Fuse is a standalone 3D character creator that enables you to make unique characters to use in your game. Fuse comes with 60+ body parts, 100+ clothing meshes, 42 dynamic texturing substances, Unlimited free Auto-Rigs* for Fuse characters and a free locomotion pack of Mixamo animations (activated Mixamo account required).
Análises de usuários:
Últimas:
Ligeiramente positivas (39 análises) - 74% das 39 análises de usuários dos últimos 30 dias são positivas.
Todas:
Ligeiramente positivas (944 análises) - 70% das 944 análises de usuários deste software são positivas.
Data de lançamento: 6/nov/2013

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Gratuito

Conteúdo adicional para este software

 

Análises

“As more and more people want to create compelling 3D and game content, there is an increasing need for new tools that are easy to use and that enable users to share assets and collaborate on their projects. Fuse is a great example of how to offer all that while also delivering high-quality assets.”
Valve

“Seriously, $99 for the ability to make simple 3D characters that can be exported and used in a wide variety of compatible game engines is a miracle tool.”
Gaming Blend

“At the time of writing (May 30, 2014), more than two million members were online and playing [Steam games], with more than 240 million community content contributions have been logged to date. The Steam community is keen on modding games as well as creating and sharing content in the Steam Workshop. And this is where Fuse shows up.”
Graphics

Lista de características

  • Packaged content includes 78 unique body parts, 152 pieces of clothing and accessories, and dozens of custom presets, ranging from Modern to Zombie and Fantasy styles. Fuse on Steam also includes 23 additional parts from The Scout, The Sniper, and The Spy from TF2
  • UNLIMITED free Auto-Rigs (activated Mixamo account required) for your characters created and uploaded from Fuse and 12 free pre-selected motions to try out on your character available with all Mixamo accounts.
  • New - Direct download types for Gmod and SFM (Now with Facial Flex support)! Export from Mixamo.com to get a ragdoll for Garry's Mod or a character for Source Filmmaker
  • Massive look improvements with 2K skin texture maps for higher resolution characters, ambient occlusion, and in-app Physically Based Rendering for realistic look and shadows
  • Facial Animation Blendshapes automatically generates 50 embedded facial blendshapes upon upload for rigging at Mixamo.com (FBX format only), or Facial Flexes for Source Filmmaker exports
  • Custom Presets allow you to create unlimited character and clothing presets to customize your library and accelerate your workflow
  • Advanced Skin Substance with 3x number of customization options
  • Advanced Character Customization - Over 280 customization shapes per character
  • Import Custom Content
  • Dynamic character texturing with 61 Smart Texture substances, powered by Allegorithmic’s Substance technology
  • Excellent topology for project-ready characters, previs, or to use as your base models
  • Export characters as OBJ files with diffuse, normal, specular, and gloss maps
  • Download autorigged characters from Mixamo as FBX, FBX for Unity, FBX for Unreal Engine 4, Collada or BVH
  • Animations are provided through paid Mixamo service, with a Basic Locomotion pack available for free for the users of Fuse

Active Development

Fuse is under active development, frequently receiving updates to content and functionality for free!

What is Fuse?

Fuse is a tool for anyone, from the casual hobbyist to the 3D professional, to create high-quality, royalty-free 3D characters in a matter of seconds. Fuse is packaged with over 60 body parts, 90 pieces of clothing, and 42 smart texture substances. New character and clothing meshes will be added for free to the full version of Fuse as they become available.

Fuse was developed in collaboration between Mixamo and Vladlen Koltun’s research group at Stanford University, with Siddhartha Chaudhuri as chief architect and programmer.

Fuse FAQ

Fuse Product Roadmap

New in v1.3!:

  • Reference Image Planes - Import an image to use a reference while you are creating your custom character
  • Asynchronous Substance Loading - Allows you to more quickly construct your character and add clothing while the substances are rendered in the background
  • New Toon, Aged, and Teen character content - No more generational gaps!
  • New Military and Occupational Content - Doctors, Police Officers, Firefighters... build your virtual city from the ground up!
  • Retopologized Characters with higher quality edge loops and face definition
  • Dynamic Cloth Wear - Updated substance parameters allow you to weather raised edges of your character's clothing
  • Better selection visibility - previous bounding boxes are now form-fitting highlights around a selected object
  • 10 New Substances!

