“A real Gem” – Destructoid at E3 “Offers a different experience for zombie game veterans” – Co-Optimus “Has a lot more going for it than smashing brains and gory, red goo ... With a surprisingly deep crafting system” – GamesRadar You're shipwrecked on an isolated island, a desperate castaway in a total freakshow world.
User reviews: Very Positive (5,234 reviews)
Release Date: Oct 23, 2013

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Packages that include this game

Buy How to Survive - Dead Summer Days Bundle - AUG'14

Includes 6 items: Heat Wave DLC - Abby's pack, Heat Wave DLC - Jack's pack, Heat Wave DLC - Kenji's pack, Hello my name is... Nina. DLC, How to Survive, Kovac’s Way DLC

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Buy How to Survive - Storm Warning Edition

Includes 7 items: Barricade! DLC, El Diablo Islands - Host, Heat Wave DLC - x 3 pack, Hello my name is... Nina. DLC, How to Survive, Kovac’s Way DLC, One Shot Escape DLC

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Recommended By Curators

"Looking for a different sort of ZOMBIE-HORROR-SURVIVAL game,look no further than this absolute gem of a game"
Read the full review here.

Recent updates View all (15)

October 21

How to Survive New DLC NOW LIVE!!!!!!

Survivors! A number of you asked for a free roaming mode while others wanted an endless survival mode. Well, check out the 2 DLCs being released on Steam today!

On One Shot Escape (http://bit.ly/1wk7HQ2) you’ll have just one chance to fix a vehicle and flee the islands, but watch out… resources are scarce and highly randomized…

On Barricade! (http://bit.ly/1rnH88t) you’ll have to spend your days gathering resources and fortify your position with barricades, obstacles and turrets to protect your friends at night from the incoming hordes of creatures…

We have also bundled all available DLCs on the “Storm Warning Edition” you can check it here (http://store.steampowered.com/sub/45469/).


13 comments Read more

September 4

El Diablo Islands DLC is now live!

Great News Survivors!

El Diablo Islands – brand new DLC for H2S Steam version - is now available!


Don’t wait any longer to download it and venture to a new set of volcanic Islands: discover new fauna and characters and learn to craft fantastic tools and weapons taking advantage of the different weather effects to face the most surprising enemies.

New exclusive contents of the DLC are:
  • Extension of the original story
  • New main and side quests
  • New characters: Scientist & Scientist's Assistant.
  • Fog and Storm weather effects
  • Environment: Volcano (3 islands)
  • Weapon: Electro Gun, Blower Gun
  • New zombies
  • Game element: Toxic clouds, Lava flow, Electric pylons, Weather remote controller, Electric backpack, fireproof boots.
  • Living Animal: Iguana.
  • Zombie Animal: Iguana

Players will have the choice to continue playing the original story or to restart it in its extended version.

You can also invite a friend to play online the new quests with you even if he doesn't have the DLC yet!

27 comments Read more


“How To Survive is more than just a solid zombie role-playing game, it's also one of the best games of the year. With its mix of Diablo-esque hack and slash and dual-stick shooter action, 505 Games' newest Xbox Live Arcade game is a real surprise. It has a deep crafting system and a world you can't help but want to explore. How To Survive rewrites the book on zombie RPGs!”
90% – Gaming Nexus

“While there have been several games that have recently released that fall into the growing zombie survival genre, How to Survive manages to do enough differently to earn its place among the crowd. The game’s strong emphasis on crafting and juggling basic human needs helps distinguish itself from other titles. Additionally, the story campaign features a tale that manages to contain a few plot twists despite its simplicity. One area where How to Survive shines is the game’s strange brand of humor which is helped along by the title’s decent voice acting. In all, How to Survive is recommended to any fans of either the undead or survival simulators. Those who enjoy intricate crafting or top-down gaming should also give it a look.”
4 Stars – Examiner

“In terms of graphic and sound design, How to Survive looks good and sounds even better. The lighting gives real-time shadows based on not only the source but the time of day as the shadows move with the passing sunlight. The island is beautifully rendered, and animations are fluid and zombie deaths are pleasingly gory, chunks of body parts will liter the ground and roll depending on the shape of the surface”
8/10 – Gamer Horizon

About This Game

  • A real Gem” – Destructoid at E3

  • Offers a different experience for zombie game veterans” – Co-Optimus

  • Has a lot more going for it than smashing brains and gory, red goo ... With a surprisingly deep crafting system” – GamesRadar

You're shipwrecked on an isolated island, a desperate castaway in a total freakshow world. How will you survive?

