Shovel Knight is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic. If you love games with perfect platforming, beautiful art, infectious music, crazy bosses, humor and levity, and real heart… Shovel Knight is for you!
User reviews: Overwhelmingly Positive (3,429 reviews)
Release Date: Jun 26, 2014

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Recommended By Curators

"I'm personally not much of a fan of retro platformers, which is why I was surprised that I enjoyed this so much. A tight and enjoyable experience."
Read the full review here.

Recent updates View all (11)

January 27

Version 1.2.3B - Minor Controller Fixes

A tiny update today which address two input issues:

Fix: Unable to enter bindings menu with a controller while another device is detected as disconnected in slot zero. Pretty common with Bluetooth devices.
Fix: Mac bindings for Retrobit NES USB adapter didn't include bindings for the dpad.

0 comments Read more

January 9

Version 1.2.3A - More Technical Fixes

A new technical fix update is here. I hope your new year is off to a pleasant start!

•Fix: “shaking” movement on map which could occur when playing with VSync disabled.
•Fix: Defeating a wandering encounter while on the sides of the screen could result in a bugged cinematic with the player running endlessly off screen. That’s ice cold, SK. At least stick around long enough to their departing dialogue!
•Fix: German typo in opening text.
•Linux: Improved audio configuration. For more check out Linux Audio Troubleshooting Thread
•Additional controller support. Thank you for continuing to submit your devices!
•Controller bindings made from within Steam (Big Picture, etc) are no longer overridden by bindings within the game’s controller database.
•Fix: Crash when a large number of controllers are connected.

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Reviews

“Shovel Knight is one of the best platformers I've ever played, period.”
9.5 – Destructoid

“Whether you were weaned on an NES like I was, or don't yet know what you missed in a time before you were born, Shovel Knight is an absolute must-play.”
9.0 – IGN

“Shovel Knight is so much more than a love letter to the genre — it is, in fact, the kind of game people write love letters about.”
9.0 – Polygon

About This Game

Shovel Knight is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic. It's a hot mashup of new and old! You play as the eponymous Shovel Knight, a small knight with a huge quest. Shovel Knight has come to this land with two goals: to defeat the evil Enchantress and quest for his lost beloved. He wields a Shovel Blade: a multipurpose weapon whose techniques have now been lost to the ages. Always honest and helpful, Shovel Knight is a shining example of the code of Shovelry: Slash Mercilessly and Dig Tirelessly!

But, between Shovel Knight and his beloved stands a cadre of villainous knights. These terrible foes, known as The Order of No Quarter, have been dispatched to prevent Shovel Knight from reaching the Enchantress, and will pursue their mission at any cost. If you love games with perfect platforming, beautiful art, infectious music, crazy bosses, humor and levity, and real heart… Shovel Knight is for you!

Features:

  • Shovel Knight’s beautifully authentic style bridges the gap between yesterday and today. Design, art, and audio hearken back to the days of 8-bit.
  • The systems of today also give Shovel Knight modern touches: detailed animation, multilayered parallax backgrounds, and evolved game design.
  • Perfect your platforming skills as you take down each of the knights of the Order of No Quarter.
  • Flip enemies! Leap over gaps! Duel with foes! Dig up treasure! Find Secrets! Upgrade! Shovel Knight is simple to learn and play, but challenge lies everywhere.
  • Awesome soundtrack by Jake "Virt" Kaufman with additional songs by Manami Matsumae!
  • Master an array of magical Relic subweapons.
  • Amass riches to upgrade your armor and weapons.
  • Detailed, living background and animation! Big, beautiful pixels!
  • Crazy bosses and lovable characters.
  • Balanced gameplay is a warm welcome to newcomers, and an old embrace for experts.
  • A light touch to narrative with humor, levity, and heart.
  • Overworld Map allows your quest unfold in a unique order!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP SP2
    • Processor: Intel Core 2 Duo 2.1 ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: 2nd Generation Intel Core HD Graphics (2000/3000), 256MB
    • DirectX: Version 9.0
    • Hard Drive: 250 MB available space
    Minimum:
    • OS: OS X 10.6 or later
    • Processor: Intel Core 2 Duo 2.0 ghz or equivalent
    • Graphics: 2 GB RAM
    • Hard Drive: 250 MB available space
    Minimum:
    • OS: Ubuntu 12.04 and Newer
    • Processor: Intel Core 2 Duo 2.1 ghz or equivalent
    • Memory: 2 GB RAM
    • Graphics: 2nd Generation Intel Core HD Graphics (2000/3000), 256MB
    • Hard Drive: 250 MB available space
Helpful customer reviews
907 of 1,042 people (87%) found this review helpful
12 people found this review funny
6.3 hrs on record
Posted: October 28, 2014
Did you have a good childhood as a gamer?
Buy this game immediately.

