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“A real Gem” – Destructoid at E3 “Offers a different experience for zombie game veterans” – Co-Optimus “Has a lot more going for it than smashing brains and gory, red goo ... With a surprisingly deep crafting system” – GamesRadar You're shipwrecked on an isolated island, a desperate castaway in a total freakshow world.
Release Date: Oct 23, 2013
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From Paris With Games - How to Survive is 50% until July 16th!

July 14th, 2014

With the French revolution anniversary, Steam renews its partnership with Parisian video game cluster Capital Games for an amazing celebration of video games made in France!

Eko Software’s How To Survive joins the celebration with 50% off on the game and available DLC until July 16th!

Merci beaucoup!

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How to Survive is 85% off RIGHT NOW in the Steam Summer Sale Flash Sales!

June 25th, 2014


How To Survive is 85% off RIGHT NOW in the Flash Sale on Steam! Get it while it's hot. The sale ends in 8 hours!


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“How To Survive is more than just a solid zombie role-playing game, it's also one of the best games of the year. With its mix of Diablo-esque hack and slash and dual-stick shooter action, 505 Games' newest Xbox Live Arcade game is a real surprise. It has a deep crafting system and a world you can't help but want to explore. How To Survive rewrites the book on zombie RPGs!”
90% – Gaming Nexus

“While there have been several games that have recently released that fall into the growing zombie survival genre, How to Survive manages to do enough differently to earn its place among the crowd. The game’s strong emphasis on crafting and juggling basic human needs helps distinguish itself from other titles. Additionally, the story campaign features a tale that manages to contain a few plot twists despite its simplicity. One area where How to Survive shines is the game’s strange brand of humor which is helped along by the title’s decent voice acting. In all, How to Survive is recommended to any fans of either the undead or survival simulators. Those who enjoy intricate crafting or top-down gaming should also give it a look.”
4 Stars – Examiner

“In terms of graphic and sound design, How to Survive looks good and sounds even better. The lighting gives real-time shadows based on not only the source but the time of day as the shadows move with the passing sunlight. The island is beautifully rendered, and animations are fluid and zombie deaths are pleasingly gory, chunks of body parts will liter the ground and roll depending on the shape of the surface”
8/10 – Gamer Horizon

About the Game

  • A real Gem” – Destructoid at E3

  • Offers a different experience for zombie game veterans” – Co-Optimus

  • Has a lot more going for it than smashing brains and gory, red goo ... With a surprisingly deep crafting system” – GamesRadar

You're shipwrecked on an isolated island, a desperate castaway in a total freakshow world. How will you survive?

Collect the pages of a Survival Guide and figure it out, of course! Find food, water, and shelter before you perish. Uh oh, is it getting dark? Figure out how to get through the night! While you’re at it, gather up some of this awesome stuff and piece together over 100 handmade weapons and tools—from shotguns to Molotov cocktails. Now you can defend yourself and your friends like a boss!

• Choose one of the three playable characters, each with different characteristics and skill trees.

• Explore four islands filled with unique flora and fauna and a variety of abhorrent monstrosities.

Collect “Survival guide” video chapters to learn tips that will save your life!

Play with a friend offline through the story mode or go online and play with a friend through 8 demanding challenges..

• Try the “Iron Man” difficulty for a demanding hardcore game experience.

System Requirements

    • OS: Windows XP
    • Processor: Intel Core 2 Duo or better
    • Memory: 4 GB RAM
    • Graphics: Ati 5700 series/NVIDIA GeForce GT240 or equivalent
    • Network: Broadband Internet connection
Helpful customer reviews
65 of 95 people (68%) found this review helpful
114 products in account
39 reviews
5.2 hrs on record
Gameplay: 7/10
Sounds: 5/10
Multiplayer: 8/10
Graphics: 7/10

Additional Comments:
+ Kovac character is well made
+ Decent survival imitation
+ Addicting
- Uses sound effects from free online databases
- Crafting is poor

Posted: February 9th, 2014
Was this review helpful? Yes No
133 of 213 people (62%) found this review helpful
1,294 products in account
7 reviews
18.4 hrs on record
You are shipwrecked on an isolated island, a desperate castaway in a total freakshow world.