Collect the pages of a Survival Guide and figure it out, of course! Find food, water, and shelter before you perish. Uh oh, is it getting dark? Figure out how to get through the night! While you’re at it, gather up some of this awesome stuff and piece together over 100 handmade weapons and tools—from shotguns to Molotov cocktails. Now you can defend yourself and your friends like a boss!

• Choose one of the three playable characters, each with different characteristics and skill trees.

• Explore four islands filled with unique flora and fauna and a variety of abhorrent monstrosities.

Collect “Survival guide” video chapters to learn tips that will save your life!

Play with a friend offline through the story mode or go online and play with a friend through 8 demanding challenges..

• Try the “Iron Man” difficulty for a demanding hardcore game experience.

System Requirements

    • OS: Windows XP
    • Processor: Intel Core 2 Duo or better
    • Memory: 4 GB RAM
    • Graphics: Ati 5700 series/NVIDIA GeForce GT240 or equivalent
    • Network: Broadband Internet connection
    • Hard Drive: 7 GB available space
Helpful customer reviews
311 of 375 people (83%) found this review helpful
10.6 hrs on record
Posted: October 14
edit: updating review. evidently its getting some attention, so I figured I might as well expand and clarify.

tl;dr edition: neither good nor fun. do not buy unless its deeply discounted.

I can not refer this game in good faith. There are 2 major things wrong with How to Survive.

Firstly, take a look at the DLC. If How to Survive truly is an indie game, control of the project has been overtaken by greedhead corporate dumb think leadership. Someone (likely 505 Games) has opted to make DLCs out of basic features that should have been part of the basic game. Examples are an extra harder difficulty and a hardcore feature. Other DLCs (Heatwave) resemble what would have been unlockables for games only a generation ago. Lastly there are the DLCs that suggest the core game was released unfinished taking the cutting room floor scraps and selling them off as DLC when they got to them later. I don't know if the nickel and diming customers business model bothers you, but it sure as hell bothers me.

The second problem is the game itself. Its not good. How to Survive is a perfect example of the tidalwave of schlock being put out by the burgeonning indie industry. It is an inferior imitation of mainstream titles like Diablo and Torchlight. It tries to be unique and original with additional survival features like hunger, thirst, and sleepiness, but they're implemented in a way that make the game tedious and annoying. The quality is painfully amateur and inconsistent. Struggle as a melee character, but have 2 triple bladed boomerangs and you're so golden the game gets dull. The content is particularly slim. Each island is painfully small. And the game itself manages to be as repetitive as Diablo and Torchlight, but in the most flat, boring, and completely unrewarding manner possible.

How to Survive lives up to its lousy meta score. No idea why this game has such an overwhelmingly high positive customer review count. The $15 asking price with the lazy DLCs is crazy to me. Other games How to Survive is trying to be are the same exact price and offer more and better quality content minus the annoying survival gimmicks and DLC. Specifically either of the Torchlight games.

Honestly, my recommendation is to not buy How to Survive at all. If you absolutely must take the plunge, as stated in the tl;dr above, buy it when its 80-90% off. That way you won't feel too ripped off when you find out how painfully below average it is.
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116 of 150 people (77%) found this review helpful
32.3 hrs on record
Posted: July 1
A fun, 'Diablo'-esque Third-Person RPG, "How to Survive" caught me a little off guard. At $2.25 (Summer Sale 2014), I certainly wasnt expecting much but was pleasantly surprised at the quality of this title from 505 Games.

The story is straighforward - play as one of three protagonists stuck on a deserted island infested with zombies, and learn 'how to survive' long enough to find a way out. The gameplay is fun, good graphics and atmospheric sound, M&K controls are intuitve and responsive, features a broad selection of weapons (from Axe's, Machete's, Bow & Arrows, Molotov Cocktail's to a wide variety of guns), and interesting characters. The game's strength however was the Inventory setup - which allows you to collect a seemingly random mish-mash of junk from your travels around the island and combine them in various ways to create useful items (Eg. String and a wooden stick to create a fishing rod, An old bottle, kerosene and a scrap of fabric to create Molotov Cocktail's, An old rubber tire, an axe and string to create body armor etc etc).

