Shovel Knight is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic. If you love games with perfect platforming, beautiful art, infectious music, crazy bosses, humor and levity, and real heart… Shovel Knight is for you!
User reviews:
Recent:
Overwhelmingly Positive (104 reviews) - 95% of the 104 user reviews in the last 30 days are positive.
Overall:
Overwhelmingly Positive (5,906 reviews) - 96% of the 5,906 user reviews for this game are positive.
Release Date: Jun 26, 2014

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Recent updates View all (15)

January 22

Version 2.2.1 - Bug Breaker

Howdy, all! How has your January been? Us, well, we wanted to get this new build ready to address a few problematic bugs. Thanks again to everyone who wrote in to report these issues.

  • Fix: Crash when fishing up the same object multiple times while underwater.
  • Fix: Pickups which overlapping the player sometimes not being picked up until moving away and back again.
  • Fix: Autoscrolls sometimes incorrectly crush player when moving near the edge of the screen.
  • Fix: Moving spiked ceiling in Tower of Fate: Ascent not colliding as spikes.
  • Fix: No longer able to jump right after triggering a catapult warp.
  • Fix: [Shovel] Jump cancelling Dust Knuckles on hit only results in a double jump if you are above the ground. Characters with no air jumps can never air jump.
  • Fix: [Shovel] Fixed possible lock-up when Plague Knight summons vats. Occurrence chance was particularly higher on Mac and Linux platforms
  • Fix: [Shovel] Can once again bounce off Plague Knight’s summoned vats.
  • Fix: [Plague] 2nd part of boss no longer kills player if offscreen.
  • Fix: [Plague] Staff of Surging Arcana no longer goes through vertical crushing ceilings/floors when crushed.
  • Fix: Minor option menu fixes.

26 comments Read more

January 4

Version 2.2 - New Year of Knights

Happy 2016 Everyone!

Today we have a tune-ups and fixes for the Plague of Shadows campaign. Here are the fine details:

  • New: [Plague] Mail Minion will now read a letter to you which includes all sorts of neat stats.
  • New: [Plague] Minion can now appear within Plains of Passage to explain how to perform a bomb burst in case you’re stuck!
  • New: [Plague] Shovel Knight’s Secret Palette Cheats now work when playing as Plague Knight (Plague uses #1-16, SK uses #1-32)
  • New: Added options to swap confirm/back buttons. Options -> Controls -> Confirm/Back
  • Adjustment: [Plague] vs Propeller Knight has been tuned to be less difficult.
  • Adjustment: [Plague] Alchemy menu is slightly faster to open, close, and select items.
  • Adjustment: [Plague] Swapped the design of two rooms within the Plains of Passage while playing as Plague Knight.
  • Adjustment: [Shovel] Important: Game-Changer: Megaton: Can now stand on the roof of all houses in the Village.
  • Fix: The Iron Man 2014 Cheat is back in service! Just enter your name as IM&SGC14 on the profile screen to compete for the highest score in The Lost City. Plague Knight can now take on this challenge with the help of his Treasure Trappings!
  • Fix: [Plague] Lock up when defeating Mole Knight when Mole Knight is hiding in the wall.
  • Fix: [Plague] Health display inconsistencies when upgrading health while maxed out on health tonics.
  • Fix: Re-added some missing treasure in the first enemy map encounter
  • Fix: Item Completion percent surpassing 100%. (armors were being counted twice)
    Fix: Player can collect pickups while in chest open surprise animation.
  • Fix: [Plague] Uncollected Cipher Coins revealed from dirt blocks not re-appearing if moving to a different screen before collecting.
  • Fix: Reize will drop song scroll center screen if he ends up too far to the screen edge.
  • Fix: [Plague] Money bags being caught off screen if he fell down the right-most pit during Propeller Knight’s battle
  • Fix: [Plague] Mr. Hat sometimes appearing off his mark during credits.
  • Fix: [Plague] Smoke bomb and Treasure Knight chest capture bug.
  • Fix: Minor text improvements across all languages.

