The most realistic online hunting game ever produced. Experience the thrill of the hunt in huge realistic environments using everything from crossbows to state of the art bolt action rifles.
User reviews:
Mixed (275 reviews) - 57% of the 275 user reviews in the last 30 days are positive.
Mostly Negative (20,027 reviews) - 39% of the 20,027 user reviews for this game are positive.
Release Date: Jun 3, 2014

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Recent updates View all (115)

September 29

Status Update 29th September 2016

Hey hunters,

Time for another status update.

Compound Showdown

First of all, be sure that you pick your bow team in our Compound Showdown event that started yesterday. You have until October 5th to complete one of the qualifying missions, get a lovely trophy and a ticket that will guarantee you entry to the competition phase which starts next week. When it’s over, we’ll finally be able to put an end to the constant fighting about which compound bow is better; Snakebite, Parker Python or Pulsar. All the compound bows, except the two new variations of Pulsar, are on sale throughout the whole event.


The testing phase of our Rockies-inspired reserve is in full bloom, and today we’re ready to show you yet another upcoming resident. The Grizzly Bear, rwah! Please note that these screens are work in progress, and the fur textures will look different in the game.

Here’s the last call if want to make a suggestion for a name for the reserve. Submit your entry in this thread before the end of the day today CEST, then the thread will be closed and we will set out on the fun quest of picking the best of the names.

The Team

Finally, you’ve probably noticed that our team has changed quite significantly over the last year. You can find almost all of our current devs (except for our Customer Service Manager David Lucas) in the best of their looks on this picture (click to enlarge):

(top row, from right to left)

  • Patrik Andersson – Client Programmer
  • Morris Belfrage – Animator
  • Johanna Schramm – Marketing Coordinator
  • Magnus Eckers – Frontend Developer
  • Kristoffer Begman – Tools Developer
  • Emil Bjurström – Backend Programmer
  • Robin Andersson – Client Programmer
  • Calle Gustafsson (behind the skull) – Backend Programmer
  • Gregoire Iwaniec – Sound Designer
  • Alena Rybik – Community manager
  • Dennis Borg – QA manager
  • Sacha Karsenty – User Acquisition Manager
  • Ami Jansson – 3D Artist
(bottom row, from left to right)
  • Moe Awira – Animator
  • Roberto Mangiafico – Lead Client Programmer
  • Philipp Strecker – Producer
  • Carl-Oscar Löhn – Client programmer
  • Mattias Nordin – 3D Artist
  • Marcus Tuomi – 3D artist
Ask Us Anything

And for you to get to know the team a bit better, we’ve decided to do another Ask Us Anything! I’m sure some of you have had quite a few questions sitting in your heads that you would like to ask different members of theHunter devs team, so here’s your chance. You can direct your questions to the whole team or specify which developer you’d like to reply and I’ll do my best to coordinate the team’s response efforts by relaying the questions to right people.

The AUA thread will be open from now on until Monday, October 3rd 2016 12:00 CEST. All questions will be moderated and supervised by myself and the moderation team. I’ll do my best to get you the answers to your questions by within a week of the AUA session closing.

Thread for your AUA questions

Here’s a reminder of our AUA rules:
  • Our Code of Conduct applies
  • No tech support and bugs related questions, as these usually require a thorough personal investigation and we have specific channels for those type of queries (customer support and Bug Reports forum)
  • Try to avoid opinionated questions, eg. ”Why does the new gun suck?”
  • Do not repost your question multiple times
  • All questions may be asked, but not all questions may be answered, although we’ll do my best to reply to everything we can. If I the answer is unknown or can’t be revealed, I’ll let you know. Questions will be answered not necessarily in the order in which they’re posted.
That’s it from us for today.

9 comments Read more

September 23

Status Update 23rd September 2016

Hi hunters,

Welcome to our weekly status update.

Rockies – Meet the First Species

The magnificent environment of our 11th reserve is almost complete. It’s the polishing that’s left, and for our art, animation and programming crafts it’s all hands on deck working on the species. My hope was to share with you a couple of screenshots of the Bighorn Sheep today, however it looks like we’re running into some problems with the horns of those ladies, so I’ll have to keep you hungry with these lovely Whitetailed Ptarmigans and will hopefully show you more wonderful beasts next week!

We’re still collecting suggestions for the reserve name here. Please’ share your best ideas!

