This content requires the base game Total War™: ROME II - Emperor Edition on Steam in order to play.

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Mixed (70 reviews) - 58% of the 70 user reviews for this game are positive.
Release Date: Oct 22, 2013

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This content requires the base game Total War™: ROME II - Emperor Edition on Steam in order to play.

Buy Total War: Rome II - Nomadic Tribes Culture Pack


About This Content

Total War™: ROME II – Nomadic Tribes Culture Pack

About the DLC:
The Nomadic Tribes Culture Pack adds a new playable culture comprising three new playable Factions to Total War: ROME II, for use in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.

The Nomadic Tribes Culture Pack enables ROME II players to take on the ancient world as the ruthless Roxolani, the independent Massagetae and the proud Royal Scythians. Accomplished raiders and legendary horsemen, the Nomadic Tribes are poised to sweep from the steppes and strike at the soft, sedentary targets of more established empires.

Defined by their independence, their excellence on horseback and their ability to swiftly assemble large armies, The Nomadic Tribes bring an entirely new cultural flavour to ROME II.

New Features:

New Playable Factions – The Roxolani, Massagetae and Royal Scythians each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles.

The Roxolani gain wealth from their skills as migrant traders, and as committed conquerors, fight harder when in enemy territory; the Royal Scythians are experts with the bow, and enjoy increased wealth through their high degree of craftsmanship; and the fierce independence of the Massagetae leads them to fight harder when defending their territory, while their expertise in animal husbandry means increased income from livestock.

New Cultural Traits – All Nomadic Tribes benefit from extra recruitment slots in their home provinces, enabling them to raise armies swiftly. They have also refined raiding and looting to an art-form, and their forces gather greater wealth through raiding than other factions.

New Cultural Objectives – The Nomadic Tribes have their own new set of military, economic and cultural victory conditions, as well as sharing a unique set of bonus objectives drawn from the history of The Steppes. Additionally, each faction will have to contend with its unique events and dilemmas.

New Military Tradition – The armies of the Nomadic Tribes can benefit from a unique new military tradition: Nomadic Horde. This tradition increases the movement range of the army, increases its unit morale when fighting in enemy territory and, commensurate with the tribes’ heavy use of horse and rider, reduces the recruitment costs of cavalry units.

New Units:

Peerless horsemen and skilled archers, The Nomadic Tribes Culture Pack offers factions which rely heavily on cavalry for the backbone of their fighting horses. Among the numerous melee, bow, javelin and spear-armed riders of the steppes, the Nomadic Tribes Culture Pack also introduces a variety of unique and deadly mounted units.

MASSAGETAE: armour focussed

Saka Noble Armoured Lancers
Few can withstand a charge by these skilled and heavily-armoured noblemen.

Saka Cataphracts
Armoured from head to toe, these heavy cavalry are capable of flattening anyone in their path.

Saka Cataphract Horse Archers
Heavy armour and excellent bow-skills guide these natural riders to victory.

ROXOLANI: melee focussed

Sarmatian Royal Lancers
Deadly lances make these heavy cavalrymen a frightening – and deadly – force.

Sarmatian Riders
Born to the saddle, these spear-wielding riders like to get up-close and brutal with their enemies.

Sarmatian Horsemen
With the right man in the saddle, a horse and a spear make for a deadly combination.

ROYAL SCYTHIANS: ranged-weapon focussed

Royal Horse Archers
There are few more terrifying sights than Scythian horse-archers preparing to fire.

Scythian Royal Skirmishers
The enemies of Scythia rightly fear these natural riders’ javelins – and the swift swords which follow.

New Buildings:

The Nomadic Tribes are fiercely independent and make lives for themselves under canvas. You’ll see this reflected in their settlements and cities on the campaign map, which favour tents and yurts over brick and stone structures. In addition, their building chains are unique among the factions of ROME II; they reflect the nomadic lifestyle and bring bonuses which play to the nomads’ strengths as shepherds, horsemen and archers.

Given their itinerant lifestyle, the Nomadic Tribes’ food supply – and to a greater degree than other factions, their income – begins with animal herding. As such, their food-production building chain begins with Sheep Pens, which advances to the Weaver, then the Yurt Maker.
A second Camp chain replaces farms in the standard building chains, and offers increasing benefits to the income that livestock bring. The Camp chain begins with the Nomad Camp, which upgrades to the Wagon Camp, then the Royal Camp.

The wisest of the tribe gather with the soothsayers to devise ways of improving tribal society. The Nomadic Tribes’ Research chain consists of the Enaree Tent, which upgrades to the Enaree Conclave, and ultimately the Royal Enarees, and brings boosts to the rate at which new technologies are developed.

