Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.
User reviews: Very Positive (21,255 reviews)
Release Date: Dec 13, 2013

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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

7 Days to Die thrusts players into the aftermath of the fall of civilization with only their wits and bare hands to survive. In this continually evolving title currently in alpha stage development, players must explore the open world alone or with friends to build tools, weapons and shelter against the dangers of the reanimated dead, infected wildlife and the world itself.”
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Recommended By Curators

"GETTING STARTED! - 7 Days To Die"
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Recent updates View all (68)

June 25

New Alpha 12 Preview Video

Hey Survivalists,
Our team is working really hard fixing bugs and tweaking gameplay but our good buddy Madmole took a little time off from work to make a new Video showing off some of the great new features our team has added into our soon to be released Alpha 12. This build is a monster build folks!

Enjoy and you stay cool
The Fun Pimps


New Alpha 12 Preview Video



91 comments Read more

June 14

A11.6 Hotfix Part Duex!

Hey Survivalists,
good news our good buddy Joe worked overtime this weekend to fix several of the highly reported broken leg bugs. This is a client only fix and the build number is the same. So go enjoy yourself and break a leg!

You stay cool!
The Fun Pimps

65 comments Read more
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Reviews

“7 Days to Die achieves exactly what it sets out to be. It’s a fun and intense post-apocalyptic sandbox with all the right mix of base-defense, scavenging, and exploration.”
8.3 – Shoost

“7 Days to Die is like Minecraft with Gravity. Building defenses with friends and huddling in the corner hoping no zombies get through can be great fun. But what keeps me coming back to the game is the TNT.”
Kotaku

“7 Days to Die looks genuinely impressive, and I can’t see this not making a huge impact when it arrives.”
Rock, Paper, Shotgun

About This Game


Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructible voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters. In coming updates these features will be expanded upon with even more depth and a wider variety of choices to survive the increasing dangers of the world. Play alone or with friends, run your own server or join others.

7 Days to Die development was launched following a successful Kickstarter campaign in August 2013, demonstrating the initial prototype. Joining us in early access now will help support the cause and ensure continued expansion of the development team, their efforts and the planning and addition of even more features and depth eagerly awaited by fans.

Many of our fans have commented in these early stages that they feel we are building the survival\zombie game they have always wanted. Our goal is to live up to this as much as we can and build a customizable, moddable game that allows users to fine tune their survival and zombie experience to create the experience players and their friends want.



  • Random World Generation - Play Navezgane or roll the dice and dive back into the game with friends in a randomized world with huge cities, towns, rivers, lakes, mountains, valleys, roads, bridges, cave systems and wilderness locations.
  • Create and Destroy - The world terrain, structures and items can be destroyed or scrapped for resources. Re-purpose collected materials to build custom structures and fortification by hand, placing building pieces into the world in real time.
  • Terrain Enhancement - The terrain is now both smooth and natural but can still be destroyed and mined.
  • Upgradable Fort Building - Player built structures are assembled from framework which can be upgraded supporting sod, wood, cobblestone and concrete upgrade paths. Hammer away just like real building and use Land Claim blocks to protect your fort in PvP.
  • Structural Integrity - Buildings and terrain formations which are too unstable can fall apart if proper supports are not built. Some building materials are stronger than others and pieces which break off and fall can be dangerous or deadly if they fall on you or enemies.
  • Item Crafting & Degradation - With a continually growing list of over 250 recipes, gather resources such as plant fibers, wood and metal to create weapons and tools such as hand made crossbows, knives and hammers. As your tools wear out over time, use your crafting skills to repair them.
  • Quality Ranged Gear - Guns, weapons, tools, armor and clothing have quality ranges which govern attributes to provide hundreds of thousands of item permutations. Level up and craft better quality items to survive.
  • Plants and Animals - Locate seeds to plant and grow vegetables, and head out into the wilderness to hunt animals once the cabinets in abandoned buildings are already plundered.
  • Stealth System - Sneak past zombies who can see, hear and smell you and smelly items in your inventory and throw rocks to distract them.
  • Buff/Debuff System – Enjoy or deal with a multitude of buffs or debuffs like a caffeine buzz or a broken leg in our rapidly growing Buff/Debuff System with over a dozen boosts or ailments.
  • Cooperative Mode - Tired of zombie apocalypses that are more about fighting humans than zombies? Team up with your friends to work with other survivors rather than against them, using group efforts to build settlements and safety.
  • Character Customization - Full Character creation system with face/body morphing, custom skin, eye, hair color, facial hair and a multitude of visible clothing and armor.



