Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery.
User reviews:
Recent:
Very Positive (53 reviews) - 86% of the 53 user reviews in the last 30 days are positive.
Overall:
Very Positive (1,720 reviews) - 86% of the 1,720 user reviews for this game are positive.
Release Date: Sep 8, 2013

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About This Game

Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. There are many customizable skills and equipment that will aid Wyatt on his journey.

STORY:

Over 40 years ago, the goddess Valdis was killed by her daughter, the dark goddess Myrgato. Since this event Myrgato has been at war with her twin sister, Alagath the goddess of light. This perpetual war is fueled by human souls that the gods use to create their warriors; Myrgato twisting souls into demons, and Alagath manipulating souls to create angels. Each day the remaining human population dwindles as they are forced to choose a side or die.

FEATURES:

  • Intense combat weaving sword and sorcery together seamlessly.
  • Find magic souls that aid in combat and traversing the ruins of the city.
  • Level up stats and a variety skills to customize your play style.
  • Upgrade Weapons and Armor.
  • Unique accessories that can give you the edge in combat, or get you killed!
  • Interconnected zones allow you to explore new areas or backtrack.
  • 2 playable characters on release and more to come!
  • Compelling original soundtrack spanning over 2 hours of music!

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7 or Windows 8
    • Processor: Processsor 1.7 Ghz or higher
    • Memory: 1024 MB RAM
    • Storage: 500 MB available space
Customer reviews
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Recent:
Very Positive (53 reviews)
Overall:
Very Positive (1,720 reviews)
Recently Posted
norporphyria
( 1.2 hrs on record )
Posted: July 26
Expected more from this game coming off of Hyper Light Drifter (got it as a recommendation)... should have watched the vids, game is super thin. Semi-fun to play, but mega meh.
Helpful? Yes No Funny
prelude2disaster
( 17.1 hrs on record )
Posted: July 26
Despite the fact this game isn't what I was hoping for, I wouldn't say I don't recommend it. That's not to sday I recommend it either though. I'm a pretty eclectic gamer and this appeared to tick a lot of boxes for me but I can't get passed the shoddily slow controlling of a face paced game. When it comes to wall jumping it's ridiculously tedious.

Aside that, from what I've played (Two towns open, about five crew members recovered and onto my fourth or fifth boss) It's ok. I'd certainly not write home about it but I won't be starting a fire in the basement of the developers residence either. It's just not for me.
Helpful? Yes No Funny
Void | TheEvets
( 48.3 hrs on record )
Posted: July 23
Possibly the most satisfying game I have ever played.
Also, I have no idea what the people who say the movement is bad are talking about. It seems extremely tight to me, and skill cancelling is baller.
Helpful? Yes No Funny
Battlestriker123
( 10.3 hrs on record )
Posted: July 22
Traversing through the Abyssal City is no easy task. In fact, Valdis Story is perhaps best described as the intersection between Dark Souls and MapleStory. At times it may feel like a test of patience, but the game thrives on its depth of gameplay and dependency on skill, allowing players to choose the way they want to hack and slash through the game's many colorful locales. While the lore is easily forgettable, the amount of love and passion that went into creating this game is obvious. 8.0/10.
Helpful? Yes No Funny
brickey.8
( 39.0 hrs on record )
Posted: July 22
This is a great game for anyone who likes action games and metroidvanias. It is good in nearly every respect.

The gameplay is very well-done. Focus is on combos and you have a good variety of moves, but you are punished severely if you don't prioritze not getting hit (especially by bosses). So it doesn't feel like button mashing. And earning S ranks on bosses (which gets you better rewards) will test your skill no matter what difficulty you set it to.

Levels are large and well-designed. Bosses are also well-designed and quite varied. Graphics are respectable and music is great. The unlockable characters play differently enough to justify beating it multiple times, and it's pretty long to start with. Plot is above average for this kind of game. Chracter customization is pretty strong, and you can change it later in the game for a small fee.

The only gripe I have is that the game somewhat punishes you for playing unspoiled.
1. Boss rooms are usually indistinguishable from normal rooms until you're already in them, and sometimes far from save points. The game provides a "continue" feature if you die, but doing that hurts your boss rating so you'll still have to load your game if you want the best rewards but stumbled into a boss unprepared.
2. There's events that will kill all the NPCs in three out of the four towns unless you do X before Y point in the game. One of those is on a timer.
3. One boss and a few items can be missed forever, and there's not enough of certain fixed-quantity items to craft all armors or spells.
Helpful? Yes No Funny
abielf
( 22.4 hrs on record )
Posted: July 20
It's a metroidvania with bullet hell style bosses and a crappy map. This means some of the bosses (and certain combinations of enemies) are very difficult to fight, and exploration is tedious.

