Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
User reviews:
Mostly Positive (17 reviews) - 76% of the 17 user reviews in the last 30 days are positive.
Very Positive (1,735 reviews) - 86% of the 1,735 user reviews for this game are positive.
Release Date: Sep 8, 2013

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About This Game

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.


Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.


  • Intense combat weaving sword and sorcery together seamlessly.
  • Find magic souls that aid in combat and traversing the ruins of the city.
  • Level up stats and a variety skills to customize your play style.
  • Upgrade Weapons and Armor.
  • Unique accessories that can give you the edge in combat, or get you killed!
  • Interconnected zones allow you to explore new areas or backtrack.
  • 2 playable characters on release and more to come!
  • Compelling original soundtrack spanning over 2 hours of music!

System Requirements

    • OS: Windows XP, Vista, 7 or Windows 8
    • Processor: Processsor 1.7 Ghz or higher
    • Memory: 1024 MB RAM
    • Storage: 500 MB available space
Customer reviews
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Mostly Positive (17 reviews)
Very Positive (1,735 reviews)
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1,295 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
4 of 5 people (80%) found this review helpful
5.8 hrs on record
Posted: September 3
So I want to recommend this game but there are a few caveats. Before getting into pros and cons I want to say this is a game that I held off on buying for years but it was worth it in the end; I purchased it during the Summer sale this year for $3.75. This is a fairly standard Castlevania-esgue game in the same vein of SoN on though it has an interesting idea behind it a few quirks. So lets hit those pros and cons.

-The art style of the game is gorgeous and everything looks fluid.
-The exploration aspects are fun
-The combat system is good but...(see below)
-The challenge is adjustable, great idea considering some of the things you can stumble into.
-An interesting story as mentioned earlier.

-Certain "puzzles" are timed too short and have to be done almost perfectly to succeed.
-...Combat is good but there are bad quirks to it such as stopping dead in your tracks to attack or the classic Castlevania mechanic of flying backwards when being hit.
-Even with adjustable difficulty it's easy to run into something you aren't ready for if you go exploring or worse yet something you're supposed to be ready for but aren't yet levelled up.

Regardless of the pros and cons I heartilly recommend this game. The problems are things that can be adapted for especially if you've played 16bit or earlier action platformer games and the difficulty is still fair even when you are under levelled. Good game that deserves more love.
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2 of 2 people (100%) found this review helpful
21.0 hrs on record
Posted: September 28
This game is absolutely brilliant.

I'm not too into the art direction of the whole game, but the quality of animations, the INSANE depth of combat and platforming are just so incredibly tight and responsive that I cannot resist.

Apart from having 4 completely different characters with varying playstyles (and each having 4 kinds of weapons that vary it up even more) you got a sizeable game with a lot of replayability and an extra boss rush-ish mode, complete with beautiful soundtrack. if you like leitmotif stuff, you are going to love fighting the bosses and repeatedly dying while listening to some awesome tunes.

This is by far my top 1 favorite indie game of all time. I can't even think of a proper way to praise this game. There is but a single caveat that I struggled with, and that is the in game map, it really is kinda ♥♥♥ and not all that helpful (icons for NPCs and a worldmap would have been nice).

I love this game.
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2 of 2 people (100%) found this review helpful
16.4 hrs on record
Posted: September 6
one of the most tight action metroidvania games available

the reality of the exploration of this game sets in with the addition of so many combat oriented combinations of armor/tactical decisions.

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2 of 2 people (100%) found this review helpful
56.2 hrs on record
Posted: September 16
10/10- Great Replay Value. Endless fun in Heaven or Hell Arena Mode.

Hard Game so prepare yourself. It's a challenge, so no ♥♥♥♥♥ing.

Each playable character have different dialogue with NPC (very interesting). Lots of ways to build character based on playstyle. 4 craftable weapons for each character (1 hidden craftable golden weapon) on top of the 3 skill trees.

