8BitMMO is a retro-style 2D massively multiplayer game! It's a giant construction sandbox -- you can build a home or a castle in a persistent streaming world. Found and manage your own city. Fight evil LawyerCats and engage in Player vs Player battle.
User reviews: Mixed (3,909 reviews)
Release Date: Jan 26, 2015

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Buy 8BitMMO - Steam Founder's Pack Basic

Includes 2,100 gold, 15 plat, and an exclusive hat!

SPECIAL PROMOTION! Offer ends February 2

-50%
$9.99
$4.99

Buy 8BitMMO - Steam Founder's Pack Deluxe

Includes 5,040 gold, 36 plat, and two exclusive hats!

SPECIAL PROMOTION! Offer ends February 2

-50%
$19.99
$9.99
 

Recent updates View all (16)

January 26

1.0 Launch!

A little more than a year ago, we launched on Steam Early Access. I'm excited to now transition to full release!

Based on user feedback, I've added during that time:

  • Music from chiptune legends Danimal Cannon, Zef, PROTODOME, and Honin Myo Audio
  • Many new buildables, including household goods and many new kinds of blocks
  • Laser Turrets
  • New weapons, like the Hammer or Laser Rifle
  • Achievements & Trading Cards
  • The Oven, to allow for transforming items into other items
  • New user interface, including improved inventory, quest window, and build tools that more clearly indicate what build mode you're in
  • Localization into Japanese, German, and Spanish
  • Performance enhancements
  • An all new megamap to handle the massive size of the world -- a player-built space now larger than the combined landmass of the United Kingdom.
  • Pocket Universes, your own private universe to build in without having to find a spot on one of the main maps
  • Pocket Townstones to allow players to start a town with only gold
  • Containers - store objects in a box with various permission levels
  • Seasonal events, like CalcMMO or the Easter Egg Hunt
  • Mac & Linux builds
  • Transponders, a whole new PvE/PvP game mode that rewards smart base building. Can you survive the attack?
  • And many other smaller updates

Thanks for being part of the community! I couldn't have done it without you :)

3 comments Read more

January 2

New Combat Gamemode: Transponders!



After months of development and testing, the Transponder system is now available to all players to try on Primary server!

Transponders let you build & defend a base from an invading horde of monsters (and other players). You'll receive gold & EXP for participating in a match, and an even larger amount if you win the match.

To get started, build a base layout in your pocket that protects the transponder. Note mobs WILL destroy blocks when the transponder is activated! More advanced construction blocks will have higher defensive HP, so plan accordingly. The attacking force scales to your character's level, so it should be a challenge regardless of if you're a new player or an old one.

Once you're happy with your pocket fortress, use the Transponder to summon an invading force. If you want to fight against another player, you can ask them to use the new CombatPad in root at the same time.

At the end of the match, all participants will be given gold & exp based on how the match goes. If you want to instantly rebuild any lost blocks, type /restorelist

4 comments Read more

Reviews

“The most randomly awesome game I've played in a while”
MMORPG.com

“... generation upon generation of user-made structures dot the landscape, and oversized shapes and enigmatic letters mystify like Nazca lines. It feels free, like playing with Legos as kid. You have agency. There are all sorts of weird ways to play. You can transform into a zombie if you want, try and spread a plague, mix things up. Oh, and beware of LawyerCats. They’re out for blood.”
Indie Statik

“... this is a must play”
9.5/10 – Gaming Capacity

About This Game

8BitMMO is a retro-style 2D massively multiplayer game! It's a giant construction sandbox -- you can build a home or a castle in a persistent streaming world. Found and manage your own city. Fight evil LawyerCats and engage in Player vs Player battle.

Features


100% Player Built World - The entire world is built by players. Build your own house, town, voxelart, or dungeon. The world is massive -- there's plenty of space to build in, and it streams in as you explore (no load screens).

Be the Mayor - Start your own town and invite your friends. You'll have an array of management tools for overseeing your town.

Interactive Development - The entire game only has one full-time developer, and development is still ongoing. You can submit and vote on ideas -- many of the top voted ideas have been implemented into the game. Free updates with new content and features are frequently released.

Anti-Griefing Systems - Several systems protect players from griefing.

Free To Play - No purchase necessary to have fun. Support the developer and buy a fancy hat... or don't. (Premium items give NO competitive advantage)

Customize your Character - Wear hats, clothing, accessories, change your skin color

Become a Zombie - Want to be a zombie? You can! But you'll need a steady supply of delicious brains from other players. Don't worry, after you eat their brain, they'll be zombies too!

Fight Nefarious Enemies - Congressional Lobbyist Slugs, LawyerCats, and Hipsters oh my.

MegaMap - The world is huge, so the MegaMap interface (based on Google Maps API) is a handy way to browse the world and share your creations with friends.

