A good 2D survival horror game, obviously inspired by the aesthetics of silent hill, and perhaps some plot elements from those games as well.
There are a few cool puzzles, and side quests one can do that add to the replay value of the game, as well as three different difficulties, and a plethora of different endings.
The game is fairly easy, so one can probably get through it without too much difficulty on "hard" ("nightmare" may prove more of a challenge though).
The severeal endings are contingent on how many side quest one chooses to do, which is nice because it gives one incentive to explore the world a bit more.
The game can be completed in two hours if one were to rush though it. However for the kind of person who enjoys to explore and discover everything a game has to offer, I can see maybe 10 hours of playtime for this title.
One feature I would've liked to have seen in the game is an option to play it without taking any damage, so I could go through it and enjoy the pixel enviorments at my own leisure, but that is of course a minor thing that doesn't detract from the experience at all.
If the game does have a major flaw it would be that the dialouge, and story could have used some work, while I understand everything that was going on, the story could have fleshed out the characters a bit more.
There is no combat in the game, and while this is an interesting mechanic, I felt it could have been handled better than it was, for example there were not enough spots to hide.
The flashlight did not do much and wasn't required to beat the game, this felt like a missed opportunity gameplay wise, as I feel flashlight use could have been made more useful. To be specific maybe the flashlight could make you immune to being scared while it's in use, or perhaps it could temporarily scare off monsters?
The biggest issue I have with the game is there are parts of it that seem impossible to complete unless you have a whole bunch of health items stacked up, and this is becuase of your "sanity meter". If one has low "sanity" they start taking damage, the worst part is aside from items, there isn't really a way for one to restore thier "sanity", or at least none I could figure out.
Laslty it would be nice to have an option view all of the endings/notes one has unlocked.
This game currently would garner a 3.5/5 from me, if the game fixed all of the above I would have rated it higher.
Still it's a neat little indie title, worth one's money, and especially worth one's cash if bought on sale!
- Celx Requin