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TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce.
Release Date: Mar 11, 2014
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Buy TowerFall Ascension

$14.99

Recent updates View all (1)

TowerFall Ascension Update v1.1.16.0

April 2nd, 2014

New updates for TowerFall Ascension are live! This is mostly bugfixes and simple feature requests, with a few small balance changes. Thanks and keep the feedback coming!

Balance:

  • Bumping into a teammate (in Team Deathmatch or co-op Quest) will now trade an arrow to even out your arrow counts, if possible
  • Changed requirement for Massive Mythology achievement to 10,000 rounds (was 20,000)
  • Changed time requirement for Time Lord achievement to 2:10 (was 2:00)

Changes:
  • Added option to disable vsync
  • Added support for rebindable keyboard keys and multiple players on the keyboard. See "Keyboard_Config.xml" in the game's install directory. Gamepads are still highly recommended though!
  • If you hold the "Save Replay" button as the round scoreboard appears, you will now save the replay before anyone else has a chance to skip to the next round
  • Random vetoed levels (press L on a level on the map to veto it) are now remembered until the game is restarted
  • Can now press the random veto button (L) on the random map tile to quickly cancel all vetoes
  • Added popup messages on startup if your graphics card isn't good enough or you aren't running the game through Steam
  • Added "input_log" dev console command to print out GUIDs of all connected DirectInput gamepads
  • Added "input_test" dev console command to show all buttons and axes of all connected DirectInput gamepads
  • Added 3 new player-made gamepad config files - USB-to-PS2, Fighting Stick 3, and Logitech Cordless Rumblepad 2

Fixes:
  • Fixed game running in fast motion when monitor refresh rate is higher than 60Hz
  • Changed DualShock 4 iconography to match the PS4 version
  • Possibly fixed alt-tab crashes
  • The intro music now uses the Music Volume as set on the options menu
  • Added load logging. Use the launch option "-LoadLog" and the game will create load_log.txt in the game directory
  • Added "-NoGamepadUpdates" startup argument to lock gamepads to the ones connected when the game launches (may solve menu slowdown for a few people)
  • Possibly fixed rare bolt arrow catch crash
  • Fixed an infinite loading bug and various crashes on PCs in Turkey
  • Fixed drill arrows still seeking while drilling when No Seeking Arrows variant is activated
  • Fixed being able to catch arrows if you dodge right as they hit you even if you have the No Dodging variant activated
  • Fixed Cursed Dodges variant killing you after an arrow catch if that arrow was caught during the grace period after being hit

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Reviews

“I’m loath to christen a new classic before the sheen has worn off, but TowerFall seems for all the world to be headed toward that hallowed ground. It may be straightforward, yes, but it’s also aggressively focused, humbly spectacular, and nearly unimpeachable in its design. To use that most dangerous, most reductive of words, it’s fun.”
10 / 10 – EGM

“It's incredibly hard to make a game as great as TowerFall Ascension is in its finest moments. But that's not what sets the game apart as the new gold standard in the local multiplayer renaissance — it's the fact that no matter how you play it, TowerFall Ascension is never not fun.”
9.5 / 10 – Polygon

“TowerFall succeeds at everything it attempts so spectacularly that, we're convinced, it is destined to be remembered as one of the best multiplayer games of all time.”
CVG

About the Game

TowerFall Ascension is the definitive version of the hit archery combat game. Inspired by classics from the golden age of couch multiplayer, it's a 4-player local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but hard to master and combat is fierce. Loot treasure chests for game-changing power-ups, master the art of catching arrows out of the air, or descend on your foes and stomp them into submission. TowerFall is best played competitively with friends, cross-legged on the floor within punching distance of each other.

New in Ascension is the 1- or 2-player co-op Quest mode. Players work together, fighting off a variety of monsters and enemy archers across the land of TowerFall. It's a new adventure to explore when you don't have more friends handy to square off against.

