Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
User reviews:
Recent:
Mixed (29 reviews) - 65% of the 29 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,744 reviews) - 86% of the 1,744 user reviews for this game are positive.
Release Date: Sep 8, 2013

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About This Game

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.

STORY:

Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.

FEATURES:

  • Intense combat weaving sword and sorcery together seamlessly.
  • Find magic souls that aid in combat and traversing the ruins of the city.
  • Level up stats and a variety skills to customize your play style.
  • Upgrade Weapons and Armor.
  • Unique accessories that can give you the edge in combat, or get you killed!
  • Interconnected zones allow you to explore new areas or backtrack.
  • 2 playable characters on release and more to come!
  • Compelling original soundtrack spanning over 2 hours of music!

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7 or Windows 8
    • Processor: Processsor 1.7 Ghz or higher
    • Memory: 1024 MB RAM
    • Storage: 500 MB available space
Customer reviews
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Recent:
Mixed (29 reviews)
Overall:
Very Positive (1,744 reviews)
Recently Posted
FUCk
6.2 hrs on record
Posted: August 23
On the surface it looks promising enough (Metroidvania games are pretty hard to screw up) but within an hour of playing it you'll start to sour on it. First you realise the controls are ♥♥♥♥ing horrible. Then you realize you have no idea where you're going or what you're doing. Then all at once you realise... you are playing what I've come to call a "bad game". The story is straight up high school edgelord "what if angels and demons are both bad guys" kind of writing, which is perfect inspiration to go find all your old notebooks and burn them for safety's sake. In this game you play as some cretin who is a mixture of demons and angels or some crap (see Diablo III) and you go around a confusing map fighting pallet swaps of enemies for 6-8 hours and then you uninstall it. I guess there's other characters and difficulties you can unlock if you don't have anything better to do, and if this happens to be the only computer game your circus ringleader lets you play, because you are a dumb ♥♥♥♥ing idiot clown. Bonus points for a late area where you're constantly poisoned and the entire screen has a lovely bright neon green filter on it, which is great if you're the kind of person who is dissatisfied with the amount of migraines you suffer while playing your video games.
Helpful? Yes No Funny
Ne7erwinter
1.0 hrs on record
Posted: August 21
Irreponsive controls makes it feel as if I'm playing an online game with a really awful ping. The frustration is simply beyond belief. When an attack lands (whether from the player or an enemy) the visual and sound feedback feels so hollow and unconvincing. The developers may wanna try going back to the origins of 2D action games, such as Cadillacs & Dinosaurs even, to see how it's done!

Way too many obvious/subtle similarities to Castlevania that go far beyond the normal extent of homage that they become distracting and make one seriously doubt the innovation capacities of our developers.
Helpful? Yes No Funny
Finrod
18.4 hrs on record
Posted: August 15
Metroidvania platformer.
Medium RPG/crafting elements (harvest loot items from enemies, craft upgrades and new abilities).
Strong, challenging combat w/ multiple supported play styles/builds (sword, magic).
Pretty, distinctive art.

Crafting and map traversal are arcane; no shame in finding a world map somewhere.
Not a lot of text, but I got into the characters a bit.
Some frustrating platforming sequences--fighting on narrow platforms w/ ranged enemies. Falling never results in death, just climbing back to re-try.
Combat and platforming feel retro-difficult; challenges to play intelligently, rather than button mash.

Reminds of Cave Story, Dust, Castlevania: SOTN. Recommended if you liked them.
Helpful? Yes No Funny
Melampyre
3.3 hrs on record
Posted: August 15
Too many design flaw if you play without following a guide.
Seriously who came with the idea of the potion required to counter the zone's effect ? Having to restart from a 40min old save because you accidentaly ran into a boss unprepared while looking for a save point is beyond stupid...
Helpful? Yes No Funny
Gumshoe
59.8 hrs on record
Posted: August 14
I f***ing love this game.
Helpful? Yes No Funny
Demicore
20.5 hrs on record
Posted: August 10
Great metroidvania game with fluid gameplay, good challenge at higher difficulties, interesting art style and beautiful soundtrack.