How will you survive?

Yes, how will you survive this mediocre "action-survival" game, a game which we've seen one too many times?

How to Survive plays like a isometric action-survival game (think of Diablo mixed with some minor elements from Don't Starve).

Basically you run around, collect stuff you find while you mow down zombies with the collected stuff you've crafter. Usually with a rusty machete, chainsaw, an axe, a boomerang or some makeshift gun which looks more like a vacuum cleaner than a deadly weapon.

Let's just get it out of the way, the combat is extremely boring. It's boring, tedious and lackluster, and when you got thousands upon thousands of zombies chasing you then you'll get bored relatively fast. The developers also added a finish-move/take-down mechanic when the enemies health drops too low, but even that function is in most cased an hindrance for you to use.

The difficulty is also laughable. On the games website it says: "Try the “Iron Man” difficulty for a demanding hardcore game experience.
Calling the Iron Man difficulty a hardcore experience is an insult to people who crave hard games. I died a few times because of my own stupidity (I used the take-down move and it got me surrounded), but other than that the Iron Man mode is a walk in the park. I never had any problem finding ammo, food, water or shelter.

There isn't a lot of "surviving" to do in this game, the crafting is tedious and the items you can craft are very limited. Craft yourself a triple bladed boomerang (with spikes) as soon as possible (on the second island) and you'll never want to use another weapon ever again.
Ammo, food, water and shelter can be found everywhere, it basically becomes a chore to survive, and that chore isn't even remotely fun.

The game also suffers from being ridden with bugs and is also terribly unoptimized. When you got an almost new computer with an i7 processor, 16gb ram and a 2gb memory card which has problems to render the water properly, then you know the developers were pretty lazy.

I wouldn't recommend this game, not by a long shot. It's simply not worth your time or your money.
Posted: February 2nd, 2014
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97 of 154 people (63%) found this review helpful
132 products in account
9 reviews
14.4 hrs on record
I really don't know why the game How to Survive managed to get that low MC score.
It's really beyond me .If I would believe in conspiracy theory I would have said
that competition was involved in helping to put How To Survive on the very bottom...

Let's get back to the game itself.

The graphic is really cool .The terrain ,swapms ,trees ,wreckages and characters are
design beautifuly ,and there is no one bad thing to be said about gameplay either.
Everything works smoothly as it should.Even sounds and other special effects
are created with precision and they sound...real!

Two things that strike me while I was playing How to Survive was :

Very interesting crafting system allowing you to craft almost anything by combinig
items you have found or salvage from surroundings .
Example :if you combine Rusty Helmet and bones you will get spiky helmet ,
or combine a bottle of water and lemon and you will get quess what...? A lemonade!!!
You may find car tires ,metal sticks ,or piece of hard rock and create some very
usefull stuff.
There is another interesting aspect to your quest for survival I forgot to mention :
some items such as raw meat or fish ,need to be cooked first ,otherwise you will get sick.

The second thing that need to be mention here is guy named Kovac (such a character!!!)
who appears here and there giving you best advices called "Kovac's Rules" to help you
survive your mayhem .
Kovac is smart and very funny in his simplistic way and he is superb additinon to How To Survive.

So...maitain you health ,thirst ,hunger ,and tirenes .Create armor ,and weapon that will
help you kill even the toughest Zombies .Develop your survival skills ,forage ,and hunt to
get fresh meat .
Do anything and everything to survive this excellent horror game .

Love it!!!