The people of the Nomadic Tribes make great use of horses for trade, travel and war, and breed their stock on the wide-open steppe. The Stables chain begins with Wild Horses, which upgrades to Large Herd and finally to the Royal Herd.

The tribes of the great steppe pray to their own gods, and these are reflected in the unique groves, shrines and sanctuaries they build. The building chains relating to each god bring bonuses to many aspects of nomadic development, such as research, livestock income, agent levels and public order. Certain chains also bring bonuses to two of the nomads’ key military units: melee cavalry and horse archers.

In addition, the apex of the religious chain brings access to a unique new wonder: The Kurgan Field. This giant burial mound boosts the cultural influence of the tribe, and brings a considerable boost to income through livestock.

Faction History:

The Royal Scythians
The Royal Scythians are the social and tribal elite of nomad society, their skills in war matched only by their love of gold and ostentatious personal finery. Any who mistake this golden luxury for decadence usually die on the points of Royal Scythian spears well before they can change their misguided opinion.

The Massagetae
The Massagetae are a confederation of tribes, and fierce steppe warriors all. Cyrus the Great, the founder of the Achaemenid Empire, fell in battle against them while leading a Persian army deep into the steppes. They have remained a dangerous people ever since, feared and respected by their neighbours.

The Roxolani
Every man has his day in the sun, and the same is true of entire tribes. As the Scythians grow weak, the Roxolani are ready to take up the sword in their place. From astride their hardy steppe horses, they are right to see the whole of the ‘civilized’ world as being filled with riches. What glorious battles await?

System Requirements

Mac OS X
    • OS: XP/ Vista / Windows 7 / Windows 8
    • Processor:2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
    • Memory:2GB RAM
    • Graphics:512 MB DirectX 9.0c compatible card (shader model 3, vertex texture fetch support).
    • DirectX®:9.0c
    • Hard Drive:35 GB HD space
    • Additional:Screen Resolution - 1024x768
    • OS:Windows 7 / Windows 8
    • Processor:2nd Generation Intel Core i5 processor (or greater)
    • Memory:4GB RAM
    • Graphics:1024 MB DirectX 11 compatible graphics card.
    • DirectX®:11
    • Hard Drive:35 GB HD space
    • Additional:Screen Resolution - 1920x1080
    • Operating System: OS X 10.7.5
    • Processor: 1.7 GHz Intel Core i5
    • RAM: 4 GB RAM
    • Hard Drive: 25 GB
    • Video Card: 512 MB AMD Radeon HD 4850, NVidia GeForce 640 or Intel HD 4000
    • Screen Resolution: 1024x768.

    Unsupported graphics chipsets for Mac: NVidia GeForce 9 series, GeForce 300 series, GeForce Quadro series, AMD Radeon HD 4000 series, Radeon HD 2000 series
    • Operating System: OS X 10.7.5 (or later)
    • Processor: 2nd Generation
    Intel Core i5 (or greater)
    • RAM: 8 GB RAM
    • Hard Drive: 25 GB
    • Video Card: 1 GB NVidia 750 (or better)
    • Screen Resolution: 1920x1080.

    Unsupported graphics chipsets for Mac: NVidia GeForce 9 series, GeForce 300 series, GeForce Quadro series, AMD Radeon HD 4000 series, Radeon HD 2000 series
Customer reviews
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Mixed (70 reviews)
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38 reviews match the filters above ( Mixed)
Most Helpful Reviews  Overall
74 of 80 people (93%) found this review helpful
2 people found this review funny
Posted: March 8, 2015
As someone who has played through nearly all of the dlcs for Rome 2, I can tell you this one is the most unique.
The Nomadic Tribes culture pack allows you to play as the Royal Scythians, whose starting position is modern day ukraine,the Roxolani, and the Massagetae, whose starting positions are respectively northwest and southwest Kazakshtan. The distance of these provinces from the heart of Europe really makes this campaign a struggle, and for the most part your first 1/4 of the campaign will be spent fighting other nomads with similar rosters, amplifying the challenge. There are new building trees for nomads, and the culture certainly distinguishes itself from any other barbarians. The new units the nomads are given diffrentiate playstyles, the Massagetae, for example, are heavily armored and therefore can hold their own against both powerful cavalry units and swarming spear units. The Roxolani have units that promote fast charges that cripple an enemy, but should not stay in the fray too long. And lastly, the Scythians possess the best skirmisher cav. in the game, allowing them to devastate both melee and cav. units.