Heartily recommended to fans of the metroidvania genre.
Helpful? Yes No Funny
prot8to
6.7 hrs on record
Posted: August 9
I liked this game at first. The idea, story, and gameplay are all great at first. After a while the graphics get to you. They aren't quite 16 bit and they're blurry. If you do 2x to try and improve them it just looks bad. The game should look much better than it does honestly. However that's not the part I really don't like about it. Given everything about the game I would rate this highly except for the squishy factor.

You start out super weak. You remain super weak throughout most of the game. It's crazy how OP some of the enemies are with powers that just destroy you in seconds. One bad hit can mean 80 damage and death. There's no blinking, no temporary invincibility when you take damage, so you just keep taking damage which just compounds the more enemies that are attacking you.

Bosses and sections of the game are super trolly. Some areas you're supposed to jump gaps on tiny moving objects while enemies are shooting projectiles at you. They aren't on the screen, so you can't do anything about it except hope that it doesn't happen because blocking doesn't work that great. As you progress you get better armor, items, and skills that make it easier, or so you would think. Only the bosses and enemies get more OP and more troll as you go.

I haven't yet finished this game because every time I pick it up something about it pisses me off. I always forget why I stopped playing and I always realize it's because the game is made to make you try again and again and fail over and over. This isn't the kind of game to have that play style and it just becomes a huge turn off. Maybe if leveling up didn't take forever, grinding wouldn't feel like some epic task that takes days. No matter what, I just realize this game all around was half ♥♥♥♥♥ in many ways.
Helpful? Yes No Funny
Kique
1.2 hrs on record
Posted: August 9
this game is broken for me, it always lags and lose framerate i regret buying it
Helpful? Yes No Funny
fauregandi
54.2 hrs on record
Posted: August 5
This game is possibly the best purchase that i have made on steam so far. The gameplay is extremely satisfying, the soundtrack is incredible and the game mechanics are awesome as well. The only problem that I initially had with is was the controls for it on mouse and keyboard, but the game allows you to remap the keys to your liking. I have a razor naga mmog mouse, which was perfect for my attacking and skill cancel buttons. Solid game overall and I definitely recommend it to anyone who likes platformer rpg games.
Helpful? Yes No Funny
louis.john.is.not
66.9 hrs on record
Posted: August 5
The best fantasy platformer I've seen in a long time. The game consists of a large map with a main storyline and various minibosses you may opt not to fight. This makes the game very replayable, if having a choice of four different characters, with at least three different weapons each, weren't enough for replayability. Enemies are characteristic of each area and they are somewhat varied with their own limitations, although the general inventory of enemies you will fight is somewhat small. Voice effects are a bit low quality, but sound effects and music are top notch. Gameplay and combat is very fast paced at times, and fighting enemies, is very enjoyable especially because the game seems to implement a good AI system. There are three factions and often times you will witness them clash and fight each other. Enemies don't necessarily adopt an obvious pattern to try to kill your character making some encounters somewhat of a challenge. The game includes a lot of other content such as an arena, a bestiary, lore, etc. Overall this is a great game and there should be more platformers like this. A++.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
2 of 2 people (100%) found this review helpful
Recommended
22.9 hrs on record
Posted: August 1
I bought at full price and I don't regret a penny. The game mechanics reminded me of Castlevania Symphony of The Night. The combat was great and once you beat the game you can play with other characters. I love this game!!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
160.6 hrs on record
Posted: August 2
This is one of my favorite games. I've beaten it several times at this point. It's not especially long, but there's plenty of content that will take multiple playthroughs to see. I wish it were more popular, mostly because I find myself going to the wiki to find something and realizing I know more about what should be on the page than what's currently there. So this game has officially gotten me into writing wiki pages =p. But that just show's how good it is. The story and gameplay are so good that I'm invested enough to want make sure the wiki is up to date and accurate. Putting that aside, there are 4 playable characters with multiple sets of weapons and armor to unlock and subsequently upgrade. All of the weapons are unique to each character and have they're own different stlyes of gameplay. I've played most as the ranged character and the 'mage,' which is kind of just a split between a ranged and melee character depending on what spell/skills you're using. The bosses are fun and challenging and you're ranked on how well you do against each one. You get rewarded based on what rank you get. [PSA: I played for 40ish hours before I noticed, but if you look at the bottom left and bottom right during a boss fight you can see the timer and combat rank %. The timer will show exactly how much time you have before you can no longer recieve S rank, Then A, and so on. The Combat % will go down each time you are damaged, but it will go back up every time you do damage to the boss. I think S on that is around 75-80%]. You can make builds out of 3 different skill trees for each character. Each tree focuses on Attack, Defense, or Magic. You max out at level 20 but there are ways of getting more stats and skills if you're determined enough. Even if you're not into challenging boss battles, I would still definitely recommend playing through a few times on the easier difficulties just for the story. Unfortunately, as far as I know right now, there are no plans for a sequel. Hopefully if the developer see's more interest in the game that could change in the future. So if nothing else, buy this so I can get a part 2.

