Hailed as one of the largest, longest and most meticulously detailed turn-based JRPG series of all time, this first chapter in the ongoing Trails saga sets the stage for what's quickly become Ys developer Nihon Falcom's most popular and best-selling franchise in their entire 30+ year history.
User reviews:
Very Positive (31 reviews) - 90% of the 31 user reviews in the last 30 days are positive.
Very Positive (2,307 reviews) - 92% of the 2,307 user reviews for this game are positive.
Release Date: Jul 29, 2014

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Buy The Legend of Heroes: Trails in the Sky


About This Game

Modern society owes much to a mystical technology known as “orbal energy.” Fifty years ago, during what’s come to be known as the “Orbal Revolution,” the invention of this technology and the “orbments” developed from it led to a period of rapid human advancement, birthing innovations of all shapes and sizes -- not the least of which was the airliner, or “orbalship” industry. Although the positive impact of this revolution is obvious, every coin has a flipside; for every beneficial device developed with these new materials, so too were advanced weapons and other implements of war. Thus, the land became mired with turmoil, and remains in such a state even now.

Enter, the bracers: an organization established to serve as police and intermediaries alike, holding above all else the peace and safety of the lands under their jurisdiction. Whenever a citizen is in need of assistance, he or she may place a request at the local Bracer Guild -- and be it monster extermination, crime prevention or even peace talks among warring nations, the bracers will do whatever they can to resolve the matter cleanly and efficiently.

Some matters require a gentler touch than others, however. When an orbalship transporting a legendary "S-rank" bracer named Cassius Bright suddenly goes missing, said bracer's daughter, Estelle, and adoptive son, Joshua, must join forces in search of him across the entire Kingdom of Liberl.

And what they find along the way could change both of their lives forever...

Hailed as one of the largest, longest and most meticulously detailed turn-based JRPG series of all time, this first chapter in the ongoing Trails saga sets the stage for what's quickly become Ys developer Nihon Falcom's most popular and best-selling franchise in their entire 30+ year history. Introducing people, places, ideas, events and lore that rival in complexity those of even the most highly-regarded fantasy epics in literature, the care and attention given to each and every NPC, location and historical in-game event is what sets The Legend of Heroes: Trails in the Sky apart from its contemporaries.

Come join Estelle, Joshua, Scherazard, Olivier and the rest of the cast as they uncover the secret underbelly of Liberl in their first 50+ hour masterpiece, and see what Japanese gamers have been raving about for over ten years.

Key Features:

  • The original version of the first chapter in this historical series, featuring strategic turn-based combat with unmatched customization.
  • Over 50 hours of gameplay on average, with countless side-quests, collectibles and secrets to encourage replay.
  • A vast world where every NPC has a name and personality, every town has its own unique politics and economic concerns, and no detail is ever trivial.
  • Support for a wide variety of fullscreen and widescreen resolutions, including true 1080p HD.
  • Fully adjustable controls supporting virtually any USB gamepad, as well as a standard keyboard and mouse setup.
  • Over two dozen unique Steam Achievements, Steam Cloud support and Steam Trading Cards featuring gorgeous anime-style art from the franchise's original artists.
  • Numerous updates previously seen only in the handheld version, including:
    - Selectable difficulty level and new game+ features on subsequent playthroughs
    - Full voice-acting during combat
    - "Retry Offset" feature to lower the difficulty of battle with each attempt if desired

System Requirements

    • OS: Windows XP
    • Processor: Pentium III 550 MHz
    • Memory: 512 MB RAM
    • Graphics: 32 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX: Version 9.0c
    • Storage: 3 GB available space
    • Sound Card: Compatible with DirectX 9.0c
    • OS: Windows Vista, 7 or 8 (64-bit supported)
    • Processor: Core 2 Duo 2GHz or higher
    • Memory: 1 GB RAM
    • Graphics: 64 MB VRAM, 3D accelerator compatible w/ DirectX 9.0c
    • DirectX: Version 9.0c
    • Storage: 4 GB available space
    • Sound Card: Compatible with DirectX 9.0c
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Most Helpful Reviews  In the past 30 days
5 of 5 people (100%) found this review helpful
7.4 hrs on record
Posted: September 25
This is a fairly old school long-format RPG. Interesting characters, a quaint battle system, and generally familiar-yet-new feelings all around. The humor is great, and the character art is stellar.
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1 of 1 people (100%) found this review helpful
133.8 hrs on record
Posted: September 24
This game is a JRPG through and through, with everything it entails: heavy in dialogue, rich and envolving story, memorable characters, generally involving turn based battles. The game has some awesome soundtrack as well.

