Race To Mars is a turn-based, space company simulation game. Become the head of the newly established “New Space” company whose goal would be to establish a colony on Mars. You begin as a startup - develop cutting edge aerospace technologies and use them to achieve orbit and fly beyond Earth vicinity, blazing the trail of a space pioneer...
User reviews: Mixed (69 reviews)
Release Date: Mar 7, 2014

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Note: This Early Access game may or may not change significantly over the course of development. If you are not excited to play this game in its current state, then you may want to wait until the game progresses further in development. Learn more

What the developers have to say:

“Race To Mars is in early development phase, which means at the moment you are not able to see it in its full glory. But day by day we are working on making it the best turn based economic strategy you have ever played. A lot of features is still under construction, but right now you can already check out how your space company might develop. Our Alpha Version is available on PC, Mac and Linux. We are planning to release update builds at least once a month each time making the game more awesome. Don’t forget to check our facebook profile to see what’s coming next. We encourage you to give us your feedback.
Read more about the current and planned features below.”
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Recent updates View all (22)

September 19

Race To Mars: Apollo Update presentation

Hello fans!

Since you have been so patient with us, we have decided to show a little bit of what is in store for you in the Apollo Update.

Enjoy!

Race To Mars: Apollo Update presentation

Check our FanPage!

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August 25

A few words of explanation.

Hello to all of you. I know many of you are angry at us and you have a full right to be. A lot of things did not go well on our side, so I would like to explain a few things.

What is going on with Race To Mars?
Same as usual - we're still working on it, currently harder than ever. The upcoming update should arrive soon and it will contain a lot of new stuff.

If it's going so well, what went wrong?
We were overwhelmed by RTM's success on Early Access. Riding your enthusiasm, we decided to fix pretty much every game element - visuals, music, add more hardware, more things, more great elements...

Which ate into our time very hard. What's more, we had to verify parts of our earlier assumptions. Worse still, our techadvisor fell seriously ill, having been and still being in a hospital, which dramatically decreased his working capability. Unfortunately, we lack his deep technical expertise to bring many of the elements to life. This unfortunately gave us more weeks of delays.

Unfortunately, preparations for the Apollo Update aren't going as well as we would like, too, but we definitely see the light at the end of the tunnel and today we are practically sure that we will be able to prepare it in a good state for the middle of September. We will probably be able to add a lot of things that originally weren't meant to be in it, but thanks to the extra time, we can.

Where to find optimistic news then? There's a lot and I hope that they will at least in part recompensate your disappointment over the speed of our work on the game.

First, we are now a much more stable and experienced company than we were half a year ago. We started work in a four-person squad with little experience, and now we have sometimes even 16 people working for our team - not everyone at the same time on Race To Mars of course. Currently working on the game are programmers with many years of experience with AAA productions. We have new artists available and we are still moving forward. I hope this will finally be visible in the Apollo Update. The game has never looked so good before, and I am sure you, too, will be amazed by the new GUI.

Second, the success on EA gave us contacts and chances that we never hade before. Thanks to that we are working on things that will definitely be to your liking whenever we can finally unveil them. With that however I assure you that we will not stop working until RTM is the best damn game we are capable of giving to you. This is our "founding project", which gave us everything that INTERMARUM is today - a group of great people, who love ambitious products. Even today we are working so that Race To Mars can be bought boxed, with many different language versions, in an attractive release for lovers of strategy-economic games.

Third, we know we failed in many aspects. We also have a few ideas on how to repay you for that and are analyzing which of them will be technically possible. We will definitely give our all to thank each and every one of our current fans, hoping you will give us a little more time to make RTM what we have always wanted to be.

I, like the whole team, hope that you understand what problems the project is facing, but also what opportunities await. I also hope that you are with us and I know that these words should have been said a lot earlier. I am sure that together we can make Race To Mars better than we could have ever before.

Szymon Janus
CEO, INTERMARUM

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Early Beta Access

About This Game

Race To Mars is a turn-based, space company simulation game. Become the head of the newly established “New Space” company whose goal would be to establish a colony on Mars. You begin as a startup - develop cutting edge aerospace technologies and use them to achieve orbit and fly beyond Earth vicinity, blazing the trail of a space pioneer and leaving the competition far behind on your way to victory.

Our game will achieve two goals - promote the outer space industry and satisfy all economy game fans. Race To Mars combines the realism of a spaceport management sim and approachable gameplay - we assure you that both subject aficionados and casual gamers will find this mixture most entertaining. Our priority is to make an approachable game without compromising its key economical and strategical features - says Szymon Janus, the CEO of INTERMARUM.

Since we aim to deliver the best quality, we're developing the game in close cooperation with scientists from a Polish space industry company, Kosmonauta.net; and we're using Unity, the leading multiplatform game engine, thanks to this we'll be able to deliver top quality content.