'How to Survive' might not break any new boundaries but 505 Games have taken on a disparete variety of gameplay elements and executed extremely well to create a refreshingly fun, zombie-horror romp. At $2.25, this one is a no-brainer - A Definite Recommend (8/10)
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118 of 165 people (72%) found this review helpful
0.7 hrs on record
Posted: November 24
Click for Gameplay Trailer - Review
I Like:
+ easy control
+ three characters with skills development
+ creation of weapons, armor, medicine, etc.
+ equipment is shown on figures
+ some nice finsiher
+ day and night cycles
+ two levels of difficulty
+ offline & online coop

I Dont Like:
- no tension, no thrills
- characters all play the same
- much too small islands with automap
- unnecessary because half-baked survival elements
- too much ammunition and material
- simple pickup and delivery quests
- story is a joke

Caribbean and zombies? Is the Dead Island for arcade tourists? After a shipwreck you are stranded on a beach with little more than the clothes on your back. The game treads pretty familiar ground in its premise of playing as a survivor in a zombie apocalypse.

How To Survive is a guidebook that teaches one the basics of survival. You need to craft items, hunger, thirst, and exhaustion, all while fending off the limitless hordes of brain-eating zombies.
You can choose between 3 classes, Jack the typical bruiser, Kenji the assassin, and Abby the nighthawk. Each have own strengths and abilities and specific items they can craft. Weapons are more entertaining to craft, even if most blueprints you find aren’t that exciting. Armor crafting is very important, as more armor means less damage from zombies. By combining various bones, tires, and metals a nice set of armor. Many combined items can be disassembled without a penalty, so you can take the components of a weapon that you no longer use to build a new weapon. Ammo could have offered one, but it’s unlimited. Bullets are everywhere, and arrows easily crafted/retrieved.

Experience is given for killing enemies, crafting new things, and obviously for finishing quests. This is when you will see How To Survive’s light RPG mechanics come into play to use on skill tree of the character with each level providing a skill point.
Missions begin simply: find a canister, fill it with gasoline, and looking for other objects that will help you to leave the island group.

My favorite part in the game is the coop mode. Your survival partners use separate characters, each with their own saved progress. The game will use the host’s checkpoint so keep this in mind when hopping into different people’s games. The game scales very well for co-op, as more zombies will join you when partnered up. But... Characters are tethered to each other by the boundaries of the screen, so you can’t wander to different parts of the island and must stay fairly close to one another.

How To Survive is an nice take on zombie survival. The crafting is the most interesting part on the game, and the co-op definitely heightens the experience. Its not perfect but a great little coop romp.

Score 63 / 100

Sorry for my bad english. This is my review account, because the low playtime.
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34 of 44 people (77%) found this review helpful
20.9 hrs on record
Posted: October 15
NOTE that for the record I use a Xbox 360 Controller for this game 100% of the time. There will also be a bullet point Pros/Cons review near the bottom of this.

How to Survive is in my opinion a well done game to say the least. The game has a simple yet elegant combat system that I found satisfying, it takes patience to truly master zombie slaying as you must take time to zero in your aim for those rewarding headshots. This is better then many other games as it adds a touch of needed skill to it. The game also contains a decent variety of zombies to slaughter including some undead animals that prove to be quite scary when encountered. Many zombie types also require you to change up your strategy as a nice bonus, while you normal zombies can be dispatched with melee weapons, zombies such as Fatties require a ranged approach as they will otherwise blow up in your face upon death. One issue I had here though was running zombies tend to get ♥♥♥♥♥♥♥ when right on you and I found it hard to aim at them as they attacked while running circles around me. The island settings also do nicely, between varied terrain and well done lighting the game's presentation is both beautiful and terrifying. One of the game's strongest points is its well done crafting system, playing the game I constantly found myself wanting to find new items to combine to produce more deadly weapons and armor. This is further expanded by crafting and adding attachments such as scopes for homemade guns to decrease aim time or pulleys to give your bow more damage. Another nice mechanic the game has is a day and night cycle where at night an abundant number of more mutated and aggressive zombie type foe come out to play, what really sets this apart from other games is your ability to fight these off by simply staying in the light. With a campfire your safe and to travel you can simply grab a torch from the fire, however you will drop the torch to the ground if you need to use any other weapon, and while you can use a flashlight with a weapon it is a directional light, so if your not careful these creatures can come up from behind you and attack. The game also sports a decent Hunger/Thirst/Sleep system that adds just a little more spice to the difficulty, however if you acquire both skill perks to double these meters you'll find yourself rarely having to maintain them. The game contains a few different character to play as each with different stats and available skills to acquire. A couple of which have a unique ability to craft a specific item only as them. As said the game does contain a leveling system in which each level grants a skill point of your choosing, however out of the 12 or so skills I had playing Jack I only found 4 or 5 of them to actually be worth something. While the story isn’t the best it was still rather entertaining and when taken the time to scavenge and keep yourself properly equipped the main story ran about 15 hours for me across 2 days of constant play. Now though the game lacks any sort of structure building mechanic the game does allow you to drop items anywhere and will never disappear which really came in handy as I tended to have a hording problem in this game. I have a friend that I got to also get the game and together we found the multiplayer gameplay just as fun, you can either to a simple challenge which is essentially an island with a single goal such as finding a plane to escape. You can Co-Op the story, this part was especially cool as while my friend was just starting his story I was well into mine and I retained both my stats and all the items on me allowing me to easily aid him in his story. All in all I'd say this game is worth trying especially for any fan of zombie and/or survival game, to those of you I'd say you wont be disappointed.

