Take on the role of manager and lead one of the pro cycling circuit's 75 teams. Join an outstanding 2014 season with more than 200 competitions across 550 stages including the prestigious Tour de France.
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출시 날짜: 2014년 6월 19일

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Pro Cycling Manager 2014 구매

가을 세일! 마감: 2015년 12월 1일


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2015년 6월 2일

Pro Cycling Manager 2015 - Gameplay Trailer unveiled

Releasing on PC June 18th, pre-order it on Steam tonight at 10% off!

Pro Cycling Manager 2015 developed by Cyanide Studio returns this year on PC with a load of exciting features. Fans of manager games, and cycling lovers in general will be able to lead one of the pro cycling circuit's 90 teams, and compete in a thrilling 2015 season, participating in over 200 competitions and the ultimate challenge: the prestigious Tour de France 2015 and its official route.

Today's gameplay trailer shows an overview of what you'll find in the game, as well as a list of the new features and gameplay mechanics you'll experience this June on PC: new Pro Cyclist mode, enhanced interface and graphics, control of your rider trajectory, improved Career Mode (training, scouting, rider progression...) and more!

The game releases this June on PC. You can pre-order it from tonight on Steam at 10% off.


Become the sports director of one of the 90 teams of the pro circuit, and compete in a thrilling 2015 season. Participate in over 200 competitions (550 stages) and the ultimate challenge: the prestigious Tour de France 2015 and its official route. Recruitment, team management, finances, contracts with riders and sponsors, training programs and the race calendar: leave nothing to chance. Your role will be equally important during the race, where every decision will be crucial in your bid for victory! Embark on a season in Solo mode or organize online competitions against virtual managers from all around the world! The new Pro Cyclist game mode lets you create and control a cyclist from the start of his career and turn him into an international star! The career mode has been improved, with revised rider progress system, specific training programs, a more extensive scout management system and the opportunity to manage a reserve team! On the gameplay side, strategic sprint sequences have been made more realistic, with the new option to choose your sprinter's preferred trajectory. Also, a high-performance AI to make the action more challenging, and a new interface and design of the menus and in the race bring Pro Cycling Manager to new heights!

Follow us now on Facebook and Twitter, and stay informed about everything related to Tour de France 2015 and Pro Cycling Manager 2015, the official video games of the Tour de France, available in June on PS4, PS3, Xbox One and PC!

Cyanide Studios & Focus Home Interactive.


Le jeu sera disponible le 18 Juin - les précommandes ouvrent ce soir à -10% sur Steam !

Pro Cycling Manager 2015, le jeu développé pour PC par Cyanide Studio revient cette année avec un peloton de nouveautés. Les fans de jeu de management et les amoureux de cyclisme pourront cette année encore prendre la tête de l'une des 90 équipes du circuit pro, pour la mener tout au long d'une saison 2015 excitante, comprenant plus de 200 compétitions dont le prestigieux Tour de France 2015 et son tracé officiel.

A travers la vidéo de gameplay dévoilée aujourd'hui, découvrez tout ce que vous pourrez trouver dans Pro Cycling Manager 2015, ainsi que toutes les nouveautés de cette édition disponible sur PC le 18 Juin : nouveau mode Pro Cyclist, graphismes améliorés et nouvelle interface, contrôle manuel de la trajectoire des coureurs, mode Carrière plus complet (entraînements, recrutement, progression des coureurs.) et bien plus encore !

Pro Cycling Manager 2015 sera disponible le 18 Juin sur PC, mais vous pouvez le précommander dès ce soir 19h sur Steam pour bénéficier d'une réduction de 10% !


Devenez le manager sportif d'une des 90 équipes du circuit professionnel, et lancez-vous dans une saison 2015 d'exception. Participez à plus de 200 compétitions (550 étapes), avec comme point d'orgue le prestigieux Tour de France 2015 et son tracé officiel. Recrutement, gestion du staff, finances, contrats coureurs et sponsors, entraînements et calendrier de course, il ne faudra rien laisser au hasard. En course, votre rôle sera également essentiel, et chacune de vos décisions sera décisive pour arracher la victoire ! Lancez-vous dans une saison en solo, ou organisez vos compétitions en ligne contre les managers virtuels du monde entier.