90% negative reviews are on how hard it is. After doing 3 playthroughs with different characters I can get SSS rating on all bosses in God Slayer Mode. Just need to practice if you keep dying not the game's fault. Hard game so don't expect less.
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1 of 1 people (100%) found this review helpful
56.9 hrs on record
Posted: September 21
Worth the play awesome metroidvania
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1 of 1 people (100%) found this review helpful
39.9 hrs on record
Posted: September 11
Best metroid-vania I've played (except for the actual SOTN). I've been searching for another game that would give the feeling, chalenge, and sense of exploration that SOTN had, and this is IT. Awesome lore, artstyle, OST, and combat. The game is hard, but it's not cheap. It's like DMC3 on 2d, and it is tight. 4 characters to choose from, optional bosses, events that will trigger depending on your actions, 3 skill trees that REALLY matter, and give you ♥♥♥♥ ton of replayability. The secrets are awesome too, very well thought out. I've beaten the game twice, once on normal and another on hard with 100% completion and S rank, all with the main character. And still, there is a lot of content, and I do feel compeled to play it, beacuse the characters really differ from one another, and the gameplay is just to rewarding. Awesome game, I truly recommend it.
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1 of 1 people (100%) found this review helpful
60.7 hrs on record
Posted: September 19
This game is awesome. Ignore all comments from people that whines about bad control (they are not, they respond perfectly, they are just a bit demanding - but way less demanding than a game like dark souls for example), difficulty (yes the game IS DIFFICULT, if you wanna play casual game, just don't buy this one) or stun lock (you can't be stun locked, learn to guard or dodge...). All these complaints are either invalid or coming from people that get frustrated at the first difficulty they encounter and don't want to train to overcome it.
If you have the right mindset, this game will blow your mind. The content is huge for a metroidvania (even more if you're a completionist like I am, I think I'm in for at least 60 hours). If you crave challenges, go for an SS rank run in the highest difficulty available and you'll be rewarded. I'm having a great time playing this game and I'm so happy I bought it.

To summarize, be wary that by buying this game, you enter a difficult yet really well built software. Don't put bad comments and destroy a game's reputation just because it's too difficult for you.
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1 of 1 people (100%) found this review helpful
Not Recommended
1.3 hrs on record
Posted: September 29
I was excited by the premise of the game, and by the visuals shown off in the media on the storefront. I figured what the hell, I like Metroidvanias, this looks promising, lets go.

And there is a lot here to like. Even though the art is low res, its charming in its own way. The combat and skill tree is fun and looks to have promise.

But here is the deal: the game controls like sticky ♥♥♥. The character feels glued to the floor, like you are directly fighting with gravity with every jump, or some demon snuck a hunk of iron into your boots. Everytime I pressed the jump button it felt like peeling a sticker off a box. Its doable, but this starts to really grate on you. The "Cancel" in the game, done simply hitting down on the stick, does NOT mesh well with the right-trigger+direction magic casting system. Attacks feel occasionally unresponsive. Its just a mess in every way when it comes to controls. The game itself is on the easier side, but a lot of incoming damage feels like it is more caused by wrestling with the funky controls than anything else.

The other main complaint is the lack of instruction on how some stuff works like equipment, the spell system or other functions (particularly if you have "info" off in the menus, which is off by default). I picked up a lot of items in this game but had little idea what any of them were for. It all just felt a bit aimless.

To me, this all meets in a hailstorm of frustration when fighting the game's 2nd or third boss, the Ice Dragon. You will wiggle. You will miscast. You will stick to everything like Toby Maguire's Peter Parker.

