Claire is alone, lost, and hunted. The world has quickly becomes shrouded in darkness with unseen threats stalking Claire from the shadows. Aided by her dog and armed only with a flashlight, Claire must conquer her fear and find her comatose mother. However, there are others lost in the darkness seeking salvation.
User reviews: Positive (49 reviews)
Release Date: Jul 7, 2014

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Recommended By Curators

"Claire is clever and scary enough to stand among Home and Lone Survivor as one of the better retro indie horror games out there."
Read the full review here.

Recent updates View all (4)

October 8

Soundtrack Now Available + Patch v1.1 Suggestions

Due to requests, Claire's soundtrack is now available, and is currently 33% off.

You can find it here:

Secondly, as we prepare Claire for ports, we're also upgrading the PC version. We'll be making some upgrades to the map system, adding dialogue, a new NewGame+ ending and a few other features. If there's something you'd really like to see improved or have any suggestions please mention it here:

0 comments Read more

September 16

Claire is 33% off!

Claire is 33% off for the week, get it while it lasts!

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“The sound is amazingly well polished, and features tons of scary and crispy sound-effects. You will be hard-pressed to say that this is an indie game due to it, as it looks like they have gone the extra mile with the sound effects and the eerie music.”

“Claire absolutely succeeds in providing an atmospheric unsettling experience, a compelling story, and fantastic sound design and soundtrack, that all work in tandem to make this a must-play for survival horror fans.”
Indie Game Enthusiast

“If you’re looking for something scary, Claire is terrifying, atmospheric — thanks, in part, to a stellar soundtrack — and a fantastic love letter to the survival horror genre.”
Bloody Disgusting

About This Game

Claire is alone, lost, and hunted. The world has quickly becomes shrouded in darkness with unseen threats stalking Claire from the shadows. Aided by her dog and armed only with a flashlight, Claire must conquer her fear and find her comatose mother. However, there are others lost in the darkness seeking salvation. Claire must decide who she is going to save. With every choice she'll begin to discover who she really is and whether she deserves to be saved herself.

-Play as Claire and explore multiple levels accompanied by your dog, Anubis.
- Use a lighter or a mouse-controlled flashlight to explore an increasingly dark world.
-Contend with the panic system, a system that increases the scariness of the environment as fear tightens its grip on Claire.
-Fight back Claire’s fear and stay alert with items scavenged from the dark corners of the world.
-Find others lost in the darkness, help them and decide to save them or leave them be.
-Multiple endings determined by plot choices and interactions with the others.
-Multiple difficulty settings, including “Nightmare” where Claire can literally be scared to death.
-New Game + allows you to keep your items and ramp up the difficulty.

System Requirements

    • OS: Windows Vista
    • Processor: Dual Core 2.0 Ghz
    • Memory: 3 GB RAM
    • Graphics: 256 MB Card
    • Hard Drive: 1 GB available space
    • OS: Windows 7
    • Processor: Dual Core 2.5 Ghz
    • Memory: 4 GB RAM
    • Graphics: 512 MB Card
    • Hard Drive: 5 GB available space
Helpful customer reviews
3 of 4 people (75%) found this review helpful
6.6 hrs on record
Claire is a very interesting take being a 2D horror game, it captures a sense of being lost and alone, mixed with a nice bit of humor. With out really know too much of what is going on you embark on an adventure into the life of a young woman named... well Claire. The game does have an issue in it's mapping system that CAN be confusing only AT TIMES, but otherwise is a very great game any fan of horror should seriously concider, if you are still curious feel free to check out my own playthrough of the game in the link below.
Posted: October 9
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1 of 1 people (100%) found this review helpful
0.9 hrs on record
This game is definitely in my new top ten for best horror games.
While the graphics may not be the most high-end, most horror survival fans will agree graphics aren't what make the games so intense.
What makes Claire and other great horror games like it; Outlast, Silent Hill 2, etc., great is the fact that it is immersive, the gameplay is easy to pick up, the soundtrack and audio can be described as both creepy and visceral, the story is rich and it all harkens back to the early age of horror games when they weren't abandoned or all being turned into Call of Duty/Gears of War.

