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Step into a living comic book in this new take on the Ninja Gaiden series. Brandishing his ninja sword and the mecha weapons in his cyber arm, Yaiba slaughters zombies with brutal, over-the-top abandon. Will you slice enemies to pieces, crush them with Yaiba's cyborg arm or just rip off a zombie’s arms to use as nunchucks?
发行日期: 2014年3月21日
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购买 YAIBA: NINJA GAIDEN Z

关于游戏

Step into a living comic book in this new take on the Ninja Gaiden series. Brandishing his ninja sword and the mecha weapons in his cyber arm, Yaiba slaughters zombies with brutal, over-the-top abandon. Will you slice enemies to pieces, crush them with Yaiba's cyborg arm or just rip off a zombie’s arms to use as nunchucks?

系统需求

    Minimum:
    • OS: Windows® XP (32-bit)
    • Processor: Dual core CPU 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: NVIDIA® GeForce® 9800 or better
    • Hard Drive: 7 GB available space
    • Sound Card: Standard audio device
    Recommended:
    • OS: Windows® 7
    • Processor: Quad core 2.7 GHz or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA® GeForce® GTX 460 or better
    • Hard Drive: 8 GB available space
    • Sound Card: 5.1 audio device
有价值的用户评测
26 人中有 24 人(92%)觉得这篇评测有价值
帐号内拥有 504 项产品
6 篇评测
13.6 小时(记录在案的)
在刚刚通完忍龙3刀锋边缘后忍龙Z也解锁了,刚试玩发现IGN给的5.6分并不是刻意去黑小弟的作品,这作的制作明显要用心好多,在PC上的表现也非常出彩,问题是我玩了不到5分钟就提出一个问题,这还是忍龙吗?刃居然不能使用和隼龙差不多的忍术,而是XYB 3键全是各种暴力武器,包括快速的双刀以及大范围横扫的铁链,隼龙用里风躲的导弹刃可以直接扔回去,可以说是完完全全暴力解决,然后先不说键位改的不成样子,游戏的视角居然是固定的,这让那些喜欢操作视角挑战超忍的大神们情何以堪,飞檐走壁不再是A贴墙,而是各种QTE正确就能一路自动跳的系统,某种意义上节省了一些玩家苦手的问题,但是大部分人都不会买账吧。。。优点的话,首先日漫粉们有福了,因为Miss Monday的CV一听就知道是伊藤静(騷),各种啊啦啦的御姐音导致本人多次忘记看屏幕。。。然后游戏的画面与细节因为使用美式漫画的设定打起来异常带感,各种逗比僵尸的卖萌出场和人物的幽默对白可以让人从头乐到尾,所以各位动作游戏玩家们不要太苛刻了,中规中矩各有所好嘛。
发布于:2014年3月21日
这篇评测是否有价值?
6 人中有 4 人(67%)觉得这篇评测有价值
帐号内拥有 1,023 项产品
4 篇评测
6.9 小时(记录在案的)
a piece of shiit
发布于:2014年3月29日
这篇评测是否有价值?
3 人中有 2 人(67%)觉得这篇评测有价值
帐号内拥有 131 项产品
3 篇评测
3.7 小时(记录在案的)
请告诉我这游戏价值60刀的原因?
发布于:2014年3月29日
这篇评测是否有价值?
828 人中有 513 人(62%)觉得这篇评测有价值
帐号内拥有 731 项产品
18 篇评测
4.0 小时(记录在案的)
This game ♥♥♥♥ing sucks, but you know what sucks more? The fact this will probably sell like ♥♥♥♥ and we'll never get a good Ninja Gaiden game on Steam.

EDIT: I love you guys, too. Let's just say this, if you're looking for a bad God of War game, you've found it. Right down to the traversal QTEs. This game is shallow as ♥♥♥♥ in terms of combat. You've got nothing close to "depth" beyond using different elements to hard different types of zombies. You've seen everything the game has to offer within two hours max. The bosses are worse than DmC's. The counter is OP and makes the game way easier. The only two things the game has going for it are the art style and humor. The majority of the humor was already shown in the trailers. So yeah, if you wanna waste $60 or get your friend a joke gift, then this is the game you want.
发布于:2014年3月21日
这篇评测是否有价值?
39 人中有 30 人(77%)觉得这篇评测有价值
帐号内拥有 476 项产品
53 篇评测
7.6 小时(记录在案的)
Obligatory header to the review: I focus on four primary areas whenever I review a game: gameplay, story, graphics, and sound/audio/general things that go into your earholes. Gameplay and Story get a rating scale from 1 to 10, and the AV stuff gets a rating from 1 to 5. My philosophy on this is that there are some instances in which a game may not necessarily have that much in the way of gameplay (take Amnesia for example), but the story/atmosphere/whatever it may be is reason enough to pick it up. Also, take the cumulative score with a grain of salt; it's just a numerical feeling about the game as a whole. That's part of why I do these subscores. Also, keep in mind that I'm not going off of school grade based rankings. A 5/10 denotes what I feel to be an average game. Likewise, 7/10 is a game that I think is pretty cool, and something that gets a 2/10 is near-abomination level. Pinning scores to an even further obfuscated rating scale is kinda senseless, but for the sake of my backloggery, I'll repeat again that 1.0-2.7 is a one-star game, 3.0-4.7 is a two-star game, 5.0-6.7, 7.0-8.7, and 9.0-10 are three, four, and five stars, respectively.