So in a nutshell:
-Satisfying combat system
-Addictive crafting system
-Well done setting
-A decent story both in quality and length
-Enemy variety
-Day/Night cycle
-Hunger/Thirst/Sleep systems
-Level and skill progression
-Multiple playable character
-Rebindable Controls

-Zombie AI can be a little wonky but rare
-Camera style made some areas extremely difficult to navigate
-Some what low variety of melee weapons
-Controls for aiming seemed to be off at times (Xbox 360 Controller)

One final note is that I found that getting information on more advanced stuff was hard, especially seeing how typing "How to Survive..." in an internet search engine usually found unwanted results.

My finally score for this game as a long time zombie and survival game lover is a solid 8/10, while its of course not a AAA title it does very well with what it has and I find myself strangely addicted to continue playing and watching as my character started as a hopeless shipwreck survivor and evolved into the perfect survivalist.
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39 of 54 people (72%) found this review helpful
11.5 hrs on record
Posted: October 16
Pretty good game, but camera work ruins whole gameplay in a cooperative mode. It's just annoying. It really bothers me and many other players too (i have seen a few posts about it, players actually begged developers to fix this). However, single mode is interesting and provides fun for couple of hours and i think that if you like zombie survival type games (and playing alone also) you will like this game. Is it worth buying? For single playing only, yes.
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40 of 56 people (71%) found this review helpful
2.7 hrs on record
Posted: November 28
I really tried to give this game a fair try. It simply wasn't as interesting or enjoyable as it appeared to be in the Steam store. The premise is neat but the execution is lacking. Crafting could be cool, but most of the time your tiny inventory is full up with junk. You have no homebase so there's nowhere to store excess stuff. Also, where you sleep for the night is highly limited and really annoying. There is usually only one secure bed shack per island. And for some reason, when you go to try and use it, a red light and alarm goes off every time, alerting tons of zombies to your location for no real reason. The most entertaining aspect of this game is watching the short "Kovac's rules" videos. Save your money and buy State of Decay instead for a much deeper zombie survival crafting game with a better plot.
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30 of 42 people (71%) found this review helpful
17.2 hrs on record
Posted: November 4
Diablo 2 meets Fallout meets DayZ.

The result is a fantastic coop experience!

1) Gameplay
Well, it's rather classical. Using either a mouse + keyboard combination or a gamepad, you're hitting / slashing / shooting zombies. It works just fine with both, and you can switch to an axe with a simple press if you're getting swarmed with your bow. Obviously the game is an hack'n'slash with zombies so you can expect all its traditional elements: special zombies and bosses. How To Survive also features a neat craft system, so you can gather as much crap as possible in order to make the weapon of your dreams. One issue with that though, the inventory tends to be full most of the time since it's so small. As for the survival, you can hunt, gather plants or fruits, water, then cook it all before heading to bed.

2) Story
You're a survivor, so you meet other survivors who just happen to want the same thing as you: survive in order to escape the zombie outbreak. Though the game is rather humorous, guess we'd all turn out crazy if zombies started to invade the streets.

