The only official MXGP videogame: all the riders and bikes from MX1 and MX2! Race on 1:1 scale official championship tracks. Career mode takes you from Debut Season to MX1. The game physics and dual stick control allow for separate control of bike and rider: unprecedented realism, in your hands.
User reviews: Mostly Positive (535 reviews) - 79% of the 535 user reviews for this game are positive.
Release Date: Mar 28, 2014

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“Hard-core Motocross fans will be amazed at how faithfully all the different elements of off-road riding have been recreated.”
8 –

“No previous major motocross game has ever let you really feel the weight of the bike like this, and trajectory management has never been so important for achieving a good time, or even for overtaking an opponent without ending up face-down in the dirt.”
7,5 –

“If there’s one word to describe MXGP, it’s intense.”
7,5 –

About This Game

Finally: official Motocross is back! Put yourself to the test, racing in the two MXGP championships with all the riders and bikes from the MX1 and MX2 categories! Take up the challenge from the promising young MX2 riders and the MX1 champions, and join them on the tracks!
Race on the official championship tracks, faithfully reproduced for the first time in a Motocross game. Get yourself noticed in your Debut Season to attract offers from the official teams and launch your career in MX2. Race your way through the events and, with the right results, you'll be able to aspire to an offer in MX1 to take on the heroes of Motocross.
Take full control of your bike with dual stick control: the advanced game physics allows for separate control of the bike and the rider. Jump, scrub and whip! It's all in your hands!

System Requirements

    • OS: Windows®XP™ SP2, Windows®Vista™, Windows®7 or Windows®8
    • Processor: Intel™ 2.4Ghz or similar
    • Memory: 2 GB RAM
    • Graphics: NVIDIA® Geforce 7600 or ATI® X1600 or higher (it must be able to manage Pixel Shader 3.0) with at least 512MB of display memory (Laptop versions of these cards are not fully supported)
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • OS: Windows®XP™ SP2, Windows®Vista™, Windows®7 or Windows®8
    • Processor: Intel Core i5-750, 2.67 GHz / AMD Phenom II X4 965, 3.4 GHz
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better (Laptop versions of these cards are not fully supported)
    • Network: Broadband Internet connection
    • Storage: 4 GB available space
Helpful customer reviews
27 of 31 people (87%) found this review helpful
5 people found this review funny
12.9 hrs on record
Posted: October 14, 2015
Watch the video review here!

History & Overview
-Released in 2014
-Developed and published by Milestone and distributed by Bandai Namco Games
-Released on PC, PS3, PS4, PS VITA, and Xbox360
-Standard Racing Affair

In MXGP it's your typical standard racing affair but just with a lot more mud and dirt thrown in.

The game has a number of different standard modes to choose from, including an instant race mode which basically randomly selects a track and rider for you, and you simply race.

As well as a “Grand Prix” mode which let's you pick a rider or your own created one, a track, and race.
A “championship” mode which let's you pick a rider or your own, select tracks and make your customized season to race for and championship to win.

A time attack mode, which is pretty self explanatory that let's you race for the best time on any given track.
As well as online multiplayer, but as of this recording it's pretty much dead sadly, so this review will be based purely on the single player content of the game.

But the core aspect to the single player of the game itself is the “Career mode” which let's you use a customized character of your very own, select a team to race for and represent, and build your very own fan-base.

Each time you compete in a race your rewarded with experience that unlocks you new gear as well as “fans” that comment on how you did on a race via a weird mock twitter thing...

But is any of this any good?

The Good
-Standard racing game with solid mechanics
-Real world mechanics, brands, and riders
-Decent controls with a bit of a learning curve

Growing up personally I was pretty fond of games such as the “MX vs ATV” series, so when I was offered the chance to review MXGP I jumped on the idea naturally because of this.

MXGP is brought to us by the same cats behind the “MotoGP” franchise and where as games such as MX vs ATV go for more of an arcade approach to off-road racing, MXGP aims for a much more grounded and pure racing focused approach with solid mechanics backing it.

Controlling your bike definitely has a learning curve to it, you'll need to know how to approach each jump, and you use both analog sticks to shift your weight with the bike as you ride and it feels really responsive once you wrap your head around the controls themselves, the first few times I raced I fell plenty of times not knowing I actually had to shift my weight and use both analog sticks.

