Shoot! Dodge! and... Get Hit!? "Ikaruga" is a vertical shoot 'em up that features an unique polarity-switching gameplay. Switch the ship's polarity and "get hit and absorb" enemy bullets! Achieve High Score with the chain bonus!
User reviews: Overwhelmingly Positive (897 reviews) - 96% of the 897 user reviews for this game are positive.
Release Date: Feb 18, 2014

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About This Game

Shoot! Dodge! and... Get Hit!?

Ikaruga is a vertical shoot 'em up that features an unique polarity-switching gameplay.
Switch the ship's polarity and "get hit and absorb" enemy bullets!
Achieve High Score with the chain bonus!

Features

  • The player ship, all enemies and bullets are black or white.
    Player's polarity can be switched at will.
  • Your ship can absorb enemy bullets of the same polarity.
    Filled energy goes to fire powerful homing lasers! (Release Power)
  • Defeat 3 enemies in a row of the same polarity and get the chain bonus!
    Building up high scores feels like a puzzle game?
  • Spectacular 3D graphics. Fast and smooth game play.
  • 2 Players game (Local) and
    Double Play Mode: You can play 2 Players game with one controller.
  • 5 levels. Tactical level design and boss battles.
  • 3 difficulty levels: EASY, NORMAL, HARD.
    Change your tactics depending on the difficulty.
  • 2 Game modes: ARCADE, PROTOTYPE (not hidden).
  • Replay data save is available.
    You can also download them from the Leaderboards.
  • Vertical screen mode support.
    You can also play the game like a side-scrolling shooter by rotating only the game screen.
  • Xbox360 controller, Keyboard and Mouse support.

System Requirements

    Minimum:
    • OS: Windows 8 / 7 / Vista / XP
    • Processor: Intel Core2 Duo / Athron64 X2
    • Memory: 1 GB RAM
    • Graphics: DirectX 9.0c support (256 MB VRAM)
    • DirectX: Version 9.0c
    • Storage: 512 MB available space
    • Sound Card: DirectX 9.0c support
    Recommended:
    • OS: Windows 7
    • Processor: Intel or AMD multicore processor recently 5 years
    • Memory: 2 GB RAM
    • Graphics: NVIDIA or AMD in recently 5 years
    • DirectX: Version 9.0c
    • Storage: 512 MB available space
    • Sound Card: DirectX 9.0c support
Helpful customer reviews
173 of 191 people (91%) found this review helpful
75 people found this review funny
64.5 hrs on record
Posted: September 5, 2015
Ikaruga is a harsh mistress. She is a love you cannot conquer, she is a complex beauty who demands perfection. Your best will never truly please her, she will make you feel inadequate at every moment, and yet you cannot stop trying to win her heart. When you are with her, any mistake you make will sting a thousand times worse. And she will make you furious, she will make you cry, she will drive you crazy, but you cannot stop loving her, because there is nothing else in the world that can compare to what she is.

Pros:
- She is perfection.

Cons:
- You are not.

Other thoughts:
- achievements are not broken down to different game play modes (easy/normal/hard/prototype mode). Also, Dot Eater is not linked to any level, you can get it in any mode.
- extra "double play" game modes not found in the console version.
- almost every combination of screen rotations are supported, which is great. It looks incredible on a pivot monitor.
- the game select at the start does not show the player character anymore (it uses the high score screen background instead)
- no training mode options to restart a level (you will need this a lot), or to start mid-level (GCN version had this I believe).
- to unlock a level on any difficulty, you just have to credit feed the game on easy mode. This also gets you the achievements for beating a boss. On the Dreamcast, you could only use training on levels you managed to reach with 1 credit, on the specific difficulty you reached it with.
- you cannot define analog axes as buttons, so on a non-xbox pad you may not be able to configure a trigger for the laser release. But the game supports just about any non-xinput pad other than this, which is great.
- when using level select to play the Final stage, the Stone-Like sequence is omitted! Boo!
- Downloaded replays tend to desync more often than not, what is up with that?
- tip: some levels are easier to get S++ score on with prototype mode.
- where's Radiant Silvergun?
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238 of 325 people (73%) found this review helpful
135 people found this review funny
5.1 hrs on record
Posted: January 1
Hello steam sale detectives
Was this review helpful? Yes No Funny
64 of 91 people (70%) found this review helpful
55 people found this review funny
4.5 hrs on record
Posted: September 3, 2015
Like I told my last wife, I said, Honey, I never drive faster than I can see. Besides that, it's all in the reflexes.
Was this review helpful? Yes No Funny
11 of 12 people (92%) found this review helpful
5 people found this review funny
2.6 hrs on record
Posted: October 28, 2015
Incredibly simple and accessible game but extremely fun and rewarding.
The game manages to be difficult with out being frustrating Dying doesn't make you want to give up it
just wants to make you do better next time, seriously addictive
Was this review helpful? Yes No Funny
10 of 13 people (77%) found this review helpful
7 people found this review funny
0.2 hrs on record
Posted: December 4, 2015
Your frothing demand should be increasing for this.
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