Curvy 3D 3.0 is an innovative sculpting program for Windows, ideal for first time 3D artists. Drawing is Fast: Curvy brings new speed to 3D modelling by letting you draw shapes straight into 3D. Painting is Easy: Colours and shapes are easy to work with using Curvy's artist friendly tools.
User reviews: Mostly Positive (33 reviews) - 72% of the 33 user reviews for this software are positive.
Release Date: Nov 12, 2013

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About This Software

Curvy 3D 3.0 is an innovative sculpting program for Windows, ideal for first time 3D artists.

Drawing is Fast: Curvy brings new speed to 3D modelling by letting you draw shapes straight into 3D. Create whole models with just a few strokes. Sculpting 3D graphics for art and games is quick and hassle free.

Painting is Easy: Colours and shapes are easy to work with using Curvy's artist friendly tools. You can sketch and paint colours, forms and bumps directly onto your 3D models, and then export models and textures for use in other 3D programs.

About Aartform Curvy 3D:
Aartform Curvy 3D is an innovative sculpting package for Windows, ideal for first time 3D artists. Curvy brings new speed to 3D modelling by letting you draw shapes straight into 3D. Create whole models with just a few strokes. Sculpting 3D models for art and games is quick and hassle free. Colours and shapes are easy to work with using Curvy's artist friendly tools. You can sketch and paint colours, forms and bumps directly onto your 3D models, and then export models and textures for use in other 3D software.

FEATURES

Sketch based modelling
• Draw an outline to create a fully rounded 3D model immediately, then draw more outlines to refine the shape. Curvy 3D Volumetric

Join Parts Smoothly
• Separate shapes can be merged together to create a continuous skin.
• "Boolean And" and Subtract operators can also be applied to cut into a model.

Sculpting by Painting
• Warp brushes add details to the model surface creating bumps and grooves as you paint.
• Includes Inflate, Deflate, Pinch, Smooth and Flatten brushes. Easy Curve Modelling Tools

Easy Curve and Mesh editing
• Soft move tools let you shape curves and meshes by dragging them with your mouse while the model updates in realtime.

Image Based Sculpting
• New Image Inflate tool takes a silhouette or greyscale image and produces a 3D model using Heightmap, Bubble, Bevel and Extrude styles. Most of the pieces of armour in this screenshot were created from Inflated Images. Realtime Displacement Maps

Adaptive Subdivision Sculpting
• Meshes divide as you sculpt putting the detail exactly where you need it and keeping the overall triangle count down. You can even reverse the process where needed with a new mesh simplification tool.

Painting in 3D
• Paint on colour, specular, and bumpmaps in either the 3D views or on the 2D textures.
• Use a variety of brush shapes, a dropper tool and a smooth brush to work on texture maps.
• Curvy 3D objects are created with ready made UV maps so you can just select a brush and start painting.

Export to OBJ
Simple export to OBJ for easy importing into most other 3D applications.

System Requirements

    Minimum:
    • OS: WinXP
    • Processor: 1.0 GHz CPU
    • Memory: 256 MB RAM
    • Graphics: DirectX 8.0 compatible 3D Graphics Card
    • DirectX: Version 9.0c
    • Storage: 100 MB available space
Helpful customer reviews
9 of 12 people (75%) found this review helpful
2.9 hrs on record
Posted: January 4
This program has a lot of potential, but altogether I can't suggest it. Especially not for the absurd original price of $99.99. I was fortunate to get this program for free from a friend, and I feel bad for him having spent $25 on this, in my opinion this program falls short of even delivering what someone would expect from a $25 pricetag.

Here's what I think is wrong with this program.
1) It's big deal is that it has sculping capabilities. However, there is a free program out there named Sculptris that does this function 100 times better, is easier to learn, works faster, and is overall less of a headache.
2) This program has very basic CAD features (if you could call it that). I tried making some very basic models in this such as an early-era tank, you can't ask for something more blocky or basic than that. With a software of this asking price, you should EXPECT an experienced 3d sculptor to produce a convincing 3d tank in short order... however this program was so backwards that even the CAD in it isn't worth your time.

So who would want this software?
If you're a professional, or trying to produce professional work, I don't advise this software unless you have a lot of time on your hands to get really good with it. The program itself isn't very intuitive compared to other ones I've seen. And for the pricetag, this program seems like a joke when there's so many free programs out there that you can pick up, and out-perform this one. If you really want to get some sculpting software, save yourself a lot of money and just pick up Sculptris. If you want to blend CAD and sculpting, you can import models (in .obj format) into Sculptris and work on them from there.
I can't advise this to hobbyists because as I've said a number of times, there's free softwares out there now for this sort of thing, and honestly this program seems to have a lot less love or thought put into it, making you have to work harder to produce the same thing you could elsewhere... I can't imagine who'd want to spend $100 on software when there's a free alternative that works better.
So my final verdict of who would want this software is merely someone who's okay with spending $100 for an advanced sculpting toy and don't mind taking your time to play around, then this might be a bit of fun. It's true you can produce some great things with this software, but you're going to have to spend a lot of time learning it.
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A developer has responded on Jan 14 @ 2:44pm
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5 of 5 people (100%) found this review helpful
312.7 hrs on record
Posted: January 4
I am definitely a fan of this 3D asset creation software. It is like a more powerful version of Sculptris that can actually handle editing models made elsewhere as well.