This game is worth the asking price and if you really want a great horror game, buy this one.
Posted: October 15
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1 of 1 people (100%) found this review helpful
1.7 hrs on record ♥♥♥♥ing DARK!
Posted: October 16
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2 of 3 people (67%) found this review helpful
0.7 hrs on record
Well, aside from the fact this game is named after me,,, I find it rather... intense.

I have only managed about 45 minutes thus far but what I have played is very promising. The story is a bit confusing but I like the direction it's going. Despite being a pixel game it is ligetimately scary. I was running aimlessly from a monster because of how freaked out it is.

And yet I can't wait to paly more when I feel brave enough. XD
Posted: October 3
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3 of 11 people (27%) found this review helpful
2.8 hrs on record
Lets get this out of the way now: Claire feels like a Lone Survivor clone. Of course it has its own flavor, unfortunately things that make it different also make it less enjoyable.
Claire's strongest point is probably its graphical design, making you wonder what will you see next, what other gruesome things will developers come up with. And that is pretty much the only good thing I can say about this game, everything else is rather... meh.
To start of, the story is so vague it is really hard to care for the main character (or the world that surrounds her). Sure, she no doubt has a tragic backstory, but every hint we get of it just feels like the same old thing we already seen before.
Claire also shares a problem that Lone Survivor had (but on a much bigger and thus more confusing scale), which is how they present the world - both games show 2D side scrolling view of the world with an ability to enter rooms and corridors that lay perpendicular to your current location. This gets really confusing really fast as Claire features maps that are built to look and feel like actual mazes. It almost becomes a necessity to open the map after every step you take.
Speaking of Lone Survivor, one of the biggest differences and also by far the weakest element of Claire is how they deal with enemies. In case of Claire, the only real option is to simply run, and not the "get the hell out of here if you want to live" kind of run, but simply moving, often even passing by them - the simple fact of running is just about enough to dodge most of them. Perhaps switching to a higher difficulty could make this a bigger challenge, but lets be honest, fundamentally it just isn’t a very fun mechanic, especially compared to Lone Survivor where you could not only run from your enemies, but also kill them, lure them away, or simply sneak pass by them.

In the end I played Claire for around 3 hours before finally deciding to drop it - all because a simple thought entered my mind: "Am I actually having fun?"

Posted: October 3
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2.7 hrs on record
Kinda reminds me of Jasper Byrne's Lone Survivor without the combat and more characters. Neat little game though, would recommend
Posted: October 13
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102 of 126 people (81%) found this review helpful
1.0 hrs on record
Who this game is meant for:
Fans of Lone Survivor, Clock Tower, Haunting Ground and Silent Hill or survival horror in general.

What bothered me: This game is too similar to Silent Hill and Lone Survivor.

There are tons of references to Silent Hill. I understand being influenced by a game, but it really goes far.
Even the menu sounds like the menu in Silent Hill 2.

Who this game is not for:

I'm not saying this is a good game or that it's not creepy, what I'm saying is that if you get annoyed by many references to other games, you will not enjoy this game. If you did not like the map layout in Silent Hill, you will not like this game.

People who hate running away from enemies instead of attacking them.
Also, be warned that this game is extremely similar to Lone Survivor.

Although it may sound like I'm bashing the game, I do enjoy the game and I do recommend it.
Posted: July 7
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54 of 60 people (90%) found this review helpful
8.0 hrs on record
Claire is a 2D psychological survival-horror game that pulls a lot of inspiration from Silent Hill, Clock Tower, and a few other horror games of the early 2000s. I had been following the title since mid-2013, and finally gave it a play after a few patches had been delivered for the game post-release (which to the developers credit, they have been very active in responding to problems the game has via patches and being active on their steam community forums and twitter). I had played about an hour of the game last February off Desura, which was very rough at the time. I wasn't quite sure what the final product was going to end up like.