The team here is also breaking into major design and development on the game's next big Boss Knight campaign: Specter Knight. We hope you have your scythe skills sharpened!

32 comments Read more

Reviews

“Shovel Knight is one of the best platformers I've ever played, period.”
9.5 – Destructoid

“Whether you were weaned on an NES like I was, or don't yet know what you missed in a time before you were born, Shovel Knight is an absolute must-play.”
9.0 – IGN

“Shovel Knight is so much more than a love letter to the genre — it is, in fact, the kind of game people write love letters about.”
9.0 – Polygon

Introducing Shovel Knight: Plague of Shadows!


  • Embark on a new adventure starring Plague Knight, the addled alchemical master of disaster! Featuring a brand new playable character, all new relics, new systems, new boss battles, level tweaks, and a brand new story to adventure through!
  • Is your science up to snuff? Take on Plague Knight specific challenges with new Feats!
  • Prove your mettle in Challenge Mode. Take on speed run challenges, boss rematches, and other rule-benders… and expect some tricky puzzles too!

When you complete the game as Shovel Knight, Plague of Shadows will be unlocked! To start as Plague Knight, create a new profile and choose Plague Knight from the Character Select menu.

There may be a way to unlock Plague of Shadows without finishing the Shovel Knight campaign…

About This Game

Shovel Knight is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic. It's a hot mashup of new and old! You play as the eponymous Shovel Knight, a small knight with a huge quest. Shovel Knight has come to this land with two goals: to defeat the evil Enchantress and quest for his lost beloved. He wields a Shovel Blade: a multipurpose weapon whose techniques have now been lost to the ages. Always honest and helpful, Shovel Knight is a shining example of the code of Shovelry: Slash Mercilessly and Dig Tirelessly!

But, between Shovel Knight and his beloved stands a cadre of villainous knights. These terrible foes, known as The Order of No Quarter, have been dispatched to prevent Shovel Knight from reaching the Enchantress, and will pursue their mission at any cost. If you love games with perfect platforming, beautiful art, infectious music, crazy bosses, humor and levity, and real heart… Shovel Knight is for you!

Features:

  • Shovel Knight’s beautifully authentic style bridges the gap between yesterday and today. Design, art, and audio hearken back to the days of 8-bit.
  • The systems of today also give Shovel Knight modern touches: detailed animation, multilayered parallax backgrounds, and evolved game design.
  • Perfect your platforming skills as you take down each of the knights of the Order of No Quarter.
  • Flip enemies! Leap over gaps! Duel with foes! Dig up treasure! Find Secrets! Upgrade! Shovel Knight is simple to learn and play, but challenge lies everywhere.
  • Awesome soundtrack by Jake "Virt" Kaufman with additional songs by Manami Matsumae!
  • Master an array of magical Relic subweapons.
  • Amass riches to upgrade your armor and weapons.
  • Detailed, living background and animation! Big, beautiful pixels!
  • Crazy bosses and lovable characters.
  • Balanced gameplay is a warm welcome to newcomers, and an old embrace for experts.
  • A light touch to narrative with humor, levity, and heart.
  • Overworld Map allows your quest unfold in a unique order!
  • Retell the adventure and uncover all of the world's secrets with New Game+!

Introducing Shovel Knight: Plague of Shadows!

  • Embark on a new adventure starring Plague Knight, the addled alchemical master of disaster! Featuring a brand new playable character, all new relics, new systems, new boss battles, level tweaks, and a brand new story to adventure through!
  • Is your science up to snuff? Take on Plague Knight specific challenges with new Feats!
  • Prove your mettle in Challenge Mode. Take on speed run challenges, boss rematches, and other rule-benders… and expect some tricky puzzles too!

    When you complete the game as Shovel Knight, Plague of Shadows will be unlocked! To start as Plague Knight, create a new profile and choose Plague Knight from the Character Select menu.

