Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
User reviews:
Very Positive (15 reviews) - 80% of the 15 user reviews in the last 30 days are positive.
Very Positive (1,743 reviews) - 86% of the 1,743 user reviews for this game are positive.
Release Date: Sep 8, 2013

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About This Game

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.


Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.


  • Intense combat weaving sword and sorcery together seamlessly.
  • Find magic souls that aid in combat and traversing the ruins of the city.
  • Level up stats and a variety skills to customize your play style.
  • Upgrade Weapons and Armor.
  • Unique accessories that can give you the edge in combat, or get you killed!
  • Interconnected zones allow you to explore new areas or backtrack.
  • 2 playable characters on release and more to come!
  • Compelling original soundtrack spanning over 2 hours of music!

System Requirements

    • OS: Windows XP, Vista, 7 or Windows 8
    • Processor: Processsor 1.7 Ghz or higher
    • Memory: 1024 MB RAM
    • Storage: 500 MB available space
Customer reviews
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Very Positive (15 reviews)
Very Positive (1,743 reviews)
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Most Helpful Reviews  In the past 30 days
6 of 6 people (100%) found this review helpful
23.8 hrs on record
Posted: October 15
Alright, I BARELY scratched the surface with my single playthrough with just ONE char; Wyatt.
I'm a little bit burned (or burnt) with the game so I'd like to pause the other 3 possible chars.

Here's the TL;DR version:
- I LOVE the art style, the animations or sprites!
- I LOVE the music and sfx too, it's really good and I think I'd never feel tired of it!
- The controls weren't exactly perfect, I had trouble with the jumping and edge detection/box collisions. It wasn't BAD just fell so many times because the char wouldn't grab, or it just jumped before or after, sigh..
- Combat, well it's dynamic, it's engaging and hard! mobs will give you a though fight, most times! haha. I played it entirely with a xboxone gamepad, tho when I first tried it I didn't have one so used one of those generics with the x360ce emu driver and worked fine, all you have to do is remap a few buttons and you're golden :)

Steam says I've played for about 23hs which seems little compared to the other games or that it felt much much longer, I left a bunch of survivors to save, crew members to rescue, map to uncover and a whole lotta items to pick up and upgrade, which leads me to the AMAZING amount of customization that you can create and adjust to your preferred play style.

Most achievements (if you're into those) are to be unlocked in hard and posterior difficulty modes, plus they're divided by chars too, so you'd be doing these for quite a while! :D

Ok, think I have most things covered up.
If you're into platforming, Castlevanian/Metroidvania genres, you're up for a challenge and also enjoy a good story (yeah, it has an interesting plot too) then Valdis Story Abyssal City is for you.

Endlessfluff Games took such a long time and did great effort while creating this jewel, that we gamers owe to them to spread the word and give them support and deserved praises so they and others know there's an appreciative market niche here for these awesome kind of games!
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3 of 3 people (100%) found this review helpful
23.6 hrs on record
Posted: September 28
This game is absolutely brilliant.

I'm not too into the art direction of the whole game, but the quality of animations, the INSANE depth of combat and platforming are just so incredibly tight and responsive that I cannot resist.

Apart from having 4 completely different characters with varying playstyles (and each having 4 kinds of weapons that vary it up even more) you got a sizeable game with a lot of replayability and an extra boss rush-ish mode, complete with beautiful soundtrack. if you like leitmotif stuff, you are going to love fighting the bosses and repeatedly dying while listening to some awesome tunes.

This is by far my top 1 favorite indie game of all time. I can't even think of a proper way to praise this game. There is but a single caveat that I struggled with, and that is the in game map, it really is kinda ♥♥♥ and not all that helpful (icons for NPCs and a worldmap would have been nice).

I love this game.
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2 of 2 people (100%) found this review helpful
46.5 hrs on record
Posted: October 18
this game is absolutely amazing, with old gameplay style, bosses, 4 characters to choose, items fit this game perfectly.
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1 of 1 people (100%) found this review helpful
47.4 hrs on record
Posted: October 4
Great game metroidvania style game. The controls are pretty tight. There's a few times where pressing atk + mag didn't activate super right away, but everything else is very responsive and works as expected. The adventure is great and the multiple characters all feel unique. Only real complaint is there's no world map to reference when lost. Can find one with a quick google seach though.
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1 of 1 people (100%) found this review helpful
58.8 hrs on record
Posted: October 9
Very solid metroidvania, havent played anything like it before.
While its a tad low res thats no big deal,
the controls take a LITTLE bit of getting used to, but other than that 10/10
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1 of 1 people (100%) found this review helpful
17.8 hrs on record
Posted: October 12
Really nice combat and gameplay, story was so-so. Enough of a game to play it through twice, which I normally don't do.
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1 of 2 people (50%) found this review helpful
Not Recommended
12.1 hrs on record
Posted: October 11
It's one of those "I wish I could give it middle ground between Recommended and Not Recommended" review.

Generally, I like overall mechanics. Solid control, cool combat design, fluid movement design, interesting skill tree, etc. But everything feels...lacking, and many design choices just ruined the game for me.
For example, combat. It's pretty amazing actually, but enemy design and animation dump it down by a LOT. Some of enemies attack have almost no animation (including bosses) which turns out make it impossible to dodge some attack if you don't know them before, and even if you do it becomes luck based.