This game, for me at least, is a masterpiece and one of the best JRPGs I have played in a long time, it made me think like a bracer myself, to be Estelle in her journey, as she grows and learns how to use orbal arts, how she goes out of her way to explore her country and help its people, and develops her mind and character (that is, if you want to do every single quest in the game and get max bracer points).

I enjoyed it, laughed with it, and cursed it when in nightmare difficulty in a no K.O run. GG, would do it again.
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1 of 1 people (100%) found this review helpful
176.6 hrs on record
Posted: September 22
Whole heartedly recommend this wonderful game. I was a bit late to the Trails party since I had no idea what they were until I one day decided to just buy it to find out what I was missing. I actually did myself a favor for once and now I am absolutely on board with this fantastic series. This is the first chapter of an excellent story of many emotions, with wonderfully fleshed out characters, solid game play, and of course, the freaking amazing soundtrack, which I bought soon after!

I cannot recommend this game enough to those that enjoy JRPGs. This game is the entry point for one of the greatest games I have played in years. So excited for more of the games to come to Western PC!
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1 of 1 people (100%) found this review helpful
128.3 hrs on record
Posted: September 25
It's funny how easy it is to write a review for games that you didn't enjoy and how hard it is to write them for games you loved. This is a game that I loved!

There was much to enjoy in this game for me from the writing of the main characters, to your traveling companions all the way down to the little wandering townspeople who's dialogue changes with the events of the story you can really tell that a lot of effort was put into the dialogue in this game. It didn't give that feeling of bland lifelessness that many newer games do with their worlds that may be populated with many people, but they all say the same thing or are just simply filler objects with no dialogue whatsoever. To put it simply, I found that I cared about the characters and that is something that is missing from the writing of so many games today.

The story was engaging and filled with humour and suspense that has you pondering the various mysteries that are introduced throughout the plot and are resolved in a way that left me feeling both satisfied and ready to grab the next chapter in the series.

The music wasn't heavely varied but was well placed and helped establish the atmosphere of the many locations you will visit with a few tunes being memorable.

The battle system was fun and allowed for a variety of tactics without getting too bogged down in overcomplicated game mechanics. The battles where fun and seemed to be designed in such a way as to offer a bit of challange without putting the player through the annoyance of having to constantly retry because you weren't using a tactic that was designed for that particular fight. (I'm looking at you FFXIII >:|)

Overall, the game was a long adventure that was filled with wonderful characters that I enjoyed and left me with pleasant memories. I really do recommend this game for people that miss the well thought out RPGs that just don't seem to exist anymore.
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1 of 1 people (100%) found this review helpful
56.9 hrs on record
Posted: September 22
After endlessly searching for a good jrpg to play, I had a friend recommend this series. Needless to say he has created an insatiable thirst I now have for this entire series. The character and world building do take their time and the story may feel a bit sluggish at times but it's all worth seeing how the pieces to the puzzle fit together.

The gameplay is classic tactics style set in a 3/4 isometric view comprised of both sprites and polygons. It's charming aesthetic lends very well to the gameplay and characters. You will begin to care about the influence each of these characters have on each other and their respective roles within the world itself. Even npcs have their own stories that add another layer of depth to the story for those that are interested.