Le tout nouveau mode Pro Cyclist vous permettra pour la première fois de créer votre cycliste, et de le contrôler depuis le début de sa carrière pour en faire un champion mondial. Le mode Carrière a subi une refonte du système de progression des coureurs, avec des entraînements spécifiques, une gestion du recrutement plus pointue et le management d'une équipe réserve. Au niveau gameplay, les séquences de sprint plus réalistes vous permettront de contrôler manuellement la trajectoire préférentielle de votre sprinter. Au menu également, une IA plus performante et un nouveau design d'interface en menu et en course font franchir de nouveaux sommets à Pro Cycling Manager.

Retrouvez nous sur Facebook et Twitter, pour être tenu au courant de tout ce qui touche à Tour de France 2015 et Pro Cycling Manager 2015, les jeux officiels du Tour de France, disponibles en Juin sur PS4, PS3, Xbox One et PC!

Cyanide Studios & Focus Home Interactive.

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게임에 대해


Take on the role of manager and lead one of the pro cycling circuit's 75 teams. Join an outstanding 2014 season with more than 200 competitions across 550 stages including the prestigious Tour de France.

Manage your pro team and plan your season, including recruitment, contracts, sponsorship and training! Choose the best strategy to win during races.

Enhanced graphics, new management features out of the race (equipment R&D, financial management and improved relationships with sponsors), a dynamic transfer market, realistic injuries system, a whole new intuitive interface and richer racing gameplay (consecutive orders, race tactics) are on the menu of this ultra-complete 2014 edition!

In solo, or in multiplayer played with managers around the world, Pro Cycling Manager will delight all cycling and sports simulations lovers.

시스템 요구 사항

    • Processor: AMD/INTEL DUAL-CORE 2.2 GHZ
    • Memory: 2048 MB RAM
    • Storage: 11 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
    • Processor: AMD/INTEL DUAL-CORE 2.6 GHZ
    • Memory: 2048 MB RAM
    • Storage: 11 GB available space
    • Sound Card: DIRECTX 9 COMPATIBLE
유용한 고객 평가
2명 중 2명(100%)이 이 평가가 유용하다고 함
27.8 시간 기록
게시 일시: 2015년 10월 24일
Your soul gets sucked in after your first win.
이 평가가 유용한가요? 아니요 재미있음
3명 중 3명(100%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
17.3 시간 기록
게시 일시: 2014년 11월 21일
이 게임은 무척이나 재미있습니다. 자전거를 좋아한다면 꼭 해봐야 할 게임입니다.
이 평가가 유용한가요? 아니요 재미있음
239명 중 220명(92%)이 이 평가가 유용하다고 함
9명이 이 평가가 재미있다고 함
133.1 시간 기록
게시 일시: 2014년 11월 13일
From my hours count you can see how I actually love this game (and I bought 12 and 13 versions...).

And this is really sad for me to say this: DON'T BUY THIS GAME.

Or don't buy it again...

The problem isn't if this is the best cycling simulation game (for what it's worth, it's also the only...), but if this game is worth is price.

The answer is NO.

For the last 4 years the game is remaneid actually pretty the same: some new graphic, some new features and some solved bugs.

And today?
- The new features are often broken or bugged, you often have to buy the NEW YEAR version to have them working, because the patches are often very modest and don't change much of the gameplay.
- The sim engine (3D race and fast sim, there was only a most advanced fast sim, and this was so bugged they decided to remove it rather than improve it...) hasn't changed a lot, quality talking. Same bug, and some modest new features.
- The game engine is the ALWAYS THE SAME, and have the same bugs.

Bugs? During season preparation, I usually go forward and save every 2 or 3 minutes, because, the game crash.
How often it crash?
During a season?
From 20 to 40 times.

I'm not kidding, and I'm talking of TOTAL CRASHES.

This is frankly unacceptable, in my opinion.
And all the three last games of this series crashes for the same bugs.
They've never be addressed.

Now, as I said, I really like this game, I will continue to play it, but no, I WILL NOT BUY THE NEXT YEAR VERSION.

