Shoot! Dodge! and... Get Hit!? "Ikaruga" is a vertical shoot 'em up that features an unique polarity-switching gameplay. Switch the ship's polarity and "get hit and absorb" enemy bullets! Achieve High Score with the chain bonus!
User reviews: Overwhelmingly Positive
Step 1 - Install the game. Step 2 - Choose Normal difficulty, Chapter 1, press Start. Step 3 - Witness your ship explode. Step 4 - Cry. Step 5 - Choose Easy difficulty, Chapter 1, press Start. Step 6 - Behold the explosion again. Step 7 - Cry some more, bow down and despair. Step 8 - Uninstall, go and play this game for casuals you heard about called Dark Souls 2.
this is the business-class airline ticket to bull-sh|tville.
Okay jokes aside, it's definitely one of the hardest shmup I've played. Its unique polarity mechanic provides interesting gameplay and difficulty unique to its own way, Ikaruga keeps players vigilant since it might catch the players off guard when they are collecting projectiles to charge your homing laser, there might be a bullet of opposing polarity hidden beneath the huge numbers of bullets you're trying to absorb, or giving players short time to make decision on which polarity they should switch to while being surrounded by huge numbers of bullets more than enough to block the sun.
the non-gameplay elements are impressive, eye-pleasing art-style and ship designs, another aspect that stick out the most is the soundtracks. Nothing gets you pumped up more than listening to the music accompanied with flying through the beautifully designed background. albeit I ought to say it might need some polish on its 3d renders.
Heralded by many as one of the best, if not THE best bullet-hell shooter out there, and with good reason. The unique gameplay mechanics, where you can change polarities and be immune to like-colored bullets and deal more damage to opposite-color enemies (and in turn, you can die from opposite-color bullets), help it stand out. Easy to understand, difficult to master; with hundreds of bullets on screen at once, it can be easy to mess up. Not to mention the challenging gameplay, as is fitting for a bullet-hell shooter. Oh, and it's by Treasure, the same people who brought us Gunstar Heroes and Radiant Silvergun, so you KNOW it's gotta be good. This is a game that shooter fans of any caliber should own (though personally, as legendary as this game is, Crimzon Clover will always be my go-to bullet-hell experience).
Argueably the best bullet hell shooter to hit the arcade. Regardless, Ikaruga is a masterpiece of the genre and is a joy to be played. The port originated from the Arcade and then to Dreamcast consoles, which then expanded to Gamecube.
Now it is here for PC users in all of it's glory, with updated HD graphics and achievements! Play solo or local co-op on any of the three difficulties through five challenging levels! Switch your ship's polarity at will to absorb that polarity's gun fire from the enemy and negate damage to your ship. Correctly doing this will also power up your special homing missile gauge.
This is a very unforgiving and challenging bullet hell shooter, I highly recommend it.
I can't say that this is a bad game. It's a great Shmup. The polarity idea is awesome and executed concisely. The later stages get to the point where you need a lot of memorization of the levels. I wanted more of a casual experience, and didn't want to put in the amount of effort it would take to learn the levels. If you love Shmups and are in for a challenge then you will love this game. It's not for the faint of heart.
Excellent PC port! It supports a plethora of controls, multiple graphic options within the game, and performs extremely well.
The game itself is a very good game. While the story may be minimal, the presentation is great, and is hard as balls in normal shmup style. However, if you are going to achieve the highest score you can, you will also find a complex and deeply rewarding shooter that has aged extremely well.
Originally owning this game on the Xbox 360, I have to say I love this game and it runs smooth as butter here on Steam. I'm glad to see these old titles coming here. I hope one day we'll get more of Treasure's games because they make some really unique, tough as nails, insainly fun games!
The most elegantly designed shoot 'em up ever created. The level design is deep if you're going for high scores. Co-op is excellent. It looks and sounds impressively good for being a 14 year old game. It even supports vertical screens. This is the third platform I own the game on and I would buy it on more.
After roughly 4000+ hours in this game over all the console versions. I still feel like nobody ever quite explained it as well as Greg Kasavin did, so here's his review. Notice this is the GameCube version he's reviewing, and all versions have very slight differences, but the XBLA version added the most "features" so to speak, and that's mainly what we got with this version. It fixed a lot of things the XBLA port got wrong from the arcade and DC/GC versions. My only nitpick is, they didn't include online co-op which the 360 version had, which hopefully they'll patch in at a later date. And there are people who have latency issues with the game at the moment so hopefully that's fixed fast. I also really hope Treasure VAC protects the game at some point as well. Another sad thing I guess is, the previously announced Trading Cards are now no longer happening, apparantly, the store page isn't even listing them anymore even though Treasure themselves confirmed them...