Did you have a s***ty childhood as a gamer?
Buy this game to make up for lost time.

Are you still a child yourself?
Beg your elders to buy this game for you.
Was this review helpful? Yes No Funny
137 of 162 people (85%) found this review helpful
1 person found this review funny
10.7 hrs on record
Posted: October 30, 2014
NOTE: This is a shortened review without screenshots. For my full review, please visit Real Gamer Reviews

CAN YOU DIG IT, SUCKA?

I'm sorry. I had to.

This is the best Megaman game that's been made in nearly 2 decades.

This game is a very very high-quality tribute to the games were popular during the late 80's/early 90's. The influences are obvious - The character itself, the level design, boss fights, graphical style and music are very reminiscent of the early Megaman games. The level selection pays tribute to the slightly-less-than-linear level select screen of Super Mario Bros. 3, where there is a general direction of progression, but you may be given the opportunity to stray from the path at times. The shovel jump mechanics are a less-than-subtle throwback to the pogo stick in Ducktales. Most importantly, however, is that the controls are both simple and responsive. If you miss a jump, it'll always because you missed the jump, rather than the game itself boning you. As with most 2D platformers on PC, I would strongly recommend a controller (with the Xbox 360 controller being the standard).

The difficulty of this game is often spoken about. The game is fairly difficult, but I do have to stress that this game is NOT Nintendo difficult. The difference is mainly that although Shovel Knight does have challenging sections, there is rarely a point in the game that is strictly unfair. Most of the time when you die, it'll be more of a "dammit, I messed up" than a "this game is ♥♥♥♥♥♥♥♥" type of thing. Furthermore, unlike many NES games of old, there is no limit to the number of lives you have. Instead, dying causes you to lose a portion of the gold you've collected, which gets left at the point at which you died. You then spawn at the latest checkpoint and have an opportunity to obtain the money that you dropped. This means that there are rarely any parts of the game that require extensive replaying of the same areas over and over again. Seasoned platform gamers (for which this game is most likely targeted at) will probably get through this game without too much of a struggle. Newer gamers however are likely to get stuck and potentially frustrated at various segments of the game. With that said, regardless of how difficult you may find the game, each level you complete will feel like an accomplishment.

As previously mentioned, both the graphics and the music in the game are very much influenced by game such as Megaman. The graphics are, in a sense, "beautifully ugly", in that it is an 8-bit style game done in high resolution. The music is more or less the type of chiptune that you'd expect from a game like this. It's catchy, yes, although I found the music less memorable than the NES titles that inspired this game.

Overall, I would recommend this game to anyone looking for a good NES-style 2D platformer. Yes, the price of this is currently relatively steep for an indie game (as it has never been bundled or, to my knowledge, gone on special for any significant amount to this date). With that said, as PC gamers, we are spoilt for choice. We live in an age where, on Steam, and with the overabundance of bundled games, we are able to get decent-quality games for very cheap. From a value-for-money point of view, I would recommend getting much cheaper-but-high-quality 2D platformers such as Super Meat Boy, Limbo, Braid, Spelunky and a host of other games well before you got this one. However, if you're like me and time is a considerably more limiting factor than money, then Shovel Knight is the best value.

In other words, I strongly believe that Shovel Knight is the best 2D platformer currently on Steam, bar none.
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89 of 102 people (87%) found this review helpful
1 person found this review funny
18.1 hrs on record
Posted: October 1, 2014
So, got this game a day ago, and I did not play a single other game until I beat it. Instead of gushing all over the floor, I made a list of pros and cons of this game.