This is something (along with a seemingly natural companion of Silo 2) that really helped save my interest in learning to create and work with 3D models. Many other suites are insanely overwhelming to get started with, such as the admirable but frustrating for many Blender. Curvy is fast, you can start creating and manipulating shapes immediately without even studying up, even for a total first time user.

As I've progressed, learned about the pipelines and purchased far more expensive programs - I find myself still using Curvy. It really is great for fast organic shaped model creation. The ability to sketch a 2D shape and have it pop into 3D is fairly handy. Surprisingly I also find myself using it as a sculpting tool for models I've created elsewhere as well. Sure it is not Zbrush or Mudbox or even 3D Coat, but for my purposes as an indie game dev (working within the constraints of multiple platforms) those programs are total overkill anyway. The power they provide (I do own 3D Coat) requires too much time investment to make it worth it to me and even if utilized, would be fairly wasted somewhere like Unity where a single mesh is limited to 65k polys (unless you are ok with it being chopped into parts like perhaps a static prop).

The one thing I really wish Curvy could do is import and edit 3D models in FBX file format. This would allow me to work on models that have already been rigged (for this I must use 3D Coat). However I find Curvy worth using in the early prototype stages of all my models even still.

There are some tricks to learn, such as the fact that importing an OBJ will collapse all of the 'subparts' into a single mesh listed in the scene... however this can be easily 'exploded' into all the parts it was built with in some other program through a menu option.

All in all I think this software would be good for anyone looking to enter the 3D creation world, and probably a very fun quick prototyping tool for anyone that is already familiar with 3D assets.

PS - It seems like all the negative reviews are from people misusing this software - trying to use the sketching like it is CAD or trying to create hardedge extrusion styled models. As long as you understand what Curvy is and need the functionality, I think you'll be happy.
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1 of 1 people (100%) found this review helpful
0.3 hrs on record
Posted: January 1
I got this last year for free on a Bidding event on steam. It was really useful for getting my assets into blender and refining them into Maya LT using Maya Stingray then putting them into Unity to make a very short game. So useful. The sculpting helps me smoothing models more. I would rrecommend this as an alternative to Zbrush. User interface is confusing but there are good tutorials on Youtube.
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41 of 45 people (91%) found this review helpful
2 people found this review funny
26.7 hrs on record
Posted: August 4, 2014
Reasons to like Curvy:
1- Can I run it? Yep... Curvy runs on nearly anything, doesn't even need a separate graphics card. Desktop, Laptop, Windows Pro Tablet... it doesn't matter (This benefit probably requires the UI to be barebones.)
2- What are licensing restrictions? None. Short of trying to sell Curvy's code, UI, or pictures associated with it... the License is quite friendly. If you can make money commercially with Curvy, then do it. There's no cap limitations.
3- It has a Wine option for Linux users
4- It has increasing and decreasing geometry tools in fractions.
5- It is the only 3D program that is ready for 3d work in 4 seconds on my laptop

Reasons not to like Curvy:
1- You don't own a tablet
2- You can't draw well enough that other people know what you are drawing
3- You wouldn't watch videos on how to use this software unless it would keep a zombie apocalypse at bay.
4- You don't like drawing living things

* a 64 bit version is now included, so the million count issues should be a thing of the past.
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45 of 54 people (83%) found this review helpful
25.0 hrs on record
Posted: December 6, 2013
So, I've been using this software on-and-off again for about two weeks now. It's a fantastic tool for doing curvy objects -- think humans, vases, crab-alients, tribbles, squirrels, etc. It is NOT really a tool you would expect to use if you were carving, say, a house or other strict geometric objects because the port to .OBJ leaves you too many extra vertices to clean up.

Of course, if your video game takes place in a Dr. Seuss world, maybe that is the house for you.

When it comes to quick, rounded objects and characters, this software compares favorable to it's competition (in my opinion) as it allows you to easily rock between low and high poly, do intrecate detailing, add textures, add bones, and then port to .OBJ (and only .OBJ I might add).

It serves a singular purpose, so it's not as broad as it's competitors. But then again, it's not as expensive. And when it comes to putting out quality meshes, the tools in this program are up to the task.
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