That said, it's still a good overall experience. If you enjoy your first playthrough, there are several optional bosses and alternate characters you can play with. This is a game I'd probably give closer to a mediocre review if steam let me, but if I have to pick yes or no...I'd pick yes. But only if you're starved for a solid metroidvania experience.
Helpful? Yes No Funny
Curtis
( 7.5 hrs on record )
Posted: July 18
Awesome game!

Great metroidvania with lot of options and customizations but the most important is that the control is very accurate,

Highly recommended
Helpful? Yes No Funny
Bad News Bear
( 6.4 hrs on record )
Posted: July 18
Don't expect smooth movement. The wall grabs are cancer.
Helpful? Yes No Funny
mypasswordisduckling
( 5.2 hrs on record )
Posted: July 16
The game is brutal and demanding at points. Enemies can stagger lock and combo you continually, stat-ups don't really mean much. If that sounds fun to you good for you. For anyone without the time to "hardcore game" I'd suggest you look elsewhere. This game is for people who want a challenge.
Helpful? Yes No Funny
Cae
( 8.6 hrs on record )
Posted: July 14
A worse Eternal Daughter that you have to pay money for. Not the least I've ever enjoyed a game, but probably not worth your time.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
17 of 18 people (94%) found this review helpful
Recommended
115.7 hrs on record
Posted: June 28
An action-oriented Metroidvania that heavily rewards mastery, encouraging replayability.

The game is fairly difficult, but players that aren't willing to learn how to actually play don't give it a fair shake.

Having four characters and multiple weapons for each allows you to try out a multitude of fighting styles.

Overall a very fun game, provided you take the effort to get good at it.
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4 of 4 people (100%) found this review helpful
Recommended
24.6 hrs on record
Posted: July 4
OK... I just beat this, so here it is fresh.

This game if ♥♥♥♥ing hard. Alright, it's been said before, but no one really talks about why or what is so "hard" about it.

Look, this is an action adventure that has more in common with a game like Street Fighter than is does with a game like castlevania. You absolutely need to learn how to combo, juggle, interlace spells with light/hard attacks, and use lift attacks to air juggle and use a mechanic the game calls "skill cancel" to tie one or more of these sequences together.

By the end of this game, if you see it that far, you will be chaining 2 - 3 attack/spell sequences together effortlessly, and it's bloody fun, but here's the thing...

... the enemies play the same way.

Even non-boss, little ♥♥♥♥ crabs and ferries will juggle you. You will have enemies that spawn more enemies that do little burts of aoe that know you back ENDLESSLY - and you will want to twist your controller so hard the batteries start popping out the back. It's ♥♥♥♥♥♥♥ infuriating, exactly like queueing up against the 50th ♥♥♥♥ing Akuma and just watching him juggle you until you're dead in game and raging out of game.

Now... this may vary from player to player, some people are find with this and the game has a "retry" option that lets you just restart the room you most recently entered.

A quick look at the garbage:

- The story is absolute garbage, something about gods, yadda yadda, you won't follow it either.
- The in-game map is a turd that only shows the rooms connected to your current zone and never displays them in regards to the other zones they are connected to. Basiacally, it's like having a town map and no world map, but the the town exit doesn't even say where it's going... you have to memorize it basically and its just a chore.
- Many of the optional bosses are build specific. That means you have to build your character a certain way or you're not going to beat them. I beat the game at level 20, beat the last 2 bosses all first try, but could barely scratch some of the optional sub-bosses. (Level 20 is the max btw.)

A quick look at the briliant:
- The control you have over your character is wonky at first, but really really amazing once you get the hold of it.
- The spells are all really varied and there are a ton of different ways you can build your character, some of them more effective than others, but all equally entertaining. YOU CAN RESPEC TOWARDS THE END OF THE GAME.
- The music and visuals are all on point, really good animation.
- Lots of different items to farm, collect and upgrade. This is honestly a big part of the game that is great, but really brought down by the worthlessness of the game map. If you had a decent map to like, i don't know, know where they ♥♥♥♥ you are, exploring could be mroe enjoyable.

Should you buy it... ♥♥♥♥... i don't know.
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4 of 4 people (100%) found this review helpful
Recommended
56.6 hrs on record
Posted: July 3
I'm not a review-writing person, but this game deserves my effort at it. :P
From the art to the OST, to the freedom you have to play as you see fit and explore, what i can say about this game is that its incredibly well made.
First of all, you can select one of two characters from the start, with the remaining ones being unlocked after you beat the game for the first time. The story is about said group and its ship crew, who see themselves trapped on an underwater city, filled with Angels, Demons and Ferals. And the war between them.
Each character has their own journey and their own playstyles, which are highly customizable through weapon variety and a skill tree.
While dynamic, the gameplay can be really challenging at the start, because of how fast paced it can be. But damn, once you learn it, it sure is rewarding. The boss battles are fun and unique from each other, even fights against normal monsters is something enjoyable (except those flying ice things, ♥♥♥♥ those).
Also, if you're a Dio (or at least have heard Holy Diver once) fan, you will have a little surprise. :P
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3 of 3 people (100%) found this review helpful
Recommended
12.1 hrs on record
Posted: July 13
This game can be both challenging and frustrating, but it's a very fun experience. I would pay for it and play it again. I hope you try it and enjoy it as much as I did!