I personally played on the default settings of the game with the default assisted control settings as I'm pretty rusty when it comes to off-road style racing games, but the game does offer the option to completely disable all the control assists and adjust them as you wish for all the purists out there.

What MXGP does best is that it offers a more real world approach to Motocross racing and with real world mechanics, everything from the physics of the bike itself and shifting your weight with it, to how you land from jumps, turn corners, to the tracks being being based off real world locations with plenty of different tracks to choose from, to the teams utilizing real world brands, and racing against real world drivers.

But sadly it doesn't do much in the way of standing out or being interesting for very long... So let's discuss why with...

The Bad
-No tricks?
-No real in-depth customization
-Not much variety and tons of game padding

One of the reasons why I loved games such as the MX vs ATV series was doing all the fantastic tricks that you could pull off, sadly MXGP features none of that.

The most trick related thing you'll even be doing in MXGP is whipping or scrubbing your bike to aim for a better landing in between slopes, as I said previously MXGP aims for a more grounded and racing focused experience, which I guess is what the actual MXGP competition is, but none the less I was kinda disappointed by this.

Next up the game doesn't offer much in customization, when you're creating your character you basically pick a pre-created display picture for him who's probably just random developer, select a nationality, make a name, and pick a number...

That's really about it, but then again character customization in a racing game isn't a huge deal obviously, but this also extends to your bike as well, outside of adjusting the control assists or your bikes technical aspects, you have no real aesthetic customization to your bike itself which is also pretty disappointing.

But probably my biggest issue is the massive amounts of padding in the career mode itself, you basically go to your calender, select your next race, set up your settings, you can do a practice run to wrap your head around the track, then you can do qualifying race, all of this you can skip of course.

Then you finally race.... Then you race again... Maybe this is how it works in the actual MXGP but by the time you've done all this you've basically raced this same track a good 4 times and spent a good 15 to 20 minutes with it.
Then you come back to your garage-thing, read your email for potential teams or sponsors, and read your twitter thing.
Then you select your next race event and do it all over again.

By the end of it all after racing every event, the game then just simply tells you to do it all over again but with a different class of bikes and slightly improved AI, the exact same tracks, in the exact same order.
To which I just simply responded “No” after having already sunk 8 hours or so into this game.

But now let's discuss,

The Ugly
-Looks bland, nothing really impressive
-Muddy tracks being torn up as you race is kinda cool
-Locked at 30fps
-Clipping issues, bugs, and crashes
-No licensed music or soundtrack while racing
-Over all presentation is somewhat bland

Where we discuss the graphics, technical aspects, soundtrack, and general presentation of the game.

Over all MXGP is fairly bland looking considering this is a 2014 release and doesn't offer much in the way of visuals nor will it be any bit taxing on your system by any means, the tracks themselves are based on real world locations and look decent enough and the track itself having the dirt torn up by bikes as you race is pretty neat to see.

However what's not so neat to see was my frame rate counter being locked at 30, I don't see any valid reason for a racing game of all things to be locked at 30fps, especially on PC.

The game also suffers from some clipping issues as you fall from your bike the odd time, as well as some other bugs and the odd rare crash I had happen once or twice during my 8 or so hours with it.

As for the soundtrack side of things, the game is completely devoid of any licensed music or soundtrack outside of the main menu music which is generic guitar stuff, so as your racing you'll basically just hear the wonderful sounds of dirt-bike engines.

And all over the presentation for MXGP is just extremely bland, everything from the lifeless career mode and fake twitter social media thing, to the lack of music as you race, the only thing that even stood out to me was the massive amounts of in-game Monster Energy advertisements.

Final Thoughts

Over all MXGP certainly feels like a budget title and doesn't do much to convince you otherwise.
It's a competent racing game with nice mechanics going for it but it doesn't do much in the way to stand out from the rest and I still ONLY recommend if it if you're big into MX racing or off-road racing games in general.
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7 of 9 people (78%) found this review helpful
11.1 hrs on record
Posted: January 1
I'm very unsure whether I would recommend this game or not. So I will say no because I dont have a single friend who is into motocross who likes this game enough to buy it.

