Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more
After perhaps far too long Drifter 0.6.0 (code name "Narcissus") has been released!
This is a very substantial update that includes a large number of improvements, additions, and bug fixes to the game.
As well, considering the under the hood changes I've taken the time to make in 0.6.0, I am working to avoid any more long development delays and get to actually completing Drifter some time before 2015 is out (hopefully much sooner than that of course). In fact, my current plan is to deliver many smaller updates with a turn around time of 2-3 weeks from here on out until the game is finished.
Some highlights of this update include:
- Initial space station interiors
- 5 new ships
- New ship equipment icons
- A large number of user interface improvements both under the hood and visually
- Initial keyboard support for GUI interaction (with controller support coming soon)
For the full details, check the release notes page on the wiki: http://celsiusgs.com/drifter/wiki/Current_Build_and_Known_Bugs
Existing save games from 0.5.3 should still work with 0.6.0.
Just so folks see this and realize that we're alive and kicking and Drifter is still being worked on I figured it'd be appropriate to post an announcement about it.
Basically version 0.6.0 is coming sometime this week and along with it will be the first set of station interiors, 5 new ships, some new equipment, UI improvements and a bunch of under the hood changes that nobody will notice but will make it easier for me to work on the game! The plan after this is a much more frequent and aggressive update schedule which will eventually lead to the 1.0 release.
Anyway once 0.6.0 is out I'll post a followup announcement along with detailed release notes so you can see what's new, fixed and changed :)
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