This game for me was like a fine book I couldn't put down after I began reading. I enjoyed every minute and look forward to the sequels.
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2 of 3 people (67%) found this review helpful
52.6 hrs on record
Posted: September 20
A great game, though not without its faults of course. Specifics as follows:

- Fascinating and engaging storyline with very little in the way of plot holes and the like.
- Some of the best dialogue I've ever seen in a JRPG - period. I don't joke when I say the writing puts most of Square Enix's work to shame.
- Outstanding characterization. This game has some of the best developed characters I've seen in an RPG. After about 15 hours of gameplay, you start to feel very close to the characters and you'll smile or feel saddened when they succeed or fail. And it's not just the main protoganists either, but also the supporting cast.
- Gameplay is easy to get into and is fun to play around with.
- Charming art style

- Though the dialogue is well written, sometimes conversations can go on a bit TOO long and wind up coming off as padding for the game's running time.
- Occasionally buggy user interface. IE: Sometimes an item's description won't show up in the text box so you wind up wondering what the hell that item does.
- Map design is a bit linear.
- Not a whole lot in terms of extra things to do like mini games or what not. A small gripe.
- The music (most of the time) is mediocre at best and flat out teeth grinding at worst. The tracks play on a very short loop and do not age well after the 20th time you've heard them. The game does have a FEW good tracks though.

Overall, I highly recommend this game to anyone, especially if you're a fan of old school style JRPG's. It includes all the tropes one would be used to with the genre and expands it to make something unique. I'm looking forward to starting the sequel, which I purchased immediately following the ending to this game.
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Most Helpful Reviews  Overall
895 of 921 people (97%) found this review helpful
26 people found this review funny
52.4 hrs on record
Posted: September 5, 2015
My Impression
Words cannot even begin to describe what I feel for this game.
If you have ever been in love - that's the closest it gets to describe it <3
I may sound like a game-addict, but that's just not it, you have to play this game to comprehend it.

For those who don't feel brave enough to face the wall of text (warning: this game is like a wall of text itself and the Second Chapter will be even more so ;-)), still have a look at the verdict, please.
Positive Mediocre Negative
+ Great story ~ slow at times
+ Living world
+ Interesting NPCs
+ Fun quests - easily missable
+ Breathtaking locations
+ Loveable characters ~ you have to part with
+ Enjoyable combat ~ moving is mostly a waste of your turn
+ Beautiful artdesign ~ old textures
+ HD Graphics in dialogues ~ for important characters only
+ Goosebumps music

The Story
Over 50h in length (it took me 52h) spans a grand story which isn't even over after this but leaves you craving for more.
  • Basically, it is a quest to find your father, who was on an airship, which suddenly vanished from the skies. So you try to achieve this by stepping into your father's shoes and start your job as a so-called 'Bracer' - a kind of unofficial law enforcer. Therefore, you start out with your pair of siblings as 'Junior Bracers' and try to fill the hole left by your Father. This brings you closer to him and the mystery of his disappearance.
  • Sometimes slow, just like a walk through forests and mountains with your friends,
    then rapid at others like zillion things suddenly making sense, events you thought might happen, come about and people do things you never thought they would do.
  • Breath-taking and like magic keeps you in the world for hours without letting you go

The World
It's a big, living world; there are interesting quests, NPCs and locations everywhere.
  • The NPCs were very special to me - some already know things about you (yeah, sounds blurry, but I don't want to spoil anything), some might remember you if encountered before. I have to add, that I really tried to speak to every NPC - whether he would sell me something, give me a quest or just chat with me.
  • That I did every quest possible (though I failed once or twice - since you always have a timeframe depending on your main questline to do sidequests) was just natural - I was motivated to do my 'job' and help the people of the country.
  • Ancient towers, beautiful lakes, magnificent towns, military buildings, rocky mountains, dark forests, misty valleys make up the scenery around you and there is even more to see.

The Characters
Very different individuals but every one of them loveable and enjoyable.
The two lead characters are Estelle and Joshua Bright, with Estelle being the main character, so to say. On your journey, you encounter multiple other characters who will join your fellowship. It was always hard for me to lose old comrades and gain new ones as I didn't know those and just got to love the ones I used to have with me (looking at you here, little T <3). After all, that's one of the things that makes this game very special to me.