Claire stars the titular character as she wakes up from a nightmare about her childhood. She is in the hospital taking care of her mother, who is sickly and bedridden. However, as she fetches coffee to keep herself awake, the hospital suddenly changes... Shifts into some form of nightmare realm. Quickly finding aid from a dog known as Anubis, they go to try and find an escape to the twisted terror they've found themselves trapped in.

In Claire, you explore labyrinth-like locations full of enemies, traps, puzzles, scares, and atmosphere as you open locked doors and trigger events that advance the story. Honestly its all rather simple. Occasionally you meet a person in the labyrinth you can help with something via a side-quest, or some choice you can make or optional puzzle you can partake in. Your actions go towards what ending you'll get at game's end, of which there are six of.

The gameplay is simple, but is supported by good design, an actually helpful map (surprising as I find maps are usually useless in 2D horror games like this), fantastic atmosphere, and a number of surreal and interesting moments throughout, backed by a good lighting engine and moody sound design.

Monsters come in a few varieties, but none can be killed, simply ran from and hid from. And they can be determined buggers in hunting you down, bashing down doors you try to escape through, and can follow you into any room outside of save rooms. You either have to outrun them, outsmart them (like blocking a door), out-climb them (they can't climb things it seems), or hide in a closet/similar hiding place. Though some monsters don't chase you at all. One common threat is a type of monster that won't chase you, but getting near it will drain your 'sanity'.

Sanity isn't for insane effects or anything, but survival in Claire. Like Clock Tower's panic feature, basically. The more loss of 'calm' and scared you become, the more you'll start taking damage, until you're panicking and taking damage for simply panicking. A big part of the game, especially later in, is managing your health and sanity and playing wisely. This is helped by the fact that like Resident Evil, the stages are large with multiple paths, allowing you to make strategic paths through the facility once you've come more familiar with its layout.

Normally I build-up to my impressions of a review by talking about the elements, but to explain Claire I need to work backwards... I loved it. It's going up there as what I would list as the best 2D horror games out there, along with the likes of Lone Survivor, Clock Tower, Yume Nikki, Last Door, Ib, Witch's House, etc. Claire succeeds in making an unnerving atmosphere that actually managed to spook me on a few occasions, interesting moments in both gameplay, design, and narrative, and wrapping it all together into an enjoyable horror game package.

And its with this severe love I have for the game I must mention that the game still has some problems. The developers are responding to them and still patching the game, but I need to make note of this as the time I played it (version 1.145) that I ran into a number of issues. I played the game kind of stupidly on Nightmare difficulty (the hardest difficulty) on my first playthrough of the game, and as a mention I would not suggest playing on this difficulty unless you really want a challenge and have some patience. But maybe because of this I experienced more problems, as most of what I had problems with was the sanity system, which was very unforgiving and has weird problems like certain cutscene spots draining my sanity so fast I would die during cutscenes and would actively have to heal myself to keep myself alive to read the dialogue in cutscenes. And then some minor things, like how I found the flashlight not really useful most of the time and just defaulted to the lighter, or a few areas later in the game feeling a bit too much like trial-and-error in parts.

I'm sure most of my problems will be addressed with future patches again, and don't think this game is worth passing up on for this.

Claire feels a bit similar to some other kinds of horror games, with the easiest comparison to make being Lone Survivor (they share a bit more in common than just being 2D games with some Silent Hill influence, though let it be known if you liked Lone Survivor, you will most likely enjoy this). However, it also manages to create its own feel and tale of horror, and the developments in both gameplay and story for the most part feel satisfying.

It's a bit slow, there are a few places where navigating and where you're supposed to go can be a bit confusing. However, the levels have a fun exploration element and will usually reward you for taking time off the beaten path, with a variety of side-quest, goodies, hidden scenes and scares, and more.