(Features in various stages of development, which will be added as the project progresses)

  • World Building Tools and Mod Support - Greatly expanded creation tools for players to create their own apocalypse for them and their friends, including Steam Workshop support.
  • Skill Trees - Choose unique character skills and perks to enhance your characters abilities.
  • Drivable Vehicles - The cars in the world have long since decayed, but you may find enough raw parts to build a custom ride.
  • Skills System – Earn XP and upgrade your skills to become the ultimate Bruiser, Gun Nut, Gadget Man, Chemist or Stealth Agent.
  • Missions & Story Points- Do favors for NPC characters in return for experience and rewards, and learn more about what has happened in the world.
  • Infected Wildlife - Wildlife can become infected. There will be bears. Zombie bears.
  • Virtual Reality Headset Support - For the times when wandering through the woods at night isn't quite scary enough.
  • Environmental Temperature - Find shelter or build a campfire. Cold nights or long days in the desert will make a difference.
  • Weather Effects - The weather will change, and it may influence your survival.
  • NPC Characters - Stumble upon the occasional computer controlled character. Talk, trade or engage them. Locate safe houses controlled by them.
  • Professional Soundtrack & Voices - For those who prefer mood setting music to go with their game, and professional screaming.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: WindowsXP (Service Pack 3)
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Windows 7 or higher
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Sound Card: Sound Card: DirectX® Compatible
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: 10.6
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: 10.9
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Minimum:
    • OS: Ubuntu 12.04
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512MB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
    Recommended:
    • OS: Ubuntu 14.04
    • Processor: 3.0 Ghz Quad Core CPU or faster
    • Memory: 6 GB RAM
    • Graphics: 2 GB Dedicated Memory
    • Network: Broadband Internet connection
    • Hard Drive: 3 GB available space
    • Additional Notes: Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space.
Helpful customer reviews
161 of 179 people (90%) found this review helpful
1 person found this review funny
174.8 hrs on record
Posted: June 2
Early Access Review
The first few nights I spent huddled in a dark corner of a scrap metal shed, hoping they wouldn't notice me. Then I set up camp in a brick building in a town I found. Eventually I built outer walls with steel doors... and they noticed. That night they clawed through my doors and my walls. Killed about ten with my crossbow but then I ran out of bolts. A few more with a barbed club and then I hid until morning. After I had gained a respectable amount of loot I moved to the city. Picked out a concrete parking garage and filled all the walls with reinforced concrete and metal bars. Lived fairly comfortably for a week or so, It had been pretty quiet since I cleared out the area. Built a farm on the roof and put in a small well and a bridge to the next building as an escape route. Lots of loot, self sustained, great. I had built a foyer/shooting gallery so that after they got through the front door, they were stuck at another door and I could shoot at them. Then one night they just wouldn't stop comming. I must have killed forty before they got through. I went to run but the dogs got me. Respawned with hardly anything and right next to where I died. Died again. Then a few more times before I retreated back to my small town with no clothes and my tail between my legs. (Sigh) 10/10
Was this review helpful? Yes No Funny
108 of 119 people (91%) found this review helpful
3 people found this review funny
5.9 hrs on record
Posted: June 14
Early Access Review
-Built a little house
-Saw and Airdrop
-Got to the airdrop and got a broken sniper rifle and ammo
-looked around and saw a westernish town nearby
-looted some buildings
-saw a building with a gun safe, it was behind concrete walls and iron bars
-Used my axe to get in trough the roof
-Got a book about guns, a .44 magnum with 36 shots, a 9mm with 15 shots, and some weapon parts
-starved to death because I couldn't get out.

11/10 Lets you do what you want and face the consequences
Was this review helpful? Yes No Funny
38 of 40 people (95%) found this review helpful
1 person found this review funny
379.6 hrs on record
Posted: June 7
Early Access Review
Alpha 11.5 Review:

I've owned this game since Alpha 8.7 and every update gets me pulled right back into this game no matter what it's that good imho.


Here's what I like about 7 Days To Die:

1. Graphics are way better than Alpha 8.7
2. Gameplay is awesome I would know I have 350+ hours ingame
3.Joining servers is seamless
4.Ability to host your very own server if your into that
5.Just like Minecraft BUT with 100x better graphics and there is a creative mode ingame.
6.Zombie AI can be changed if you want them to be harder if you like

Here's what NEEDS to be improved:

1. Faster updating
2.Theres a hack out there that can let the player bypass the protection block (like a sponge in minecraft) that needs to be patched asap it gets annoying that someone can just come in and steal all your stuff from your chests
3.Hopefully item dupping gets fixed in Alpha 12

I will add to this or remove from this review as 7 Days To Die gets updated.

Hopefully reading my review helps you decide on buying or not buying this game.
Was this review helpful? Yes No Funny
43 of 49 people (88%) found this review helpful
1 person found this review funny
395.5 hrs on record
Posted: June 2
Early Access Review
Best game created by man.... I cant tell you how awesome and addictive this game is. A Precious Gem. A Must buy get It and find your self playing this for hundreds of hours.
Was this review helpful? Yes No Funny
26 of 27 people (96%) found this review helpful
1 person found this review funny
846.8 hrs on record
Posted: June 6
Early Access Review
This is the best zombie game I have played so far. I own several of them, but none of the others offer such easy of play while maintaining a challenging zombie experiance. I just love this game.
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