KW2B brings massive sieges and survival to medieval strategy. With epic storytelling and complex crafting, fight to survive through brutal siege combat, fighting each other, and hordes of Zombies. With complex castle and city building, beautiful, yet gory battlefields await in episodic story campaign, mmo skirmish and coop modes.
User reviews:
Recent:
Mixed (34 reviews) - 67% of the 34 user reviews in the last 30 days are positive.
Overall:
Mostly Positive (688 reviews) - 74% of the 688 user reviews for this game are positive.
Release Date: Mar 4, 2016

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Recent updates View all (54)

August 22

40% off Sale and The Big Update



Dear Players,

To celebrate the team resuming full-speed work on KW2B, and the recent release of The Big Update 1.8 - Kingdom Wars 2: Battles is now on a 40% sale!

To recap the changes in The Big Update, please visit: http://steamcommunity.com/games/253190/announcements/detail/604992896817666902

As for the new players joining us, we invite you to discover the epic sieges and castle building of Kingdom Wars 2: Battles.

Please visit our Steam Page to learn more about the game: http://store.steampowered.com/app/253190/ If you like Real Time Strategy games, Medieval or Fantasy settings - we hope to see you on the Battlefield!

3 comments Read more

August 18

Update 1.8 - "Big Changes" is Live!



Dear Players,

The long awaited update 1.8, has just been released. After an unfortunately lengthy interruption this summer, our team is back to work on Kingdom Wars 2: Battles with one update after another planned in the coming months. Our main focus with today`s massive 1.8 update was to improve pathfinding, combat, and playability.

Few things of note - we have eliminated delay when tasking units both in singleplayer and multiplayer as well as reworked our research and buttons to fix various issues effecting saved game. We hope everything goes smoothly with this update.

Our next update will be ready later on in August and will continue featuring minor new features and improvements across the board. If you have any suggestions for our next update, please take a moment to post them here: http://steamcommunity.com/app/253190/discussions/0/360672383117497119/

And so presenting 1.8 - "Big Changes"

-Greatly reduced command delay in multiplayer games - selecting and issuing orders is nearly instant
-Fixed major problem with units ignoring move or attack orders
-Completely reworked worker unit tasking to resources - eliminate huge lag spike when tasking workers
-Reworked tasking melee units to attack enemies - eliminated lag spikes
-Completely eliminated response lag when tasking units. From several seconds to half a second
-Greatly improved performance when moving the camera around
-Fixed certain abilities and construction buttons become instantly available in a saved game
-Fixed research and techs not properly saving in a saved game
-Reduced maximum unit selection for battalions from 16 to 9. Up to 16 siege weapons can still be selected
-Battalions moving long distances will look much better as units keep better marching order in formations
-Fixed issue with Zombie Ogres still spawning if Zombies are off
-Added option to load singleplayer scenarios from local library or from Workshop
-Fixed various issues with easy AI getting stuck in it`s base
-Added disconnection handling for Survival game mode, now the remaining player will get other players assets
-Various fixes so that disconnected players buildings, or destroyed buildings will not spawn units
-Reworked swear word filter - substituting words instead of masking

1 comments Read more

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About This Game

Kingdom Wars 2: Battles brings a fresh perspective on the fantasy real-time Strategy genre, combining the best of Zombie survival and long term crafting with complex fast-paced city-building and skirmish siege combat. All in a beautifully, yet gory game world where players fight across the epic battlefields in multiplayer skirmish and coop with thousands of other players. And with an episodic singleplayer campaign bringing epic storytelling, with countless battles and adventures. New Episodes will be released as a free expansion pack, every few months.

Episodic Singleplayer Campaign
Kingdom Wars 2: Battles comes complete with an epic story-driven singleplayer campaign, as well as progressive multiplayer storytelling. Providing hours of engaging cinematic narrative, and original gameplay, campaign tells the story of the three great races, trying to survive in a world engulfed by total war. Each new episode will continue both the singleplayer and multiplayer story-arcs as well as introduce new races and locations. And in best Reverie World Studios traditions, new episodes will be released as a free expansion pack, every few months.

Stunning Siege Combat
Realistic medieval siege combat brings fresh gameplay to the Strategy genre, with intricate stronghold construction, and over 25 defensive and offensive siege weapons. Ram the enemy gates, scale the walls with ladders and siege towers, and unleash trebuchet bombardments, while building your own strongholds and citadels protected by boiling oil and wall-mounted catapults.