Pros-

Smooth gameplay
Tight controls
Changable controls
Satisfying kills
♥♥♥♥ING AWESOME SOUNDTRACK
Imitates the 8 Bit era EXTREMELY WELL. This game does it right, and passes through the barrier that indie retro games are stale
Intro that shows off the 8 Bit era PERFECTLY
First level is great, shows off things you can do, not hard, first boss fight is good
World map similar to the Super Mario Bros 3
You can bounce on enemies like in Duck Tales
Has a style similar to Megaman
Hub world where you can buy upgrades and do sidequests
RELICS: Pretty much every regular level has a relic. These relics are a nice way to change up the way you kill your enemies. You can find these in secret areas where you find a chest, containing... a person.... inside. He will allow you to buy the stages relic. However, if you miss him, or do not have enough money to buy the relic, he can be found in the huv world, but the relic is a bit more expensive.
Mana and health system, Buy or find meal tickets after certain levels and take them to a
Gastronomer in the hub world to expand your life meter, easy right? You can buy mana upgrades with gold at the Magician near the Gastronomer. Forgot to mention that relics take mana to use.
Mini levels, these include battles with wandering travelers (Mario 3) Mini relic levels which take certain relics and bases the level off them.
Great level design
Blame nothing on the game. If you die its your fault.
A good challenge
Great Humor
If you get bored, you can use Cheat Codes to make a new file which distracts you from your main one. There are tons of cheat codes, over 200 of them, look them up.
Awesome foreshadowing in the form of dream levels.
All of the 41 stubborn people who negatively reviewed the game only complain about how hard the game is. Its not the hardest game ever. In fact its pretty easy compared to other games that I have played.
Great final battle, will not spoil it.
Great boss battles
More ♥♥♥♥
Way more ♥♥♥♥
There are alot more cool things about this game. I cannot fit them all here. Just ♥♥♥♥ing play it

Cons? I guess?
If you suck at video games this may give you a stroke.
Short, I guess
??? I could have sworn I had at least one more con about this game.


This game is really good. Like really really good. Play it



PLAY IT I TELL YOU
Was this review helpful? Yes No Funny
305 of 442 people (69%) found this review helpful
9 people found this review funny
13.2 hrs on record
Posted: October 4, 2014
I dig this game.
Was this review helpful? Yes No Funny
46 of 56 people (82%) found this review helpful
6.7 hrs on record
Posted: December 22, 2014
Shovel Knight might be a better NES game than anything we've ever seen.

It's an homage to 8-bit glory, in love with the past but never constrained by it, taking everything that was ever great about the era and bringing it together with a modern design insight. There's a purity driving the experience, distilling the essence of classic 2D platformers without sacrificing depth or refinement, continually asking you to reevaluated your expectations as it pours out an abundance of creativity. It gave me something I already loved and then found ways to make it better, as I made my way through with a stupid grin on my face like I was rediscovering games again for the first time.

There's this fundamental mechanical understanding at the heart of Shovel Knight that forms this invisible glue holding it all together. Every platform, enemy, and secret area is tuned so perfectly to how the game plays that playing it feels almost instinctual, like you knew before even picking up the control exactly how everything works. And that's likely in large part do to how much Shovel Knight borrows from the games that built the genre it resides in, but there's never a feeling that it's ripping anything off. It's entirely its own creation, with its own quirks and strategies, but playing it is so natural and fluid that it feels like an old friend that's been hiding all these years.

Shovel Knight's understandable nature shouldn't be mistaken for simplicity, as the burden has simply been shifted from interfacing with the game to relentless level designs and boss fights. Progression always feels earned and satisfying, be it a treasure chest at the end, a tricky enemy, or just managing to clear a difficult platform sequence, but Shovel Knight never falls into the realm of being unfair. Its rules are plainly laid out and death is simply another learning experience, as you figure out new ways to tackle a situation. No matter how many times I died it never seemed as if the game was cheating me, and I always wanted to rush immediately back in to try it again.

Where so many 8-bit games feel like they require root memorization, Shovel Knight feels like someone is teaching you how to play better. Success is rewarded and brings with it new challenges such as destroying checkpoints for a bigger reward, or secret areas you couldn't access or weren't aware were there before. It made me want to seek out everything there was to see, to take on the biggest challenge to discover new tools and places, and never failed to have something cool to show me at the end.