Other features coming soon:
A space to share or sell your custom user-made models and clothing


New in v1.2!:
  • Custom Presets - Create character and clothing presets, customize your library! Make a character, hit the Star button at the top, and watch as that character is turned into a Fusible asset!
  • 2k Skin Textures - Hi-res for your pleasure! By default textures are set to 1k for speed, enable 2k in the substance menu
  • Advanced Skin Substance - Increased quality and 3x the number of customization options! Get crazy!
  • Realistic lighting and PBR shading - Just makes stuff look goooooood
  • Facial Animation Blendshapes - When you upload your character to Mixamo to be Autorigged, you can now have 50 facial animation blendshapes generated automatically!
  • 17 New Substances!

New in v1.1:
  • Face and Body customization! Customize your character with over 280 possible adjustment shapes. You can click and drag on UI controllers or use old-school sliders in a new workspace, "Customize"
  • Face and Body customization for imported characters! If you import a character that is based on the Fuse template or has matching UVs, those 280 customization shapes will be generated automatically
  • Now you can search your content library
  • Better scaling options
  • Texture packing options to reduce the total maps created on export and output a 2k or 4k map
  • Instant color picker - now selecting colors gives instant feedback on the character
  • Add a full set of matching body parts with a new right-click menu, or shift+click
  • 30 New pieces of content, including Fantasy items, alpha mustaches, and beards

New in v1.0:
  • Import custom content!
  • Higher quality characters, default 1k resolution, improved topology
  • Female models and textures now have nipples
  • New clothing
  • An additional free autorig per week
  • Memory optimizations
  • Save substance defaults for clothing
  • Dynamic textured thumbnails
  • Global preferences menu for exports

Updated in January:
  • New clothing!
  • Import external Allegorithmic’s Substance technology files (.sbsar)
  • Copy/Paste substances and parameter settings! Crazy fast!
  • Export option to include the occluded character body geometry
  • Substance Expansion pack permanently reduced to $19.99

Updated in December:
  • New heads, hats, glasses, and polygon strip hair
  • Save and Open your character to continue working
  • Export your character as quads or triangles
  • Optimized 1-click Texture workspace
  • Visible poly-count info in the workspace

Tell us what you want to see!
Fill out the Fuse User survey!

Sobre este software

Fuse is a standalone 3D character creator that enables you to make unique characters to use in your game. Fuse comes with 60+ body parts, 100+ clothing meshes, 42 dynamic texturing substances, Unlimited free Auto-Rigs* for Fuse characters and a free locomotion pack of Mixamo animations (activated Mixamo account required). Additional Mixamo services sold separately and exports for Source Filmmaker with Facial Flexes and Garry's Mod are available from http://mixamo.com after uploading your character!

*What is an Auto-Rig?
The Auto-Rigger is Mixamo's easy online way of getting your 3D character ready to animate. Normally, rigging a character takes a 3D professional days, but one Auto-Rig on Mixamo.com takes just minutes.

Requisitos de sistema

Windows
Mac OS X
    Mínimos:
    • SO: Windows 7
    • Processador: 64-bit
    • Memória: 4 GB de RAM
    • Rede: Conexão de internet banda larga
    • Armazenamento: 3 GB de espaço disponível
    Mínimos:
    • SO: 10.8
    • Processador: 64-bit
    • Memória: 4 GB de RAM
    • Rede: Conexão de internet banda larga
    • Armazenamento: 3 GB de espaço disponível
Análises de usuários
Sistema de análises de usuários atualizado! Saiba mais
Últimas:
Ligeiramente positivas (39 análises)
Todas:
Ligeiramente positivas (944 análises)
Últimas análises
Zeus Cosmic
( 0.1 horas registradas )
Publicada: 25 de junho
Its not working for me, the software dont work when i launch it.
ムMertOツ
( 1.1 horas registradas )
Publicada: 25 de junho
I Have modeled a charachter with fuse to put in my game but than ı couldent animate error 299 ı wrote my password ten time ı reset my password 10 but still the same error my game doesnt have charachter and its so annoying please correct this error .......................... ı can login the website but ı cant in the program. Its realy annoying :((((((((((((
DaSplattedEskimo (Baymax)
( 1.3 horas registradas )
Publicada: 24 de junho
It's great for creating charecter models!