Speaking of which, the game manages to pack some good scares and "WTF" moments through its course. I found myself a bit more comfortable and less on-edge after the first area, but the game managed to put me on edge and make me feel uneasy through the beginning first hour or two, and had its moments throughout its course. Of note, some of my favorite scares are indeed off the beaten path.

I might be a bit gushy, but that's because Claire surpassed my expectations and has stood better than most of the other recent horror game releases on Steam I have played. It's a quality horror title for lovers of old-school styled horror with a bit of something new, or those who have come to enjoy 2D horror games like Lone Survivor or Clock Tower. It's rough around the edges, but has the heart, good execution, and cleverness to pull off what it strives to be, and excel at it, despite the few flaws it has.

A bit slow, sometimes confusing, and I would not recommend going through it blind on Nightmare difficulty like I did, but a fantastic horror game that brings a lot in from the Silent Hill and Clock Tower class of horror, while also being its own thing that will be worth it for any genre enthusiast. But maybe wait to play through it once some of the bugs are ironed out.
Posted: July 22
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28 of 33 people (85%) found this review helpful
6.9 hrs on record
Even though I do like the game, I have encoutered several bugs, that affect the ability to finish it all together. The major issue is that some times after you reload after death, some certain key obstacles (like closed doors) are back, but the key item you need to open them is already gone. This literally made the game unfinishable for me, and damn near it's end too.
Don't get me wrong - for once we got a really good horror game, that reminds me of Clock Tower series, and the performance is mostly memorable and well-executed by devs, so I would definetely recommend buying it. Just keep a separate save file, so you won't be needing to start all over again like I do.
Posted: July 8
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32 of 43 people (74%) found this review helpful
5.4 hrs on record
A better Silent Hill than the last three Silent Hills. Claire takes the Corpse Party route of using old school graphics but newer gameplay design decisions, mechanics, and general feel to create a rather excellent Horror game all its own. Only where Corpse Party was going for a distinctly Eastern style of Horror, Claire instead uses the more generalized Silent Hill approach.

Though it won’t win anyone over who’s a serious graphics ***** the stylized 16-bit graphics are wonderfully detailed and manage to suck you in to the atmosphere in a way you’d never think a 2D game could. Sprites are dark, apocalyptic, gruesome, and backed up by some good lighting that really plays with you trying to set off a sense of claustrophobia. It’s put against an amazing soundscape that ranges between terrifying, foreboding, soothing, and even upbeat depending on what the scene calls for in a way rarely seen outside of games with larger budgets.

Gameplay is centered around exploring an almost mazelike environment (using a suspiciously Silent Hill-esque map), finding key items, and running from roaming monsters. Claire is the first 2D horror game I’ve found where running and hiding from your enemies actually works and serves as an example of how to do this for future games. Though you can’t destroy enemies you can sprint for short distances, and even perform an evasive jump to get past them. This jump isn’t overpowered and you can get yourself killed but it offers a greater deal of tactical options instead of other games that have tried this (such as Knock-Knock) where you would wind up getting stuck and simply couldn't do anything to save yourself. Enemies are surprisingly intimidating and have even spooked me a few times but the game is well designed meaning that if there is an enemy there’s a good chance there’s a hiding spot or long corridor to run from them nearby (enemies can chase you across screens) giving you a chance to survive.

Without spoilers the story is somewhere between Silent Hill and something more concrete. Though it drops you in with few answers there does seem to be a greater sense of “what’s happening” as the game continues though there are some surreal encounters with other denizens. Short version of what you can learn in the first five minutes; you are Claire, your mother is in the hospital, stuff goes REALLY bad really quick. I won’t say more than that but suffice it to say it’s kept me invested and coming back.

There are a handful of bugs mostly associated with how the map displays icons. But these are few, far-between, and don't really effect the game when they do happen. But worth pointing out they’re there for the sake of being fair.