    There may be a way to unlock Plague of Shadows without finishing the Shovel Knight campaign…

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2
    • Processor: Intel Core 2 Duo 2.1 ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: 2nd Generation Intel Core HD Graphics (2000/3000), 256MB
    • DirectX: Version 9.0
    • Storage: 250 MB available space
    Minimum:
    • OS: OS X 10.7.5 or later
    • Processor: Intel Core 2 Duo 2.0 ghz or equivalent
    • Graphics: 2 GB RAM
    • Storage: 250 MB available space
    Minimum:
    • OS: Ubuntu 12.04 and Newer
    • Processor: Intel Core 2 Duo 2.1 ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: 2nd Generation Intel Core HD Graphics (2000/3000), 256MB
    • Storage: 250 MB available space
Customer reviews
Customer Review system updated! Learn more
Recent:
Overwhelmingly Positive (104 reviews)
Overall:
Overwhelmingly Positive (5,906 reviews)
Recently Posted
Armandocubos
( 0.6 hrs on record )
Posted: June 24
I really liked this game but I dont feel like using a controller or keyboard for this game I think this is a game for mobile use example I liked a lot more this game on nintendo 3ds XL, 3ds and 2ds. a lot more
Helpful? Yes No Funny
Friend Club
( 52.3 hrs on record )
Posted: June 24
I should start by saying if nobody wants to read this 1,000 page essay over here, I'll help summarize it into 3 words: buy this game. If you're still here, carry on.

I had heard of all the critical acclaim for this game, so this year I decided I'd pick it up on sale. After plenty of patient waiting, I conviniently noticed it 33% off on my birthday, when I recieved some steam cards. So, I bought it.

Holy ****, I wonder why I waited so long.

Graphics:

This game looks fantastic. While pixel art is nothing new to indie games, where Shovel Knight exceeds is it's faithfulness in replicating old NES graphics while simultaneously being goregeous. Only on subsequent playthroughs did I notice the moving cogs in the background of Tinker Knight's stage.

Sound:

The soundtrack by Jake Kaufman achives exactly what the graphics do; it shoots for authenticity with the game's retro feel while simultaneously providing one of the best indie game soundtracks that I've heard, right up there with Undertale.

Story:

Very simple, but it's effective, and yet again distinctively retro; it mimics the era when game stories lacked the ability to offer cutscenes that added up to be the length of actual movies, so instead gave you a compelling reason as to why you're playing this game. Also, the game's characters (particularly the bosses) give a good sense of personality through little dialouge, and the ending twist is pretty original.

Gameplay:

Now this is where the game truly shines. Let me first off say that the control is damn perfect; no cheap deaths here, it's always your fault. Shovel knight starts off with a basic swing and a pogo-style downward strike, but by collecting treasure he can upgrade his arsenal with new abilities, armor, items, and more. Now, I'm the kind of person that doesn't even use "mana abilities" in most games (stuff tied to magic meters and the like), but I found myself frequently using this game's relics; I found almost all of them to be extremely helpful in at least one case. The level design is also fantastic; the game's stages take familiar "world" tropes (the ice level, the fire level, etc.) and put new twists on them (said ice level features a platform capable of creating rainbow bridges, and the fire level features goo that turns the lava into bouncy slime). Each level is also chock-full of secret rooms which I find to be perfectly hidden: they're not "kill yourself in this particular pit" or "hit thos wall with no indication" invisible, but completionists will have to keep a good eye out for them. These rooms contain more platforming challenges and danger but reward the player with songs, purchasable relics, or more treasure, creating a nice risk/reward mechanic. And the bosses are memorable and fantastic.

Replay Value:

An initial run through this game shouldn't take too long (depending on what kind of player you are, should take you anywhere from 5-10 hours approximately), there are plenty of achievements to keep you busy, which range from finding those secrets to harder subsequent runs. I don't normally 100% games, but this game is so frickin' good (for all the reasons mentioned above) that I was more than happy to find a reason to keep on playing. (Note: the game also features a challenge mode with some custom platforming runs and boss rushes).

