Pilot drones into derelict spaceships to find the means to survive and piece together how the universe became a giant graveyard.
User reviews:
Mostly Positive (20 reviews) - 75% of the 20 user reviews in the last 30 days are positive.
Very Positive (663 reviews) - 88% of the 663 user reviews for this game are positive.
Release Date: May 18, 2016

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Includes 5 items: Duskers, Hack 'n' Slash, Hacknet, TIS-100, Event[0]


Recent updates View all (70)

April 3

Duskers Design Talk (GDC 2017)

Hey all!

My GDC talk about how I designed Duskers is FREE on the GDC Vault :) If you dig the game, this will give you some insight into how various aspects of the game came about. If you 're interested in designing games, this also shows how I approached the design space from a different angle.


13 comments Read more

December 22, 2016

So many Game of the Year Awards!!

Hey all,

I just wanted to thank everyone in the community for all the feedback and support throughout development of Duskers, and especially during Early Access, where I felt you guys helped us so much. From changing the way upgrades break to adding an audio warning that a radiation leak may be on the horizon.

So I wanted to share with you guys all of the "Game of the Year" type mentions Duskers is getting. With all the games that came out this year, the team is incredibly humbled to be held in such high regard with such stiff competition!

  • Rock Paper Shotgun "Best Interface of 2016"
    "Duskers sci-fi horror is the perfect fit though, giving you indirect control, and distancing you from the claustrophobic hulls and hells you explore, without letting you ever feel truly safe. "
  • PC Gamer "One of this year's best strategy games"
    "Duskers is tense and harrowing experience, and it’s equally satisfying when things go your way and when everything goes terribly wrong."
  • Kotaku UK "Best Games of 2016" (one of 16)
    "I’m looking forward to Resident Evil 7, but it’s going to have a hard job of matching the pulsating unease and frantic action of Duskers."
  • Gamasutra "2016 top 10 games"
    "the way Duskers deliberately conveys its themes is surprisingly effective. Fear, loneliness, disappointment, anxiety, (and occasionally) relief are all deeply ingrained in this uniquely strategic roguelike."
  • Indie Hangover "Game of the Year"
    "should go down as one of, if not the best, marriages of mechanics and atmosphere, perhaps in the history of gaming"
  • Game Wisdom "Best of 2016" (one of 10)
    "The game was a perfect example of style and substance; giving an amazing atmosphere"
  • The Mad Welshman "Games of the year"
  • Finishing Moves "Game of the Year"

17 comments Read more


“A better Alien game than any official Alien game... as much as Alien is essential to any lover of sci-fi movies, Duskers is just as essential to any lover of sci-fi games.”
Rock Paper Shotgun

“If this lonely, sweat-drenched science fiction romp is not left holding the same accolades as FTL come end of year discussions, there's something awfully wrong. Like my personal GOTY in 2014, Duskers does so much more with comparatively less than any other big budget science-fiction effort in recent memory, such is its subtlety in design.”
War Gamer

“Duskers is a solid lock for one of my personal games of the year.”
9/10 – Polygon

About This Game

In Duskers you pilot drones into derelict spaceships to find the means to survive and piece together how the universe became a giant graveyard.


You are a drone operator, surrounded by old gritty tech that acts as your only eyes and ears to the outside world. What you hear comes through a remote microphone. What you see is how each drone sees the world. Motion sensors tell you something's out there, but not what. And when you issue commands, you do it through a command line interface.


You have to earn everything in Duskers, scavenging drone upgrades, drones, and even ship upgrades. But dangerous creatures lurk in these derelict ships, and weapons are rare, so you may need to think of a clever way to explore a military outpost using only a motion sensor and a lure.

But even if you find a way, the sensor that you rely on may break down, or you may run out of lures, even your drone's camera feed can start to fail. A favorite strategy can't be exploited for long, so you'll have to continually adapt.


Duskers is set in a procedurally generated Universe, and when you die you lose everything. You not only need to worry about what hazards lay waiting for you in the derelicts, but also running out of fuel, or parts to modify your drones and ship.

You are alone, isolated in the dark reaches of space. Only by sifting through what ship logs remain un-corrupted can you piece together what happened.

- Use a Command Line Interface to control drones & ship systems
- Explore procedurally generated derelict ships and universe
- Upgrade and modify drones with the salvage you find
- Discover ship logs and piece together what happened

About Us

We previously made A Virus Named TOM and then were fortunate enough to get Indie Fund to help us fund Duskers. More about us HERE

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP+
    • Processor: SSE2 instruction set support.
    • Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    • OS: Mac OS X 10.8+
    • Processor: SSE2 instruction set support
    • Storage: 200 MB available space
    • OS: Ubuntu 12.04+, SteamOS+
    • Processor: SSE2 instruction set support
    • Storage: 200 MB available space
Customer reviews Learn More
Mostly Positive (20 reviews)
Very Positive (663 reviews)
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