So all in all Claire is a fantastic game, a brilliant triumph for the slowly building trend of using old-school graphics for horror games, and a must own for any horror game fan; especially lovers of Silent Hill.
Posted: July 9
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29 of 51 people (57%) found this review helpful
0.7 hrs on record
I've never play a game quite like this before. So it's very new to me. I wasn't expecting it to be very scary but I jumped quite a few times. If you like Horror games I suggest you give this a try!
Posted: July 7
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25 of 44 people (57%) found this review helpful
8.3 hrs on record
First Impressions:

(optional let's play footage)
Initially the game wouldn't boot with an error message saying missing executable. The generic steam solution did not work for me. Found solution (yeah click there to see it yourself!) on community hub courtesy of steam user ZedNo_0. In steam more Claire/Claire folder contents into the primary Claire folder. This worked for me. Also apparently the developer's are working on an update.

I've played for about 40 minutes so far to get a feel for the game.

Graphics look good. Sound effects and ambience also create the right atmosphere.

You explore the maze like room's of a creepy hospital hospital trying to reach one objective after another while avoiding or running away from scary ghost monsters.

Navigating the environment can be disorientating at first especially when you find yourself in an area with a new map for the first time. But once you get used to the map system it's pretty straight forward and that didn't really take me that long. You can use a torch but I didn't pay attention to all the tutorial explanations so I'm not what it's purpose really was. You have no means to fight the monsters. But you often have no choice but to go through rooms that they occupy whether it be by running past them and taking damage or getting around them somehow. They move faster than you. While you can run away from them, if you only move into the next room they will break down the door to get you. So they are pretty frightening lol. I think there is a strategy avoiding them e.g. luring them to a room with a closet you can hide in and waiting for them to go past. But I wasn't that advanced.

The game seem's to be pretty good so far. Reminds me of Silent hill especially with the comatose woman in the hospital bed. As long as it remain challenging, entertaining and isn't too short it should well worth the price.

Click here for more let’s play videos =)
Posted: July 7
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3 of 3 people (100%) found this review helpful
4.2 hrs on record
Did u enjoy SIlent hill, Clock tower, Haunting grounds? Play this and Lone survivor.
Posted: August 11
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3 of 3 people (100%) found this review helpful
3.9 hrs on record
Pretty great game, especially for those that liked Lone Survivor and Silent Hill, like everyone else recommending this game has said. While I definitely think survival horror fans should all try this game, there are a few things that kind of bother me that I think are worth mentioning:

1. Still kinda glitchy, especially the map and inventory screens. I should be able to just hover my mouse over an item and see what it does; it doesn't always work right. Markers on the map ended up being a nightmare too. I could add one, several, or none depending on where I was, and I could never remove any. I think there are also keys or buttons you can use to throw away inventory items? I could usually just "use" an item to get rid of it anyway, but this stuff would have been good to know, and I don't think the game ever told me how to do it.

2. Besides the narrative importance, the dog wasn't very useful for the actual game. Besides growling when enemies are nearby, I can't say I ever witnessed or was informed of anything useful they could do. I imagine it was inspired by the dog from Haunting Ground, so... why not borrow some more of that? I dunno, just having running or hiding being your only option with enemies got to feel sort of tedious.

3. If you're already big on Silent Hill, this comes with the territory, but the maps can range from slightly convoluted to "where on Earth am I or am I even still on Earth?" It's made less painful than SH since the map loads up quickly, but you will be checking it a lot.

The game definitely has its quirks, but if you like the games it was inspired by, you should be golden. Everything besides what I mentioned was either good or great. The music was all moody and sounded good enough. The graphics, which seem to be inspired by LS, manage to actually outdo it with some of the fancier lighting effects (IMO). Enemy variety is okay, but it doesn't matter too much since you just run from everything, I guess. I'd have to say that for the sake of reference, I still prefer Lone Survivor over this, but this game does a lot of cool stuff in its own right.
Posted: August 7
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3 of 3 people (100%) found this review helpful
13.6 hrs on record
I bought this game about a day after the steam release. While looking similar to Lone Survivor, I didn't dismiss it as some knock off since I try to give most horror games a chance. Pretty interesting game. Good amount of story to get into while not feeling conveluted or trying too hard to be 'deep'. The main character can be somewhat relateable and immersion isn't difficult.
Sound is great. Talked to their sound designer on Reddit and seemed like a cool guy (even took the time to give some tips in networking so + to the devs) it was memorable and the sounds had a fit to the atmosphere. Seeing a television on felt like a safe area and/or dream like atmosphere.