Music - Enjoy chiptune from legendary artists Danimal Cannon, Zef, PROTODOME, and Honin Myo Audio.

Introducing the Steam Founder's Packs

Please consider supporting development by optionally purchasing a Steam Founder's Pack. You will receive a variety of benefits:



After you have purchased a Steam Founder's pack, please restart the game launcher for the game to detect the purchase.

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP
    • Memory: 2 GB RAM
    • Graphics: Integrated graphics is fine, or really any wire & tin foil you can cobble together that looks like a GPU.
    • Network: Broadband Internet connection
    • Hard Drive: 200 MB available space
    • Sound Card: If you don't have one, just make beep & boop noises with your mouth when appropriate.
    • Additional Notes: You can probably get this to run on a toaster.
    Recommended:
    • OS: Windows 7
    • Processor: Core i5/i7 processor (Fast CPUs allow lighting to render)
    • Network: Broadband Internet connection
    • Hard Drive: 200 MB available space
    Minimum:
    • OS: Tested on OSX 10.9.2
    Recommended:
    • OS: You should get one of the laptops with the glowing logo on the back, because I'm pretty sure that makes it go faster.
    Minimum:
    • OS: Tested on Ubuntu 12.04 32-bit
    Recommended:
    • OS: NOT Gentoo.
Helpful customer reviews
8 of 11 people (73%) found this review helpful
0.3 hrs on record
Posted: January 25
Early Access Review
The concept oh the game was good, the gameplay, notso much. There was only a small sliver of enemies based on memes and as a lot of people say, the humour was too forced. Theres no real way to change the way you look other than hats and there are no other weapons but the standard sword. The building concept is also quite confusing, you need two different types of wall blocks for which way they face, and there are no multi-blocks for your decorations, on top of that you cant rotate, which means if you want to build sonmething behind a block, you need to take apart most of that wall.
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83 of 96 people (86%) found this review helpful
0.9 hrs on record
Posted: November 8, 2014
Early Access Review
Hmm...
The concept is good, but there are some things I don't like. First and foremost, there are way too many microtransactions (AKA in-app purchases). To build something, you need to buy every single block with coins. To gather enough of them, you have two options; either keep playing and get them (which takes forever) or buy them with real money. So, by that aspect, you may feel kinda scammed, like I did.

Regarding the gameplay, it is really difficult to build. You'll have a hard time trying to place a block over another. Try it for your own, you'll see. Sometimes, the block hiding system doesn't work, thus making it impossible to play inside a room.

But wait, there are positives; as I mentioned beforehand, I liked the concept, even though it's not new. There is also a fully functional anti-grief system, which I admire, as there is no such thing in Minecraft or Terraria (yet).
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160 of 211 people (76%) found this review helpful
60 people found this review funny
27.4 hrs on record
Posted: November 23, 2014
Early Access Review
I typed in the chat " Is there a way restarting the tuts " Then 4 people told me to F$#k off and kill myself

0/10 , Game full of children , and i got feelings... T_T
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69 of 91 people (76%) found this review helpful
2 people found this review funny
0.7 hrs on record
Posted: December 13, 2014
Early Access Review
i thought roblox was a ridiculous mess, this is ten times worse.

basically you are a little pixel guy in a big, creative world. except you are not in an actual game, it feels like a poorly made minecraft server with half-a-billion plugins all mashed into one horrid mess. random spam everywhere, trying to build 3d houses and dungeons in a 2d landscape is impossibe. all user created missions are complete crap, and there is lag everywhere. it might be good if you can tolerate its massive amount of problems, maybe then it might be worth a play.

3/10
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42 of 54 people (78%) found this review helpful
3 people found this review funny
0.3 hrs on record
Posted: January 1
Early Access Review
At least it's trying, but still feels repetitive. The humour feels forced, the false low self esteem trope has beed milked more than your mothers breasts and using LEL FUNNEH INNERNET MAYMAYS as a selling point is asking for trouble.

Enough of the outgoing selling, but what about the game?:
Nice ideas but not all that original, I found problems with the way the game likes to replicate the feeling of dungeons; The way it draws roofs over areas to engage an idea of mystery but when you get close the roofs disappear, this would 5 times out of 10 halt rendering the other sprites, like the enemies.

The art style of the game is generic as all hell. Game devs: please don't be as lazy because of "nostalgia".

Overall, not original and forced humour.
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70 of 103 people (68%) found this review helpful
5 people found this review funny
0.7 hrs on record
Posted: December 17, 2014
Early Access Review
YOU HAVE TO PAY TO BUILD ♥♥♥♥. 1/10
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26 of 31 people (84%) found this review helpful
1 person found this review funny
1.8 hrs on record
Posted: September 24, 2014
Early Access Review
This whole game's one of the clunkiest I've played in a while, and not even the funny kind. Just straight up frustrating.