The Combat
  • First of - I hate turn based games. The second thing being - I loved the combat in this game.
    Sounds strange again? - I know, but manipulating the flow of the fight by using crafts {1} or arts {2}, just focusing attacks on the next enemy, deciding whether to heal or attack when between a rock and a hard place - it makes the turns feel exciting and gets your heart racing.
  • Additionally, this game also features elemental-based advantages, so if you fight against a plant-like monster, fire attacks will most likely 1-hit the cabbage. Naturally this works both ways, so don't think about attacking the water-guys with fire attacks and be wary of their attacks in case you modified your defence to fire. Nevertheless to apply this, you either need the knowledge, where the Monster Book comes in handyor a quartz {3}, that let's you see enemy stats (I used the latter for the whole game).
  • Sadly here is one thing I didn't like, i.e. that moving your character costs you the full turn, It was really annoying and I ended up using the moving in only 1 or 2 fights across the entire game, which is a bit sad but makes you try to position your characters by attacking certain areas.
  • The 'Retry Offset' (downscaling on losing fights) is another nice feature for those who don't like dying over and over again without seeing any light in a difficult situation. On the whole, this game is about the story and not the combat so you shouldn't rage about it and dislike the game because of one single fight.

Definition of Terms
  1. Crafts are unique special abilities of each character, they use 'CP' (Craft Points) which you get by attacking or being attacked. At 100 CP you can use an even more powerful S-Craft, which gains power as your CP-bar rises, up to 200 points.
  2. Arts are the magic in this world, you gain access to magic depending on the quartz installed in your 'Orbment' (a device for using arts).
  3. Quartz is made of so-called 'Septium Crystals' (a secondary currency/resource), they come in different elements and strengths and feature bonuses to your basic abilities like Attack and Defence and grant you access to arts.

The Visuals
I won't call it graphics, this game is old and you can certainly see this. However this is the PC version, so you won't have problems playing it on 1080p, the text is easy to read, the graphics of the faces (only for important characters) are magnificent and most importantly - the style matches the game and enhances the atmosphere perfectly.
You can certainly see that much thought and love was put into designing the whole world and every interior. Well, to be honest, the trees in the forest don't exactly look hand-placed, but who cares about that anyway?

The Sound
Yeah, this gets an extra bullet-point, because every time I start up this game I immediately get goosebumps - I think that's enough to describe it.
Moreover 'The origins of light' (or 'of the stars') is just a beautiful soundtrack and by far not the only great one in this game.
The sound really adds to the atmosphere in the game.

The Verdict
Last but not least, the game is extremely fun and at the end of the day that's what matters in a game - having fun.
I finished this game with a smile on my face and tears in my eyes, I didn't know whether to laugh or cry - the best ending ever in the video games I've played.
I advise everyone to get this game and enjoy the magic journey of the Trails in the Sky :-)

If you have read this far - thank you.
I hope this review helped you in deciding to buy this game and if it did, I would be grateful for a 'thumbs up', if you didn't like it, you can give me a 'thumbs down' but I would be glad to hear your opinion on what you didn't like.

My review for Trails in the Sky Second Chapter.
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2,893 of 3,150 people (92%) found this review helpful
52 people found this review funny
22.4 hrs on record
Posted: July 29, 2014
Alright, kiddo, here's the deal with the deal. You want more JRPGs on Steam, right? Of course you do. You have your Final Fantasy, you have your Agarest, you have a few others, but you want more. I want more. We all want more. Guess what Trails in the Sky is. That's right; a JRPG. You buy it, you tell publishers "hey dudes look there's a market for this genre."

And are you the type of person who sees a bunch of games starring rugged white guys with guns and gets sad that there aren't more female game protagonists? Well, you see that person with the staff and the ponytails up there? Guess what that person is. Female? You bet your sweet buttery biscuits she's female. Her name is Estelle. She's pretty interesting. And there are three other playable ladies in the game. They're all interesting also. And there's four dudes as well, and all of them are interesting. Everyone is really frigging interesting.