Complex Crafting System
To provide meaning long-term gameplay, KW2B features full crafting system, with over two hundred combinations, from dozens of components from blueprints and materials to legendary items and relics. Crafting is tied into every aspect of the game, from crafting new deadly siege weapons and buildings, to creating new game cards, or researching new industrial technologies. This minigame is complete with intricate ways of acquiring crafting components, and full support for player to player trading, and persistent item crafting economy.

MMO Community Environment
While all online interaction is completely optional, players can experience persistent mmo environment, with huge player community waiting to welcome you. Make friends, join guilds and alliances, master player driven crafting economy, engage friends in coop and challenges, or compete to become the ultimate warrior in progressive player ranking and tournaments.

Skirmish Gameplay
KW2B offers complex city-building and economy model in a fast paced skirmish environment, offering extremely wide range of short-term and long-term strategic options. With free base building, intricate stronghold design, realistic siege combat, complex economic model, and dozens of units – players can craft the ultimate playing style – from numerous rushing opportunities, to a defensive play-style, that can still bring victory.

Long term tech-tree progression
As players fights across the battlefields, his avatar level ups unlocking various crafting combination to create one of many game cards. This complex system adds a great deal of management and long-term strategic thinking as players unlock and build their card decks to ensure victory in battle.

Three truly Distinct Races
Featuring three truly distinct civilizations: Humans, Orcs and Elves – KW2:B brings players three unique was to play the game, and countless hours of late-game progression for each race. Every aspect of each race was designed to be unique – from economy, to base building, unit roles and tactics. Each race comes complete with over 60 unique crafting opportunities, with unique tech-tree progressions and their own deck of playing cards.

Strategic Card Game
As players’ fights across the battlefields, strategic card game comes into play. Players can build endless combinations of playable card decks that they acquire through crafting. During multiplayer battles players will pit their decks against each other to try and turn the tide of a battle. This complex system adds a great deal of management and long-term strategic thinking.

System Requirements

    Minimum:
    • OS: Windows Vista
    • Processor: 2.4 GHz Dual Core
    • Memory: 3 GB RAM
    • Graphics: NVIDIA GeForce GT 530 / ATI Radeon HD 6570
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 5 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Internet connection required to play the game. Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.
    Recommended:
    • OS: Windows 7
    • Processor: 2.4 GHz Quad Core
    • Memory: 5 GB RAM
    • Graphics: NVIDIA GeForce GTX 550 Ti / Radeon HD 6790
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 7 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Internet connection required to play the game. Software installations required (included with the game) include Steam Client, Visual C++ 2008 Redistributable, DirectX and Microsoft .NET 4.
Customer reviews
Customer Review system updated! Learn more
Recent:
Mixed (34 reviews)
Overall:
Mostly Positive (688 reviews)
Recently Posted
Deguay
24.1 hrs
Posted: August 24
This game is awesome!
Most bugs have been taken care off and I feel like I can recommend this title now.

I haven't seen this game concept before and I needed some time to figure out the best strategies against the zombie hordes. Many castles got crushed, but with every try I managed to survive more waves (survival mode)

Multiplayer skirmishes are great. Long sieges, leading to many dead, leading to many zombies bringing more death...sometimes I don't even know what to fight first in front of my walls.
Some people still complain about lags, although I can't confirm that. for me it is running without problems and the Devs are really into fixing stuff and bringing more content (for free!! no stupid DLCs)

All in all I can say, if you like strategy, zombies and multiplayer give this game a try :D
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Gopher
19.8 hrs
Posted: August 23
I've had this game for a while now watching it blossom into what it is. The game is cool I'll give it that with a great concept. My only issue with this game is I still cannot finish a game or control things that happen in mid to late game, it just lags way to much to be able to properly finish a match. I've never finished a single game against the AI, which by the way is not very good and I have not played against other people yet. The Dev's said that they fixed the lag issues with the latest patch, it helped but it is still a lag fest. I would not recommend this game title until they really do fix the lag issues. Imagine trying to play a match of starcraft of Age of Empires or Supreme commander forged alliance and you cannot get to your units abilities/battles and economy upgrades and tasking workers, by the time you get around to everything its way to late and you miss the action because everything is just slow and laggy. Come on Devs I've been wanting to finish a match in this game for a while now! I hope you guys do get it better! :)
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Mrepitome
4.6 hrs
Posted: August 22
So I am going to go on a whim and write this review purely on opinion and not on gameplay. Firstly, there are two main grouped sub-categories of people who will like this:

1) Medieval/RTS fans will find this game unique, and kind of follows a old-school style of play where you primarily build up your base in one main location. If you like the Medieval/Fantasy theme that is also a bonus

2) Players who can get over polish and odd textures. Yes, this game feels a little "clunky" but since this a review I have to be real, the game is still a little clunckly. But the interface and fantasy animation effects are only a means to an end, and that the game does require more polish. The animation for some units especially when they are attacking or mining a resources looks terrible, it just doesn't look right nor professional. However, since I've played a large variety of games, I've learned to ignore those visual effects and focus on the gameplay itself.