Gameplay: I really don't get the hate surrounding this game. Yeah, sure, it's not the same quality of game as the Itagaki-produced games, but it's still a load of fun. The gameplay is best described (in my opinion) as a cross between Devil May Cry and Rise of the Triad (actually, that's fair to say in more respects than just the gameplay). Rather than going with light attack/heavy attack/grab, the game has three different types of attack: shortsword for fast face fu- I mean wrecking; fists for punching things dead hard; and flails, which are essentially the Blades of Olympus. Along with that are some special weapons that you get from executing stronger enemies. These lead into the Element system of the game, which is really vital to grasp so that you don't launch your controller, chair, monitor, PC, and desk out the window. However, even more essential is learning how to counter.
Admittedly, countering is somewhat finicky, but I found it to be a godsend against the later bosses of the game. My biggest complaints, honestly, are the finicky countering and the camera, which can be a huge pain at times. However, those didn't really ruin my day all that much. After beating the game, you unlock Ninja Gaiden Z mode, which is essentially a "Yaiba-lite" version that plays more like a beat-em-up game like Streets of Rage than an actual classic Ninja Gaiden game. This was disappointing, admittedly, but it's still a good bit of fun. Also, no, I haven't beaten it. I'm not good enough to do about an hours worth of gameplay on one continue. But hey, this review isn't about my gaming abilities; it's about the game, and this game is simply fun. While it's not as engaging as Ninja Gaiden Black, I still think this game is a load of fun and will definitely play through it again on higher difficulties in the future. 8/10.

Story: The Ninja Gaiden series has never been well known for being the most well-written, and I think it's about time that they embrace their incredibly camp nature. Spark Entertainment felt the same way, too. The writing most definitely got plenty of laughs out of the 12 year old inside me. The Engrish in the Arcade mode was pretty great, too, even if it is a bit of an easy joke. Unlike gameplay, there really isn't much here to talk about. If you've got an immature sense of humor, you'll probably enjoy the cutscenes and dialogue. Just don't go into it expecting Shakespeare. 7/10.

Graphics: Definitely the most striking aspect of this game. It's got that ultra-cel shaded style in the ilk of games like Madworld, Killer7, and No More Heroes, and it looks pretty dang good when you crank the settings to max. It ran near-perfectly on my GTX 760 at 1080p, max settings, and 60FPS, so if you've got a similar card, you should have pretty similar results. As for the actual art design of the game itself, some of the areas get a bit boring to look at again and again, but if you're spending that much time looking at the scenery, you're not playing the game right. Now, don't think I made those comparisons earlier in this section without intent. This game, much like the prior three mentioned, is pretty dang violent. Absurdly so. However, this helps feed into the campy nature of this game, so I don't mind it at all. Again, this is more proof that art style trumps ultra-high polygon counts most any day of the week. Your eyes will most definitely not get bored, presuming you're actually playing the game. 5/5.

Audio: This game has a pretty rad soundtrack, I must say. The "hard encounter" theme is a bit meh, but there is some pretty good battle music throughout this game. They're songs you probably wouldn't mind working out to, if that helps give you an idea of the kinds of songs in the game. As for the voice acting, it doesn't get in the way. Nothing really that remarkable. Sound design, once again, doesn't really get in the way or make itself known all that much. For some pretty good songs, but not too remarkable anything else, the audio portion of this game gets a 3/5.

Overall: An absolutely gaudy adventure both in style and in substance that I overall had a pretty good time with. However, I'd hold off until this game becomes about $30 or so. Any higher is a bit too much in my opinion. 8/7/5/3; 7.7/10.
发布于:2014年4月8日
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奖项

Best Use of Excessive Violence -Videogamer.com, E3 2013 (http://youtu.be/DL-RMvTHtWU?t=3m6s)