The most realistic online hunting game ever produced. Experience the thrill of the hunt in huge realistic environments using everything from crossbows to state of the art bolt action rifles.
User reviews:
Recent:
Mixed (496 reviews) - 49% of the 496 user reviews in the last 30 days are positive.
Overall:
Mixed (22,239 reviews) - 41% of the 22,239 user reviews for this game are positive.
Release Date: Jun 3, 2014

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Recent updates View all (161)

March 22

Game Update 22nd March 2017

  • New species – Feral Goats! You can find them all over Bushrangers Run.


Game Design notes: Our Feral Goats have a lot of different fur textures (three common ones and a bunch of rares, all of them are present in both short and long fur variations). Their horns also vary significantly, featuring four main horn types of various sizes, with different degrees of rarity which, together with the assorted fur, provides a wonderful variety.

The scoring is based on CIC scoring. However, we had to make some adjustments to make it work for our game, hence the scoring will not always be comparable to e.g. Alpine Ibex.

The horn score is based on the actual size of the models in the game. The Feral Goats we have in the game are a pretty small variant. In real life these animals have different body sizes depending on where in the world they live, along with other influencing factors. Ours are small, therefore we had to keep the horn size down a bit to fit the model. We adapted the score for the horns to fit the references we have, so head:horn ratio should look accurate.

As a result, the largest horns can reach a really high value while the smallest horns can have a smaller value than what CIC score calculation would suggest.

Please note that currently some lower scoring Feral Goats will have CSS 0. We are looking into this issue and it will be fixed in the next patch.

17 comments Read more

March 17

Status Update 17th March 2017

Howdy hunters,

Time for a status update!

Hunter Score 2.0 and Dev Blog

In case you missed it, last week we released Hunter Score 2.0. You can check the game design notes here. In addition, Luna has written a technical overview document about working on the feature in which she shares some details about the whole backend infrastructure of theHunter. If you want a better understanding of how the infrastructure of theHunter is built and how your hunting data is being moved and stored, please do have a read (TL; DR It ain’t a piece of cake).

With Luna’s blog post we would like to start (or resume) our Dev Blog. We’ll try to share more details about the murky waters of game development and behind-the-scenes of the development of theHunter. You can expect similar write-ups from different crafts when we bring out bigger features, for example the upcoming changes to the baiting system.

In general, the release of Hunter Score 2.0 went smoothly from a tech perspective. There have been some minor issues which we fixed last week. We also released a small patch fixing the infinite download loop for our launcher and game opening with Steam at launch. Luna continues monitoring the forums and jumping on issues as soon as they arise. We’ve just fixed the display glitch in the achievements panels, when all achievements would appear as if they were earned today (we thought about you stancomputerhunter).

The feedback we received about the new Hunter Score so far has been various and the discussion thread infinite and very interesting. Your engagement and passion about this feature has been fascinating to observe. I’ve responded to some criticisms that were being brought up in the discussion, but would like to iterate some of my points here to reach more community members. This change was made because of the community feedback, this time about “reskins” that we have been receiving for years and that we believed was fair. Everything we do we try to base on your feedback, but of course the design went through many iterations, mostly because of the technical and game balance requirements.

Following the post-release feedback, we increased the Ranks cap to 1000 and kept it consistent regardless of species, weapons or collectibles. If we were to introduce more Ranks in the future to make the system more versatile, which ones do you think would make sense to have?

Very feral and very cute

Our lovely feral goats are already jumping and kicking on our beta server, sometimes kicking it over in the meantime, but all within the scope of the testing phase. We are happy with the progress and we like what we see. With Feral Goats we will be introducing a species variety that we have not seen in theHunter yet. Not only will they have different textures and fur, but also different types of horns with different scoring! Here are two sneak peek screenshots for you to catch a first glimpse of what is coming.





Bighorn Sheep Missions

Yesterday we released the first pack of missions from our last game design competitions. Bighorn Sheep missions by freck1es! We also put together a small but great bundle in the store with some stuff for your Timbergold Trails adventures. More missions and competitions for Timbergold Trails animals are coming soon.

St. Patrick’s Day Event



Tomorrow our traditional St. Patrick’s Day event is starting, don’t miss the announcement and make sure to join us for some shamrock-inspired hunting.

That’s it from us for today.

Happy hunting

8 comments Read more

Reviews

“The Hunter offers the most compelling hunting experience ever offered by a PC game.”
MMO Reviews

“This game looks incredible, the graphics are simply astonishing”
90% – Retro Game Shelf

“The complete experience of tracking and hunting an animal is highly-rewarding and simply not found in other games.”
88% – Gaming Nexus

About This Game

The most realistic online hunting game ever produced. Experience the thrill of the hunt in huge realistic environments using everything from crossbows to state of the art bolt action rifles. Realistic animal behavior and persistent online features provides a living world where you can roam casually or compete with other players for glory and fame.

Go hunting with your friends in multiplayer with up to 8 players - or explore the nine diverse and immersive hunting reserves in the ever evolving world of theHunter by yourself.

Key Features

  • Hunt 30 different species including Black Bear, Brown Bear, Polar Bear, Moose, Whitetail Deer, Turkey, Pheasant, Coyote, Red Fox, Roosevelt Elk, Wild Boar, Red Deer, Roe Deer, Mule Deer, Blacktail Deer, Feral Hog, Mallard, Canada Goose, Cottontail Rabbit, Reindeer, Alpine Ibex, European Rabbit, Red Kangaroo, Bison, Snowshoe Hare, Arctic Fox, Sitka Deer, Gadwall, American Black Duck & Northern Pintail.
  • Explore 10 different huge environments with state-of-the-art graphics, complete with day cycle and weather effects - from the Alps to the Australian Outback. from the sub-arctic Alaska to the swamps of Louisiana.
  • Co-op multiplayer with up to 8 friends
  • Extensive online features. Increase your skills, see statistics and trophy shots. Participate in competitions and leaderboards or take on challenging missions and achievements.
  • theHunter is continuously updated with new species, environments, equipment and features.

Progression & Acquiring Items In The Game

Five huntable species (Whitetail Deer, European Rabbit and Pheasant, plus two more animals rotating weekly), two weapons (.243 Bolt-Action Rifle & 12 GA Single Shot shotgun) and a bunch of additional equipment are available for free when first entering the game. Additional items such as weapons, species licenses and ammo can be acquired with gm$, the in-game currency that can be earned through play, or em$, the in-game currency that can be earned through winning competitions or purchase for real money.


There are several different types of skills in the game that increase when players use items & hunt various species. As these skills increase, more abilities get unlocked, such as the ability to tell weight & gender from animal tracks and steadier aim for weapons.

Achievements can be earned through diverse in-game activities. Each achievement adds to your HunterScore, which can be used as a progression comparison vs. other players. Additionally, increasing the HunterScore unlocks upgrade items such as pouches & holsters.

System Requirements

    Minimum:
    • OS: Windows ® 10/8/7
    • Processor: Intel 2 GHz or AMD Dual Core
    • Memory: 2 GB RAM
    • Graphics: NVidia GeForce 8800, ATI/AMD Radeon HD 2400 (NVidia GeForce 8800, ATI/AMD Radeon HD 2400)
    • DirectX: Version 9.0c
    • Network: Broadband Internet connection
    • Storage: 3 GB available space
    • Sound Card: DirectX Compatible
Customer reviews Learn More
Recent:
Mixed (496 reviews)
Overall:
Mixed (22,239 reviews)
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