Cons:

Yes, I had a few flaws with this game. A few. The main one is that swapping relics can take you out of the action at times, but this is minor and easily overlooked. Also, Tinker Knight isn't a great boss... I think that's it?

BONUS:

Yacht Club games being the generous overlords they are have given us mortals a WHOLE NEW DLC CAMPAIGN FOR FREE. ****-KING FREEEEEEE. A campaign that adds a new character, with his own abilities, own upgrades, own relics, own story, own achievments, own challenges, level design changes where some areas wouldn't work out so well for him, and overall just a big overhaul of the game with it's own suprising and entertaining twists on the main game. Is it as good as the main game? Admittedly, no. But this could have easily been a $10 purchase, and I would have gladly loved it just as much. But it's free, and basically doubles the amount of value for this game. Someone needs to show these guys to devs like OVERKILL (Payday 2).

Conclusion:

Buy this game. You do not need a sense of nostalgia for the 8-bit era (as I can testify; I wasn't around back then). You do not need to be a fan of 2D platformers (even if you dislike them. this is one of the best ever; no understatementl, and the very very very least worth a try). The amount of detail, work, and passion that went into this game shows with gusto.
Helpful? Yes No Funny
Johnny Wu-Tang
( 12.3 hrs on record )
Posted: June 23
Yes, it brings back the classic feel of Mega Man, with great art, excellent music and challenging gameplay. Only complaint was hoping for unique shovel abilities from beating bosses ala Mega Man, but instead had a somewhat inferior spell system instead. However, it's still one of the best retro games out there.
Helpful? Yes No Funny
Willie D.C.
( 6.9 hrs on record )
Posted: June 23
For my pretty much 7 hours in this game and I still haven't finished it... Pick it up! You will not be disappointed. It is a great platformer and does a great job as a retro title. Platforming has never been this fun.
Helpful? Yes No Funny
Radiostorm
( 16.9 hrs on record )
Posted: June 23
Shovel Knight is a game built on the shoulders of giants. Like Castlevania and Megaman before it, the title's level design trapezes the fine line between frustrating and unfair. When you die, you feel you deserved it; when you succeed, you feel you earned it. Throw in a spectacular soundtrack, stunning pixel graphics, and unique power ups, and you end up with a triumphant return to form for the 2D sidescroller genre.
Helpful? Yes No Funny
eggs2112
( 1.1 hrs on record )
Posted: June 23
Story seemed intresting but there was too much random ♥♥♥♥ going on and it felt very repetitive. I did about 4 boss fights, all exactly the same and thought I would stop now so I could get most of my money back when I re-fund it. I read good reviews about this game but i do not reccomend it. I hated it...
Helpful? Yes No Funny
Scar
( 18.3 hrs on record )
Posted: June 23
The best way to describe Shovel Knight is it’s a cross been a good Mega Man style platformer with a Dark Souls death system twist. It feels just like if you gave the Blue Bomber a shovel instead of a blaster, but kept nearly all the other mechanics and level design intact. You gain currency by progressing through the levels, defeating enemies and finding secrets. This is used to provide upgrades, more health, and usable items similar of that you get from Robot Masters in Mega Man. When you die, you lose a portion of your money in which you can get back if you can return to the same spot and recollect what was lost. What is already in this game is well worth the asking price, and they plan to add more free characters and modes to an already great value. If you like Mega Man games or even this style of 2d platformer, you need to give this game a shot! I almost guarantee you won’t regret it!
Helpful? Yes No Funny
"Family Values"
( 7.5 hrs on record )
Posted: June 22
With Mighty No. 9 crashing and burning spectacularly (like an anime fan on prom night[soon to be dated reference]), let's remember the good games that combine retro aesthetics and gameplay, with modern innovations. Three such games come to mind: 20XX (which does what Mighty No. 9 should have done if it was a revival of Megaman X), Freedom Planet, and Shovel Knight.