Gameplay: So the reason I am giving this a thumbs up review is because I feel like this game does bring something unique to the table, it's a real-time base-building/ siege simulating strategy game that involves zombies. Now, that is quite creative as I don't play many medieval/fantasy games that involve zombies (well I guess if you play a lot of fantasy there is usually a necromancer, but nevermind that). Anyhow, the siege aspect of the game is very unique and I do feel like I am playing in the realm of some medieval world in how much preparation is needed to breach a wall.

So here is where the cons come in, and this is very important because this list of 'bad aspects' of this game is what throws most people off when they first buy it (I bought it at the original price of 29.99$ on Steam despite numerous other sites that sell the key cheaply because I wanted to support the continued development of this game).

1) At some point in time when playing this game, your going to get lag spikes, on some rigs it may never go away. The game engine seems to lack the integrity either to handle newer machines or it is just in general bad coding. I'm not an expert so I'll just leave it at that

2)Again visuals and animations do not look fantastic, there is an endless amount of games I could list that have amazing visual effects for units in RTS games when it comes to mining, dying, spells, fighting, etc. etc. Kingdom Wars 2: Battles will need to desperately mend this problem if they wish to appeal to hard-core RTS fans since this is a major draw to the game is the pretty graphics, especially animation. It just looks sloppy and some of them look like they repeat a different action.

3) Tech and boasts locked behind "play wall". So quite similar to a paywall where you pay real money to unlock certain tech and stuff in a free to play game, King Wars 2: Battles thought it would engage its playerbase by locking new tech and upgrades behind what I call a "play wall" during the main menu of the game. Meaning, you'll have to grind in this game via singleplayer, multiplayer, or whatever to gain gems, chests, or whatever resource in this game that could be only obtained from finishing a full match in this game. You can spend said resources on the main menu where there is myriad of unlocks for the three races presented in this game. Some people don't have time for this grind and it just puts you off because it feel force feed of "yes we want you to play this game a very long time to get everything" versus most RTS games put the tech and upgrades inside the game via a special building like a blacksmith, engineering bay, etc. But nope, not Kingdom Wars 2: Battles, they want to put a play wall instead of putting it inside the game where you unlock all these things inside the match like most RTS games do.

4) The zombies aspect is not fully fleshed out, and quite frankly it needs a lot of work. Sometimes it doesn't feel it's working right and at other times the AI for the zombies is just stupid. Like it feels they attack anything and anyone, they don't have really anything special about them. They just feel "there" and you can't direct them in any sort of way in the game. You would think since this is a kind of a reference to a fantasy/medieval type theme, the three races in this game would at least attempted some way to use the zombies as a weapon against their foes. Nope, instead they are just FFA type enemies that spawn after troops are killed in battle via your or the enemy side.

5) UNITS: This is a big problem for me, I do not like the way each unit is grouped and bunched with each other. A lot of RTS has a unit spawn, say, a barracks one by one, and not in a group for a reason. In a RTS games, you will want to mix somme elements with another via drag and click and group them to hotkey in the form of 1 2 3 4 5. . . . . However, in Kingdom Wars 2: Battles all the units spawn in groups, so really when they are walking around your castle etc. they may get stuck, and in other times it is confusing when you are running a siege because you just have all these globs everywhere.

6) Sieges and AI feel really bad. I mean sometimes the AI can attack you REALLY early, and sieges are really hard to manage. It just feels feels like a grind breaking down the enemies walls and fighting their army, and vice-versa once your base is invaded you pretty much lost.