Pros
+ Graphics/animation
+ Music - Fair.
+ Story - Interesting, simple in a classic sense, unique mythology.
+ Gameplay - Fast fighting with a fun mixture of magic and striking.
+ Features - The RPG elements are fantastic! A great variety of powers, equipment/upgrades, and customizable stats/skills.

Cons
- Story - Disinteresting dialogue at times, underdeveloped, weak ending.
- Gameplay - Frustrating platforming, nonexistent/poor tutorials for key gameplay features.
- Features - The last skill tree sets and "ultimate" weapons are dissappointing.

(I recommend using a guide to learn skills and find items or skills that will make this game more enjoyable at the beginning. Find the double jump as soon as possible and use skill cancel to get behind enemies. The double jump will make platforming, battling, and getting new items easier. I learned the hard way and it's frustrating.)
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3 of 3 people (100%) found this review helpful
Recommended
48.3 hrs on record
Posted: July 23
Possibly the most satisfying game I have ever played.
Also, I have no idea what the people who say the movement is bad are talking about. It seems extremely tight to me, and skill cancelling is baller.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
50.9 hrs on record
Posted: July 4
Pretty good Castlevania RPG style game.


+ Neat Talent System

+Cool Weapons

+Nice art style

+Actually has consistent quality throughout which is a huge problem for most indie games

+Hits a sweet spot with pacing and length

+Higher difficulty doenst just mean higher hp enemies that hit harder

+Music is nice for an indie game

-Took thier sweet time releasing the second batch of characters and i lost interest

-Mediocre story (+) but atleast its original

-That obnoxious boomerang ORIGINAL CHARACTER DO NOT STEAL

Overall: Possibly the best indie platformer ever just in terms of polish, pacing, and execution of concepts not to mention it has no gimmicks, its just a good game.

Would rank it lower than Metroid Fusion but higher than Aria of Sorrow
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2 of 2 people (100%) found this review helpful
Recommended
115.2 hrs on record
Posted: July 3
A metroidvania with deep RPG system and heavy emphasis on combat. Very easy to pick up or to put down, and has very high replayability with all the characters, weapons, and combat styles you can experiment with. Skill floor isn't terribly high, but the skill ceiling sure is.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
10.3 hrs on record
Posted: July 1
A great metroidvania title with solid and challenging combat accompanied by an excellent soundtrack. The platforming is the weak point of the game as the walljumping sometimes feels a little unreliable, expecially when played on a controller. However, I would still strongly recommend Valdis Story for it's satisfying gameplay if you looking for a challenging metroidvania game with good, fast-paced combat and have patience for the odd periods of frustration from accidentally falling off a platform or not knowing where to go. Be warned, however, that bosses and the game in general are rather difficult and due to the bare-bones map it could be helpful to consult some forums for some tips if you get stuck.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
39.0 hrs on record
Posted: July 22
This is a great game for anyone who likes action games and metroidvanias. It is good in nearly every respect.

The gameplay is very well-done. Focus is on combos and you have a good variety of moves, but you are punished severely if you don't prioritze not getting hit (especially by bosses). So it doesn't feel like button mashing. And earning S ranks on bosses (which gets you better rewards) will test your skill no matter what difficulty you set it to.

Levels are large and well-designed. Bosses are also well-designed and quite varied. Graphics are respectable and music is great. The unlockable characters play differently enough to justify beating it multiple times, and it's pretty long to start with. Plot is above average for this kind of game. Chracter customization is pretty strong, and you can change it later in the game for a small fee.

The only gripe I have is that the game somewhat punishes you for playing unspoiled.
1. Boss rooms are usually indistinguishable from normal rooms until you're already in them, and sometimes far from save points. The game provides a "continue" feature if you die, but doing that hurts your boss rating so you'll still have to load your game if you want the best rewards but stumbled into a boss unprepared.
2. There's events that will kill all the NPCs in three out of the four towns unless you do X before Y point in the game. One of those is on a timer.
3. One boss and a few items can be missed forever, and there's not enough of certain fixed-quantity items to craft all armors or spells.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
Recommended
10.3 hrs on record
Posted: July 22
Traversing through the Abyssal City is no easy task. In fact, Valdis Story is perhaps best described as the intersection between Dark Souls and MapleStory. At times it may feel like a test of patience, but the game thrives on its depth of gameplay and dependency on skill, allowing players to choose the way they want to hack and slash through the game's many colorful locales. While the lore is easily forgettable, the amount of love and passion that went into creating this game is obvious. 8.0/10.
Was this review helpful? Yes No Funny