Released in late 2012 and just recently on steam comes Zigfrak. With a name seemingly produced by a name generator, Zigfrak is an action RPG set in space. The game drives the player through a single player story but the player is free to roam off the beaten trail to explore or engage in side-quests.
Zigfrak was a game that I wanted to like as I love space exploration action RPGs ever since Escape Velocity. Unfortunately, in my opinion suffers from some key flaws. Playing this game it's fairly obvious that this game borrows alot from MMOs such as World of Warcraft, which is not something I would necessarily want in a single player game. A lot of quests are tedious and uninteresting "go here and click on this" tasks. There's a lot of loot in the game to collect, which might generate some interest and motivation to play, but this mechanic feel a bit cheap. A lot of sidequests are collection questions that just involve collecting a specified amount of items and cashing them in for a reward.
Since this game is inspiried by MMOs I don't think it really respects the player's time; for example at one point the player must battle a spacestation with a friendly fleet. It took me nearly 45 minutes to deplete half of it's health.
Aside from this, the action is fairly average. The weapons don't have a particularly notable feel and I didn't get a sense that I was actually hitting a target. Instead I just held down the attack buttons until I saw the enemy's health bar lower.
To it's merit, when a 'hacking minigame' came up I was given the option to fight enemies instead. I aprpeciated the option to focus on the game's core gameplay instead of getting pulled off into some minigame.
In terms of production value, the graphics aren't anything to write home about and many things in the game simply don't have any sort of sound effect.
There is no USB controller support for this game.
If you like MMOs and space exploration RPGs and you want a single player game you might find this game fun, otherwise there are better options for you. I played this game a little over 3 hours, giving it a chance to get me interested but it failed to really inspire me to play.
Posted: December 14th, 2013