VERDICT: Yes I gave this game a thumbs up, but I did harshly criticize some of the design decisions of this game. King Wars 2: Battles does bring something new to the table and they took everything from a RTS game and completely took a different direction. It will heavily depend on whether or not the player can adapt to these changes. On a more positive note, the developers are constantly updating and supporting this game no matter how much flak it gets or how much people bicker and cry how about this game, they love this game like it is their baby, and I respect that. I also felt I had a valid reason for making these criticism since I did pay a premimum price for this title only to support them, and they did lower the base price to 18.99. However, I will praise this studio, they aren't giving up, and despite all the commotion and "rioting" they still struck on to mold this baby into the soon to come master-piece they envisioned. This game has come a long way, from early access, now to a full-released product, and they still say, were gonna work on this game and show everyone that were not going to stop until everyone is satisfied. I kid you not when I say a lot of other studios would have quit and thrown in the towel, probably put a premium price tag on their game and disappear and years down the road suddenly release another game. I've seen studios who have done this, simply abandon one game and create aother one when the first few months look bleak, and often times their catalog of games always have the same mixed review rating because of vicious cycle. But not Reverie World Studios, INC. they stand by their product and look to truck away onwards and upwards until this game meets everyone expectation, and for that, I thank you, and say good luck.
Helpful? Yes No Funny
Semse
0.8 hrs
Posted: August 22
i dont know what is better me or this game :)
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Team OA
0.7 hrs
Pre-Release Review
Posted: August 22
Great game, always good to see decent RTS games still being made
Helpful? Yes No Funny
jake.elmore
154.3 hrs
Posted: August 21
When I first saw Kingdom wars 2, I couldn't believe it. It had everything I like in a game. Theoretically.

It has so much potential. So many good ideas. The resource/card system is cool and adds a ton of different strategies, and other than a few balance issues its fun to play all the races.
This game is so good, it has the potential to be my favorite game of all time. But it falls short with tons of issues.

I had terrible sync drops in which I would be playing with a friend in the same room and our units would not be in the same place on the map, or his base would be totally destroyed but on my screen it looked perfectly tranquil.

Game breaking glitches in which buildings that auto produce units, still continue to produce units after the buildings are destroyed making it impossible to get a strategic upperhand. It was so frustrating playing against my friend that plays orcs, and I harass and outplay him, but once his buildings are destroyed, they continue to make units and I could never make any ground.

The zombie survival mode was fun, but after a few waves, my partner would always disconnect and drop from the game and so I end up just playing the rest out on my own anyway.

The Campaign was the best part of the game, and thats not a good thing to say about this kind of game. The campaign should just be a tag-along to a fantastic online gaming experience.

Overall, I would say this game is worth your time if you enjoy playing Real Time Strategy games. Or if you like building castles and armies and making your friends look dumb when you storm their weak and feeble peasants with knights or warg riders. I've had a great time with this game. I would have put more time into it if there was ever anyone but the one player that constantly beats me online.
Helpful? Yes No Funny
amaimagi
1.7 hrs
Posted: August 21
Product received for free
Before I start, I must put it out there that I'm not a fan of RTS type of strategy games. I've tried many titles in the past, but I don't seem to get attached to any for some reason. This particular one, however, was more fun than I've anticipated it to be.

After clicking the play button, Kingdom Wars 2: Battles (KW2) offered 3 different choices (Play Game, Game Options and Scenario Editor), each of them serves different purposes as you may have noticed. One thing to add here is that the Game Options screen allows players to select the game’s resolution scale, which the in game menu lacks the ability to. The game apparently only support full screen window mode, as mentioned in the forum by one of the developers:

#Discussions_QuoteBlock_Author
That option is actually Full-Screen Windowed mode, so unfortunately this is not the windowed mode you want to see. We can`t add a real windowed mode without weeks of work reworking the engine. Sorry.

Regardless, the Options Utility does not work at all for me. But that isn’t much of a big deal; I’m fine playing the game as it is. For those of you who prefer playing in a small window, just so you could alt+tab and do your own thing while playing the game at the same time would find it very much unlikely to do so.

Kingdom Wars 2: Battles enables players to train their own troops and assign tasks to attack or defend from their opponents. The campaign mode felt more like an interactive building management rather than a lore-extensive story mode, but it shouldn’t matter much, given that the game didn’t choose to be a roleplaying game. The game has a decent tutorial to prepare those who aren’t familiar with the RTS genre and made sure that players get to experience different sides of the battlefield, playing as the humans, orcs and elves. On another note, the MMO part of the game adds more to the single-player experience with various features, suitable for those who enjoy working together with or challenging other players.

As mentioned by other reviews, the developers are very active in the forums. They could’ve stopped giving support for a released game, like so many other developers at Steam. By listening to the customers’ concerns and answering inquiries of those in trouble, it shows that the developers truly care about their game and the community itself.

I believe that the developers’ dedication towards improving the game with only a handful of staff is remarkable in and of itself, and for that, I truly think that this game deserves a chance for those that are interested into trying this out.
Helpful? Yes No Funny
Atheed
18.3 hrs
Posted: August 20
This is a very fun game. I have boon looking forever for good RTS game and I finally found one.
Helpful? Yes No Funny
Mofo❤
0.8 hrs
Posted: August 20
Game's Information
Genre: Indie, Simulation, Strategy
Developer: Reverie World Studios, INC
Publisher: Reverie World Studios, INC
Release Date: 5 Mar, 2016

Introduction
KWB2 has greatly outdone itself in portraying this game into giving users the feeling of being directly part of the game. It brings us back into time during the viking ages that makes me just want to attend cosplays for these. KWB2 offers Single & Multiplayer modes, making the game ever lasting. The Dev team has only four members working on the game and they work hard as they listen to the player's suggestions, despite this not being a game genre I would play, it certainly did made me addicted and wanting to spend hours continuously managing my units.