3) Graphics
Nothing much to say. The game looks nicey with "realistic" graphics, which somehow manages to feel refreshing. Hooray, no pixel shading!

4) Coop
It's as good as the singleplayer: there are more enemies and they tend to hit harder since you're two. Yes. Two. That is a bit disappointing, but at least they did it right. Well, almost. Both players have to stay in the same "screen" in order to progress, so don't expect to finish a quest while your partner is farming xp.

5) Conclusion: I picked it up for almost nothing and didn't actually expect the game to be that good, def one of the most pleasing hack'n'slash and coop game I tried. The survival elements and the crafting system tend to spice up the gameplay, which is just what the genre needed to last longer. I'd love it even more if the game was a little longer though... 8/10
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99 of 165 people (60%) found this review helpful
11.7 hrs on record
Posted: October 6
Addicting. Stayed up all night playing this with my husband. We lost track of time, so he got 3 hours of sleep for a 12 hour day of work.

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24 of 35 people (69%) found this review helpful
64.1 hrs on record
Posted: November 17
I was originally quite interested in this game until I saw the low Metacritic score, which I am EXTREMELY glad I overlooked, because this is now one of my favourite games. I just wish I had ignored the low score earlier. METACRITIC IS WRONG.

I am seriously amazed that the Metacritic score is currently sitting at 60%, I would definitely put this game at a 90+%.

Basically I was looking for a game that I could play Local Co-Op with my girfriend, and this game does not disappoint, her and I love it. She is not an avid gamer either and it is not easy to get her into a game.

I can wholeheartedly recommend this game to anyone looking for a great Local Co-Op experience.

As you can probably see from this review, I don't typically do this, but I felt compelled to give this game the respect it deserves. IT IS AWESOME.

I want to write more, but it's late and I have to go play How to Survive instead of studying for my exam tomorrow morning.

So I guess the main issue I have with this game is that it's ruining my grades at school and keeping me up until all hours of the morning.

If you have somehow managed to read to this point, STOP WASTING TIME AND BUY THE FRIGGING GAME ALREADY.
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23 of 34 people (68%) found this review helpful
14.3 hrs on record
Posted: October 26
God I play a lot of zombie games... I wonder what the new "zombie" will be and how long it will take to get here? Oh well, I shouldn't let that get in the way of telling you about How to Survive! HtS is actually a very enjoyable little game, kind of like Zombie Driver, Alien Breed and Diablo II ran a train on Krater. I can't put my finger on it, but it really did feel like I had played HtS before, and to me that's a really good sign that a game is made properly (at least to my liking, anyway). I found it challenging, but not so much that I wanted to go Super Saiyan on my screen, and was genuinely interested by the plot twists and creative story. I found this surprising because HtS, at first glance, looks like your run-of-the-mill horde grinder, but upon closer inspection I found it to be much more.
The crafting system is elaborate enough yet easy to understand, that it is not only enjoyable, but essential to the gameplay. The environments are colourful enought that you don't feel like you've been sating at ants scurrying across tea-stained paper for hours, though a little more variation like cave systems would have added a bit of contrast. Everything worked, no bugs, no pulling my hair out looking for fixes or walkthroughs, and the in-game tutorials on how things work were humorously done, adding an element of comedy that you don't often see in survival games.
If you're beween AAA titles and you're looking for something casual to break it up a bit, How to Survive has to be one of the best little games I've played in a long time. Fun, interesting, satisfying.
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17 of 26 people (65%) found this review helpful
6.8 hrs on record
Posted: June 25
This is a fun game, but there is a fairly annoying (and prevalent) technical problem that becomes apparent the moment you start playing: A 'tip' caption keeps popping up in the corner of the screen, over and over, repeating the same few tips no matter how many times you've seen them or acted out the suggested behaviours. As if that wasn't bad enough, there isn't even an option to disable in-game tips when browsing through the game's options menu.

I have contacted the game's support team about the aforementioned problems, and they have shown no response whatsoever. I see that a new DLC pack recently came out for the game. The developers should focus on fixing their existing product before they attempt to augment it with commercial add-ons.