The construction is unwieldy as all heck. First, you have to buy all materials from the shop (I'll get to the cost later). Then it becomes a fight with the camera angle to even build a decent house with a roof. Let me tell you, a "slightly" top down view is NOT a good angle for anything construction related. There are even cases where the walls completely block certain tiles, not only making it feel like you're building blindfolded, but also forcing you to deconstruct everything just to build whatever it was the walls were blocking.

The combat... Oh the combat. Unless you're ranged, it's almost impossible to battle without getting hit. Normally this would be fine, damage is inevitable, but considering how few hitpoints you get, the damage adds up. Ultimately, you'll be finding yourself dying and going back to the beginning of the world. Even as ranged, there's also the case of extreme respawn times, so be prepared to get shell-shocked.

Speaking of worlds, quests are pretty much your only option to even hope of getting decent money and EXP. It takes an EXTREME amount of gold to get enough to build anything past a small house. So unless you like running at cheap enemies, you'll have to do quests. Again, this would normally be fine, but after the initial quests, every quest you get is randomized, and I mean RANDOMIZED. It takes no account what level you are or anything. With some quests taking place in worlds locked behind level requirements, this is a major problem. This is countered with the ability to talk to the quest giver for a different quest, but the number of awful quests to cycle through is astounding. From continuous pixel-perfect gauntlets given to beginners, to ultra vague scavenger hunts, it's like there was no effort put into filtering the good, the bad, and the ugly.

Finally, the cost. Like I said before, every block in the game costs coins, heck, even entering certain doors cost coins. I'm talking about an extravigant number of coins. With the small, convoluted shop menu, it's almost impossible to find what exactly you want. Pair that with the cost of everything, good luck trying to build something actually worth looking at. They're practically making you pay to get anything good, and even good's a strong word.

This game has no soul. It feels like something thrown together and then presented as an enchanting ground breaking indie game. It doesn't even try to hide the amount of cynicism it throws at you. Even what few NPCs are shown are extremely cynical. Jokes are fine, but having sarcastic remarks the only things NPCs say to you in an already soulless husk of a game just spits in your face. I'm sorry.
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71 of 111 people (64%) found this review helpful
39 people found this review funny
0.3 hrs on record
Posted: January 1
Early Access Review
actual code swabbed from the game:

internet funnies lololololololol

actually thats the only code...
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46 of 68 people (68%) found this review helpful
1 person found this review funny
0.7 hrs on record
Posted: November 5, 2014
Early Access Review
Its a Nice concept its got Nice music but with mostly all Free to Play games there are Microtransactions and this just ruined the game for me, you need plat to become a Zombie, you need plat to buy cool stuff not everyone is going to buy that and the Leveling up takes so long there are no Aussie servers it takes so long to earn Gold.
With all these Microtransactions it feels like a Pay to Play game
1/10
8BitMMO? More like 8BitMicrotransactions
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35 of 50 people (70%) found this review helpful
1 person found this review funny
1.9 hrs on record
Posted: November 2, 2014
Early Access Review
No. Just. No. This game may only be in beta, but it's so bad I almost cried at how bad it is. The mechanics are bad, the tutorials take forever, the quests drag on, and have no point, and they have player-made quests meant only so you'll see their crappy towns and buy a spot in it. It's nothing but a poor way for the devs to make a quick buck, while ♥♥♥♥♥♥♥♥ all over the players. Not only is all of the above true, but you won't find anyone on here that's friendly, helpful, or interesting. Everyone just argues about stupid crap, and tries to get you to buy ♥♥♥♥ from them. It tries so hard to be funny, and their attempts are definately in vain. They make jokes that stopped being funny about five years ago. They basically downplay RPG's of all sorts with the guide's personality being so poor, and this also proves to be a poor strategy, as the game is an RPG. -30/5
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73 of 122 people (60%) found this review helpful
59 people found this review funny
0.1 hrs on record
Posted: January 1
Early Access Review
Such a good torture device to send to your buddies!
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12 of 18 people (67%) found this review helpful
2.8 hrs on record
Posted: November 16, 2014
Early Access Review
very hard to see where anything is, placing it, interacting with it, etc... everybody leaves their lower tier items on the ground and since they can't be picked up by anyone, it clutters up the wilderness. good concept but bad execution. also, when you walk under things they dissapear and when you walk under a bunch of things as you walk it flashes and it hurts. the screenshots displayed are the least cluttered things ive seen in the game. the camera angle is fixed and there is no fisheye so everything is rendered the same, making it very hard to know where things are going. the building mechanism is painfully repetetive, and you end up rebuilding your whole building for one small detail. not worth the download time. has really good music though.
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19 of 32 people (59%) found this review helpful
5.6 hrs on record
Posted: October 7, 2014
Early Access Review
So, after tinkering around with this game for a short while, I've got an idea of this game. The graphics are pretty shoddy and look kinda off when you move, but they work (for the most part, anyway, determining what layer a block is on is tricky and overhangs just vanish when you're under them). The music is honestly quite enjoyable, but nothing fantastic.