Graphics
It has outstanding graphics and the animations done has greatly displayed it's quality development by the developers of the game. I was greeted by the loading screen which grabbed most of my attention, giving me the anticipation of how action packed the game would be.

Gameplay
Upon the start, I explored the campaign mode. It mainly focuses on humans battling against the orcs. Each level is told with a backstory which gives more meaning to the battle, making us more encouraged into winning the battles. I tried multiplayer mode for a short while and found it rather the star attraction of this game. It gives the opportunity to replay the game once they've completed campaigns modes, which never lets the game die down. I tend to get entertained by the not so professional players causing mistakes in the game as well. It comes with a Single player mode where you can run in your own adventures or do survival modes. I've yet to tried out Single player hence I wouldn't be able to run a brief overview of the game.

Pros
  • Gives a acient feeling
  • Runs on multiplayer, increasing the replay value
  • Fantastic graphics
  • Great audio and music
  • Interesting backstories

Cons
  • When opening my overlay, the game crashed (several times)
  • Some lag issues, possibly my PC being a potato on startup
  • Audio being broken during startup (Due to the lag)

I would strongly recommend KWB2. Some plus benefits is it having trading card and achievements to keep a person coming back for more.
With a hands-on development team regularly updating the game, this title is a great addition to any library. Get it today to stop missing out the fun.
Helpful? Yes No Funny
Doeetright
10.3 hrs
Posted: August 19
Product received for free
First and Foremost this is just an Early Review. More of a First Impression than an in-depth tear-it-apart and tell you all it's flaws and greatness.

I've followed this company and played their games since Kingdom Wars 1 was in Beta (Known as Dawn of Fantasy at the time), and aside from their recent hiatus they stand by their product which is more than you can say for most Devs in todays world. Now let's actually get onto the game.

They have taken the good things from Kingdom Wars 1 and squeezed them into a more concise game that should be more freeflowing and allow users to get right into the game. WHich is really good and seems to work really well, however to me it takes a lot of the meat out of the game and I personally prefer KW1 playstyle over KW2:B.

The Graphics aren't top notch but they're reminicent of RTS of times past that make you feel like your in a time machine.

The Story is actually fairly decent, it's not the best writing ever but it's enough to keep you engaged to the point where you realize why you're fighting which is nice.

The Music is nice but the sounds are more than a bit repetative, annoying the crap out of you when you click on NPCs/Peasants/Archers/Etc it is frustrating to hear the same thing over and over again.

Lol, I meant to give a basic review and I went on a little much for what I intended. Either way after I get some more time into the game I intend to extend this review to get some more depth. I recommend this game, however I personally recommend Kingdom Wars 1 more, but why not both?!?!
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
19 of 23 people (83%) found this review helpful
1 person found this review funny
Not Recommended
35.9 hrs on record
Posted: August 5
Tons of bugs:

1. If your peasents are harvesting a tree near a cliff edge, they will often times forsake the tree next to it and climb all the way down the mountain to harvest the tree down the cliff that is closer horizontally.

2. Dragon animation is choppy and poor. When it flies over a wall it sort of warp lands on the other side. It also shoots fireballs out the back of its head when you target a location behind where it is looking.

3. The graphics are fairly poor compared to other rts games of this time and genre.

4. The peasant animations are also choppy and the cycling for the chopping animation on trees does not transiition smoothly resulting in them rapidly raising the axe two times in a row.

5. I got the dragon slayer achievement just by letting the enemy ai take out the dragon and I looted the dragon treasure afterwards.

6. The boulders from the trebs tend to explode in mid air above their targets at times.

7. The level of castle customization only accounts for placing buildings, you can't choose where to build your walls and you can't place indipendant towers so establishing a defensive position is only possible with units and possibly occupying ai creep camps.

8. Sometimes only a few units in a group attack the enemy, letting potential increase battle effectiveness slip by since the rest of the group just sits back for 5 seconds waiting to join the battle.

9. The map variety is zip for single player. They are the same sections of land repasted in different patterns. Not much variety from the original F2P version of Kingdom Wars. (not a bug)

10. The enemy ai likes to sit outside your gate while you slaughter them with arrows because they forgot to bring siege equipment with them.