I like How To Survive's gameplay, graphics, and sound. The game controls fine with a mouse and keyboard, but the hints that pop up over and over (and over...) - which cover extremely elementary controls (i.e. How to move, how to attack) - make it clear that this game was designed primarily for consoles. Those hints also suggest that refinements that EKO Software had in mind when porting this game to the PC were mere afterthoughts. Players are granted the option to adjust the game's resolution and to play in a windowed mode, but that's about is as far as PC refinements go.

In conclusion, although I'm satisfied with the core of the game, the reason why I feel it deserves a negative review is because the game is marred by two basic problems (one of which is recurring, demonstrates a lack of playtesting, and detracts from my enjoyment of the game). If the developers ever correct these problems, I will recommend the game, but as of now, I would not condone buying it (or its DLC, or any other product developed by EKO Software) until the developers address the problems I brought to their attention. If you feel compelled to play this game in spite of the issues I covered, do yourself a favour and wait until it is on sale at a very discounted price. Your money would be better spent on acclaimed games by developers who respect their customers enough to address basic defects in their products.

ADDENDUM: An update published since last time I played How To Survive enables players to disable in-game hints/tips if they so choose (Main Menu > Help & Options > Game > Tips). This update is a mixed blessing: One the one hand, it's great that I can disable in-game hints so I don't have to see the same messages repeat over and over and over, no matter how many times I have executed their suggested behaviours. On the other hand, it sucks that the problem of excessively redundant tips continues to plague the game.

In essence, what the update enables players like myself to do is to bypass a glitch that the developers are too lazy to correct. For all I know, if I continue to play the game, I may miss out on an important tip (for once!) because EKO Software's reluctance to address the underlying problem makes it very inconvenient to play the game with tips enabled.

I have also noticed that I am frequently required to download updates to this game, and the updates are often huge. The updates are clearly not addressing the game's core mechanics and options, so it would appear that everyone who owns How To Survive is being forced to waste time and bandwidth downloading DLC data that can only be unlocked by purchasing DLC content.
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7 of 8 people (88%) found this review helpful
10.7 hrs on record
Posted: August 10
Buy it while its on sale. Its fun enough for awhile, but tends to drag on quiet a bit at the end. recipes are meaningless to collect as you can figure them out on your own. enemies are repetitive with not too much variety, there is only so much you can do with zombies after all. the animations for kovacs rules were fun, but you dont see them anymore after a certain point early in the game. most of the voice acting isnt great, ramon being the best example. personally, I think he sounds a bit like Brian Posehn. Overall, with little variaty in enemies and weapons or scenery, its not a game I would play again. though I did "beat" it. I say "beat," actually a bug made it impossible to go any further during its finale rendering it unbeatable unless I started from the beginning. Its pretty short though, definetly not worth whats being charged for it. get it on sale.

oh, also I had access to all of the DLC, even though I didnt buy the DLC and didnt even have the DLC in the list of DLC for the game, which was bizzare but ok. I guess.
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6 of 7 people (86%) found this review helpful
4.3 hrs on record
Posted: December 21
This game is pretty kool !! I like the Diablo Style Play and the crafting system! I picked this up on Sale for the xmas sale the Storm Warning Edition for only $1.99 !! Well worth the price if you love a Diablo style zombie killing game with all the DLCs :) I say give this one a go !!! Bigtime if you can get it cheap !!! And dont forget your Guide !! :P

I started to play this a bit more and man this game can get uber hard at times :) It was at night and low sleep so needed to rest and man it can get crazy trying to clean a sleep/save zone out lol I also love how you can hunt the deer/boar and track the blood if you dont kill it in one shot!
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5 of 6 people (83%) found this review helpful
3.6 hrs on record
Posted: August 17
I enjoyed this up until I reached Santa Barbara Island, at which point the game began crashing constantly rendering it unplayable. It was a big shame since I'd had fun up to that point.
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35 of 64 people (55%) found this review helpful
8.1 hrs on record
Posted: August 29
I wanted to like this, I really did. I really TRIED to like it, but it was really a disappointment.

This game is simply mediocre in so many ways. Don't expect a deep survival experience here. Don't expect much at all. Even the humor feels forced at many points. (Though once or twice will make you smile a bit)

There are a lot worse games out there, but this game just really doesn't deliver on what it hints at in the trailers and previews.
If you want it, do yourself a favor and pick it up on sale.