Heavy Recurve Bow by InstinctiveArcher

On Wednesday we released a new bow, inspired by the real life creation built by our community member InstinctiveArcher. We are super proud and honoured to have it featured in the game and we really hope to have more community content of this calibre in the future. Apropos the bow, and especially for you competition junkies: if you’ve tried it out already. you probably noticed that it’s slightly more powerful than other two Recurve Bows. Based on this, we were contemplating not allowing it for the same competitions, but instead creating a separate category for it. We are interested to hear whether you think this is a reasonable and fair decision, and we look forward to your feedback on that

Game Patch

With our game patch yesterday we also released changes to the Ptarmigan behaviour and pop-ups for missing licenses that we thought could benefit from more in-depth explanation, so I asked our producer Philipp to share some insights and details on those changes:

Ptarmigans’ behaviour change:

The new behaviour of our beloved little ptarmigans is somewhat of a small game development dream come true to me, so I want to share a bit of backstory for it.

Some weeks ago, our client programmer Patrik was working on the fleeing behaviour of the Ptarmigan as they started hiding on the ground too early or had a couple of problems when flying away. Being the thorough programmer that he is, he dove deeper into the code.

Together with Carl-Oscar he discussed his findings and it created an urge in them to get more out of the untapped potential of the flying bird with the hilarious call. They teamed up to become an unstoppable force of pitching their ideas first to Daniel (he will never be forgotten) and then to the rest of the team. Everybody agreed that what they wanted to do were great additions, so estimations were made and the work began.

Naturally, it took longer than anticipated but yesterday the new behaviour was finally released. What rubbed Patrik and Carl-Oscar the wrong way was that spooking a group of lifelong Ptarmigan friends shatters the relationship among them so profoundly that they never want to meet up ever again. So, they changed it.

Ptarmigans will now reunite with their flock after being spooked, giving their behaviour a more realistic touch and hopefully create some heart-warming reunions. The other thing that bothered them about the well-being of a Ptarmigan is their ability to find food. The poor birds stroll around the same area where they spawn which makes survival quite tough. So, they changed that too.

As a flock, Ptarmigans will now migrate to different areas in different time intervals. This is especially impressive if you are caught off guard and see the flock taking off and flying. We thoroughly enjoyed testing it and getting in a new element of immersion. Personally, I like this story so much because it’s a great example of the passion and dedication of the team. We are not a big team but what we don’t have in numbers we make up for with heart and seeing two programmers researching real life Ptarmigan behaviours and pitching their ideas to the team makes working on this game even more enjoyable.

Missing License Pop Ups:

Another addition from yesterday’s update is a new notification pop-up for missing licenses. We received feedback regarding the previous system on the forums and it resonated with us as a lot of new players don’t receive the help they need to understand the license system.

Thus, Robin worked on a new system that informs you if you are missing the licenses for an animal that you picked up a clue for, spotted or want to shoot. There is a trade off in control, as you have to confirm the pop up but we hope that the current rules don’t make it too intrusive. There is a cool down system so you should only receive one pop-up per species every 5 minutes.

We hope this offers better balance between informing players and maintaining immersion. On a side note, it is possible to alt-tab out of the game, buy a license and continue the ongoing session. The bought license will kick in immediately.

Let us know what you think!

Finally, a new team member is here! Since our animation wizard Dick (you should know him by the brilliant scent hound animations) is currently on parental leave, we needed some more animation force to keep Morris company, and so Moe came on board. Read his info below and say hello in the forums.

Meet Moe

Hello everyone!

My name is Moe Awira and I just moved to Sweden & joined theHunter team as an Animator!

A little about myself, I’m originally from Aleppo city in Syria. I became fascinated with animation when I was 5 years old after I watched Disney’s A Bug’s Life! It was magical to see cartoon characters move and behave like they’re alive and make you sympathize with them!

In 2005 I got my first computer and started playing PC games and teaching myself animation after school using Flash! In 2010 I got my first full-time job as Animator at an animation studio in Amman city in Jordan. Afterwards I worked at several games and animation films in Jordan and Turkey.

Outside of work I enjoy playing games, watching movies, cycling, hiking and camping!

I’m glad to join this awesome team & looking forward to animating my first animal in theHunter!

That’s it from us for today, happy hunting!

19 comments Read more


“The Hunter offers the most compelling hunting experience ever offered by a PC game.”
MMO Reviews

“This game looks incredible, the graphics are simply astonishing”
90% – Retro Game Shelf

“The complete experience of tracking and hunting an animal is highly-rewarding and simply not found in other games.”
88% – Gaming Nexus

About This Game

The most realistic online hunting game ever produced. Experience the thrill of the hunt in huge realistic environments using everything from crossbows to state of the art bolt action rifles. Realistic animal behavior and persistent online features provides a living world where you can roam casually or compete with other players for glory and fame.

Go hunting with your friends in multiplayer with up to 8 players - or explore the nine diverse and immersive hunting reserves in the ever evolving world of theHunter by yourself.