New features in TowerFall Ascension include:
  • Brand new 1- or 2-player co-op Quest mode
  • 50 additional Versus arenas, for a total of 120 unique maps
  • More game-changing power-ups, such as Drill Arrows that burrow through walls
  • 4 new unlockable, playable archers, for a total of 8
  • A huge list of variants to customize your matches - a total of 67 ways to mix things up
  • Plenty of hidden secrets and surprises to discover with your friends

System Requirements

    Minimum:
    • OS: Windows Vista or newer
    • Processor: Intel Core i3 M380
    • Memory: 2 GB RAM
    • Graphics: Intel HD 4400
    • DirectX: Version 10
    • Hard Drive: 400 MB available space
Helpful customer reviews
438 of 533 people (82%) found this review helpful
23 products in account
1 review
80.8 hrs on record
As a game designer, I'm sad that I have to live in a world where my entire job and sustenance is based on my ability to convince people to buy and play my games when they could be playing Towerfall instead. I can't really capture everything that I love about it into concise statements; it's bigger than life, it brings people together. I've forged strong friendships over this game. Heck, people want to be my friend just because I have it.

It doesn't matter who you are or what kind of games you like. It doesn't even matter if you've never liked a game before. You will have fun playing Towerfall.

And it looks awesome. And the soundtrack kicks ♥♥♥. Oh, and the sounds? The way every archer has a different synthetic "voice" so I can tell who's shooting and who's killed even when my eyes are closed? The way the jester makes one of three possible jingle sounds when he crouches?? Ugh. Everything about this game, every detail big and small. It's so good.

Bring controllers.
Posted: March 4th, 2014
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137 of 168 people (82%) found this review helpful
152 products in account
1 review
56.2 hrs on record
Do you remember playing multiplayer games such as Goldeneye or Smash Bros. with friends for hours on end? TowerFall is that experience and more. Matches are fierce and exciting. They are the perfect length to allow players to rotate out without feeling too short. You’ll be cheering and yelling alongside everyone else as you wait for your turn.

TowerFall is a masterclass example of intentional game design. Nothing feels out of place or missing. The controls and pacing have been fine tuned to create the best possible experience.

While multiplayer is the main focus, and is amazing, there is a substantial amount of single player content. I’d like to focus on that in this review since everyone else is going to talk about multiplayer.

In quest mode you take on waves of enemies with a friend or by yourself. There’s one level for every tower with normal and hardcore difficulties, which I would rename to hardcore and insane. Waves and enemy movement are not random, they have been carefully designed to provide a varied and challenging experience. Even the simplest of enemies can be a huge obstacle with so much going on at once. The boss fights are epic too.

Perhaps the most challenging mode in TowerFall is trials mode. It’s like break-the-targets in Smash Bros. but way more intense. Each trial is like a puzzle -- figure out the optimal way to beat it -- then figure out how to pull it off. Gold times are set so someone moderately good at the game might have a chance with practice. Diamond times are even harder with most set to under a few seconds. It feels very satisfying when you pull it off. Each trial feels unique and like the game is trying to teach you something.

TowerFall is a beautiful game with an insane amount of visual polish. While its character and environment designs stand out, the details and animation are what puts it over the top. Everything from how the character moves to the environment details such as dripping water or crumbling skeletons.

This review is not complete without talking about the audio design. Each character has a unique set of sound effects. This not only gives them individual personalities but also lets you know what’s happening elsewhere on the screen. The soundtrack is also worthy of much praise. Each tower has a unique track that matches the visuals perfectly. It echos the gameplay both in tempo and mood and tells a story at the same time.

Multiplayer is what you buy the game for but single player is very good too. TowerFall is an amazing game and is worth both your time and money.
Posted: March 8th, 2014
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30 of 39 people (77%) found this review helpful
565 products in account
10 reviews
27.3 hrs on record
Buy this game right now. Tell that random guy at work you talk to on occasion your home address. Wait for him to arrive. Play this game together until the sun goes cold and the mountains turn to ash. Be happy with your life knowing that you have seen and played with the greatest creation known to man.
Posted: March 13th, 2014
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37 of 59 people (63%) found this review helpful
82 products in account
1 review
10.0 hrs on record
I played TowerFall at an indie game conference and loved it. Beware though as it is local multiplayer only.
Posted: March 11th, 2014
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16 of 22 people (73%) found this review helpful
235 products in account
4 reviews
24.6 hrs on record
I, for one, welcome the arcade revival. Easy to learn and difficult to master, TowerFall belongs on the same shelf as Spelunky, Nidhogg, and Jamestown. All of the game actions are performed with just three buttons, and the depth and nuance reveal itself slowly. It's enjoyable single-player, but it glows in local multiplayer. The Quest mode is a blast with 2 players, but the Versus mode accepts up to 4. If you play games with friends, this is a must-buy.
Posted: March 12th, 2014
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