TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce.
User reviews: Very Positive (441 reviews)
Release Date: Mar 11, 2014

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Recommended By Curators

"A single-screen platform brawler that’s about as good as the genre has ever been—in versus or wave-survival mode."
Read the full review here.

Recent updates View all (4)

June 30

1.1.19 - Balance + Stability Update

I'm experimenting with some new content for TowerFall, but I took a break to put together this quick update. It's mostly about tying up loose ends, on both the design and tech sides of the game :)

We've got one new variant: Regenerating Shields. It should help beef up the 3v1 juggernaut matches that seem to be popular lately. I'm excited to see what else it gets used for.

Balance changes include some tweaks to the Backfire levelset, and an important change to how Bottomless Treasure works that should improve 1v1 tournament play.

For stability I've improved the replay recording to help performance on weaker machines. See below for details!

Thanks for playing, and keep the feedback coming.


The full changelog:


  • New variant: Regenerating Shields
  • Powerups spawned from the bottomless treasure chest will now timeout and despawn after 5 seconds
  • Rebalanced a few Backfire versus mode level layouts
  • Removed Start with Super Bomb Arrows from the random variants pool

  • Went back to using XNA on Windows
  • Added option to set replay recording mode: Use GPU, Use CPU, or Off. Use GPU is now the default (was previously done on CPU) and should be faster on most systems
  • Added option to disable controller rumble
  • Added option to disable controller discovery, and removed startup argument that did the same thing. If you were using the startup argument, you'll have to go to the options menu to disable it again
  • Fixed the Matt Makes Games intro being out of sync with the music when vsync is disabled

15 comments Read more

May 29

1.1.18 - Mac and Linux launch + New Variants + Shirts!

We launched TowerFall Ascension on Mac and Linux today! We also added 5 new variants, most based on player suggestions.

Plus Fangamer released official TowerFall shirts and stickers this week!

The new Variants:
Speed Boots - Run 40% faster! Works great with Encumbrance as well
Regenerating Arrows - If you're out of arrows, wait 1.5 seconds and you'll magically gain one
Anti-Gravity Arrows - Arrows never fall, and always seek
Small Quivers - Reduces your max arrow count to 3
Infinite Drills - Drill arrows will drill through every surface they hit, forever

Now we're up to 75 variants :D As always your feedback has been super helpful - have fun!


The full changelog:

New Stuff:

  • Mac and Linux support! Thanks to Ethan Lee
  • Added five new variants: Regenerating Arrows, Infinite Drills, Anti-Gravity Arrows, Small Quivers, Speed Boots

  • On Windows, switched the game to SDL2 and MonoGame (thanks to Ethan Lee). This should lower the system requirements, improve gamepad support, and help with porting. You can still play the XNA version by switching to the 'xna' game branch

  • Fixed the new variant '!' on the variants menu not drawing with the correct transparency

16 comments Read more


“the new gold standard in the local multiplayer renaissance”
9.5 / 10 – Polygon

“I’m loath to christen a new classic before the sheen has worn off, but TowerFall seems for all the world to be headed toward that hallowed ground. It may be straightforward, yes, but it’s also aggressively focused, humbly spectacular, and nearly unimpeachable in its design. To use that most dangerous, most reductive of words, it’s fun.”
10 / 10 – EGM

“TowerFall succeeds at everything it attempts so spectacularly that, we're convinced, it is destined to be remembered as one of the best multiplayer games of all time.”

About This Game

TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce. Loot treasure chests for game-changing power-ups, master the art of catching arrows out of the air, or descend on your foes and stomp them into submission. TowerFall is best played competitively with friends, cross-legged on the floor within punching distance of each other.

New in Ascension is the 1- or 2-player co-op Quest mode. Players work together, fighting off a variety of monsters and enemy archers across the land of TowerFall. It's a new adventure to explore when you don't have more friends handy to square off against.