"But I don't want to give money to some jerky big-name game publisher. Who is getting my hard-earned regional currency?" Wise up, you dingus; your hard-earned regional currency is going to XSEED. You know how awesome XSEED is, mofos? Really really awesome. More awesome than you and I put together.

As for the game itself? Alright, fine, let me serious up for a minute. *ahem*

Call me odd, but when it comes to JRPGs, I'm the type of person that prefers strong gameplay over a strong story. Don't get me wrong, I have no problem with video games as a storytelling medium (hell, the entire genre of visual novels exists for this exact purpose), but if I really want a good story, then I have both a library card and a Netflix subscription to take advantage of. I play video games because I want to, you know, *play a game*. Because of this, I'm much more likely to enjoy - as well as replay - JRPGs that favor complex gameplay over a compelling story (Pokemon, Golden Sun, Final Fantasy V) than JRPGs that favor a compelling story over complex gameplay (Lunar, Earthbound, Final Fantasy IV).

The Legend of Heroes: Trails in the Sky is one of the only exceptions.

That's not to say that the gameplay is bad; think of the battle system as a cross between Final Fantasy VII and Final Fantasy Tactics. It's fun, it moves at a good pace, and it features the *classiest* damn battle music I have ever heard. The thing to be aware of before diving in, though, is that the game is broken up into five chapters, with each chapter having its own locations, dungeons, sidequests, enemies, and so on. Once you complete a chapter and move on to the next one, you can't go back, meaning that anything you missed is now completely inaccessible. Even within the individual chapters, the sidequests (of which there are a TON, a plus in my book) have relatively small timeframes; there are also a bunch that aren't even listed until you happen to bump into them, including a couple that make me seriously wonder how anyone at Falcom could think that players could complete them all without a guide. While the sidequests are, of course, optional, they do offer some nifty rewards, challenging battles, and humorous cutscenes, and if nothing else, it's frustrating to be at the endgame and be missing only one or two entries in the bestiary or recipe book.

But Trails in the Sky features quite literally the most vibrant, detailed world of any JRPG I have ever played.

This game has an immense amount of text, and XSEED did an absolutely wonderful job translating it for English-speaking audiences. Be aware that the story is not fast-paced in the slightest - it's a slow burn with an emphasis on character interactions and world-building. Because of this, the cutscenes in Trails tend to take a long time, like many other entries in the genre, but the writing is so strong and the characters so likable that you won't mind at all. Even beyond the main characters and story, you rarely have to go far to find an NPC with something interesting to say - not a whole lot of "Welcome to Corneria" or "Press Start to open the menu" here. (Protip: reexamine each treasure chest after opening.)

Interesting characters. Vibrant world. Stellar soundtrack. JRPGs. XSEED. Come on.
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394 of 411 people (96%) found this review helpful
35.7 hrs on record
Posted: July 31, 2014
Unbelievable world building and detail, well-developed characters, careful deliberate pacing (although slow due to having to set up a huge saga as its first entry) and a well-written script all contribute to creating a world that pulls you in and is populated by characters you care about. Despite the huge amount of text in this game (yeah by the way, stay away if you don't like reading) I found myself savoring each and every line in the game, even those by random NPCs.
It's like reading a good fantasy novel, it really is the best world building and such work that I've seen in a JRPG, most likely ever.

That would be reason enough to jump in, but the RPG underneath that world is also fun, balanced, and somewhat nostalgic.
Battles have that "everything matters" feeling, a sort of mix between a strategy game and a traditional RPG system. Character progression is tied to the story, but gets really good after about the midpoint in the game, and battles ramp up in strategic scope as you go along.

Overall, this should not be missed by fans of JRPGs, or anyone that enjoys good narrative and world building in video games, especially the more literary types who are accostumed to diving into fantasy novels and taking in all the details and workings of a fictional world to heart as it slowly unravels in your head.
By the way, the random NPCs who roam around the village and such? The soldiers? The innkeepers? They have character arcs.
Character. Arcs.

That's all. There's no overstating the narrative and world detail that goes into this series.
Get it.
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232 of 241 people (96%) found this review helpful
8 people found this review funny
55.9 hrs on record
Posted: January 8, 2015
Should you buy this game? So glad you asked. Yes!