Game balance is also weird. You gain a permanent stat if you perform good in boss fight, and it absurd. When you level up you get 1 stat point, but in some boss fight you can get +2 stat point if you got an S rank. That's...2 level worth of stat? so if you're not good at this game, you're permanently punished for it. And as I explain about combat above, combined with this, make some boss fight plain annoying to deal with.

Not mentioning the game itself is hard as it is. I got one shot by a boss from half-health (I play on hard in my 1st run btw. but still...:/), with no wind-up animation. it just fly toward me and boom. I died. I wouldn't call that fair. You NEED to know that attack before to dodge it.

There're still a lot more but you got the idea.
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2 of 9 people (22%) found this review helpful
1 person found this review funny
Not Recommended
3.0 hrs on record
Posted: October 1
Want to get maximum stats?

Bonus stats come from how well you do at boss killing. Take two hits, play leisurely, and you get less stats from bosses.

Be prepared to force-close and retry bosses a dozen of times each, in a slow and tedious process (because the in-game boss retry also counts as FAIL)... until you learn to do the dance to get maximum rank if you are into min-maxing.

But yeah. The game has nice 2D graphics and soundtrack, and had everything to be a cool metroidvania.

Also, my first negative review similar to this one was deleted for no reason.
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1 of 7 people (14%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: September 29
I was excited by the premise of the game, and by the visuals shown off in the media on the storefront. I figured what the hell, I like Metroidvanias, this looks promising, lets go.

And there is a lot here to like. Even though the art is low res, its charming in its own way. The combat and skill tree is fun and looks to have promise.

But here is the deal: the game controls like sticky ♥♥♥. The character feels glued to the floor, like you are directly fighting with gravity with every jump, or some demon snuck a hunk of iron into your boots. Everytime I pressed the jump button it felt like peeling a sticker off a box. Its doable, but this starts to really grate on you. The "Cancel" in the game, done simply hitting down on the stick, does NOT mesh well with the right-trigger+direction magic casting system. Attacks feel occasionally unresponsive. Its just a mess in every way when it comes to controls. The game itself is on the easier side, but a lot of incoming damage feels like it is more caused by wrestling with the funky controls than anything else.

The other main complaint is the lack of instruction on how some stuff works like equipment, the spell system or other functions (particularly if you have "info" off in the menus, which is off by default). I picked up a lot of items in this game but had little idea what any of them were for. It all just felt a bit aimless.

To me, this all meets in a hailstorm of frustration when fighting the game's 2nd or third boss, the Ice Dragon. You will wiggle. You will miscast. You will stick to everything like Toby Maguire's Peter Parker.

If you can stomach the Ice Dragon and still had fun, I think you'll enjoy this game. If not, just know it doesn't get better.
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1 of 17 people (6%) found this review helpful
2 people found this review funny
Not Recommended
3.7 hrs on record
Posted: September 25
This game looked cool until I started it: You can't jump with a controller (ps4 as well as xbox360). First thing you get to do in this game: jumping off a hole. ♥♥♥♥ You! I want my money back ♥♥♥♥♥♥♥s!
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Recently Posted
70.9 hrs
Posted: October 2
Freaking masterpiece of a metroidvania, especially with the two new characters available for play.
Helpful? Yes No Funny
Vintage Villain
44.2 hrs
Posted: September 29
Absolutely love this game and couldn't recommend it more to people who relish the metroidvania scene.

In my eyes, it is a wonderful mixture that hosts the exploration and mood setting brilliance of Castlevania: sympony of the night, along with the stylishly fluid combat of the DMC genre.

The art, animation and ESPECIALLY the music (I recommend buying the ost) craft a colorful, cute, but ultimately dark world that draws you in with every new area and challenge.

The story itself is a tad bit "ham-fisted" in it's approach, but the brilliance comes into play with the world building they set in place. The bits of off hand dialogue, the back stories of the lost crew, and the item descriptions give you a sense that this is just a small story in the Valdis universe.

The Gameplay (which is controller applicable) is responsive, easy to memorize, and offers a high skill ceiling and low skill floor. It's entirely possible to simply hack your way through the entire story, but what if you add magic you your combat? passive buffs? skill canceling and dash mechanics? assisting characters? focus mode finishing moves? Then there comes the rpg mechanics where you can legitimately tailor your combat style to your liking. Wanna go pure strength base berserker? wanna specialize in healing magic and agile combo moves? wanna go full mage but also dabble in protection and guards? You can play through the story a MULTITUDE of times with each of the four characters and still have more builds to try out.

I've played through the game once with each character and have loved it even more with each go through. Like most Metroidvanias, the first playthrough can be daunting, clumsy, and exhausting to get through. However, the subsequent playthroughs will put your knowledge, dexterity and style to their upmost potential and ultimately give you the most fun when you're slicing your way past hordes of enemies and S ranking bosses. I found myself sitting at work and theorizing about strategies to counter tough bosses, make better character builds, and maximize my exploration and puzzle solving.

My only outstanding drawback for the game is the platforming sections. In most parts, its alright and more of an obstacle than anything else. However, it can become INFURIATING when trying to 100% the map completion or get through the multitude of time trials that count as puzzles. Luckily though, the vast majority of it is optional.

If you enjoyed the likes of Catlevania:SotN, DMC, Salt&Sanctuary, etc. Then it is definitely worth your money
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