Posted: February 6th, 2014
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38 of 54 people (70%) found this review helpful
98 products in account
1 review
32.0 hrs on record
How to survive – more like how to not get frustrated :D

-Before a friend and I could even play the game we needed to restart the game 3 times and even during the game it would freeze and a restart was needed. For example talking to character made the whole game freeze so we didn’t try to talk to the character again :D
- Another thing that really annoyed me was that you are not able to save the game in the Main Menu. You need to wait till you get to a checkpoint or something similar. If you die before the checkpoint…yep playing everything again. Frustrating.
-The looting system in the coop mode is horrible. If one person picks an item up only one of the player has the weapon so on. Also if you get a reward, my friend and I had the problem that only he gets the rewards and I get nothing. And that at the beginning of the game. Frustrating.
-Your character has 4 “needs”: Health, hunger, thirst and exhaustion. So you always need to make sure you have food and something to drink. But if you play as a pair it’s not easy to have always enough food for both. Having these needs gives the game a realistic touch but I found it frustrating :D

But even if the game is having some bugs and so on I had fun playing it.

+The crafting system is nice and easy to understand.
+I liked the bird's eye view of the game. It’s something different from what you normally play.
+ The game is about Zombies. So yeah….fighting zombies is fun :D
+The animations looked sometimes really weird but I still like them. For example the character has different “finisher moves”.

If you don’t have high expectations the game can make a lot of fun,especially if you play the coop mode. And I think if the developers take they their time and erase those bugs the game will be even better :)
Posted: February 17th, 2014
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5 of 6 people (83%) found this review helpful
899 products in account
7 reviews
0.7 hrs on record
The short version:
If you were thinking of getting this for the co-op, don't, it's broken.

The long version:
- Only the host player gets any and all quest rewards while the other player(s) get nothing.
- The camera only follows the host player's character which makes playing frustrating to say the least since it limits the other player(s) movement and view siginifcantly.
- Any action/sequence taken by either of the two players will freeze all others until the said player is done, which gets old real fast.

I tried emailing the developer/publisher but all I got was a series of automated emails named "Solution Suggested", needless to say these emails did not contain any "solutions" or even "suggestions", it only contained useless questions and they refused to give me support until I provided my region/country and give them a copy of my "dxdiag" log, which is absurd considering they do not need any of these information.

The problems I'm (and many others) facing with this game are not crashes, exceptions or any sort of error messages. They are limitaions inside the game itself due to what can only be attributed to shoddy programming.
Posted: June 30th, 2014
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916 of 1,183 people (77%) found this review helpful
186 products in account
10 reviews
13.5 hrs on record
Now first lets get the positive out of the way.
The games graphics are fine for what it is.
The story can be funny sometimes.
The co-op challenges can be fun with a friend.

Now lets get to the real review where we look at what they promised and what they delivered.
The game is an ok size however it's extreamly limited in size for it's price.

If you forced yourself to go slow you would take maybe 6 hours to finish this game.

Another problem is the content the guns,melee weps, mutants ect is all really limiting.
Some might disagree with me there but think about it theres maybe 8 guns, 3 chainsaws , 6 melee weps and 1 ammoless total op wep.

Now for my Largest disapointment with this game it's promise "experience for zombie game veterans"

There is NOTHING veteran about this game it hands everything to you on a silver platter.
There's sleep areas at night prebuilt impervise to any zombie attack that you only need to clear out once.

Night creatures are as deadly as a new born kitten.
Ammo is WAY too common i had 2,000 ammo constantly.

There should never be a weapon that can destroy armys without some sort of price "i'm looking at you boomarang"
You should not point out on the map where the players have got to go.

The crafting tells you what's possible.....
The "hardest" mutant is the easyest thing to beat with a handgun.

Food is too easy to aquire.
Water is Way too easy to aquire.

Items respawn.....
Changing difficulty only changes what damage they hit.......

And i could go on with this list for acouple more pages.
All in all this game was a disapointment and broke it's promises.

Before you say i did not play long enough know that i defeated the game twice and defeated half the challenges with friends.
I played through twice to see if anything at all changed i really had to force myself to with a dieing hope that something hard or fun would of been added.

Online co-op is lag and bug filled and has serious annoyances that i had hoped they might have removed.
The difficulty and enemie numbers are the same.
You and the other player are forced to share the screen meaning you can't move far from eachother.
The match making system is pathetic as it's auto finding where you select options and hope that someone else has the same options but a diffrent character.
All in all no real change to the game still not worth the money.
Posted: November 29th, 2013
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