Oh, and by the way, This is the first steam review I've written in several years that I've had an account. I just love Valdis that much.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
20.5 hrs on record
Posted: August 10
Great metroidvania game with fluid gameplay, good challenge at higher difficulties, interesting art style and beautiful soundtrack.

Heartily recommended to fans of the metroidvania genre.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
59.8 hrs on record
Posted: August 14
I f***ing love this game.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
24.4 hrs on record
Posted: August 3
Awesome game, reminded me very much of SOTN.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
66.9 hrs on record
Posted: August 5
The best fantasy platformer I've seen in a long time. The game consists of a large map with a main storyline and various minibosses you may opt not to fight. This makes the game very replayable, if having a choice of four different characters, with at least three different weapons each, weren't enough for replayability. Enemies are characteristic of each area and they are somewhat varied with their own limitations, although the general inventory of enemies you will fight is somewhat small. Voice effects are a bit low quality, but sound effects and music are top notch. Gameplay and combat is very fast paced at times, and fighting enemies, is very enjoyable especially because the game seems to implement a good AI system. There are three factions and often times you will witness them clash and fight each other. Enemies don't necessarily adopt an obvious pattern to try to kill your character making some encounters somewhat of a challenge. The game includes a lot of other content such as an arena, a bestiary, lore, etc. Overall this is a great game and there should be more platformers like this. A++.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
54.2 hrs on record
Posted: August 5
This game is possibly the best purchase that i have made on steam so far. The gameplay is extremely satisfying, the soundtrack is incredible and the game mechanics are awesome as well. The only problem that I initially had with is was the controls for it on mouse and keyboard, but the game allows you to remap the keys to your liking. I have a razor naga mmog mouse, which was perfect for my attacking and skill cancel buttons. Solid game overall and I definitely recommend it to anyone who likes platformer rpg games.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
18.4 hrs on record
Posted: August 15
Metroidvania platformer.
Medium RPG/crafting elements (harvest loot items from enemies, craft upgrades and new abilities).
Strong, challenging combat w/ multiple supported play styles/builds (sword, magic).
Pretty, distinctive art.

Crafting and map traversal are arcane; no shame in finding a world map somewhere.
Not a lot of text, but I got into the characters a bit.
Some frustrating platforming sequences--fighting on narrow platforms w/ ranged enemies. Falling never results in death, just climbing back to re-try.
Combat and platforming feel retro-difficult; challenges to play intelligently, rather than button mash.

Reminds of Cave Story, Dust, Castlevania: SOTN. Recommended if you liked them.
Was this review helpful? Yes No Funny
3 of 6 people (50%) found this review helpful
Not Recommended
9.4 hrs on record
Posted: July 31
I'm going to try to say some things I think haven't been said in the previous reviews. The first thing is that I do believe this is indeed a good game. It has a lot of qualities and care taken to be something that certain people would enjoy. Notably, the art and difficulty (both of which I don't find too attractive myself). But I found specific points that made the game so frustrating and UNENJOYABLE that I had to quit. Mind you, I'm the type to keep playing a game just to see the end regardless of the pain and/or boredom (in this case, pain). I'll do a bullet list for ease of reading:

-Combos, ugh. Symphony of the Night didn't have combos. It was simple hit-and-run. I hate how so many games think adding combos automatically makes things better. More on this later.