FEATURES
  • Shape your own path to Mars: satellites or a space station?
  • Discover more than two hundred pioneering technologies
  • Fight for a larger budget for your space program with the help of your fans and media
  • Expand your program: profit from commercial, scientific and military contracts

CURRENT FEATURES
  • Main screen from where you manage your New Space company
  • System of gaining Prestige points, which show how your company evolves and will enable it to develop further
  • Final 3D models of 4 important buildings
  • System of day and night
  • Almost all features in Administration building: manage staff and buildings, use the bank (take loans or deposit money), view reports, answer first questions from the journalists and build your reputation
  • It is possible to build all buildings in the correct order (presented on a tree)
  • Answer first questions from the journalists and build your reputation
  • Choose contracts at National Space and Air Office
  • Build Satellite Program which unlocks development of crucial technologies at Research+Development
  • Develop first technologies (almost 100)
  • Use technologies to produce components
  • Choose components to build your own satellite
  • At the Market buy some of the missing stuff, like a rocket, which will launch your satellite to the orbit
  • Therefore: FIRST SPACE MISSION available
  • Random events affect your company’s evolvement
  • University enables Project Managers to improve their skills
  • Message box informs about concluding projects etc.

The game's current look is far away from the final graphics quality - you have to note that it's still in development and most of the assets and geometry are temporary placeholders.

UPCOMING FEATURES
  • We plan to constantly add new researches at R+D
  • The same goes for new contracts at NSaAO
  • More Programs to start
  • More options at NSaAO, like selling your own services or asking for funding
  • More questions for press conferences
  • More random events
  • Launch Facilities with the possibility to launch your own rockets
  • New GUI, redesigned after a series of tests
  • 3D models for remaining buildings
  • Achievements

System Requirements

    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Graphics: Integred
    • Hard Drive: 400 MB available space
    • Sound Card: Integred
    Recommended:
    • OS: Windows 7
    • Memory: 4 GB RAM
    • Graphics: Dedicated graphics card 512MB
    • Hard Drive: 400 MB available space
    • Sound Card: Integred
Helpful customer reviews
4 of 5 people (80%) found this review helpful
5.7 hrs on record
Early Access Review
Race to Mars is most definitly still an early access game, however as ive been watching the news feed daily the new update seems to have released a whole bunch of new aspects including being able to actually play it further than making a few researchs. Many bugs were also fixed and i applaude the developers for putting forward effort and actually caring about the game's "investors" seeing as early access games are more like investing than actually playing. I recommend this game but i would say hold out a couple more months until more updates are added, however if you feel the price will raise in the future lingers then i would suggest buying now.
Posted: April 2
Was this review helpful? Yes No
4 of 6 people (67%) found this review helpful
0.5 hrs on record
Early Access Review
Alpha as ♥♥♥♥. This needs a lot of work before it's really worth playing. A lot of menus and textures are missing. Don't buy it yet, maybe wait 6 months or so, then have another look.
Posted: March 28
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1 of 2 people (50%) found this review helpful
0.3 hrs on record
Early Access Review
Probably one of them Best Simulator out there but as you can see (read from forums that is) this game is too early to be released, Lacks almost all the basic steps to play the game and be able to enjoy it.

Also it would be good that if you select a country you choose to be part of it would still set the game into English and not Country Language, otherwise you need a subtitle stating the country pick is based on language.

No Music, Buildings are limited to the ones that are already complete. Tutorial Incomplete, Lacking Information on almost everything, etc etc

I would like to see this game completed one day and hope it would be a success.

Good Luck INTERMARUM
Posted: April 2
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2 of 4 people (50%) found this review helpful
1.9 hrs on record
Early Access Review
i cannot read anything in this game as its in polish
Posted: April 7
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2 of 4 people (50%) found this review helpful
0.5 hrs on record
Early Access Review
I do NOT reccommend you buy this. In the future it could be a good game, but right now you can't do ANYTHING. Aside from researching and building imaginary rockets. 90% of the buildings in the game aren't even usable yet, so you can't organize missions or launch rockets. You can hire people but that's about it because NOTHING is operational. Don't get this. Whatevver you do, don't.
Posted: March 29
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133 of 175 people (76%) found this review helpful
3.9 hrs on record
Early Access Review
Race to Mars is a modern take on the early 90s classic Buzz Aldrin's Race into Space with ultimate goal of sending a manned mission to Mars, the goal will be achieved through a variety of paths. The game starts in the year 2013 with the player starting their own aerospace company similar to the real life equivalent SpaceX. The player decides which buildings are constructed and which technology their hired engineers research. The companies progress is tracked through a Prestige point system, prestige is earned through marketing, completing research, successful missions and random events.

Race to Mars is still in alpha development, as of this release (March 7th, 2014), players are able to research from around 50 different technologies however they are currently limited to only the ability to launch satellite missions using rockets purchased from the in-game market. With that said, the game is in constant development, developers have stated that new content will implemented every 2-3 weeks.
Posted: March 7
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