Key Features

  • Hunt 30 different species including Black Bear, Brown Bear, Polar Bear, Moose, Whitetail Deer, Turkey, Pheasant, Coyote, Red Fox, Roosevelt Elk, Wild Boar, Red Deer, Roe Deer, Mule Deer, Blacktail Deer, Feral Hog, Mallard, Canada Goose, Cottontail Rabbit, Reindeer, Alpine Ibex, European Rabbit, Red Kangaroo, Bison, Snowshoe Hare, Arctic Fox, Sitka Deer, Gadwall, American Black Duck & Northern Pintail.
  • Explore 10 different huge environments with state-of-the-art graphics, complete with day cycle and weather effects - from the Alps to the Australian Outback. from the sub-arctic Alaska to the swamps of Louisiana.
  • Co-op multiplayer with up to 8 friends
  • Extensive online features. Increase your skills, see statistics and trophy shots. Participate in competitions and leaderboards or take on challenging missions and achievements.
  • theHunter is continuously updated with new species, environments, equipment and features.

Progression & Acquiring Items In The Game

Five huntable species (Whitetail Deer, European Rabbit and Pheasant, plus two more animals rotating weekly), two weapons (.243 Bolt-Action Rifle & 12 GA Single Shot shotgun) and a bunch of additional equipment are available for free when first entering the game. Additional items such as weapons, species licenses and ammo can be acquired with gm$, the in-game currency that can be earned through play, or em$, the in-game currency that can be earned through winning competitions or purchase for real money.

There are several different types of skills in the game that increase when players use items & hunt various species. As these skills increase, more abilities get unlocked, such as the ability to tell weight & gender from animal tracks and steadier aim for weapons.

Achievements can be earned through diverse in-game activities. Each achievement adds to your HunterScore, which can be used as a progression comparison vs. other players. Additionally, increasing the HunterScore unlocks upgrade items such as pouches & holsters.

System Requirements

    • OS: Windows ® 10/8/7
    • Processor: Intel 2 GHz or AMD Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 8800, ATI/AMD Radeon HD 2400 (NVidia GeForce 8800, ATI/AMD Radeon HD 2400)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible
Customer reviews
Customer Review system updated Sept. 2016! Learn more
Mixed (275 reviews)
Mostly Negative (20,027 reviews)
Review Type

Purchase Type


Display As:

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10,090 reviews match the filters above ( Mostly Negative)
Most Helpful Reviews  In the past 30 days
85 of 107 people (79%) found this review helpful
47 people found this review funny
Not Recommended
1.4 hrs on record
Posted: September 10
-want to hunt
-download game
-try to kill a boar but need a license
-try to kill a mule but need a license
-try to kill a bear but need a better weapon
-play coop with unknown people with bad ping
-try to kill a kangaroo but it escape
-person killed a kangaroo with 1 hit kill
-♥♥♥♥♥♥ off
-want to buy license for all animal licenses and weapons
-license is not permanent and damn expensive
-quit the game

9/11 would uninstall again..
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A developer has responded on Sep 20 @ 1:40am
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20 of 27 people (74%) found this review helpful
5 people found this review funny
Not Recommended
59.8 hrs on record
Posted: September 22
Free to play? No. It's free to walk around, aimlessly, for as long as you want. You can also; "track" an animal, however, unless you SPEND REAL MONEY on a monthly subscription, to obtain a licence for that SPECIFIC animal, you can not SHOOT it. This hunting simulator, has brilliant technology that is aware of whether or not you have a specific licence, and if you do not, your character simply aims the gun down when you try to click your mouse button. Very realism. For someone that has no real experience hunting, but does enjoy spending hours in hunting games, this is extremely disappointing. This game has potential, the multiplayer aspect of the game with friends is also fantastic, but if I have a friend who has given the devs money, he gets far cooler stuff than I do, and can hunt far more things than I can. I am aware a lot of developers do this, and I don't have an issue with paying members getting cooler stuff, but I disagree with the fact that I lack the technology to pull the trigger on a rifle to SHOOT an animal, whether I have a licence for it or not. I'd also rather a 1 off payment to own the game and have full access to everything it has to offer, than continue dishing out money per month to have access to certain features. So remember, this isn't free to SHOOT at animals, but it is free to run around aimlessly like a d*ckhead.

OK I cannot reply to anyone directly as Steam will not let me, so I can just continue editing this. Let's set some things straight:

@Mathia$ - Yes, it does give you a little taste. I became addicted and ended up paying for a 3 month subscription - so I guess their method of making addicts has worked. I've also paid again for a .300 rifle and a scope, another 10 Euros spent lol

@Dannj90 - Yup. Like I said, the game has potential and is addictively fun. I just prefer the method of buying a game outright and having everything it includes, instead of monthly this, and pay for that etc etc: completely my personal preference.