If you can stomach the Ice Dragon and still had fun, I think you'll enjoy this game. If not, just know it doesn't get better.
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2 of 3 people (67%) found this review helpful
36.6 hrs on record
Posted: September 1
One of the best Metroidvania/RPG's I've ever played, if not the best. Lots of variety built into the game, different playable characters plus addition non-playable crew that add to the game (making the game highly replayable), great soft metal soundtrack, awesome story and world (humanist theme, fighting against both demons and angels), lots of little extras to find that help you along, tons of Steam achievements, great game to use a controller for, fun enemies and tactical combat, unique gameplay with movements that require skill, nice graphics. Overall, a very solid game. Keeps my attention and may be one I actually replay, which is rare for me. 10/10


Note: Some people find the controls hard and irresponsive and so choose to rate the game poorly. Other people complain about how so many enemies stunlock you. But there are ways to get around the stunlocking, like using armor that makes you immune, etc. The controls can be challenging in parts but I found it fun as much as frustrating. The level designs and combat maneuvering are meant for people looking for a challenge out of a game. If you like platformers then you should fall right into step with this game.
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3 of 5 people (60%) found this review helpful
46.1 hrs on record
Posted: September 5
I've put some hours into this game, some boot on Steam. I read a few of the reviews, and I was appalled at all the whining.
Let's be frank. The controls are responsive, even elegant, on any computer that can run the game well. The combat system and your character build work together; one build requires a certain style, but will get you killed of you use a different style later in the game.

Thigh the customization isn't incredibly deep, it is involved enough to be satisfying and make you wonder what would have happened if...

I'm surprised how few have mentioned the wonderful soundtrack and the lovingly crafted art. This game is polished and complete in a way that not many games are.

On veteran difficulty, I retried almost 400 times before I finished the game with all S ratings for the bosses. It was professional Korean difficulty on God Slayer mode. When I finally figured out how to win (think megaman style for analysing patterns and weaknesses) consistently, the game was remarkably satisfying as a test of skill. I didn't for nearly so much after I figured out the flow and tactics of my build (shortly advise against starting on veteran difficulty). Discovering the flow and tactics for the next build went much faster.

It's not an easy game, so go play Dust I'd you want easy. Despite massive increases in power through equipment and leveling, skill truly matters. This is Valdis Story. Go play it.
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Recently Posted
3.0 hrs
Posted: October 1
Want to get maximum stats?

Bonus stats come from how well you do at boss killing. Take two hits, play leisurely, and you get less stats from bosses.

Be prepared to force-close and retry bosses a dozen of times each, in a slow and tedious process (because the in-game boss retry also counts as FAIL)... until you learn to do the dance to get maximum rank if you are into min-maxing.

But yeah. The game has nice 2D graphics and soundtrack, and had everything to be a cool metroidvania.

Also, my first negative review similar to this one was deleted for no reason.
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Vintage Villain
38.6 hrs
Posted: September 29
Absolutely love this game and couldn't recommend it more to people who relish the metroidvania scene.

In my eyes, it is a wonderful mixture that hosts the exploration and mood setting brilliance of Castlevania: sympony of the night, along with the stylishly fluid combat of the DMC genre.

The art, animation and ESPECIALLY the music (I recommend buying the ost) craft a colorful, cute, but ultimately dark world that draws you in with every new area and challenge.

The story itself is a tad bit "ham-fisted" in it's approach, but the brilliance comes into play with the world building they set in place. The bits of off hand dialogue, the back stories of the lost crew, and the item descriptions give you a sense that this is just a small story in the Valdis universe.

The Gameplay (which is controller applicable) is responsive, easy to memorize, and offers a high skill ceiling and low skill floor. It's entirely possible to simply hack your way through the entire story, but what if you add magic you your combat? passive buffs? skill canceling and dash mechanics? assisting characters? focus mode finishing moves? Then there comes the rpg mechanics where you can legitimately tailor your combat style to your liking. Wanna go pure strength base berserker? wanna specialize in healing magic and agile combo moves? wanna go full mage but also dabble in protection and guards? You can play through the story a MULTITUDE of times with each of the four characters and still have more builds to try out.