11. Also not really a bug, but I don't find it really feasible for zombies that are already loose conglamerations of flesh and guts to be able to tear down solid stone walls.

12. Peasant ai sux.

13. Peasants don't finish off a tree before they go ADD and decide to go look for another tree to chop down. (unless the decay animation is really slow and hangs around for a while after the tree has been exhausted, but I wouldn't know since there is no indicator as to how much wood is left in a tree)

14. Not a bug, but you cant have multiple save games of single player battles/skirmishes. Makes me frustrated that I cant save at any point in the campaign missions.

15. If you save during the zombie horde survival single player mode, and let yourself die then you can quit the game after you get the reward and continue again and repeat and get a lot of crafting mats. At least that happened to me after I got to wave 7. (I only exploited this glitch three of four times).

14. ECT.

Overall, I love the concept and idea, just poorly implemented. To be honest, I would reccomend The Lord of The Rings Battle for Middle Earth 2 over this any time. Therefore, I do not reccomend this game until they fix and polish the mechanics of this game.

Sorry for the grammer mistakes, but I don't feel like fixing them.
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8 of 9 people (89%) found this review helpful
Recommended
254.7 hrs on record
Posted: August 9
I love this game, I would recommend this game to any person who loves to play a great RTS game. The game has a variety of game play to satisfy everyone from single player campaigns and conflicts to full blown siege warfare and zombie survival modes. The dev teams ideas for the game have been great and they have done a wonderful job on it. There are still a few minor glitches but the dedicated team of developers are fast at responding and patching problems when they arise. The developers have outdone themselves once again.
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
Recommended
10.3 hrs on record
Posted: August 19
Product received for free
First and Foremost this is just an Early Review. More of a First Impression than an in-depth tear-it-apart and tell you all it's flaws and greatness.

I've followed this company and played their games since Kingdom Wars 1 was in Beta (Known as Dawn of Fantasy at the time), and aside from their recent hiatus they stand by their product which is more than you can say for most Devs in todays world. Now let's actually get onto the game.

They have taken the good things from Kingdom Wars 1 and squeezed them into a more concise game that should be more freeflowing and allow users to get right into the game. WHich is really good and seems to work really well, however to me it takes a lot of the meat out of the game and I personally prefer KW1 playstyle over KW2:B.

The Graphics aren't top notch but they're reminicent of RTS of times past that make you feel like your in a time machine.

The Story is actually fairly decent, it's not the best writing ever but it's enough to keep you engaged to the point where you realize why you're fighting which is nice.

The Music is nice but the sounds are more than a bit repetative, annoying the crap out of you when you click on NPCs/Peasants/Archers/Etc it is frustrating to hear the same thing over and over again.

Lol, I meant to give a basic review and I went on a little much for what I intended. Either way after I get some more time into the game I intend to extend this review to get some more depth. I recommend this game, however I personally recommend Kingdom Wars 1 more, but why not both?!?!
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
Recommended
63.0 hrs on record
Posted: August 19
If you like playing classic RTS games like Battle for middle earth, AOE, Stronghold series etc., you will love this game. This game is a mix of all of them. With great singleplayer campaign, exciting multiplayer and interesting co-op survival mode, you will find dozens of hours of fun inside this relatively cheap game.
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2 of 2 people (100%) found this review helpful
Recommended
12.9 hrs on record
Posted: August 10
If you looking to quench that niche of the classic RTS feel with multiplayer lobbies this is the game for you! There is also a very challenging campaign. But also some very unique options you can enable during multiplayer such as zombies that rise from corpses or resource capture points on the map. If you are looking for some good old classic fun, try Kingdom Wars 2 out!
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3 of 4 people (75%) found this review helpful
Recommended
13.1 hrs on record
Posted: August 15
The three races bring back memories of the original Warcraft RTS series. I am having a great time playing through the campaign. Can't wait to get into the PvP with all the freedom of options to choose from and game modes. If you like classic RTS style games, get this game!
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4 of 6 people (67%) found this review helpful
Recommended
4.6 hrs on record
Posted: August 22
So I am going to go on a whim and write this review purely on opinion and not on gameplay. Firstly, there are two main grouped sub-categories of people who will like this:

1) Medieval/RTS fans will find this game unique, and kind of follows a old-school style of play where you primarily build up your base in one main location. If you like the Medieval/Fantasy theme that is also a bonus

2) Players who can get over polish and odd textures. Yes, this game feels a little "clunky" but since this a review I have to be real, the game is still a little clunckly. But the interface and fantasy animation effects are only a means to an end, and that the game does require more polish. The animation for some units especially when they are attacking or mining a resources looks terrible, it just doesn't look right nor professional. However, since I've played a large variety of games, I've learned to ignore those visual effects and focus on the gameplay itself.