@HaddockA - When people review things, they're reviewing them from their own personal experience. I can't imagine reviewing something without experiencing it. I wrote this review after the 3 day trail had ended, and I couldn't shoot anything. THAT was my experience, hence this negative review. Game's great, if you're willing to pay a lot for it (when you're under the influence that it is free).. So yeah, good luck finding someone's review of something where they aren't referring to personal experience.

@darkfitz - lol I don't know where to begin. I'm not going to judge you on your computer terminology as that's uncalled for and unjustified. I don't know about real life hunting as I've not experienced it. The only killing of innocent animals I'll ever do, is in a game. Oh, and before anyone wants to educate me on the killing of innocent animals for the survival of mankind, and our lust for eating meat, yeah - I get it. No lecture required. I eat meat too. I'm aware of animals being slaughtered for that, it's just not something I would or could ever do.

So, are we all happy now? The game isn't "bad", I just personally dislike having to continue dishing out money for something I've become somewhat addicted to...... Yes, that's a drug reference. Goodnight.
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A developer has responded on Sep 23 @ 7:13am
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20 of 31 people (65%) found this review helpful
A developer has responded on Sep 29 @ 1:56am
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3 of 3 people (100%) found this review helpful
Not Recommended
2.6 hrs on record
Posted: September 30
I'd rather pay once and be able to hunt everything then be constantly told to buy an annual membership. The actual game is stunning but the bloody "ads" do my head in
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11 of 19 people (58%) found this review helpful
1 person found this review funny
24.9 hrs on record
Posted: September 4
I'm going to be honest, I almost didn't recommend this game. Don't get me wrong, the game itself is great for being free. The graphics are nice, the game runs smoothly, and the gameplay is fun (especially with friends). BUT, to really have more than an hour or two of fun you will need to spend some money. It isn't much ($15 gets you 3 months of membership which allows you to hunt all animals), but it isn't a permanent membership. You would also need to buy a gun to be able to hunt most of the animals. Overall, if you are willing to put money into it, it is a great game with hours upon hours of fun.
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11 of 19 people (58%) found this review helpful
35.9 hrs on record
Posted: September 10
This is a beautiful game, I love to play even when Im not finding anything to hunt because its so beautiful! Although this is a beautiful game, guests are extrtemely limited as to what they can do in the community and in-game, I would absolutely play this game more if em$ were esier to get and if maybe guests could create their own dedicated server, with of course a certain amount of game time played. I reccomend this game to people who enjoy good graphics that are viewable even to the crappiest of computers!
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13 of 23 people (57%) found this review helpful
1 person found this review funny
19.8 hrs on record
Posted: September 1
been playing this game long long before it hit steam. with the new weekly changing free hunt animals its worth checking out. for everyone saying its pay too play your dead wrong they offer loads of ways too earn EMS which is the cash currency in game. if your looking for a good hunting game this is legit the best one ever made its worth checking out
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14 of 25 people (56%) found this review helpful
1 person found this review funny
14.4 hrs on record
Posted: September 5
its a fine relaxing game
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2 of 2 people (100%) found this review helpful
39.0 hrs on record
Posted: September 29
I absouloutly love this game,however you do need to be very patient and you may need to put some money into this game.
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3 of 4 people (75%) found this review helpful
590.8 hrs on record
Posted: September 25
Great game. The best experience isn't free but you will find no other game that gives you better cost per hour than this one.
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Recently Posted
71.7 hrs
Posted: October 1
Норм игра, не знаю откуда столько негатива. Симулятор гуляния по лесу, то что надо когда бухой.
Helpful? Yes No Funny
ShaquelBlack lft iM
1.0 hrs
Posted: October 1
the most accurate game in the world, causing it to be the worst
Helpful? Yes No Funny
0.1 hrs
Posted: September 30
its reallly fun and cool if u like open world games
Helpful? Yes No Funny
62.0 hrs
Posted: September 30
ONe of the best huntin games out there, i have plenty of hours of just me and a friend or two goin around and hunting elk, moose, ducks, and just whitetail.... you do have to pay to hunt ALL the animals, but there are free ones, it changes all the time, used to be Mule deer, then went to whitetail, no clue what's free now, but. it's worth the time and even 10 usd to play fully
Helpful? Yes No Funny
4.1 hrs
Posted: September 30
Helpful? Yes No Funny
2.8 hrs
Posted: September 30
yes game 10/10 quack sound good
Helpful? Yes No Funny
103.2 hrs
Posted: September 30
Helpful? Yes No Funny
18.5 hrs
Posted: September 29
This game is very relaxing and immersive, the reason there are so many negative reviews is because you need to be patient, and most people like fast pace entertainment these days.
Helpful? Yes No Funny
16.8 hrs
Posted: September 29
I love this game ignore those people who dislike it :D
Helpful? Yes No Funny