TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce.
User reviews: Very Positive (965 reviews) - 94% of the 965 user reviews for this game are positive.
Release Date: Mar 11, 2014

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Recommended By Curators

"A single-screen platform brawler that’s about as good as the genre has ever been—in versus or wave-survival mode."
Read the full review here.

Recent updates View all (7)

September 21

1.3 - Workshop Update!

Today we're releasing a huge update for TowerFall that includes a brand new level editor and Steam Workshop support. The editor is a powerful tool that allows you to create and share your own personal Versus Towers! We're super excited to see what you create :) These updates are free, but require the Dark World Expansion to play.

Here's the full changes:

New Stuff:

  • Added the Workshop! Create, share, and play your own custom Towers for Versus mode. Requires the Dark World Expansion.
  • Use Steam Workshop to share and find custom Towers
  • New stage element available for custom levels: Chalice platforms
  • New variant added: Infinite Brambles
  • Added new sound effects for:
    • Miracle Grabs: Catching an arrow and then immediately cancelling your dodge
    • Dodge Stall Grabs: Catching an arrow by holding the dodge button to extend your dodge time

  • Players now bounce when they drop orbs by touching them, regardless of where they collided with the orb
  • Reduced the volume of proximity block sounds
  • The keyboard config menu now accepts the “OemPipe” key
  • Keyboard inputs now have numbered names on character select screen ("Keyboard 1", "Keyboard 2", etc)

This update is currently only available on Windows - but Mac and Linux support are coming very soon! I'll edit this post when they're available. This update was originally only available for Windows, but now Mac and Linux support have been added!

Thanks for your support!

16 comments Read more

July 8

1.2.2 - Trigger Arrow Changes + Keyboard Config

We just uploaded a new update for everyone on Steam, tying up loose ends after the release of the Dark World Expansion.

The biggest change, by popular demand, is that Trigger Arrows now have a dedicated detonate button. There's also a new keyboard configuration menu. It lets you rebind the keys from in-game, assign multiple players per-keyboard, and saves your settings in Steam Cloud!

The full changelog is below. Thanks for playing :)

Gameplay Changes:

  • Alt shoot button (B on xb360 controllers) now detonates trigger arrows rather than primary shoot button
  • Added a screen explaining how to detonate trigger arrows to Darkfang. It will only show once per play session, and you can disable it by disabling tips in the Options menu
  • Catching a flaming arrow now lights you on fire
  • Rebalanced a few Twilight Spire stages
  • Added [???]

  • Added an in-game Keyboard Config menu
  • The config menu allows for multiple keyboard players, but be warned that most keyboards will drop keypresses when multiple players try to use them at once!
  • Moved keyboard config data to tf_savedata, so that it works with Steam Cloud
  • If you have no gamepads connected when you start the game, the menu will show you the keyboard controls
  • Even if you have 4 gamepads connected, you can now still use the keyboard to navigate the menus
  • Added option to disable all DirectInput gamepads on Windows

  • Fixed 'Ghost Friend' bug
  • Fixed depth issue with the King on King's Court in Versus mode

7 comments Read more


“The new gold standard in the local multiplayer renaissance”
9.5 / 10 – Polygon

“Aggressively focused, humbly spectacular, and nearly unimpeachable in its design”
10 / 10 – EGM

“Destined to be remembered as one of the best multiplayer games of all time”

About This Game

TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce. Loot treasure chests for game-changing power-ups, master the art of catching arrows out of the air, or descend on your foes and stomp them into submission. TowerFall is best played competitively with friends, cross-legged on the floor within punching distance of each other.

New in Ascension is the 1- or 2-player co-op Quest mode. Players work together, fighting off a variety of monsters and enemy archers across the land of TowerFall. It's a new adventure to explore when you don't have more friends handy to square off against.

New features in TowerFall Ascension include:
  • Brand new 1- or 2-player co-op Quest mode
  • 50 additional Versus arenas, for a total of 120 unique maps
  • More game-changing power-ups, such as Drill Arrows that burrow through walls
  • 4 new unlockable, playable archers, for a total of 8
  • A huge list of variants to customize your matches - a total of 75 ways to mix things up
  • Plenty of hidden secrets and surprises to discover with your friends

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista or newer
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 10
    • Hard Drive: 400 MB available space
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB available space
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB available space
Helpful customer reviews
358 of 424 people (84%) found this review helpful
1 person found this review funny
279.5 hrs on record
Posted: May 12
If you have controllers and friends this is the finest local-co-op game you can get your hands on. If you don't have controllers and friends, this game makes it worth the cost to buy both of those things.

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71 of 90 people (79%) found this review helpful
7.5 hrs on record
Posted: August 26
TowerFall Ascension is an arena type game. This game was released in March 2014, after initially being released as an Ouya exclusive in 2013 (snarf). It is now on PC, PS4 and Mac/Linux.

TowerFall's arena type gameplay focuses heavily on archery. The game has two modes; firstly the single player - the aim is to kill targets around each stage either by stomping on their heads, or by shooting them with your bow before a timer runs out; this leaves to plenty of replaying of levels in order to better your score and to beat your best time.

Where TowerFall really shines is in the multiplayer mode. Up to four players will fight in a battle royal environment. Your aim is simple, kill or be killed. Each player has a limited amount of arrows to do it in too, so you can't just spam fire and hope you get lucky. You are able to replenish your ammo by picking up rogue arrows shot by yourself and the others though, meaning things can get very frantic. Throughout the stage, there will also be various different power-ups spawn, such as special effects on your arrows or shields - these all add to the extremely fast paced gameplay.