Gameplay: So the reason I am giving this a thumbs up review is because I feel like this game does bring something unique to the table, it's a real-time base-building/ siege simulating strategy game that involves zombies. Now, that is quite creative as I don't play many medieval/fantasy games that involve zombies (well I guess if you play a lot of fantasy there is usually a necromancer, but nevermind that). Anyhow, the siege aspect of the game is very unique and I do feel like I am playing in the realm of some medieval world in how much preparation is needed to breach a wall.

So here is where the cons come in, and this is very important because this list of 'bad aspects' of this game is what throws most people off when they first buy it (I bought it at the original price of 29.99$ on Steam despite numerous other sites that sell the key cheaply because I wanted to support the continued development of this game).

1) At some point in time when playing this game, your going to get lag spikes, on some rigs it may never go away. The game engine seems to lack the integrity either to handle newer machines or it is just in general bad coding. I'm not an expert so I'll just leave it at that

2)Again visuals and animations do not look fantastic, there is an endless amount of games I could list that have amazing visual effects for units in RTS games when it comes to mining, dying, spells, fighting, etc. etc. Kingdom Wars 2: Battles will need to desperately mend this problem if they wish to appeal to hard-core RTS fans since this is a major draw to the game is the pretty graphics, especially animation. It just looks sloppy and some of them look like they repeat a different action.

3) Tech and boasts locked behind "play wall". So quite similar to a paywall where you pay real money to unlock certain tech and stuff in a free to play game, King Wars 2: Battles thought it would engage its playerbase by locking new tech and upgrades behind what I call a "play wall" during the main menu of the game. Meaning, you'll have to grind in this game via singleplayer, multiplayer, or whatever to gain gems, chests, or whatever resource in this game that could be only obtained from finishing a full match in this game. You can spend said resources on the main menu where there is myriad of unlocks for the three races presented in this game. Some people don't have time for this grind and it just puts you off because it feel force feed of "yes we want you to play this game a very long time to get everything" versus most RTS games put the tech and upgrades inside the game via a special building like a blacksmith, engineering bay, etc. But nope, not Kingdom Wars 2: Battles, they want to put a play wall instead of putting it inside the game where you unlock all these things inside the match like most RTS games do.

4) The zombies aspect is not fully fleshed out, and quite frankly it needs a lot of work. Sometimes it doesn't feel it's working right and at other times the AI for the zombies is just stupid. Like it feels they attack anything and anyone, they don't have really anything special about them. They just feel "there" and you can't direct them in any sort of way in the game. You would think since this is a kind of a reference to a fantasy/medieval type theme, the three races in this game would at least attempted some way to use the zombies as a weapon against their foes. Nope, instead they are just FFA type enemies that spawn after troops are killed in battle via your or the enemy side.

5) UNITS: This is a big problem for me, I do not like the way each unit is grouped and bunched with each other. A lot of RTS has a unit spawn, say, a barracks one by one, and not in a group for a reason. In a RTS games, you will want to mix somme elements with another via drag and click and group them to hotkey in the form of 1 2 3 4 5. . . . . However, in Kingdom Wars 2: Battles all the units spawn in groups, so really when they are walking around your castle etc. they may get stuck, and in other times it is confusing when you are running a siege because you just have all these globs everywhere.

6) Sieges and AI feel really bad. I mean sometimes the AI can attack you REALLY early, and sieges are really hard to manage. It just feels feels like a grind breaking down the enemies walls and fighting their army, and vice-versa once your base is invaded you pretty much lost.

VERDICT: Yes I gave this game a thumbs up, but I did harshly criticize some of the design decisions of this game. King Wars 2: Battles does bring something new to the table and they took everything from a RTS game and completely took a different direction. It will heavily depend on whether or not the player can adapt to these changes. On a more positive note, the developers are constantly updating and supporting this game no matter how much flak it gets or how much people bicker and cry how about this game, they love this game like it is their baby, and I respect that. I also felt I had a valid reason for making these criticism since I did pay a premimum price for this title only to support them, and they did lower the base price to 18.99. However, I will praise this studio, they aren't giving up, and despite all the commotion and "rioting" they still struck on to mold this baby into the soon to come master-piece they envisioned. This game has come a long way, from early access, now to a full-released product, and they still say, were gonna work on this game and show everyone that were not going to stop until everyone is satisfied. I kid you not when I say a lot of other studios would have quit and thrown in the towel, probably put a premium price tag on their game and disappear and years down the road suddenly release another game. I've seen studios who have done this, simply abandon one game and create aother one when the first few months look bleak, and often times their catalog of games always have the same mixed review rating because of vicious cycle. But not Reverie World Studios, INC. they stand by their product and look to truck away onwards and upwards until this game meets everyone expectation, and for that, I thank you, and say good luck.
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4 of 6 people (67%) found this review helpful
Recommended
154.3 hrs on record
Posted: August 21
When I first saw Kingdom wars 2, I couldn't believe it. It had everything I like in a game. Theoretically.