-Uninformative map. This might be due to me foolishly choosing a harder setting, but I got completely lost. Especially since...

-Metroidvania or levels? This really seems to be just a bunch of levels, but they're tied together in a gigantic, continuous, labyrinthian 2D map. It's really really weird having a bunch of separate locations forceably tied together in this way. Most Metroidvanias (I think?) generally have one gigantic area to explore but in 2D. And once you start being able to go everywhere due to unlocking new areas and you have the previously mentioned uninformative map... I got completely lost.

-What am I supposed to be doing? I understand I'm looking for lost crewmates, but I have no idea who they are, what they look like, or even how many of them there are. But that's just a side quest, it seems. There's always some main quest you have to be doing in order to progress. I only see one place in game to check what you're supposed to be doing, and right now my quest is incredibly vague. I need two objects, but from where? I've been playing only once a week (I guess that makes me not hardcore enough) and I can't figure out what DIRECTION to even go in!

-Bad/trollish enemy placement. Maybe this is a Dark Souls type thing, but it's very clear enemies are spawned on the maps in ways that completely screw over the player. The best example I would name would be "near edges." As this game uses combos like a fighting game, ALSO like a fighting game it has pushback. This means any attack and you knock enemies into sometimes impossible to fight locations (or just off the map, where they don't die and you don't get loot). This, again, leads to the next point...

-I hate the movement. Backtracking through these trollish enemy placements sucks. Granted, I'm only 8 hours in. But generally by this point I should have some gimmicks for crazy movement. See, something that makes backtracking so fun in Symphony of the Night, Ori and the Blind Forest, and Guacamelee! is that you quickly earn new, amazing traversal moves. Areas that were a pain before can be traversed with ease with a bat form or double jump or chain dash, etc. Here, all I got was a hard-to-use dodge that lets me go through enemy collision for about 3 feet and a wall jump. And I really hate the wall jump in this game. It's so slow and it feels inconsistent. Maybe more stuff unlocks later. I'll never know. Which leads to the BIGGEST point...

-Exploring doesn't feel rewarding. You generally just run into the same few enemies- maybe with a new ability or two- in some new, more annoying setup that just leads to a chest with a crafting material in it. At no point did I get that feeling of, "Oh, man, what's over HERE? I bet it's a secret! Eee!" Instead I just felt like it was a slog and all I wanted was to find the next save point.

At this point the review is already too long. I hope I've covered enough ground. This game isn't bad, like I said, and certainly isn't cheap or scammy in the amount of effort put in by the dev's. This is more about me wanting to elaborate on some of the points I wish I saw in the reviews so I could know that this isn't a game for me. And maybe this isn't the game for you.
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1 of 2 people (50%) found this review helpful
Not Recommended
6.2 hrs on record
Posted: August 23
On the surface it looks promising enough (Metroidvania games are pretty hard to screw up) but within an hour of playing it you'll start to sour on it. First you realise the controls are ♥♥♥♥ing horrible. Then you realize you have no idea where you're going or what you're doing. Then all at once you realise... you are playing what I've come to call a "bad game". The story is straight up high school edgelord "what if angels and demons are both bad guys" kind of writing, which is perfect inspiration to go find all your old notebooks and burn them for safety's sake. In this game you play as some cretin who is a mixture of demons and angels or some crap (see Diablo III) and you go around a confusing map fighting pallet swaps of enemies for 6-8 hours and then you uninstall it. I guess there's other characters and difficulties you can unlock if you don't have anything better to do, and if this happens to be the only computer game your circus ringleader lets you play, because you are a dumb ♥♥♥♥ing idiot clown. Bonus points for a late area where you're constantly poisoned and the entire screen has a lovely bright neon green filter on it, which is great if you're the kind of person who is dissatisfied with the amount of migraines you suffer while playing your video games.
Was this review helpful? Yes No Funny