New features in TowerFall Ascension include:
  • Brand new 1- or 2-player co-op Quest mode
  • 50 additional Versus arenas, for a total of 120 unique maps
  • More game-changing power-ups, such as Drill Arrows that burrow through walls
  • 4 new unlockable, playable archers, for a total of 8
  • A huge list of variants to customize your matches - a total of 75 ways to mix things up
  • Plenty of hidden secrets and surprises to discover with your friends

System Requirements

    • OS: Windows Vista or newer
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4000
    • DirectX: Version 10
    • Hard Drive: 400 MB available space
    • OS: Snow Leopard 10.6.8, 32/64-bit
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB available space
    • OS: glibc 2.15+, 32/64-bit. S3TC support is NOT required.
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
    • Hard Drive: 400 MB available space
Helpful customer reviews
1 of 1 people (100%) found this review helpful
12.6 hrs on record

The single player "Quest" mode is so complex and fun that you won't care about there not being any online multiplayer. I would say this game is an 8-bit Smash Brothers, but IT'S BETTER.

Super Simple gameplay with tons of complexity made every round of play an endless variety of chaos that compels you to get better and better. I've put 10 hours in single player, and I'm not even half way through it.

Posted: October 9
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1 of 1 people (100%) found this review helpful
16.7 hrs on record
Have in mind that this game is intended to be played with at least 2 friends, there is no online and if you are going to get it for the single player it isn't really worth it unless it is on a sale.

But if you have some friends you can get together to play it at least from time to time, this game is REALLY good. It might not look like it, but even with the basic premise this game has a lot of replay value and a high skill ceiling that could also permit competitive play, apart from having so many tiny details and interactions that make for some really funny and memorable situations that the awesome auto replay feature will be there to save for you. And if you ever do get tired of the game play, there are also tons of options you can activate to make for some really diferent type of games.

My only problem was that I couldn't set non-xbox controlers, but this was my experience in Linux and I don't know how it works in Windows, better check the forums for that.

9/10, would play over Super Smash any day.
Posted: September 23
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0 of 2 people (0%) found this review helpful
9.6 hrs on record
Posted: October 9
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0 of 4 people (0%) found this review helpful
4.9 hrs on record
I would not recommend this game because of its controls, gameplay and theres not much for the money you pay. so i would not reccomend this game
Posted: October 1
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6.4 hrs on record
Fantastic local multiplayer game!
Love the co-op!
Love the 1vs1! just need more friends over so I can play 4 player FFA!!
Posted: September 25
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2.9 hrs on record
best for couch gaming with friends
Posted: September 25
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43.0 hrs on record
Wonderful game that reminded me how fun local multiplayer games are. It also has a 1-2 person co-op mode which is quite challenging and enjoyable as well.
Posted: September 22
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4.0 hrs on record
Amazing game but I wish there was more modes and more maps. I want a sequel as soon as possible.
Posted: September 22
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21.2 hrs on record
The best single-screen brawler known to men. Invite three friends over and start up Towerfall Ascension and you'll have an evening full of screaming, hatred, victory-dances and a ton of fun.
Posted: September 23
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0.4 hrs on record
It is one rare game you can play with people who never play video games. It is easy to understand the controls. It is fast. It is fun.
Posted: September 23
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5.4 hrs on record
Towefall Ascension has already become one of my go-to local multiplayer games, absolutely up there with the greats of the 16-bit era. Like Spelunky re-imagined as a single screen archery deathmatch where one hit can kill; the brilliance of timed dodges snatching arrows out of the air means even spent archers can turn the tables on their attacker by snatching victory out of thin air.

A solo or 2-player co-op campaign where you're tasked with defeating wave after wave of enemies means there's still plenty to do if you don't have friends over (sadly the game doesn't support online play) and a wonderfully addictive Trial mode in the style of Smash Bros' "Break The Targets" challenges can be an addictive distraction too.
Posted: September 23
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5.6 hrs on record
Absolutely fantastic with 4 people on a screen using controllers. Highly recommended for your next bar or bat mitzvah. Better than Smash Bros because it is.
Posted: September 23
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6.7 hrs on record
TowerFall is a game that is timeless. Don't let it's looks decieve you. This is a skill based, reaction heavy, action platformer that is best played against your best enemies (friends). This is best played with 3 friends. The only warning I have is to prepare for a noise complaint because you will be yelling.