The graphics and art style, yet again have the pixelated theme, but they are still all really well drawn out and it looks very pleasant. Each of the arenas that you are fighting in also look amazing too, some will be set in the jungle, others in a poorly lit cave, they all look gorgeous.

Single player in TowerFall Ascension is easy; you can easily clear the stages in less than an hour. Where the difficulty ramps up like most games is the multiplayer. It will only be as difficult as your opponents are, as they are they only thing that can kill you; you don't need to worry about the environment playing tricks against you. It will take you a few hours to get to a point where you are competent in games; it can be very frustrating though.

I have been playing TowerFall for almost eight hours now; I would say that this is a game to play in small chunks. Bring it out when you have friends over for an hour of almost archery style Super Smash Bro fun, but any more than that, and you may find yourself getting a little bored. This is certainly a game to keep installed due to the replay-ability though.

The game supports resolutions up to 1080P, which I suppose is all you need for a pixel style game like this and it is highly recommended you play this game with a game pad; keyboard controls would be a nightmare.

To conclude, I am going to simply recommend TowerFall Ascension; its a game that not everyone will enjoy, and is almost certainly made with couch multiplayer in mind. If you don't have friends who also own this game, don't get it, the single player is not worth it. If you can find a group to play with, sure its worth the £10,99 because of the fun fast paced gameplay you'll get out of it.

Tom's Score Card
1) Stay away
2) Only recommended when on sale
3) Recommended
4) Highly recommended
5) This is a must play

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144 of 210 people (69%) found this review helpful
5 people found this review funny
7.7 hrs on record
Posted: May 26
This is a super fun party game if you have 3 other friends, single player is meh but who cares.

HOWEVER, BE WARNED if you're not using xbox 360 controllers you are screwed, the key/button bindings don't match up on ANY of my game pads, the buttons are all wrong and it makes it seriously difficult to play.

PLEASE devs, know that your community is CRYING OUT for you to put in bindable keys!! Let me select what controller I'm using, then let me select the keys/buttons I want to use for what abilities. And allow us to bind multiple keys/buttons to the same ability.

This is a CRUCIAL feature, if you have any way of contacting the developers please remind them of what the community is desperately asking for, I'm fumbling through third party key binding programs trying to figure out how to change things to mine and my friends preferences. It's 2015! This is not on!
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22 of 35 people (63%) found this review helpful
2 people found this review funny
23.6 hrs on record
Posted: May 19
TowerFall Ascension shines brilliantly, to put it bluntly. I had this on my wishlist for quite some time, but for some reason I couldn't match up what I would see on the trailers with the overwhelmingly positive reviews. What was it about this title that had people so wrapped up in it? Let me try to explain:

1. The controls are excellent. Only a few buttons, yet there is sooo much difference between being skilled at it, which requires a fairly complete understanding of the system, and being ‘meh’. It seems simple at the start, where you are clunkily platforming around the levels (at the time you think its just fine), until you start learning how to 'dodge-cancel' and soon enough you will be flying around in a way you would have previously thought impossible.

2. All the action takes place on a single screen. This allows for purely awesome couch co-op or versus. TowerFall revels in how simple it feels, but yet has many layers of complexity that it rolls back as you dig in.

3. The action is fast and furious. It doesn’t get any better than this, as far as couch co-op or versus goes. I even had friends playing this that would never touch a platformer. I mean it was complex enough for a serious gamer, yet could draw in newbs. Tons of mode customization as well, and lots of cool trophy unlocks (tons actually) and statistics that keep me coming back for more.

Caveat: the only deal-breaker for this game, is that you must have controllers, and you must have friends willing to come over and sit on the couch to play local. If you don’t have this, go elsewhere. Single player is really fun since I look at it as training, but other than that, I would not recommend just for single player experience.

I could go on and on, but at the end of the day – I am hooked. I think my friends may be hooked as well. At this point, it’s my favorite game at the moment, and I plan to get many hours out of it (I even set up a competition and invited 8-10 people over in early June 2015).
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42 of 73 people (58%) found this review helpful
2 people found this review funny
8.2 hrs on record
Posted: May 20
I think its a pretty neat game to play with your friends, but it likely won't last long enough to merit $15. There really aren't many alternatives when it comes to Steam party games. I suppose if you're someone with a Steambox who is just realizing Half Life 2 and Sakura Spirits do not make for very good party games, it may be worth the investment. Otherwise, just bust out the Gamecube. Play some smash bros.

I'm not saying the game isn't a unique experience. The archery is fun, but it has its problems. In Co-Op/Singleplayer you can only shoot in 8 directions, and your arrows will curve slightly towards any enemy. On a couple occasions I was trying to shoot something directly above me. So I shot up, but the arrow curved towards a closer enemy who was above and to the left. It missed him then tried to curve and hit my original target. Ended up missing both stationary enemies.

Playing alone is not very fun. Thats alright, most party games aren't meant to be played solo. A lack of Online really sucks. Some website named Polygon even wrote an article on why you don't want Online in this game. Which was all I saw when googling if there would ever be online. I'm going to take a wild guess and say that the dev told them to write that so Steam reviews would stop complaining about it. An easy fix would be to add a LAN mode. Normal people are forced to play the way the dev intended it. But those who live out in the middle of nowhere can still use Hamachi to play with a friend.

There was also going to be a map editor but the $10 dlc was of greater priority. Make your own conclusion on whether you want to support that or not.

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