Ring Runner combines the fast-paced action of space combat with the rich story and skill variety of an RPG.Trek across the universe in a 30 hour long story-driven campaign based on a companion Sci Fi novel, or challenge 6 scenarios alone, cooperatively, or competitively through local or online multiplayer.
User reviews:
Very Positive (498 reviews) - 84% of the 498 user reviews for this game are positive.
Release Date: Jul 9, 2013

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About This Game

Ring Runner combines the fast-paced action of space combat with the rich story and skill variety of an RPG.

Trek across the universe in a 30 hour long story-driven campaign based on a companion Sci Fi novel, or challenge 6 scenarios alone, cooperatively, or competitively through local or online multiplayer.

Choose from 60 customizable hulls that act as templates for 400+ wildly-varied skills. Level layouts, backgrounds, and AI enemies are all procedurally generated, yielding billions of challenges.


You awake from unelective brain surgery to find key memory centers of your brain missing. They've been replaced by Nero, your peanut-butter-craving neuro-Hud, who'll guide you through the universal super-highways known as The Rings. If you survive fiery trench runs, flail-swinging gladiators, and feuding trash moguls, you'll discover that you're a Sage, capable of rewriting the physical laws with your thoughts.

But beware The Extinguishers!

In the interests of universal order, The Consortium of the Inner Rings has slated the Sages for extinction, plunging the cosmos into a war with casualties measured in galaxies. You'll play a pivotal role in this terrible battle... if you can find out who you are.

Big Picture


  • 400+ Unique Abilities - many inspired by fantasy games
  • 60 Fully Customizable Ships - five archetypes, with many hybrids to choose from
  • 30 Hour Story-Driven Campaign - universe based on a companion Sci Fi novel
  • 6 Scenarios - Play alone or coop and competitively through online multiplayer
  • Infinite Challenges - The level layouts, backgrounds, and AI enemies are procedurally generated
  • Reliable Multiplayer - drop-in and drop-out of games with seamless host migration; no waiting in lobbies
  • Local Coop - "Duo" ships allow a friend to act as a copilot, usable in multiplayer modes and second half of campaign
  • Full Soundtrack - 20 tracks of music and hundreds of original sound effects
  • Classic Arcade Inspired Mini-games - earn Sage abilities by conquering challenges in The Subrostrum
  • 30 Prebuilt Ships - jump straight into the action with these handcrafted hulls


Challenge these Scenarios through single or Online Multiplayer:

  • Space Defense League - League of Legends/DotA in space! Complete with cruisers, bosses, swarms of drones, and waves of power up crates
  • Zombie Survival - Rack up the kills before the hordes of space zombies feast on the atoms of your brains; defeat custom bosses to gain Super Sage abilities!
  • Wave Survival - Survive waves of procedurally generated bosses, swarmers, and standard ships
  • Gladiator Mode - Run a gauntlet of procedurally generated bosses
  • Spire Battle - Fast-paced base vs base battles
  • Deathmatch - No teams; it's every Sage for his or herself

Steam Workshop

Press Quotes

"Clearly had a little TLC put into it. The writing is solid by video game standards, the graphics are solid by indie game standards and the game’s fun by any standard."

- Indiestatik

"At its best, it takes the very idea of a twin-stick shooter, shakes it by the collar and shrieks, 'Space is enormous and deserves more than lasers and lightshows – let us strive for the beauty and variety that the stars deserve.'"
- Rock, Paper, Shotgun

"Bites off way more than it can chew, and it’s endlessly endearing for it."
- GiantBomb

System Requirements

    • OS: XP, Vista, 7, 8 (32 or 64 bit)
    • Processor: 2 GHz
    • Memory: 1 GB RAM
    • Graphics: Graphics: XNA Hi Def Profile Compatible GPU
    • DirectX: Version 9.0
    • Storage: 250 MB available space
Helpful customer reviews
28 of 30 people (93%) found this review helpful
98.0 hrs on record
Posted: December 14, 2015
There aren't very many games I play till I get 100% completion.

I have only played one other game to 100% completion twice (super mario 64) and I plan on doing another 100% completion of this game.

I also don't normally write reviews.

I'm doing all the above because I think this game is fantastic and more people should play it.

This game is unique and while its certainly not for everyone it has a literally overwhelming amount of content in it.
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19 of 25 people (76%) found this review helpful
6.7 hrs on record
Posted: November 4, 2015
This here, is a hidden gem.

If you are still deciding:

#Love space games,
#Longing for incredible amount of ship customization,
#Doesn't mind/love retro style space shooter,
#Looking for potential replayability,
#exhilarating ship abilities,
#Brilliant soundtracks

Butter is sweet, Grab this.

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11 of 12 people (92%) found this review helpful
1 person found this review funny
35.0 hrs on record
Posted: November 20, 2015
Ring Runner is a well executed top down shooter. The game feels great to play for the most part, though when using a mouse and keyboard it's sometimes difficult to accurately execute moves that require you to flick your mouse.