Because it's pointless, I don't pay 4 times a bunch of euros (many, because this is sold like a AAA game) for have ALWAYS THE SAME STUPID PROBLEMS AND NOTHING NEW.

Be aware...
이 평가가 유용한가요? 아니요 재미있음
180명 중 149명(83%)이 이 평가가 유용하다고 함
1명이 이 평가가 재미있다고 함
67.8 시간 기록
게시 일시: 2014년 6월 19일
Improved since last year? Ohh yes :D

- The menus are much better now.
- Riders orders in races have improved alot.
- You can even set the riders to auto so they follow a strategy that you can setup before and under the race. (sprint for mountain/sprints/stage victory or defend leaders jersey etc.)
- Realistic equiptment sponsors thats allow you to determin the R&D in their frame and wheels!! Riding them in races will speed up the testing process, like in real life :D
- Price money is back in a minor scale.

Generally I have the last couple of year been alittle disapointed in the improvements of PCM and the pricing for that upgrade wasnt worth it, but I can tell you, this year it is.

You have done a great job this year Cyanside! :-)


Note: The general gameplay is much as you know it, but I think all the small improvements they made in this years edition, makes it proberly one of the most realistic and best PCM I have ever played..

Note: Played them all :-)

UPDATED 28/6 2014 ----------------------------- BELOW ----------------------------------

Now the time have come to liste some of the bad stuff I have experienced lately.
- Click on rider with the mouse in races, does not always work. Sometimes you have to use the keyboard back/forward key or use multiple clicks around, before it works..
- Making a train with your sprinter in the last position, is a pain in the ♥♥♥. Its always the sprinter that gets dropped and none of the other riders in the train.. Wierd..
- No more race-reports after a simulated race. Did the riders do, what I ordered them too? I have no idea.. Only a result list to look at.
- Few rider crashes. No point in keeping your leader in the front of the pack, if mass crashes never happens/exits.

Now some good stuff.
- Stable game. Only got a failure a couple of time when loading a stage.. Nothing serius, as the game was loaded back in no time and game remembered the line-up for the race. (Remember to update drivers)
- Breakaways have a fair chance of getting a stage win.

As I wrote in the "first review", I still recommend the 2014 edition of PCM, but I must change the rating to 8/10 untill the "mouse clicking" / "sprinter train" mentioned above is fixed, hopefully in a patch in the near future.
이 평가가 유용한가요? 아니요 재미있음
87명 중 82명(94%)이 이 평가가 유용하다고 함
4명이 이 평가가 재미있다고 함
156.9 시간 기록
게시 일시: 2015년 3월 10일
I have enjoyed the sport of cycling since I was a little kid, so when I saw this game I was really excited, but after playing this game for a while, I have come across so many issues i just cant recommend it to anyone. Here is a fairly detailed list of major issues I personaly have with the game.

1. It crashes a lot, I cant click on anyting during the loading screen or it will crash for sure. Nothing I care about much though.

2. This Issue hurts me deep inside the most. When ever you tell a rider to accelerate, if he is stuck behind someone, his energy stats will start going down(like what is suppose to happen if he is free to accelerate), but he wont be going any faster. So you are going the same pace as ther person next to you, but using up all your energy.

3. One small issues is you cant sim the rest of the race once all of your people are done, and many when there is an early mountain there are many stragglers and it takes forever for the stage to end. The worst offender I have found is a rider named Schwarzman.

4. During Sprints for the finish, you can only exactly set up your people the last coupel of K's to go. In real cycling they spend many more K's organizing themselves. This will many times lead to losing some leadout men or wear them out unnessarly. Between this and people blocking themselves in sprinting seems to have a lot of luck to it.

5. Breakaways. if you try to personaly chase a breakaway down at the beginning of the game it is nearly impossible at some points even though its your entire 8 person team hunting down 2 people. I understand It should tire them out a bit, but it doesnt feel right at all. Once your in a break away sometimes its peaceful and everything seems somewhat normal. But other times the riders your with in the break will just keep attacking until your rider (who could even have way better stats then everyone else) gets too tired to do anything. This is either on or off, they either cooperate (which happens every time if your not in the break) or selfdestruct. The biggest issue i have is teams that have people in the break, chasing the break down by sending riders to the front of the peleton. It doesnt make sense and seems like something easy to code and fix.