Playing Shovel Knight was probably one of the more nostalgic experiences I've ever had with a game. It reintroduced me to that raw joy and excitement I had when I first started playing games as a child, but without the memory shattering disappointment that so often comes with revisiting the things I used to love now I'm older. It stands on its own as a brilliantly executed creation without dismissing that which came before it, familiar yet completely inspired and so unbelievably fun with every swing of your shovel; the sort of game I feel compelled to tell others about and all but force them to play in the hopes they experience what I did from the very first screen.
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31 of 39 people (79%) found this review helpful
1 person found this review funny
6.8 hrs on record
Posted: November 6, 2014
Shovel Knight is fantastic. I'm sure you've already heard that a million times by now because this game has been hyped up by just about everyone that has played it. Well, there's a good reason for that. The reaosn is... it lives up to the hype. It's one of the best games made in year. Perhaps one of the best game EVER.

Shovel Knight is a 2D platformer where you run and jump around swinging your shovel at enemies and objects. You can also use your shovel to bouce off of enemies and objects as well. The gameplay is very similar to that of Mega Man and Ducktales. You also get some pretty cool powerups along the way, by them secondary items that use magic, or just upgrades to your main gear. You get them by buying them with gold. You get this gold by collecting gems throughout the levels. When you die, you lose some of your gold and get sent back to your last checkpoint. However, if you get back to the place where you died, you can reclaim your gold as it is separated into three floating sacks. Pretty nifty way to punish you for dying without limiting you to a number of lives. The levels are picked from an overworld map very similar to the style of Super Mario Bros 3. There are even some enemy encounters on the map that aren't associated with specific levels or locations. There are also a few towns to visit, which is the root of a lot the game's humor along with serving as the main hubs for shops.

The great thing about Shovel Knight is how it really commits to the retro style. It's all pretty faithfully 8 bit in visuals, sounds, music... almost everything. It also controls like a dream. It might be intimidating at first, and you might assume it will be classically NES hard. Well, it's not too tought. Believe me, there are harder games out there. I may not be able to beat most Mega Man games, but Shovel Knight wasn't too much of a problem. The game can get tricky, even a little frustrating at times, but it keeps things interesting by constantly throwing new things at you and I never found any part of the game to seem hopeless. Whenever I had trouble with a part, I knew it was because I was doing it wrong, not necessarily because it was just incredibly tasking. The balance is great and is only further aided by the tight controls. There are also a good number of secrets for you to keep your eyes peeled for.

The presentation is wonderful. The 8 bit art style is very charming, and the setpieces are very detailed. Not to mention all the pretty colors used. The sound effects are very satisfying, from jumping, to hitting enemies, so collecting treasure. The music is amazing. Just listen to the title theme and try not to get totally pumped for this game! (SPOILER ALERT: It can't be done.) Everything just comes together in one glorious package of pure awesomeness.

Complaints? I guess I have a few, though they are very minor... but... well no game is perfect, Not even this masterpiece. For as retro as most of it is, a few things are modernized. The scrolling background and some of the colors and sound capabilities... plus a lack of slowdown... most of that might have been a bit much for an old NES game to handle. Also, there are lots of checkpoint, which isn't very classically inspired. You CAN destroy them for gold so that there aren't checkpoints but... they are there by default. There's also autosaving and achievements which can't be turned off. These things aren't bad. In fact, they are all here for a reason, but they DO break the retro style a tiny bit. That's all. Also, there's no multiplayer options. I mean, online would also be breaking the retro style, but local mutliplayer, co op, or switching off on deaths or something... that would've fit just fine. However, I assume the game would need to be made a lot differently if two players were involved in the quest, so I can't really complain for something the game didn't do and honestly didn't need to do. Perhaps in a sequel, eh? ;)

Overall, this game is great. The controls are so tight and are coupled with fun and intersting gameplay. The difficulty curves quite nicely. The presentation is incredible. Even little details are well done, giving each boss knight their own personalities rather than just having them be generic themed bosses at the end of themed levels. There's a certain cohesiveness. This game is amazing. It costs $15, and is well worth it. It's worth even $20, honestly. In fact, if this game had a physical copy, I'd be willing to pay $30 for it! It's THAT good. It's a must have, and even now is making me reconsider what my favorite game on Steam is because it's just so great. Buy it now. Don't bother to wait for a sale. The sooner you get this game and start playing, the sooner you will be happy. You're welcome.

