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When we began Early Access back in 2015 we stated that we wanted to have a final game by summer 2016. And we can now announce that we will be launching How to Survive 2 on September 8th 2016.
For the past few months, we have been working with you to enhance, widen and shape How to Survive 2 by taking in account requests and suggestions from the forums. We would like to thank everyone for their feedback by making sure that you get a nice pack of Early Access items. So anyone who purchased the game before official launch will receive the Pet Crow, the Winter Hat and the Dual Knives. Those who purchase at launch and after will need to purchase them via DLC. We will be keeping the Primal Fear Armor for those who already own another How to Survive franchise game. The Voodoo Guitar will remain exclusive to players who purchased the game early (thank you, guys!).
We knew from our research that the community wanted a space where they could play with friends and freely create their own camps, so we focused in developing a system where you could invite other players and cooperate with them to survive.
The scenarios are now bigger than ever in the How to Survive franchise, introducing a variety of environments from swamps to suburban streets, sewers, farms, the French Quarter, etc. And we have populated it with infected hordes that include classic zombies, fast zombies, SWAT, exploding or mutilated zombies, farmers and more. You can also find a large catalogue of animals, infected or not, roaming the scenarios: alligators, turtles, pelicans, bears, deer, pigs, bunnies, etc.
You can come across over a dozen NPCs that will trigger dozens of quests with different mechanics: scavenge, timed challenges, escort and stealth missions. And, first among the locals, there is Kovac who will guide your steps to craft your gear, build your camp and fortify it. Following his recipes, you and your friends will be able to equip your survivors with amazing weapons and armors. And you can choose among dozens of skills to level up and create unique characters.
There has been exhaustive work tweaking and adjusting animations, controls, difficulty, leveling, etc. And, by the time that you read these lines, our plan is to have the game available into, at least, 11 languages! In our latest update today we have added language support for Korean, Thai and Turkish.
There will be one last content update at launch to bring new challenges and quests, camp modifications, new enemies, building, weapon and armor novelties and… a special surprise Kovac finale! We wanted to do something completely crazy and unexpected, just like Kovac. So don’t tell us… "Oh, I saw that coming…" because you didn’t. ;)
Upon game launch we will need to reset the servers which will mean all camps and characters will be reset back to the beginning. We have implemented a new save structure that is a bit more simplified than what we had during Early Access which we hope will clear up a number of issues that users have reported to us. Along with the save update we are also releasing all the game Achievements for the game which will require you to start from a fresh launch. The quest structure has been updated and finalized so we hope everyone will have a nice story quest flow that will lead up to our new ultra-exciting story ending.
After the game launch we will be monitoring the forums and game performance to decide our next steps. So stay tuned!
EKO Software & 505 Games
Survivors! The zombie hordes have gained a foothold, please join us in eradicating this infection! Collect your friends, collect your enemies, we need to work together to quell the zombies invading our camps!
We have made quite a few changes to How to Survive 2! since we last spoke! I am stopping by again with a few key points to tempt you to try out our newest game in Early Access:
“How To Survive is more than just a solid zombie role-playing game, it's also one of the best games of the year. With its mix of Diablo-esque hack and slash and dual-stick shooter action, 505 Games' newest Xbox Live Arcade game is a real surprise. It has a deep crafting system and a world you can't help but want to explore. How To Survive rewrites the book on zombie RPGs!”
90% – Gaming Nexus
“While there have been several games that have recently released that fall into the growing zombie survival genre, How to Survive manages to do enough differently to earn its place among the crowd. The game’s strong emphasis on crafting and juggling basic human needs helps distinguish itself from other titles. Additionally, the story campaign features a tale that manages to contain a few plot twists despite its simplicity. One area where How to Survive shines is the game’s strange brand of humor which is helped along by the title’s decent voice acting. In all, How to Survive is recommended to any fans of either the undead or survival simulators. Those who enjoy intricate crafting or top-down gaming should also give it a look.”
4 Stars – Examiner
“In terms of graphic and sound design, How to Survive looks good and sounds even better. The lighting gives real-time shadows based on not only the source but the time of day as the shadows move with the passing sunlight. The island is beautifully rendered, and animations are fluid and zombie deaths are pleasingly gory, chunks of body parts will liter the ground and roll depending on the shape of the surface”
8/10 – Gamer Horizon
How to Survive 2 on Early Access is available now!
Also remember that if you own How to Survive 1 there is special gift waiting for you!
©Eko Software 2013. All rights reserved. Published under license by 505 Games. 505 Games and the 505 Games logo are registered trademarks of 505 Games s.r.l. All rights reserved.
NVIDIA and PhysX, both stylized and non-stylized, are trademarks or registered trademarks of NVIDIA Corporation. @2013 NVIDIA Corporation.
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