I've played through the game once with each character and have loved it even more with each go through. Like most Metroidvanias, the first playthrough can be daunting, clumsy, and exhausting to get through. However, the subsequent playthroughs will put your knowledge, dexterity and style to their upmost potential and ultimately give you the most fun when you're slicing your way past hordes of enemies and S ranking bosses. I found myself sitting at work and theorizing about strategies to counter tough bosses, make better character builds, and maximize my exploration and puzzle solving.

My only outstanding drawback for the game is the platforming sections. In most parts, its alright and more of an obstacle than anything else. However, it can become INFURIATING when trying to 100% the map completion or get through the multitude of time trials that count as puzzles. Luckily though, the vast majority of it is optional.

If you enjoyed the likes of Catlevania:SotN, DMC, Salt&Sanctuary, etc. Then it is definitely worth your money
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16.5 hrs
Posted: September 25
Good game , the only thing I hate is that boss fight are filled with lesser mob for "difficulty" witch I find is a very bad thing to do in any types of game.
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3.7 hrs
Posted: September 25
This game looked cool until I started it: You can't jump with a controller (ps4 as well as xbox360). First thing you get to do in this game: jumping off a hole. ♥♥♥♥ You! I want my money back ♥♥♥♥♥♥♥s!
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[Acumen] CaptN3mo
2.7 hrs
Posted: September 13
Captains Log, 07.09.2016

Setting sail for uncharted waters! Destination: Valdis Story: Abyssal City. Atmospheric, story driven action-plattformer. ANGELS! DEMONS! 2.348 NPC's! Crafting! Jump & Slash!!

First look at the game:
also available as VOD on twitch

Valdis Story: Abyssal City is a skill based jump&fight game that features a crafting system as well as a spell and skill system. That makes it an ARPJ&RG (Action-roleplaying jump&run game). Kind of. It is very hard to compare it to other games, because it features so many aspects of different genres:
  • The Jump & Run part of the game is about different aspects that include exploration, timing, fighting, interacting and well….jumping and running.

  • The Roleplaying part of the game is where it gets more interesting for me (the old ARPG junkie that I am). You can earn experience points during the course of the game which you can spend in three different skill trees alongside some attributes that can be increased too. This gives you a lot of control over how your character plays through the game. Also: There is loot to equip you character and some materials for crafting!

  • You control one of three characters; choice diversifies after you accomplish certain achievements (hooray! for replayability). You can use a controller for that and I would recommend doing so.

  • Once in a while you meet npc´s who you can interact with. There is quite some dialogue in this game. And you can read through it at your choice of pace.(Story mode enabled!)
The game starts with something I would call a silent tutorial. That means that the game leads you into its inner workings and controls pretty smooth and with a minimal amount of frustration. Whilst doing so it does not use tutorial pop-ups or a teacher entity. It works perfectly. You can enjoy the atmosphere that the game offers, explore a bit, experiment a bit and after some time you are being led into the first fight, then the first boss encounter and then an enemy that does actually require you to do some action-thinking and spellcasting while dodging enemy spells a.k.a. The fun begins

Look and feel and sound:

Valdis Story features a good looking eastern comic style graphic, a fitting soundtrack, nice sound effects and most important of all in this case, precise and easy to master basic controls. For advanced controls you will need to do some training.

Captains Orders:

Valdis Story may look cute because of its comic/manga graphic style, but is really a very nice and demanding action platformer with some RPG –elements and there is loot! It is a very good game! Solid and well thought through. And above all it is easy to start up but I expect it to be giving the player some real challenges. If you can enjoy a nice story on the side and also like a lot of player’s choice you will find it in Valdis Story: Abyssal City. Both in terms of amount of story wanted and speedy or slow play through.


Cargo! Definite Cargo material, will stream this some time, but other games are just a bit more intriguing at the moment. That is totally a personal preference. Could be certainly a treasure for real 2D Action-Adventure Fans (I could have written metroidvania style) [just saying]{…but I didn’t}.

For more Reviews visit CaptNemo's Log
For Gameplay Videos and live streaming visit CaptN3mo's twitch channel
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