Should this be your very first JRPG? Yes, but... read on.


My recent gamplay was a 90+hr adventure (some offline) that was well worth the discounted price (-50% = 8€). The game's positive reviews are well-deserved, but tell little of actual gameplay to someone who might be interested in this kind of RPG, but never did play a JRPG/SRPG.

This was may be your case, too, so here's what I learned...

***** World of Zemuria: thoughtful, detailed, infinitely rich. (5/5)

For this installment in the popular franchise we get to adventure in Kingdom of Liberl, discovering a wide-reaching plot and tackling some mysteries. Cliché much?

This game does not shy away from the overused concepts, but delivers them with fresh spins, and gives them some unexpectedly serious reasoning. Talking to various NPC's, including random household members, paints the game's stage a somber shade of grey - with much emphasis on recently fought war and new orbment technologies available. (You'll be amazed at how many NPCs stress over a family member unable to get or hold a job.) As you march on, you'll learn that beneath all the apparent sweetness lies a serious, compelling narrative. Its logic includes economy, psychology and strategy and favours realism + logic to drive and resolve many conflicts. The overwhelming cuteness and apparent anime-aesthetics serve as a visual counter-point and a fun diversion for the consumer - as ever.

XSEED did a wonderful job on translating and adapting the game. With the problems they faced and work ahead of them, this needs to be stressed.

Warning for the easily offendable: This RPG follows the tradition of amalgamating many diverse cultural and historical influences in a distinct blend of East & West. When the Gospel and an Apostle make an appearance, they singify something else from what one might expect. Also, while loved and cared for, children of Liberl do get exposed to real danger. That orphanage you helped? Burnt to the ground. The grand-daughter wanting to help her grandpa? Gets sternly warned, but ultimately joins for an incredibly dangerous infiltration mission to rescue him.

***** Playable characters: varied, with very flexible builds, require some system mastery. (5/5)

You get to make a party of up to 4 PCs and as the story goes on, more people join the Bright kids. The Bracer Guild they're a part of provides them with much quest fodder and some plot protection, but ultimately, they're on their own. Their companions are darn well excellent and come in very handy: if you can't fight through an area, wait until your ranks well. Of the 6 available, Schera's and Oliverier's antics made me giggle ever so often, and they are my favourites. In lieu of an old favourite of mine, imagine a game where most of in-game banter has Sands pitted against Neeshkas... You'll love it.

So what's with the builds? They are limited, but not in a bad way. The character level-ups are automated, abilities are unlocked intermittently and vary greatly (each character has a different build, but no class). You get a pick of 5 equippable items + some slots to fill wil crystals which are more than wondrous items, because they synergize. You may play around for a bit and just pick anything to wear/slot, because there's always a reload/retry or flight from a battle... I've actually made it halfway through the game before I read up on those orbal crystals and made my first optimized builds.

All in all, the character building is very beginner-friendly, which helps a lot. And there's ample room for experiment, which is great. Strategic value of turn-based combat is best described elsewhere, but let's just say it doesn't disappoint.

Warning for the lazy: The characters need to be fine-tuned, eventually. Final chapter presents a tournament which requires a higher level of orbal system mastery, while the final battle sequence ranges from enjoyable (if you got the combinations right) to downright enfuriating (if you didn't).

Warning for time-constrained: Beware the walls of text. Seriously. It's a living book. It eats players.

Warning for the romantically inclined: There is much in-game talk about the nature of Joshua and Estelle's growing relationship, yet not one NPC seems to mind the fact that they're officially siblings (Estelle is Cassisus' daughter, and Joshua's his ward/stepson). Which is fine by me, because the two couldn't be more opposed than they are, and their confusion about life & love is delivered tactfully and with much wit.

*** The gameplay : a rocky ride to get through the story. (3/5)

What I didn't miss here was a feeling of game being rushed and some content dropped because of time constraints - something my favourite Western RPGs chronically suffer from. The main narrative is one of adventure, with walls of text hinting at massive spoilers. I enjoyed it immensely, and can't wait for the sequel!