Shovel Knight is the best of the lot, even though it's my least favorite. When I started this game for the first time, I hated it. I gave it a second chance after MN9's release and after the announcement of upcoming free DLC. The mechanics are tight and fair (Well... I think the spikes are too unforgiving, but that's the only complaint) The music is good, so is the character designs and enemies. In a year or two the rest of the DLCs will be out and the game will be massive with four seperate campaigns. These reasons are more than enough to push Shovel Knight above 20XX and Freedom Planet in terms of pure quality even though I love them more. Give this game a shot and then try out the other two games I mentioned.
Helpful? Yes No Funny
Mikail Yazzy
( 2.4 hrs on record )
Posted: June 22
perfect in so many ways, the best 8-bit revival on steam
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
12 of 13 people (92%) found this review helpful
4 people found this review funny
Recommended
12.3 hrs on record
Posted: June 5
I know i never write actual reviews on games that are fun, but this...
this is a master piece.
A very challenging game, accompanied with astonishing art and music,
with the combination of the story itself, makes this my ALL TIME favorite game i have ever played.
I have only finished Shovel Knight's story, but it made me cry, even if i am a tough man. :^)
I'll edit the review as i go, but the story, was truly, the best thing i have ever seen, the music, really well made and
fitting with the story, and the art style is amazing.

99/100 - I broke a pencil

P.S. Just kidding, 101/100.

Worth its full price in every. single. way.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
Recommended
42.2 hrs on record
Posted: June 6
This is my favorite game since megaman X. I wish there was more good platformers out there like this!!

My only dissapointment with this game is the fact that you can only play multiplayer on nintendo devices... that should kinda be accessible to everyone in my opinion.

Other than that, this game had great level design, a simple engaging story that didnt get in the way of the gameplay, and funny little jokes throughout the game. Go ahead and buy it right now!
Was this review helpful? Yes No Funny
6 of 8 people (75%) found this review helpful
1 person found this review funny
Recommended
21.6 hrs on record
Posted: June 5
10/10 Platformer. It's really, really good.

♥♥♥♥ spikes though.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
30.9 hrs on record
Posted: June 20
It's charming aesthetic and diverse gameplay will please almost anyone, platformer loving or not.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
Recommended
7.2 hrs on record
Posted: June 16
Excellent game.
Wonderful performance, rock solid 60 fps, rebindable controls, moderate difficulty.
Surprisingly cool and engaging story too.
Top notch gameplay and superb level designs.
Continuous support by devs, free DLCs and sizeable amount of content.
Catchy music on top of it.

I can't really come up with any real complaints. Oversaturated palette maybe?
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
10.6 hrs on record
Posted: June 15
Excellent platformer.
  • Played it on an Xbox controller, and the controls were very responsive
  • Nice pacing; difficulty gets satisfyingly high
  • Free DLC
  • Secrets, unlocks, and replayability
  • Variety of enemies and bosses
  • Enjoyable, classic story with a solid ending

Get it!
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
8.0 hrs on record
Posted: June 22
This game is a retro revival done right. It perfectly emulates what a classic game should feel like updated for modern standards. It's been attempted many, many times, rarely done correctly. The game can get a bit difficult sometimes, so only play if you have enough patience for it. If you're able to beat some of the old Mega Man games, and enjoyed them, then this game should be right up your alley.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
52.3 hrs on record
Posted: June 24
I should start by saying if nobody wants to read this 1,000 page essay over here, I'll help summarize it into 3 words: buy this game. If you're still here, carry on.

I had heard of all the critical acclaim for this game, so this year I decided I'd pick it up on sale. After plenty of patient waiting, I conviniently noticed it 33% off on my birthday, when I recieved some steam cards. So, I bought it.

Holy ****, I wonder why I waited so long.

Graphics:

This game looks fantastic. While pixel art is nothing new to indie games, where Shovel Knight exceeds is it's faithfulness in replicating old NES graphics while simultaneously being goregeous. Only on subsequent playthroughs did I notice the moving cogs in the background of Tinker Knight's stage.