I have some things I did not like. and it may contain some small spoilers.

Not enough dog involvement. Kind of like a radio from Silent HIll in alerting the player of enemy presense.
Would like to see more.
Not a fan of the map.
Not too much going on in the enemy area. Most enemies are different sizes of scribbly eyes. There are the faceless creatures but ...that's about it. Still some tough spots and they get the job done.
I really think there's a lot more that can be done in this game. But it does the job for a short side scrolling survival horror game. Happy with the purchase and I'd say buy it now it's on sale!
Posted: September 16
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4 of 5 people (80%) found this review helpful
4.7 hrs on record
Claire Gameplay Walkthrough:

I have never before played a game in this genre but I would definitely recommend it to others. The atmosphere created by the music and the sound effects is fantastic. Navigating the world can be a little confusing at the start but becomes easier as you progress. The storyline keeps you on your toes as you aren't really sure what to expect. The monsters make navigating the corridors of the hospital difficult (in a good way). The visuals in the game are very well done and can make you feel scared pretty early into the game. Some of the visual effets are also really well done and add to the atmosphere of the game.

Some issues I have with the game at the moment is that I don't turly understand the purpose of the flashlight if I have a perfectly good lighter to use as a light source. As well the game hints to where you need to go but doesn't make it very clear where you are meant to be looking, therefore I find myself stuck wandering aimlessly through the corridors hoping that I find what I am meant to be looking for (this is only a issue I have at the moment).

Overall I really like the game so far and will be playing more of it soon!

You have a dog called Ani 11/10.
Posted: July 8
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4 of 5 people (80%) found this review helpful
3.3 hrs on record
I am only about 3.5 hours in but so far I absolutely have enjoyed this game! It is a beautiful sprite art horror game that has sent me jumping out of my seat a few times already!! I love the throwback SNES artwork and the gameplay is brilliant so far. The navigation around the hospital was a bit tricky at first but once you get the map system it is easy and fun! My only complaint is that the ghouls sometimes make it impossible to get past them and you die without being able to do anything. Maybe I am just bad or missing a mechanic but this happened a few times when I was trying to open a locked door. Either way, I love it so far, would reccommend to anyone who enjoys indie/ 8-16 bit style and horror.
Posted: July 10
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4 of 5 people (80%) found this review helpful
5.4 hrs on record
This game is a true mix between Lone survivor and the Silent hill series with a good story and pressing atmosphere.
the only thing that makes me sad is the fact that there are no weapons, so the the whole playthrough felt more like a
walk in a maze in my opinion. But all in all i liked it.

-Silent hill atmosphere
-good story
-different endings

-no weapons
-sometimes i had been wishing for more sprinting power

(this is my first review on steam plz have mercy on me)
Posted: July 14
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13 of 23 people (57%) found this review helpful
2.0 hrs on record
If you love SIlent hill and or Lone Survivor, you need to buy this now!
Posted: July 7
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2 of 2 people (100%) found this review helpful
12.0 hrs on record
Claire looks and plays great, it is reminds me of Lone Survivor in terms of artistic direction.
The only thing I want to point out is that the map and directions take a bit getting used to, the map is in a standard layout but you navigate around in a 2D platform view and doors that line either side of a room can be confusing.
The puzzles were challenging and took some thinking to get through. The storyline pacing was great as well and the ending was worth playing through just to get there IMO.


You can check out my Let's Play of Claire:
Posted: August 12
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