Ray Harryhausen was brought back from the dead and hired to reboot the Chess Master series. He instead took acid and gave them this.
I loved the experience this game gave me for the first two hours. It's so different and frankly "janky". There were times where I was screaming "What is going on ?" for 10 to 15 minutes at a time.
The game randomly generates levels for you to navigate through in the pitch black. It's one of the scariest first encounters I've ever had with a game but, it wears off fast. You figure out how everything works and move on.
The issue I had with the game is how it goes about doing the "random" business.
It seems like sometimes you can get a spawn with no loot, no mobs, no...anything, except for the creature your trying to avoid.
I went through the last levels ( last four bosses with three levels each) with literally no mob spawns. This turns the game into run as fast as possible and get the key and leave the level...and also made the game extremely easy... It killed the original fun I had through the first two hours,
The only reason why I'm not upset or on here crying about it is because, this was just my luck.
Other players who've I've played along side with had 100% completely different experiences that sounded amazing
...and that's what I love about Depths of Fear :: Knossos or at least what it's trying to do. The idea that was behind it.
What makes this review even harder to write is the fact the things I loved about this game, I'm not entirely sure they were intentional from the dev.
Such as these cattywampus events
- Music not properly playing
- Sounds not properly working
- Lighting issues (so frigging dark you can't see anything to blinding rays of death)
I'll put it like this. I never saw this game (lighting wise) as it's shown in the trailers or the screen shots. I checked the settings and maybe I'm just not bright enough to find where to fix or change it.
My experiences was running through the dark with a somewhat useless torch and falling into pits of spikes, lava, ants, deadly gases, and all other manner of horrible business that I couldn't fully see.
- Getting stuck in walls and the floor far too often
- Beautiful graphics that sometimes look like you're playing Minecraft in a TF2 server
(you'll know what I mean if you've played it)
All these things and more made my experience a blast and I don't mean this in a sarcastic way.
This game and it's sole developer are totally worth your time.
I do however, recommend you pick it up during a steam sale though.
I hope the dev can learn from player feedback and improve upon what they've done with this title.
I can't wait for the follow-up to this game that's planned for 2015.
- A barely understandable review written by someone who has no idea how to make video games.
TL;DR: That damn goat needs to buy some pants.