Now that instantly makes it sound like this game isnt worth your time, but it really depends on who you are. I personally ride in real life, as well as film and help out in the pits for friends when they are racing. This sport is a large part of my life and has been since I was very young.

I also grew up playing the mx vs atv series, a series which was recently resurrected. The best motocross game i have ever played is still "MX vs ATV: Reflex". Unfortunetly the MX vs ATV series has reduced in quality and became far too "arcady" since then.

Now, on to this game. I will start with the pros and cons.


-HUGE improvement over MUD (the previous MX game released by these devs)
-Official licensed riders, gear, brands, sponsors and tracks
-Decent gameplay (more on this later)
-Decent amount of content
-Decent Graphics
-Career mode is pretty cool


-The gameplay is BARELY Decent
-Is by no means a Simulator
-Whip/Scrub physics. We told the devs exactly what needed to be done with the whips and scrubs (make them similar to mx vs atv reflex with slightly more realism) but instead it is just the same locked animation over and over and over.
-They may not be changing much for the sequel (from what I have seen so far)
-Audio is S***. Seriously I had to mute the engine noise it is that bad, sounds nothing like a dirt bike. the saddest part is it is recorded from an actual bike. So i have no idea if it is their equipment, compression or editing that absolutely destroys it.
-Bikes. the power curve is no where near realistic. I should feel like im riding a bull not a slug

The game is alright, a bit of fun when played in moderation. People need to know that this is not a simulator, even though it is commonly reffered to as one. It is only slightly above being very arcady. A big issue with the tracks and physics are jumps and berms. the jumping physics are very floaty and the jump sizes do not appear to be realistically sized compared to their real world counterparts. Then there are berms. in the real world berms are great for catching your speed and helping you maintain it around a corner. If you hit a berm too fast in real life you will likely "blow it out" meaning the front end pushes through the dirt ruining the line and likely making you crash. in this game you cant hit 90% of berms (the tops of berms specifically) without them blowing out, at any speed, which completley ruins the point of even putting them on the track.

Then there are controls. It is great that they copied mx vs atv and added dual stick controls. one stick for the rider weight and one for the bike steering. This is one of the biggest improvements over "MUD". In-air controls are horrible. Hit a jump leaning back and go front end high? Too bad even leaning all the way foward and hitting the back brake as hard as you possibly can (as you would do in a worst case senario in real life) wont save you. There is no engine gyro effect, throttle and brake have little or no effect in the air which is very dissapointing. Cornering is Good but not great, track degradation doesnt effect you very much.

Dont even think about playing this game without a controller, that makes it multiple times worse.

I could elaborate more on the cons of this game but I wont. If a casual arcade game without a lot of challenge (after you get used to the basic controls) is what you are after go ahead.

Die hard motocross fans who want a simulator are still stuck with the dated, but still the closest thing to a full on simulator we have, "MX simulator" it isnt on steam and certainly isnt for everyone but if you have the same complaints as me it may be what you are after.

I look foward to seeing if they respond to fans and make improvements in the sequel, due out early 2016.

(I personally have my doubts as the devs seem to think the main playerbase is children, reffering to us as "crazy crossers" on facebook... Cringe worthy)

Prove me wrong Milestone!
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4 of 5 people (80%) found this review helpful
8.6 hrs on record
Posted: January 16
The best Motocross game I have played.
And actually the first that have been driveble in first person view, and feels really good to drive that way!

The physics.
Being able to drive in first person view.
Nice real world tracks with track deformation, some really spectacular and fun ones!
Nice enough graphics and runs smooth.
The racing feels real, the AI's behaves good, makes mistakes and spread out over the races.

Don't like that the game auto release the throttle when airborne, and could have been a bit easier to over tilt the bike forward and backwards in the air.
The sound could have been a bit better and diverse.
Could have been a couple of harder AI modes, when I got the hang of it the AI gets a bit easy to beat on some tracks, even on realistic with hardcore mode without assists.
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1 of 1 people (100%) found this review helpful
12.8 hrs on record
Posted: January 6
A awesome game made by Mxgp championship! It is good made! I really recommend it!
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1 of 1 people (100%) found this review helpful
2 people found this review funny
35.5 hrs on record
Posted: August 20, 2015
This and Mx Vs Atv Alive are the best mx games i ever played!

I would recommend it to all mx fans!

Have a great day! :)
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