It has so much potential. So many good ideas. The resource/card system is cool and adds a ton of different strategies, and other than a few balance issues its fun to play all the races.
This game is so good, it has the potential to be my favorite game of all time. But it falls short with tons of issues.

I had terrible sync drops in which I would be playing with a friend in the same room and our units would not be in the same place on the map, or his base would be totally destroyed but on my screen it looked perfectly tranquil.

Game breaking glitches in which buildings that auto produce units, still continue to produce units after the buildings are destroyed making it impossible to get a strategic upperhand. It was so frustrating playing against my friend that plays orcs, and I harass and outplay him, but once his buildings are destroyed, they continue to make units and I could never make any ground.

The zombie survival mode was fun, but after a few waves, my partner would always disconnect and drop from the game and so I end up just playing the rest out on my own anyway.

The Campaign was the best part of the game, and thats not a good thing to say about this kind of game. The campaign should just be a tag-along to a fantastic online gaming experience.

Overall, I would say this game is worth your time if you enjoy playing Real Time Strategy games. Or if you like building castles and armies and making your friends look dumb when you storm their weak and feeble peasants with knights or warg riders. I've had a great time with this game. I would have put more time into it if there was ever anyone but the one player that constantly beats me online.
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4 of 7 people (57%) found this review helpful
Recommended
3.9 hrs on record
Posted: August 15
Product received for free
Pros: *Seems like a decent RTS (Not really an RTS fan tho, and only played part of the campaign)
*Solid frame rate. Was getting a solid 60 fps the whole time.

not really Pro/Not really Con: *Crashed once in my 4 hrs of play time. So seems fairly stable...

Cons:
*Character selection dialog is quite repetitive with about 3 dialogs per unit. Them Human Peasants always asking if you want a potato! I almost wanted to take an arrow to the knee.
*During the campaign there were timed and scripted events I didnt know were gonna happen. Got really frusterating for me as I like to take my time with stuff. I felt rushed to finish objectives quickly before getting wiped out in some sections. Suppose it may have been designed to make you feel a sense of urgency.
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3 of 6 people (50%) found this review helpful
Recommended
0.8 hrs on record
Posted: August 20
Game's Information
Genre: Indie, Simulation, Strategy
Developer: Reverie World Studios, INC
Publisher: Reverie World Studios, INC
Release Date: 5 Mar, 2016

Introduction
KWB2 has greatly outdone itself in portraying this game into giving users the feeling of being directly part of the game. It brings us back into time during the viking ages that makes me just want to attend cosplays for these. KWB2 offers Single & Multiplayer modes, making the game ever lasting. The Dev team has only four members working on the game and they work hard as they listen to the player's suggestions, despite this not being a game genre I would play, it certainly did made me addicted and wanting to spend hours continuously managing my units.

Graphics
It has outstanding graphics and the animations done has greatly displayed it's quality development by the developers of the game. I was greeted by the loading screen which grabbed most of my attention, giving me the anticipation of how action packed the game would be.

Gameplay
Upon the start, I explored the campaign mode. It mainly focuses on humans battling against the orcs. Each level is told with a backstory which gives more meaning to the battle, making us more encouraged into winning the battles. I tried multiplayer mode for a short while and found it rather the star attraction of this game. It gives the opportunity to replay the game once they've completed campaigns modes, which never lets the game die down. I tend to get entertained by the not so professional players causing mistakes in the game as well. It comes with a Single player mode where you can run in your own adventures or do survival modes. I've yet to tried out Single player hence I wouldn't be able to run a brief overview of the game.

Pros
  • Gives a acient feeling
  • Runs on multiplayer, increasing the replay value
  • Fantastic graphics
  • Great audio and music
  • Interesting backstories

Cons
  • When opening my overlay, the game crashed (several times)
  • Some lag issues, possibly my PC being a potato on startup
  • Audio being broken during startup (Due to the lag)

I would strongly recommend KWB2. Some plus benefits is it having trading card and achievements to keep a person coming back for more.
With a hands-on development team regularly updating the game, this title is a great addition to any library. Get it today to stop missing out the fun.
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