With that said, there are some glaring issues with gamplay and story presentation. The one thing I did have a problem with were wildly varying secret quests one can discover along the way (you'll need to consult a guide to get them). In-game Junior Bracer Journal served me well as an agenda, so that's a plus.

Warning in general: achievements such as best rank/weapon take a lot of time and effort, so be warned and grab a guide BEFORE starting the game properly. As TvTropes put it, my playthrough suffered a heavy case of Guide Dang It!

Warning for time-constrained: I didn't mind all the grinding, but you can't escape it. Especially if you want the best gear the game's got or insist on micro-managing stuff. The difference between starting the Chapter 1 as L14 (my first try) and L18 (the second playthrough I finished) taught me to grind as I save: at every opportunity, as much as I can. And also, the railroading, apparently a traditional facet of the JRPG genre. Finally, hasty decisions versus small time windows. You can miss so much with only a click. I re-did the Prologue because I was merely getting to know the ropes and I missed two books I wanted to collect. The re-run was worth it.


TL;DR: Very good game, with some issues for the uninitiated. Merits a sequel (localization's in the works!) and a second playthrough (especially for achievements).


Thank you for reading this review. It was my first, and I hope it served you well. =)
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Recently Posted
118.0 hrs
Posted: October 19
Just great. More games like this!
Helpful? Yes No Funny
26.2 hrs
Posted: October 17
This game is one of the longest and most fun RPGs I have played in resent years.

+Battle System

-Configuration is limited
-Opening and Closing AMVs lag (Maybe just for me)

All in all a robust game 8.5/10
Helpful? Yes No Funny
19.2 hrs
Posted: October 16
There are some good things about old-school RPG's, and some bad things. One of the bad things is not being able to progress the story line without having to fight monsters every few seconds. This game suffers from that. I don't know whether I have the patience to persist with it, in spite of the many positive reviews.
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Glitter Peace
62.5 hrs
Posted: October 14
Who Should Buy this Game?
If like me you thoroughly enjoyed playing turn based JRPG’s before 3d gaming took off, then you will enjoy this title, you will get addicted. All of the characters are interesting, the plot is deep and interesting. While there is lot of dialog, very little of it is filler.

• It will take a long time to complete both chapters,
• I was at a loss when I finished my 143 hour playthrough of first chapter and second chapter, there’s not many companies producing games like this one
• Sadly, games are not made like this anymore. I wish more games had strong and likable cast of characters, good music and a fun and interesting plot with decent gameplay mechanics.
• You can retry battles, when you lose (Fights also get easier after each retry so you are
never stuck).
• Decent turn based strategy, with a variety of customizable skills

• There is a ton of dialog, which can slow the pace of the game.
• There is no way of skipping or speeding-up battle animations.
• It’s easy to miss some quests. I missed some for the first guild before I got the hang of it.
• Agate (Though you will like him towards the end of SC)

//Rant about games, in general//

Story is often an afterthought these days. Final Fantasy used to be the market leader for telling an engaging story. Its latest entry isn’t going to see any improvements here either, due to it being an open world game.

Open world game mechanics take away from the plot, Wither 3, Fallout 4, Elder scrolls and all MMOS suffer from this.

While I have enjoyed games from these genres, they all lack a tightly focused plot.
It’s hard to feel the importance in finding Ciri, when you can spend hundreds of hours playing random games of Gwent, collecting Gwent cards, horse races, boxing matches and several other large scale side stories. The main story becomes just another side quest in an enormous list of quests getting more and more diluted as you move through it.

//Rant over//

Trails in the Sky has its problems, however they don’t ruin the experience. It is everything a decent JRPG should be. Many of these flaws can be overlooked depending on preference.
Unlike the games mentioned above, Trails in the sky has an awesome story, that keeps getting better the deeper you get into the game.
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37.6 hrs
Posted: October 14
this is one of the best rpgs i have ever played. I loved the story and the side missions
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66.4 hrs
Posted: October 12
This game has been a pleasant suprise for me. I bought it expecting very little and quite honestly it has turned out to be one of the best rpgs I have ever played.