I do have some problems with this dlc, one of which is that the nomads appear identical to the barbarians, with a germanic look to them, when they were in fact of Indo-Iranian blood. This just feels like laziness from CA and a lack of understanding of ethnicity. Another problem I have is that on the campaign map, the Nomads don't feel particularly distinguished from any other factions and capture and occupy settlements with the rest of them. This just bugs me completely, because I had assumed the nomads would possess a lifestyle similar to the migrators in TW Atilla, never really settling in one place until they have the wherewithal to do so. Lastly, this culture pack should not be paid dlc, given the lack of any playable nomads in the basegame, and their pisspoor rosters before this dlc.

However, I would encourage anyone who feels like the base game is missing diversity to purchase this dlc, as the Nomads truly feel unique and different from more "landed" factions.


-Diverse Rosters
-Difficult Start Pos.
-New Buildings and Tech Trees
-Factions possess different playstyles


-Paid DLC
-Factions feel ethnically identical to barbarians
-Lack of "Migratory" lifestyle

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82 of 108 people (76%) found this review helpful
83 people found this review funny
Posted: November 1, 2014
With this great culture pack, you can play as Attila the Hun without actually buying Total War Attila! 5 stars!
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50 of 61 people (82%) found this review helpful
1 person found this review funny
Posted: October 3, 2014
The nomadic factions pack is , I believe , a must-have pack for all dedicated players in the game . It offers a completely new culture with a completely new playstyle that demands from the player to be on the edge constantly and to watch his troops' actions all the time. It offers a challenging new way of playing Rome 2 and an intersting culture which changes completely the way you play . No heavy infantry troops that have little range of movement capabilities . The Nomadic Tribes are all about speed and horses , so they require extra attention when in the battlefield . I absolutely recommend this to any player who wants to give his game a new feel .
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41 of 49 people (84%) found this review helpful
2 people found this review funny
Not Recommended
Posted: January 5
Nomadic tribes that arent nomads and have the same city sistem as the greeks or romans and with no exclusive game mechanics woooow what a crap.
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65 of 90 people (72%) found this review helpful
2 people found this review funny
Not Recommended
Posted: October 8, 2014
$7.99 is asking a lot for this. I got it when it was free for the first week it came out and I thought it was pretty lack luster. Only get this if you enjoy pure cavalry armies and wait for it to be on sale.
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26 of 31 people (84%) found this review helpful
2 people found this review funny
Posted: November 16, 2014
Buy it only if you want to play really challenging horse only factions and it's on sale, Nuff Said.
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137 of 236 people (58%) found this review helpful
187 people found this review funny
Not Recommended
Posted: August 21, 2015
........('(...´...´.... ¯~/'...')
..........''...\.......... _.·´
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18 of 24 people (75%) found this review helpful
13 people found this review funny
Not Recommended
Posted: March 2
Woohoo for more faction DLC.

Excuse me while I shoot arrows at SEGA and CA.
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17 of 24 people (71%) found this review helpful
5 people found this review funny
Not Recommended
Posted: December 12, 2015
Basically Horse Archer spam. Not missing anything. Can play as Persia or even Bactria and have a similar or even better experience. 1 out of 5.
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18 of 26 people (69%) found this review helpful
24 people found this review funny
Posted: December 9, 2014
Rek all other factions wit yor horsies
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Recently Posted
Posted: September 16
Product received for free
The factions added are pretty important. Playing as most factions you will encounter this lot.
New units are nice but don't make a difference.
Buildings are really nice.
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Posted: July 11
So while the factions are quite bad and they can't have been hard to design, they're at least well done :)
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Posted: April 25
yea is nice recommanded for who want to play more camping with diferent nations
Helpful? Yes No Funny
Posted: February 20
Get it on sale. Not quite worth $7.99
Helpful? Yes No Funny
Posted: February 15
Everything is okay once you download a nomad expansion.. Seems a little bare just playing with cavarly.
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Aesop sPooky
Posted: January 25
Free the DLC.
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Posted: December 25, 2015
Helpful? Yes No Funny
Posted: December 13, 2015
On the contrary of what I thought, nomadic tribes are very different to play than other barbarians tribes.

Two points make the campaign very different:
- Their focus on horsemen, that, inter alia, will make you develop a hate of any spearmen or pikemen.
- The campaign start point, where cities are very discarded, and make travel longer and harder. But to make an army composed ONLY by horsemen is usefull for it.

So really, a campaign with one of nomadic tribes is a new one.
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