The game's single player campaign doesn't take itself all that seriously, but knows how to handle that kind of humor. In addition there's way more lore than you would expect in this game. Details about the universe are attatched to the story mode, as well as every ship part.

Speaking of ship parts, there's a ton of them. This is a good game, but ship customization is what pushes this game into being great. There's a research system and a ton of ship parts, none of which are straight upgrades without a drawback. This means that you'll spend a ton of time just sitting in the hangar making new ships and testing them out.

The multiplayer seems okay. Me and my friends didn't suffer any lag or latency issues and it all ran smoothly. The multiplayer consists of a few co-op modes like arena and zombies. There's also some PvP modes but as of this moment I have no experience with them.

Pick this game up, especially if it goes on sale. If you both enjoy tinkering with things and playing top down shooters then you'll love this one.
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6 of 6 people (100%) found this review helpful
5.1 hrs on record
Posted: January 11
Honestly, I didn't know what to expect when I first played this game. The one thing I wasn't expecting was a story. An original, well written, and legitimately funny story. There are few indie rpgs in which I could really become attached to the characters and events taking place around. Ring-Runner immediately draws you into, and builds upon a unique world in which even the villains of the cast have more personality then some triple-a protagonists. For that I can't praise this game enough. However the core of any game is its gameplay, and Ring-Runner doesn't disappoint. The core of the gameplay is based around navigating your ship through the empty vacuum of space. Things like inertia and thrust become important concepts to master as Newtons first law is in full effect here. This makes for interesting dog fights, especially when your enemies are armed with giant flailing maces. The game runs you through a story in which you can pilot a number of different classes of ships. Some can only attack by flinging debris and bashing opponents into obstacles. Others rely on missiles and cannons for defense, and some can only rely on stealth. Overall I found that each ship presented a distinct gameplay experience, each having their own challenges and weaknesses to overcome. To add onto all of that, later in the story you unlock sage powers. Learning to control these world bending superpowers adds another layer to an already layered cake. If you're at all a fan of the genre, you should defiantly give this a play.
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5 of 6 people (83%) found this review helpful
27.2 hrs on record
Posted: January 1
Lately, I've been into the open space RPG genre like a fanatic. Desperately searched for games like Drox Operative and SPAZ, preferrably with coop. Now, see, I have a crappy computer so I find some of the most obscure games out there because I can't run jacksh*t. I've seen a lot of things. But this? It's on ♥♥♥♥♥♥♥ steam and it took me two years to find it?

The short. (TL;DR)
So I got it for $0.99 during a steam sale. What a motherbeeping steal.

Essay time.

Starting off,
The game and I had a few technical difficulties but let's ignore that because troubleshooting is my specialty.
Ring Runner is extremely overwhelming upon first look. The controls are weird and the customization is immense. Crazy how science does that. Don't skip the prologue. I don't recommend it (from experience). The prologue is slow and it's hour(s) long, but it's also a tutorial. It lets you ease into the seat of the game. After a while you'll get used to it and become a professional at bumping your ship into space debris. It's worth doing, I'd say.

Missions in Spaaaace
Yeah, the prologue is long, but after about 35193691 hours you have access to other nodes on the map where you're free to choose from. Every node consists of a series of missions and bonus challenges. Doing these missions may unlock new equipments and hulls you can use to smash yourself into space rocks.

Best parts n gears of the game, customization
I've said it earlier, the customization is insane, but it requires a lot of knowledge on what things do and what your goal is. You can go from building a comletely useless floating hunk of junk to fighters that utilize overheating and self debuffing for massive damage or even wizards that manipulate space, time, and gravity. There's a lot of things to try and worth risking for. Play like how you want to play. But if you're lacking imagination or it's just too complicated, there's prebuilt loadout ships to use, default and user-created.

Explody stuffs
Unlike most other space RPGs, Ring Runner has an extremely fast pacing when it comes to applying violence. Depending on your ship and loadout it's do or die. There's a lot of buttons to press and a lot of things to use. It can be difficult to use the right thing at the right time. Half the time you could forget you even have certain stuff equipped. So in terms of skill, there's a lot of potential. Otherwise, you can slam your face on every key if you're not a confident space ace.

Literature gal(axy)
Don't worry about the story, you're just here to blow stuff up. Jk.
I like it, and that's not very common I think. It's not something I pushed aside this time. There's some humor along with a few melancholic moments like when you kill your friends, you monster. Sometimes there are choices during missions which will change up what you have to do. Although you still get the same rewards so there's no real repercussion.

Hey I'm not a loner
Great! But also not great! Closest thing to coop campaign are duo ships that is designed for two players to locally control one ship. The online multiplayer consists of multiple gamemodes, both coop and versus, that you and friends can play to showoff your OP loadouts to then unfriend them after they beat you with theirs. But that's about it sadly. Still all good and fun, just no online campaign.

So what?
Worth it? No the blue thumbs up is a lie.[/sarcasm]
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