10/10 Would shovel again.
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76 of 117 people (65%) found this review helpful
2 people found this review funny
12.1 hrs on record
Posted: August 19, 2014
The perfect shovel to knight ratio
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21 of 27 people (78%) found this review helpful
27.8 hrs on record
Posted: September 29, 2014
It is the combination of Super Mario Bros 3, Mega Man, Castlevania, and a slice of Metroid with an amazing soundtrack and art to back that up. Go buy this game as soon as you can, you will not regret it.
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26 of 36 people (72%) found this review helpful
19.5 hrs on record
Posted: August 7, 2014
I'd appreciate it if you checked out my blog, where I do reviews, giveaways, and more:
https://gandhigaming.wordpress.com/



Shovel Knight is a game that brings back the good old NES days. Truth is, Shovel Knight fails to do one thing: Disappointing me. Shovel Knight is not only easily the best game of 2014 so far, but it's one of the best I've played in recent memory. It's greatness can be rivaled with others like Mass Effect and Minecraft. Shovel Knight is easily one of the best platformers of recent memory, too. The Rayman games, for example, were highly praised with their cute visuals and awesome soundtrack, but Shovel Knight takes these visuals and makes it hardcore nostalgic and the soundtrack into an 8-bit unforgettable masterpiece, thus making it far superior to that series to me. They say that "Nothing is perfect," however they also said, "Nothing is impossible." Where am I going with this? This might just be one of the few perfect games that I could've ever encountered.

Graphics

The graphics take you back to the time when realistic graphics weren't the big thing. Shovel Knight successfully recreates the graphics from an NES game like this and also modernizes it with some new colors and also the amazing animated backgrounds. The characters, and more specifically, the Order of No Quarter, look outstanding. They're all knights, yet the creators were able to make each one unique. To me, King Knight was the best looking of all of them and really went well with his theme. However, they all look nice. Well, besides the Black Knight, who looks pretty ugly. However, you only encounter him less than 5 times in the game, so that isn't much of a flaw.

Gameplay

The gameplay, again, recreates what the NES games, and even games from that time and older did. They had the simplistic controls with no holding hands. Sure, it took a while due to how many last gen games I played since they all hold your hand, but it was easy to get adjusted to them. It also mixes some of the greats, like Mega Man, Zelda, even a hint of Mario. At first, the levels appear to be repetitive, but then you realize that they become more and more unique as they go on, and the bosses were amazing. No one was too difficult at all. There was the occasional rage, but I expect that from a game that wants to recreate the NES era. Speaking of difficulty, this game has been talked about because of its easy difficulty compared to the real NES games. This is true, but like I explained earlier, Shovel Knight does not hold your hand and also the bosses can make you rage when you go against the more notorious bosses like Plague Knight, Frost Knight, and Spectre Knight. In the end, you realize that the difficulty is easier compared to Mega Man and Zelda, however it's harder than the modern games like Call of Duty. It's a perfect balance and I see nothing wrong with it.

Story

The story is straightforward. Shovel Knight had a companion named Shield Knight, who tagged along with him on his journey. However, one day, Shield Knight sacrificed herself to stay in the tower while Shovel Knight could get out alive before the tower seals. Shovel Knight, mourning the loss of his comrade, becomes a farmer and does cheap work. However, one day, the Enchantress, who is the main antagonist of the game, opens up the tower again and the Order of No Quarter, consisting of King Knight, Spectre Knight, Tinker Knight, Mole Knight, Plague Knight, Frost Knight, Propeller Knight, and Treasure Knight, begin to spread their evil throughout the land. Shovel Knight realizes that Shield Knight could be alive in there still, and he also wants to get rid of the evil knights who spread their terror. Overall, I enjoyed the plot and loved the last few minutes of the game. The ending was wrapped up effectively and told a great, yet simple tale that I saw no problems with.

Audio

The audio also highly impressed me with the good old chiptune soundtrack, and even had a few contributions from one of the all-time greats known as Manami Matsamune, who made the Mega Man soundtrack. The music is cheery, fast paced, and also unforgettable. The boss themes especially peeked my interest and made the bosses even more terrifying. Tinker Knight's theme 'The Schemer' also made you think that there's more than meets the eye. The sound effects are simplistic and hardcore nostalgic. You will not be disappointed.

