was frustrating to figure out, the radial menu is very much not clear. My main problem though is the game is paced way too slow. My first mission I got wanted me to deliver an object to another system. Ok, fine. I figured out how to plot the course and noticed it was 57 jumps away...ok... I did my first jump to see how it works and noticed the jump drive disables for a 60 second cooldown. 57 jumps = 57 minutes IF you jump exactly on the cooldown second every time. That's pretty poor design.

Buy it if you want to support it. There is tons of potential here and I expect it will be greatly improved. This is the reason I am recommending it, but if you don't know how to read my review and can only look at the thumb then I can't help you.
Posted: March 4
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