Gameplay is simple, but effective: both combat and building have little to them but still satisfied me nonetheless. The menus do their job, but aren't special and don't really look pretty. The NPCs have nice designs (and the ones that speak are often humorous) but enemy AI is incredibly simple and similar.

I can't really comment on the MMO aspect, as I prefer playing solo. But for an MMO, I enjoyed my time alone, which is generally a good sign. I've heard complaints of being only playable if you shovel money into it, but I honestly didn't feel that way at all. Overall, the game is lacking. However, there are three factors that stop me from not reccomending this:

1) The game is in early access. The biggest problems I have with this game (namely, the artwork and the simplicity) can be very easily fixed with future updates.

2) There's just a certain...CHARM the game has. With it's designs and it's dialogue and it's style...there's just something about this game that I love, even if it isn't that great on closer examination.

3) The game is free. There is really nothing stopping you from at least trying it out and making a decision.

TL;DR: The game is simple and somewhat lazy, but charming and free.
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27 of 48 people (56%) found this review helpful
8 people found this review funny
0.5 hrs on record
Posted: January 1
Early Access Review
Oh yes, this game, I cant explain how dissapointing this turd of a game was. It felt like swallowing a carrot whole which is painful enough and then having to ♥♥♥♥ that out. The graphics feel like it was 1969 and the gameplay was as generic as any mmo but with a single weapon. Oh it probably has more but I couldnt stand to put anything more than a hour into this game and I didnt even spend that. If this was a human I would have shoved Him/Her into a cupboard and then starved Him/Her until death.

Pros-
-The concept

Cons-
-The rest of this ♥♥♥♥ game

-Bad quality and glitchy maps
-Bad quality and ♥♥♥♥♥♥ animations
-I could make a better game in unity
-The creator of this game put at the most 2 days into this
-If there are many positive reviews then they are either taking the piss or trying to make you download this unwiped ♥♥♥♥
-And now its on my profile forever

10/10 for ♥♥♥♥♥♥ness.
0.002/10 for gameplay
0.000002/100 for game quality and controls
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20 of 36 people (56%) found this review helpful
20 people found this review funny
2.3 hrs on record
Posted: January 5
Early Access Review
this is the worst possible game you could ever play i want my money back and i didnt even pay money
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7 of 11 people (64%) found this review helpful
1.1 hrs on record
Posted: August 5, 2014
Early Access Review
At this time my answer is no. The concept is alright, but execution is limited, as I found that most of the gameplay content appears to be player-made mazes and gold hand-outs.

Maybe one day this will be fun and engaging for MMO players, but for now it is not something I can stand to play for any length of time.
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10 of 17 people (59%) found this review helpful
3 people found this review funny
732.0 hrs on record
Posted: January 14
Early Access Review
8bitmmo is a top down sandbox game with fixed world vision. It has a moderately sized group of core players that keep things steady. There are quests, buildings, artwork, and more. The PVP has been kicked up a notch with the addition of Transponder battles. With many possibilities I suggest you give the game a try.

The premium currency items can generally be traded for from other players, so don't be discouraged. Even if you don't want to pay for plat you can still enjoy the game.
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11 of 19 people (58%) found this review helpful
2.2 hrs on record
Posted: October 27, 2014
Early Access Review
For no cost it is a fine game indeed and you can build anything you want and glorify it with enough time spent. However the enemies do tend to get a bit repetitive but still challenging in a way, I enjoy it very much but its really up to you about how you feel about it when it comes to what your looking for in gameplay. If you want a casual building game with some fighting but not quite minecraft than this may be for you! If your looking for a action packed battle game with flaming demonic wolves than i suggest you keep searching. This may be a short review but it is what i think of the game.
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12 of 21 people (57%) found this review helpful
16.5 hrs on record
Posted: October 11, 2014
Early Access Review
Well dang how do i put this um..........Its alright it can be hard to find some cool dungeon crawls and all that and the game legit has a xp farm so it can be good/bad in ways but people just still think that although your free you have to be a good free but i like it its not a mmo but somthin were you can explore chill with buddies and find a dungeon and kick butt 7.5/10- slightly above average
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15 of 27 people (56%) found this review helpful
5 people found this review funny
20.0 hrs on record
Posted: August 13, 2014
Early Access Review
Ever wondered "What if Roblox was an 2D MMO where every main quest would be community created?"

No? WELL, TOO BAD.

This game is pretty much just that.
People spamming signs everywhere and 10 year olds breaking quests written in poor english.

8/8.
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