6. The game mechanics at time make me want to pull my hair out. I understand you probably dont want to be able to tell exactly where your riders should be at all times, but many times its just impossible to even keep them in the general area. If a rider from another team(or your own team) decides to slow down right in front of you and your unlucky, you could have just lost 30 positions and have just blown the stage. In real life many riders swing off to the side so they dont get in the way of other people, in this game they just screw over 3 or 4 people every time they slow down. Its impossible to follow an attack and draft even a little bit. You just have to spen the same energy they did most of the time no matter what you do. The energy gel is stupid. It is a one time item each of your riders have and after a delay they ride better for a minute or so. In real life riders are constantly eating and the feature really doesnt feel fun to do and does not feel rewarding. They need to add feeding stations on the top of mountains near the end of the stages that have them.

7. I disprove of most of the career mode features. They way sponcers tell you what races to focus on and base your results only on what they are looking for. You might be able to change these but i havent seem an option. Its complicated and unengaging. Training sucks. You train to basicly improve your stats temperarly, or so that you have less likely of a chance your riders wont get a massive penelty (random numbers appear next to your riders in the race, and if it happens to be negative they will not do well at all) during key races, which in its self i consider a stupid feature because most all riders during key races rarly have a bad day, and they dont spend that many days training in those specific location. (also doesnt take into consideration you trained there last year, a real rider would not forget everything). The equipment is what i have the least to complain about, but for the most part you get what you get, and the computer auto assings the best combo of grear most times, so there isnt much to do, its just there. I most enjoy picking my scheduel, which when you do there are a few unique multi stage races, and then the rest are single stage races that have reused maps, so your doing the same races multiple times in one season. Most of the decision making is already done for you and its usualy on par, but if you want to make sure your riders are peaking at the right time and doing it correctly, it is near impossible without writing a multiple pages in a notebook to keep track of everything and make an informed decision. The major theme of the career mode features is complicated in the wrong ways, already done most likely better then you can set up, doesnt translate over to what happens in real life at all, ... sucks....

8. It seems like they made the maps and graphics to look good in certain screens shots, but in actual game if your paying attention they are not that great.

9. The online part of this game is a joke. I have personaly found it unplayable, harsh penelties for leaving/crashing out of a game, and best of all its pay to win...

10. Alright, so we have an incomplete game. That means they are going to patch atleast some of the problems right? No. It seems they only make updates so that the game will run on any system they claim it will work on, and thats it. Instead of making real patches, they just push all their updates to the next game that you have to buy all over again, and unless you wait 6 months your paying AAA price. And in order to sell the new game, they need a bunch of new features to adverise so they make money, so they do that instead of fixing all the problems everyone actually cares about. I have not found a good/complete guide or tutorial for this game that doesnt just highlight the new crappy features.

honestly I would rather have the game play out like this. The first half of the race is simed. You can tell your riders weither they should try and get in a breakaway (possibly make a skill out of this. The higher your breakaway skill is the more likely you will be in it). Then post a list of the riders in the break away. then say how much your team should work on the front or how close you want the break away to be when your done siming. Then start the race half way through. This is just one of my ideas(not even that fleshed out), Also something they will never do. Just an idea...

A bag game engine, terrible AI, stupid career mode features, bugs, crashes, alright? graphics. Thats about it. Sadly if your anything like me you love the idea way too much so you buy it regarless and play this game way too much...

On the PCM website you can see the neglect for the game. All the dev blog posts are before or right around the launch of the game, the nothing. Nothing of FB or Twitter. After looking around a bit, it just feels dead. Littel initial thought followed by nothing.

Please tell these people to hire me as an intern so someone making the game will know how cycling really works and atleast try and fix the game breaking problems. I looked to apply but could not find where to submit an application(i didnt look to hard though, so i could be wrong). If I had a few years to waste and all the art done I would totally make a similar game on my own.

If someone knows a way for my voice to really be heard by the people making this game, let me know please.
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