7/10
kbondi
( 1.5 horas registradas )
Publicada: 23 de junho
I didn't really like this because it was hard for me to control and the game would often lag.
Lego John D Gamer
( 2.0 horas registradas )
Publicada: 20 de junho
It's really good although takes a while to get used to..but once you get the hang of it, quite easy.
Mithril
( 0.3 horas registradas )
Publicada: 20 de junho
Would be nice if it actually worked. You cannot mix and match any way you want. Some combinations will fail really bad. So bad it will not even export a model (because it will fail that part. Resutling in a 0 byte model) But more importantly, Adobe have bought Mixamo, don't expect this to be supported. You will most likely have to get it via their CC offering in the future, and it will not be free. Considering how important character creation are in game, expect it to be expensive long term.

I am more than willing to change my recommendation to a yes, If I am proven wrong later. But I don't think that will happen. However, I would have given it a yes, in its earlier version. But that is no longer the case, is it?
Paladin Durin
( 0.4 horas registradas )
Publicada: 17 de junho
Just get Make Human, it dosen't have locked out fetures :/
kingarthurivvi
( 0.6 horas registradas )
Publicada: 16 de junho
Thank you for making this software and providing it for free. I will say that unfortunately I will recomend make human over this while some advantages are in this software, overall make human is an open source and wonderful software, please provide donations to any free software companies especially ones that are open.
Análises mais úteis  Nos últimos 30 dias
22 de 27 pessoas (81%) acharam esta análise útil
30 pessoas acharam esta análise engraçada
Recomendado
1.0 horas registradas
Publicada: 29 de maio
There isn't much to say about this apart from the fact that it works smoothly and has a good amount of decent customization options for the characters you'll be creating in this.

Also, if you're interested, there's boobiesin this.
Go wild.
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5 de 5 pessoas (100%) acharam esta análise útil
Não recomendado
46.5 horas registradas
Publicada: 29 de maio
I think its a very cool idea but is lacking.

1. Its very creative with character creation but has lacking clothing so you have to make your own.

2. Adobe the sharks ate mixamo and barf it out. It ruined this software because they use hidden fees for creative cloud.

3. Theres no way to make cartoon characters that look decent.

4. The part where you can grab a body part and adjust it is very bad. Just dont use that part.

rating 4.1/10
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3 de 5 pessoas (60%) acharam esta análise útil
Recomendado
4.1 horas registradas
Publicada: 29 de maio
Best software to make your own OCs for Garry's Mod and Source Filmmaker.
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Análises mais úteis  No geral
1,311 de 1,370 pessoas (96%) acharam esta análise útil
3 pessoas acharam esta análise engraçada
Não recomendado
1.2 horas registradas
Análise de pré-lançamento
Publicada: 1 de janeiro de 2014
I am very disappointed. The game* offers limited selections in models (or pieces of them), and the texture system is basic without buying an addon. Then, when you want to animate your character, you get ported to the Mixamo website. They provide a free (Provided you only ever use it twice) autorigger, which assembles a skeleton for your model. However, the animations are separate entirely. You can pay big sums to get the full scope of the software.

The software is not worth what you pay, and it's incredibly limited. Sure, you get easy character modelling, but don't be a sucker. The software is just an expensive (at least for recreational users) extension of Mixamo's actual animation and rigging website, where you can pay over a thousand dollars for full access.

EDIT: I think the primary purpose of a review is to give my opinion of the product I purchased. My expectations may or may not match someone else's, and it's ultimately their decision whether or not they should buy this application (Thanks for calling me a smartass and inquiring as to whether or not I was autistic. I appreciate your mature conduct). In order to inform someone best of what is being sold, I'll give you the numbers.