Sound:

The soundtrack by Jake Kaufman achives exactly what the graphics do; it shoots for authenticity with the game's retro feel while simultaneously providing one of the best indie game soundtracks that I've heard, right up there with Undertale.

Story:

Very simple, but it's effective, and yet again distinctively retro; it mimics the era when game stories lacked the ability to offer cutscenes that added up to be the length of actual movies, so instead gave you a compelling reason as to why you're playing this game. Also, the game's characters (particularly the bosses) give a good sense of personality through little dialouge, and the ending twist is pretty original.

Gameplay:

Now this is where the game truly shines. Let me first off say that the control is damn perfect; no cheap deaths here, it's always your fault. Shovel knight starts off with a basic swing and a pogo-style downward strike, but by collecting treasure he can upgrade his arsenal with new abilities, armor, items, and more. Now, I'm the kind of person that doesn't even use "mana abilities" in most games (stuff tied to magic meters and the like), but I found myself frequently using this game's relics; I found almost all of them to be extremely helpful in at least one case. The level design is also fantastic; the game's stages take familiar "world" tropes (the ice level, the fire level, etc.) and put new twists on them (said ice level features a platform capable of creating rainbow bridges, and the fire level features goo that turns the lava into bouncy slime). Each level is also chock-full of secret rooms which I find to be perfectly hidden: they're not "kill yourself in this particular pit" or "hit thos wall with no indication" invisible, but completionists will have to keep a good eye out for them. These rooms contain more platforming challenges and danger but reward the player with songs, purchasable relics, or more treasure, creating a nice risk/reward mechanic. And the bosses are memorable and fantastic.

Replay Value:

An initial run through this game shouldn't take too long (depending on what kind of player you are, should take you anywhere from 5-10 hours approximately), there are plenty of achievements to keep you busy, which range from finding those secrets to harder subsequent runs. I don't normally 100% games, but this game is so frickin' good (for all the reasons mentioned above) that I was more than happy to find a reason to keep on playing. (Note: the game also features a challenge mode with some custom platforming runs and boss rushes).

Cons:

Yes, I had a few flaws with this game. A few. The main one is that swapping relics can take you out of the action at times, but this is minor and easily overlooked. Also, Tinker Knight isn't a great boss... I think that's it?

BONUS:

Yacht Club games being the generous overlords they are have given us mortals a WHOLE NEW DLC CAMPAIGN FOR FREE. ****-KING FREEEEEEE. A campaign that adds a new character, with his own abilities, own upgrades, own relics, own story, own achievments, own challenges, level design changes where some areas wouldn't work out so well for him, and overall just a big overhaul of the game with it's own suprising and entertaining twists on the main game. Is it as good as the main game? Admittedly, no. But this could have easily been a $10 purchase, and I would have gladly loved it just as much. But it's free, and basically doubles the amount of value for this game. Someone needs to show these guys to devs like OVERKILL (Payday 2).

Conclusion:

Buy this game. You do not need a sense of nostalgia for the 8-bit era (as I can testify; I wasn't around back then). You do not need to be a fan of 2D platformers (even if you dislike them. this is one of the best ever; no understatementl, and the very very very least worth a try). The amount of detail, work, and passion that went into this game shows with gusto.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
Recommended
12.3 hrs on record
Posted: June 23
Yes, it brings back the classic feel of Mega Man, with great art, excellent music and challenging gameplay. Only complaint was hoping for unique shovel abilities from beating bosses ala Mega Man, but instead had a somewhat inferior spell system instead. However, it's still one of the best retro games out there.
Was this review helpful? Yes No Funny
2 of 3 people (67%) found this review helpful
Recommended
34.1 hrs on record
Posted: May 28
YES YES A THOUSAND TIMES YES. a proper homage to eras past - doesn't rely wholly on old references or simple 'hey remember the thing' shoutouts, but still captures the spirit of ol' platformin' perfectly. [also the music is pretty kickinrad.]
Was this review helpful? Yes No Funny