(I also don't understand why it keeps popping up on the new releases list.)
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8 of 12 people (67%) found this review helpful
2.7 hrs on record
Posted: July 4
The crafting system wasn't nearly as deep as I'd hoped. The story didn't even seem important, or like it was even there. All I did for the two hours I played this game was run around playing errand boy, the kind of stuff that would simply be a side mission in a major title. Boss battles are boring, every time I ran into one it would get stuck on something and be an easy kill. The only good part of this game is I got it for literally pennies with money from selling trading cards, and partly due to a steam sale. If I'd spent a full $14.99 on this game I'd be very upset.
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4 of 5 people (80%) found this review helpful
7.6 hrs on record
Posted: July 9
An incredibly boring, unbalanced game, that fails to deliver anything meaningful.

First, the crafting: This is the game's only true strength, but it's still lacking. There's only a handful of weapons and minor upgrades to them for you to create. A weak machine gun, an average machine gun, a strong machine gun. A rifle. A wooden bow, a metal bow, two upgrades to add onto them. Everything boils down to a couple of tiers of equipment that do the same thing.

Second, balance: The difficulty curve is all over the place. At the start of the game, you will get mauled, guaranteed, by all the zombies. You'll only have a stick to defend yourself with, which is slow, weak and inefficient against the sheer number of zombies. Then you can finally get a ranged weapon and the game becomes yawn inducing, followed by the second island, where helmeted zombies might actually land a hit on you if there's several of them.

Then you get to the third island and, despite further upgrading your bow AND gun, find that neither are all that effective against the zombies there. How ineffective are they? It takes two perfect head shots to take them down, assuming they don't have a helmet. They also come at you in droves and your movement is slowed by the swamp.

Then you find the recipe for an upgraded boomerang. This weapon outperforms bows and guns quite easily, in terms of speed, damage and lack of ammo consumption. It's only weakness is that you have to wait for the weapon to come back before you can throw it again, but this didn't cause me problems at all. Between the long effective range, high damage and hitting twice, it's often able to take out multiple zombies per throw and the delay is actually pretty low.

Third, the enemies: There is nothing remotely interesting about any of them. There's regular zombies, progressively faster and stronger zombies, fat (explosive) zombies, head crabs and giant zombies. Nothing new to report. Oh, and there's also zombie deer and what I believe are emus. The birds just zerg rush, so they're also boring. The deer attack by charging and can stun you, which makes them one of the more interesting enemies, if only because their speed means they'll actually hit you.

Fourth, the plot and characters: The plot is bland. You're marooned on an island and have to survive. The characters are all varying degrees of insane and unlikable. I'd guess that the game was aiming to be parody, but it's just so unfunny and overall dull that I honestly can't tell if it's being sincere or not.

Fifth, the quests: Every single one is a fetch quest. If it's not a fetch quest at first, it will become one soon enough. Also, get used to failure, because it's guaranteed. Unless it involves getting to another zombie infested island, you're not actually accomplishing anything.

And then there's the monkeys. With pet parrots. Who give optional fetch quests, because clearly we didn't have enough of them already, right? These are what make me wonder if the game is meant as parody, because they so clearly break the bleak mood of the game. Unfortunately, all they accomplish is changing my mood from apathy to annoyance. The squawking really gets old.

Sixth, bugs and nitpicking: One bug I keep running into is that, after I took the skill that showed certain plants on the map, some of the plant icons would remain after harvesting while others wouldn't. A similar problem I kept running into with the skill to see animals on the map was sometimes the icons for them didn't show up, despite the deer being close enough for me to see its antlers.

Also, there's a sound bug with the boomerang. Sometimes after throwing it, the sound continues even after it returns, which gets annoying very fast. Usually it happens when I open the inventory menu while it's still airborne, but sometimes it just happens.

And one last, little annoyance, of no real significance: The voice acting doesn't match up with the dialog boxes, like they were using two different versions of the same script. The ideas are all the same, but the words are different.
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40 of 76 people (53%) found this review helpful
2.3 hrs on record
Posted: November 1
Survived many fierce battles against zombie hordes. Got killed by a random boar while trying to get a drink from a well.
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3 of 4 people (75%) found this review helpful
11.2 hrs on record
Posted: October 13
Good game to play
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3 of 4 people (75%) found this review helpful
7.0 hrs on record
Posted: October 14
Fun coop game. I'd recommend it. It can get a little repetitive but it's some good mindless action with an extensive crafting system.
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