Replayability

The replayability is very strong in this game. You can play different playstyles with the armor selection towards the middle of the game, beat Shovel Knight on New Game+, defeat the bosses without dying, and go achievement hunting. The achievements can keep you busy and the New Game+ makes it even more rage-inducing. You will get quite a bit out of this game unless you're a one-and-done kind of guy. In fact, if you are one of those kinds of people, why are you reading this paragraph?

Verdict

Shovel Knight stands out among the crowd as one of the best games I've played in such a long time. Platformer fan, nostalgia fan, medieval fan, whatever you are, this is a must-buy for anyone on Steam and is one of the games you NEED in your Steam library, along with Garry's Mod and a few others. This game does something few games have ever done, and that, my friends, is have no significant flaws that ruin the experience. You NEED this game. You will not be disappointed.

Graphics- 9.5/10
Gameplay- 10/10
Story- 8.5/10
Audio- 10/10
Replayability- 7.5/10

**GANDHI GAMING PERSONAL PICK**

.:10/10:.

+Amazing chiptune soundtrack
+Awesome characters
+Floors it on the nostalgia pedal
+Simple controls
+Balanced difficulty
+Strong replayability
+Difficult achievements
+Modernizes the NES visuals
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15 of 17 people (88%) found this review helpful
25.4 hrs on record
Posted: January 2
Shovel Knight is one of those games that you instantly fall in love with. It borrows from all the best games (Zelda 2, Megaman, Mario 3, Ducktales and Castlevania) while retaining a style and humor all its own. It has incredible platforming, a lot of items, but the thing I loved the most was the design of each one of the characters from The Order of no Quarter. WOW! The environments and characters have so much detail and personality to them, it's surprising to see that level of detail in an NES 8-bit style game. Yacht Club did such an amazing job with this game. It gives the nostalgia off the NES and it does it by it's classic-style game play. If you like Mega-Man, Link's Adventure, and other 8-bit adventures, then this is for you.
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27 of 41 people (66%) found this review helpful
1 person found this review funny
14.6 hrs on record
Posted: August 14, 2014
A piece of nostalgic Nes Game.
Worth buying.


-Justice in Spades-
-Sharpen Thy Shovel-
-It's shoveling Time-
-Get Digging-
-For Shoverly-
-Strike the Earth-
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12 of 14 people (86%) found this review helpful
9.3 hrs on record
Posted: October 15, 2014
I was saving up some money till the holiday sales, and I really wanted Shovel Knight, but then the cash appeared and I could buy it at Full Price, at first I thought I was hasty and wasted cash, but after playing it, I can safely say that this is my favourite game of 2014. Not only did it fulfill what I expected, it actually exceeded my expectations, it's challenging, you'll rely a lot on skill, the level design is so amazing I haven't been this frustrated ever since I played megaman again 3 years ago. It is a delicious mix of Castlevania, Megaman and Ninja Gaiden. The Retro graphics are enjoyable and the pixel art is amazing, its pretty hard to sprite in that style without making it look out of place due to the lack of limitations.
Yatch Club Games really nailed it with this game. If they ever announce a Sequel, I would gladly play it if its as enjoyable as this game was. Sincerely, best Ten Bucks I ever spent. Worth a lot more than AAA games I bought this year.

tl;dr 10/10 megaman knight ninja belmont play it would pay twice the actual price
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19 of 28 people (68%) found this review helpful
9.4 hrs on record
Posted: December 27, 2014
Pros:
+ Beautiful artwork
+ Awesome soundtrack
+ Great variety of enemies and levels
+ Challenging

Cons:
- ???

Definitely one of my favorite games this year!!
Everyone 20+ years old will love it!

10/10
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9 of 10 people (90%) found this review helpful
9.1 hrs on record
Posted: November 5, 2014
One of the best games I've ever played.

A brilliant retro throwback that combines the best elements of NES-era video games into one fantastic experience. This is one of the best platformers of all time. A treat from start to finish.

Be warned however: this game will make you it's ♥♥♥♥♥ if you aren't prepared. A level of difficulty that pushes your skills but never feels too overwhelming.