This is very skill based. You are an archer equipped with a finite number of arrows. There are upgrades and different TYPES of arrows to try to reach before your most hated foes (friends :)). You must be the last man standing, yet the game is based on SCORE. Therefore you must choose between going all-in or hanging back and playing defensive.

You have the highest score. A flurry of arrows fly in your direction. What do you do?! Evade into the arrows, catching them! Now not only do you have more arrows than your enemy, but you're above them as well. You wall slide gracefully and plop on your friend's head almost in slow motion. Splat. Two more to go...

That all happens within a second's time. TowerFall is ridiculously intense and thrilling. Arrows missed will be left pierced into the ground or wall, waiting to be picked up. There's so many things I can say about TowerFall but I just highly recommend buying it and doing a good old fasioned party night with your friends. You'll see the value immediately.

Note : Make sure everyone has a controller. I've been the one person playing on a keyboard and it's torture and just feels plain unfair.

There are a few multiplayer modes:
-Last man standing
-First to "#blank" kills
-Team deathmatch

As well as probably about 100 game modifiers.
Posted: September 24
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1.9 hrs on record
Perfect party game with absolutely wonderful gameplay. Pick this up and grab four controllers next time you're together with some friends.
Posted: October 5
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178.1 hrs on record
This game is my LIFE! My favorite character is Assassin Prince.
Posted: October 6
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6.2 hrs on record
This game is awesome. While it may take some time to get used to just how it works, and the arrows curving 45 degrees in order to find their mark, it's great fun considering everyone is finally on the same playing field (a bit of a rarity these days). Pure 1v1/2v2 or ffa chaos in a tiny room with numerous power-ups and a great variety of arrow types, it's especially fun if you can get your entire group in the same physical room, on the same system. Only then does the fun truly begin.
Posted: October 13
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27.3 hrs on record
Great game, but I bought it for the online multiplayer without realizing it's local multiplayer only.

Made me get friends.

8/10 got me friends but made me realize I'm an idiot.
Posted: October 10
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4.0 hrs on record
An amazing fast paced brawler for up to four local players. Highly recommended.
Posted: September 29
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4.6 hrs on record
year of the bow
Posted: September 29
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46.0 hrs on record
I have mixed feelings about this game. Overall, the game is extremely well polished. The graphics, sound effects, and game mechanics are outstanding. Multiplayer is really where this game shines. Up to four archers battling for chaotic supremacy. There's different "variations" of gameplay to choose from when playing multiplayer which really help mix it up when the stock gameplay becomes boring.

The somewhat crappy part about multiplayer though is that you have to unlock new stages and archers by playing the single player (or duo) "quest" mode. This is where things take a downward slope.

The difficulty is way over the top. Each mob has it's own unique abilities, which is great, but the AI is possibly the worst I've ever seen. Normally when people say "the worst" they mean dumb or too easy. TowerFall is the exact opposite. The AI doesn't really do anything 'on its own', it simply reacts to the user's input. Sure, there's some "dumb" enemies like goos or slugs that walk around the map and occasionally jump at the player but most of the mobs react as soon as the player it's the dodge, jump, or fire action. Like for example the second I press fire, the enemy archer dodges. Every-single-time. Like wise with certain flying mobs. The second I fire an arrow, they dodge. They will always dodge it. Likewise when they fire an arrow. If you dodge, they will fire a second arrow. If you jump, they will reaim and fire another arrow, hitting you everytime. The only way I've found to effectively kill an enemy archer is to unleash a barrage of at least 3 arrows. It's exceptionally stupid.

That being said, I think this is a really fun multiplayer game. While you have to unlock all the features through single player "quest" mode where you'll have to deal with the abysmal AI, the mutiplayer aspect is s great that I can ignore that.
Posted: September 29
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