Body Parts Total: 66
Torso Pieces: 15
Arm Pieces: 15
Leg pieces: 15
Head Pieces: 21

Total Clothing Parts: 86
Bottoms/Pants: 19
Hair: 10
Hats: 6
Shoes: 17
Tops/Shirts: 27
Eyewear: 7

(Minor edit: My numbers may not be completely accurate by the time you read this, and I counted by thumb)

The clothing is fairly average; You get basic button up shirts, a few different jeans, but nothing too exciting. The distinct lack of hats is something I'd note; You don't get anything like motorcycle helmets, beanies, or other restrictive headgear that might clip with the head model.

Also, the facial customization is fairly limited, especially when you consider how in depth facial adjustments get in almost every videogame that allows it (APB: Reloaded, Skyrim, Saints Row, all of which have different developers). You can change a character's beard, eye color and diameter, eyebrows, and eyelashes. Fuse does not include advanced adjustment of the mouth, ears, nose, or head definition.

Also, I'd appreciate it if the developer would stop asking me to change my review. It's immature- The fact of the matter is that a review exists to provide insight to someone considering purchasing this product. If your software was geared to a more recreational and cheaper market, then you shouldn't have an "All Access" function on your website which costs $1,499 per year- Which gets you access to "Premium Mixamo content" for Fuse. While smaller microtransactions are available for purchasing animations, auto-rigging uses, and alternate 3D characters, the average customer is still not entitled to Mixamo's best customer support. Their "All Access" function boasts unlimited access to different things, but also "Premium Support". I understand you place your customers who pay more higher on your list of priorities, but should any paying customer really only be allowed to use the forum? It's alienating your more casual users who have also paid for your product.

The good news is that everything is royalty free, even for commercial use. Hopefully as the free content base expands, the overall quality and variance between the characters you can create will expand too.
(Minor edit here too: As I've been told, the Team Fortress 2 components are not covered under the royalty-free guarantee. This is understandable, though)

In the end, this review is not senseless hate. It is my opinion, and the very fact that I must defend my stance against two different developers and a rather feisty supporter is a serious issue that Mixamo's team should address. Don't use my review for "Does this guy like it? No? I won't buy it!" but instead see it as "This guy doesn't like it? Why?" I think the architecture is there, but the current content is far too plain and lackluster. I'll update my review as new packs come available - The free ones, that is.

EDIT: I've reviewed the Fuse product page and appreciate the changes made since previous edits. They are now up front about the amount of components available and the presence of a paid service. I have not used the software recently, but please note the developer is still adding content.

EDIT: I should have waited to update my review. I guess my review is "belying" according a clearly biased article by CinemaBlend. I'm sort of angry they made a backhanded comment about my review, but I'll let it by. The article also says my review was written back in January, which is only partially true. I left my original opinion untouched and updated my review in the form of edits, even over the last few months.

EDIT: This will probably be one of my last. I've not checked any updates in awhile, and because of this my review may have fallen out of date. Please do not bash the developers - they are doing all they can to make sure they succeed. I don't think they've explicitly attacked my review, and although this review may be a thorn in their side, I did not write it to ruin them. I have no intention of making this software fail - it has potential. But I cannot deny the shifty behavior with PR, and it is something MIxamo should address.
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910 de 943 pessoas (97%) acharam esta análise útil
13 pessoas acharam esta análise engraçada
Não recomendado
1.3 horas registradas
Publicada: 11 de novembro de 2014
So, I am a developer and I have no design skills. This tools might be what I am looking for.
And at first glance, it really is. It is really super easy to create a beautiful character, even I can do it!
But then you want to export your character with animations to an .fbx file and... you have to pay?????????

I just bought software, I paid for it, and it asks for 50$ for every animation I want to export on one character? Yes, there is a monthly subscription, but I am not at that stage of development yet where I can justify this expense. Yes, you get one export per week for free. I can't wait that long while developing!

This is a rip off.

I have used Poser in the past with my previous game, it was long ago. Poser didn't ask for more money.