I can't wait to tackle New Game+.
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7 of 8 people (88%) found this review helpful
7.3 hrs on record
Posted: November 5, 2014
Great throwback and homage to the old games we all grew up loving. Games like zelda, metroid, castlevania, even mario elements are present. The game has beautiful graphics, amazing RPG-like gameplay elements like magic items and armor upgrades. The action is intense and impressive for a rouge-like indie "throwback" game. If you have a 3DS or WiiU, i recommend also picking it up on them as well, as playing on the circle-pad or on the Gamepad controller feels like playing mario as a kid again.

Literally a perfect game, i have no issues with it at all and am looking forward to what the devs bring next, hopefully in the form of a Shovel Knight 2.
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6 of 7 people (86%) found this review helpful
6.6 hrs on record
Posted: November 24, 2014
Oh boy, this game. Shovel Knight is a superbly developed platformer that adds various genres from older games into the mix; You have some influence from Megaman regarding your freedom of choice in which stage you can pick first, Super Mario (for obvious reasons), a little Metroidvania in there, and some LoZ. While it may be quite a task to list which game mechanics have been inspired by specific games of the genre that I've aforementioned, I'll spare you the details and point out the good points of this phenomenal revival of the classic platformer.

-Good story, with the cliche of saving the "princess" (Shield Knight), but nevertheless a good story

-An expanse map that features the areas and territories governed by other enemy knights you have yet to face. Plus, side quests of all difficulties can be accessed, allowing for more replay value even after you beat the storyline!

-There is a Mana mechanic included, which allows you to pull off special moves during any tough situations!

-Digging and harvesting jewels is practically the backbone of this game. While this may sound like an effort, it's actually quite addicting (and easy) to rack up thousands of jewels in-game. Plus, you can reward yourself by upgrading Shovel Knight with more health and mana! However, it's just as easy to lose money as it is to gain; the difficulty of the game is reasonable, and if you're not careful, you may find yourself losing scores of that hard earned cash.

-Armor Upgrades that alter your defenses, attack capability, and general physics in platforming. Each one has its pro's and con's well balanced in such a way that no armor is "stronger" than the other.

-In addition to your Armor Upgrades, you gain access to Shovel Upgrades as well during that same point of the game. Again, each has its pro's and con's. These moves deplete your mana bar varying in strength of the attack respectively.

-Each knight that you battle is equipped with a quirky personality, generally regarding it's motif. This results in commendable characterization. And the dialogue is memorable as well.

-Amazing soundtrack that captures the moment of each stage setting.

Ultimately, this game is a must-have for all you avid old-school gamers out there. As stated before, a little bit of everything from the classics have been incorporated into this game, so it never grows stale. Would highly recommend!

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6 of 7 people (86%) found this review helpful
5.6 hrs on record
Posted: December 30, 2014
This game is amazing. It not only successfully replicates the aesthetic and design philosphies of the 8bit era games that it's paying homage to (primarily Mega Man) but it manages to, in my opinion, be straight up better than those games in nearly every way.

Even if you found titles like Mega Man 2 to be too archaic for whatever reason, Shovel Knight adds in enough modern convenience through the likes of intelligently placed checkpoints to allow practically anyone to succeed. For those wanting a more traditional challenge, you can manually destroy those checkpoints to get bonus gold - a great example of scalable difficulty.

The audio visual aesthetic is sublime - it does its best effort to stay within the confines of the NES's hardware while cheating slightly to expand upon the color pallette and allow environmental/lighting effects. If you're even remotely fond of chiptune music, the OST here should be enough reason for you to check this title out.

Seriously, just pick this title up. Only downside is it's quite short - taking around 4-6 hours for a playthrough.
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11 of 17 people (65%) found this review helpful
2 people found this review funny
27.0 hrs on record
Posted: September 11, 2014
1100's farming simulator.
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4 of 4 people (100%) found this review helpful
7.5 hrs on record
Posted: January 14
One of the best games of 2014. It's like the best parts of castlevania and mega man with some modern convienence.
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5 of 6 people (83%) found this review helpful
6.6 hrs on record
Posted: August 30, 2014
Ever wanted to play Mega Man, Castlevania and DuckTales all in one?

Well now you can! Add that with fluid controls, simple yet complex shovel-based combat and a plethora of cringeworthy puns and you've got yourself one of the best indie games ever made. I hope you can dig it.
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