The one thing I fele a lot of great games lack right now is an adequate story. This game gives you that. Each character has his or her own backstory and intricate motivations that you learn more about as the story goes on and in a non-predictable way (except for one major thing).

Everytime I left this game I found myself fighting the urge to not run back to my computer to see where the story would take me next. The combat system is finely tuned and well executed and except for a few moments rarely got dull for me.

This game is pretty much 50% gameplay and 50% story. You'll find yourself reading text for sometimes long periods of time. If you just want a game in which you kill things and the story doesn't matter this game is not for you. Expect to be playing this for awhile to beat it around 35 hours is what it took me to get through the entire game, but it was worth it.

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78.2 hrs
Posted: October 9
This game is one of my favorite RPG's ever with more complicated histories in game lore than most. Trails in the Sky focuses on two main characters (Estelle Bright and her adopted brother Joshua) who travel around their nation of Liberl. At the start of the prolouge, as you become Junior Bracers, you seek to become full-fledged members (also known as Senior Bracers) of this international organization who show an unselfish desire to help the needy. Their travels are without crises early on, but eventually lead to the forces operating in the shadows of Liberal which becomes the focal point to the game.
The difficulty of enemies can be notably hard, but having the ability in the game to catch almost all of them by sneak surprises lessens their potency. The final battle is the strongest encounter that could potentially provoke some mild anger from the player, but preparation will help manage this.
The cliffhanger to Trails in the Sky left me in awed when it left an excellent plot twist with an unnoticable antagonist that our protagonists came across through the storyline (I will leave the guessing for you to figure out). Trails in the Sky served its purpose of getting me to eagerly buy the next installment Trails in the Sky SC. I certainly had a great time throughout it, whether it was the quests or treasure chest hunts, which is more than I can say for some other games.
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51.8 hrs
Posted: October 5
I really like Trails. BUT the end game seemed VERY VERY grindy. Final stage takes forever to the point where i actually have given up. which is a shame because i'd really like to know how it ends. I reached "annhilation mode" battled for about 45 minutes to a near stalemate and lost. Not having the patience to try again i exited and was sent backwards far enough where I'm probably not going to try anymore. The game overall pacing was good. Slow at times but dialogue and characters chatter is well written and worth the read. Combat was tight, strategic, satisfying, but again. for me anywyas.. final stage it all just takes too long. Maybe because i was only lvl 37-38 going into final area. (no idea if that is low or not).
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53.3 hrs
Posted: October 4
I personaly enjoyed this game. I thought the story was good(keeping in mind that there are three parts to the story.). One thing that was a little upsetting was that I felt there was no need to train or get gear for for anyone but Estelle and Joshua. everyong else had good gear and level and once the chapter was over they left. But I understand that this was Joshua ans Estelle's story so having everyone else would be a bit much. All in all I thoroughly enjoyed the game and plan to get the second chapter next sale(What can I say. I'm sixteen and want to save a few bucks.) and the third chapter was it gets ported to PC in 2017.
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52.7 hrs
Posted: October 2
This Trails series is in top 3 JRPG series for me. Concept is similar to that of Genso Suikoden ( another godly JRPGs). Gameplay wise, Suikoden is better but story wise, Trails series is better ( as it is a Story RPG). First thing I want to mention is that this series is connected as in Trails FC, SC and 3rd is one story. However, it is deeply connected with other trails series (tails of azure, zero, sen). All story is on one world but story is in different locations just like in Suikoden. It is highly recommended to play serially. Only complain abt this game ( Trails FC) is that first 8 hrs it can get quite boring as it acts as a prologue for the the whole trails series in a way. You need to have a lot of patience to the game to fully blossom ( it is worth it). Another complain is that battle is slow and moving from one place to another gets quite annoying at times ( this is due to the fact that the game focus more on story and Ys series focus more on battle). Anyways, if you are a JRPG lover, you will definately love this game and you will definately be motivated to buy trails SC and Trails 3rd.
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