I really hate this trend of asking people for money and then asking them for even much more than the original price to have them do what they paid for in the first place. It is a disgrace for everything software and games have ever standed for and it will destroy the market. You want to make games? Pay us! You want to make better games? Pay us more! You want to play a game? Buy it, and pay for in-game purchases or you won't be able to complete it. Wth...
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Um desenvolvedor respondeu em 13/mai/2015 às 18:59
(ver resposta)
10 de 10 pessoas (100%) acharam esta análise útil
Não recomendado
2.3 horas registradas
Publicada: 15 de junho de 2015
Update da review:

Após a Adobe ter comprado a desenvolvedora do Fuse, muitas coisas pioraram:
1 - Não é mais possível usar de forma livre e comercialmente os modelos, animações e assets criados pelo Fuse, pois entra agora a complicada forma de royaltes da Adobe, impedindo uma clara definição de preços. Tudo que produzir terá que pagar agora para Adobe, e não mais comprar uma ferramenta por X, trabalhar no seu modelo e usa-lo como quiser.

2 - Suporte ficou pior. Praticamente foi abandonado.

3 - Não recebe mais correções ou updates.

4 - A loja de animações ficou fechada, não se pode comprar novos modelos ou animações para o Fuse ou para ser usado em programas na mesma empresa.

É cilada, Bino, FUJA!

O programa era promissor, prático e atraente antes da adobe comprar. Após a compra, virou um pesadelo. Compensa mais partir para outra solução. Este programa não compensa mais, e só dará dores de cabeça. Obrigado, Adobe, por estragar um ótimo programa...

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Ferramenta prática para desenvolvimento de personagens 3D para jogos em engines udk e unity.

Prós:
- Fácil uso.
- Loja bem repleta de opções, com preços baixos.
- Praticidade de uso, bem simples e intuitivo.
- Não exige muito do computador para executar a modelagem.
- Preço do programa acessível e convidativo.

Contras:
- A Adobe comprou a desenvolvedora do jogo. Futuro da ferramenta incerto, sem saber se vai continuar sendo melhorada ou não.
Você achou esta análise útil? Sim Não Engraçada
11 de 12 pessoas (92%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
0.5 horas registradas
Publicada: 23 de dezembro de 2014
O programa parece ser interessante mais e bem limitado , vc so pode usar as textura que o programa disponibiliza pra vc , ai pra vc modelar um character do seu gosto vc teria que fazer as partes dele em outro programa de modelagem 3d exemplo : Blender. No Fuse tu pode modificar as estruturas do corpo e animar.

Esse programa e recomendado para iniciantes e bem simples de mecher e limitado.
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622 de 654 pessoas (95%) acharam esta análise útil
Não recomendado
3.1 horas registradas
Publicada: 28 de junho de 2014
The screenshots in the store page that show the characters in various poses are very misleading. It does mention that "animation" is provided through a paid service under "feature list"... and it comepletely fails to mention that there is no way to pose the character models on your own.

After "purchasing" this, I found out the hard way that those screenshots were achieved through the added paid service.

I wanted to use this to aid me in my art when drawing difficult poses and I'm only giving this a negative review do to the misleading screenshots.
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512 de 540 pessoas (95%) acharam esta análise útil
Não recomendado
59.0 horas registradas
Publicada: 23 de janeiro de 2014
I'm sorry, but as a game artist, these models are aweful. They start off with body parts that are often not to scale and even after tweaking the scale where, say, the legs and arms fit the body and head size, the overall structure of the legs and/or arms is off in scale. They aren't anatomically correct. The saving grace is if you plan to cover them up with clothes, but they barely give you anything you can work with, aside from some generic pieces and the go so far as to charge you $19 to get more generic clothing. Waste of money and waste of time. If you have nothing else to lean on, this might work, but even the exported models don't look right without a bit of work in other apps. Avoid this one and just go for the free (and better) alternative of using MakeHuman.

[15 Mar 2014 EDIT:]
I can honestly still say stay away from this. Makehuman just came out with a finalized version that is not only free, but does what this is supposed to do. Don't waste your money on this.
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Um desenvolvedor respondeu em 23/jan/2014 às 16:22
(ver resposta)
6 de 7 pessoas (86%) acharam esta análise útil
1 pessoa achou esta análise engraçada
Recomendado
1.1 horas registradas
Publicada: 11 de junho de 2015
É bem limitado esse programa mas é bem legalzinho quando tem um SFM pra editar e ficar pika das galaxias.
Você achou esta análise útil? Sim Não Engraçada