NEO Scavenger is a game where you must survive in the wasteland long enough to figure out who you are. Each turn, you must decide where to go, how to scavenge for supplies, and how to deal with anything and anyone you encounter.
User reviews:
Mostly Positive (44 reviews) - 79% of the 44 user reviews in the last 30 days are positive.
Very Positive (2,249 reviews) - 92% of the 2,249 user reviews for this game are positive.
Release Date: Dec 15, 2014

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Recent updates View all (89)

April 28

NEO Scavenger Update v1.14: Autosave! And Modding Fixes.

NEO Scavenger is now officially updated to v1.14! Since the test builds have been relatively stable, I've just finished updating the default builds to 1.14 on all sites. The "test" links are no longer necessary, and have been removed for now.

This updates the following builds:

New changes include:

  • Added optional autosave feature to save game at the beginning of each new turn.
  • Added ability to choose whether encounter map labels appear on minimap by adding =0 or =1 at end of data. If missing, assumes minimap label added.
  • Changed crowded map labels near DMC gates to be invisible on minimap, so only gates visible.
  • Fixed a bug that allowed communal barrel fires to be destroyed in extinguished fire recipe.
  • Fixed a bug in loading screen that prevented log from being added to clipboard if error in XML file.
  • Fixed a bug that misreported 0.0 charges on charged encounter items.
  • Fixed several null pointer bugs when loading save file that included content missing from currently-installed mods.
  • Fixed a null pointer bug if game tried to load recipe scrap for missing recipe.

The big change here is the new autosave feature. It'll try to save the game at the beginning of each turn so your progress is not lost in the event of a power outage, crash, or other event. It is enabled by default, and can be disabled on the options screen. Note that permadeath is still active, and your save will be deleted if your character dies.

Also, some modding enhancements made their way into this build. The loading screen logs should now be fixed in the event of bad XML format. And minimap labels can now be controlled by modders. An =0 means no label, while =1 means a label is added to the map. Default assumes a label is added.

Finally, the number of charges in an encounter item are now correctly reported, among some other null pointer fixes.

As always, if there are any issues with the new build, let me know on the forums!

18 comments Read more

April 7

NEO Scavenger in Build Your Own Survival Humble Bundle!

Good news, everyone! NEO Scavenger debuts on the Humble Store as part of their Build Your Own Survival Bundle!

NEO Scavenger is currently -55% on the store. But if you add more titles to your Survival Bundle, you can get up to 70% off the full price! So if your survival collection was feeling a bit...emaciated, head on over, because time is running out!

5 comments Read more


“one of the best single player turn-based RPGs I’ve played for a long time.”
Rock Paper Shotgun

“In short, this game is terrible...Buy it.”

“It may be a little hard to get into for some, but it's absolutely hard to put down.”

About This Game

NEO Scavenger is a game where you must survive in the wasteland long enough to figure out who you are. Each turn, you must decide where to go, how to scavenge for supplies, and how to deal with anything and anyone you encounter. And with each passing minute, the pit in your stomach grows, your dehydration worsens, your muscles tire, and your body temperature drops in the cold autumn air. Choose your starting abilities carefully, because they and your wit are the only tools you have in the apocalypse!


  • Unique Setting - Near-future, post-apocalyptic Michigan with local cryptids and folklore. And something else beneath the surface...
  • Turn-Based Play - Take your time with each turn, and play at your own pace. Save and quit when you want, and resume later.
  • Permadeath - If you die, that's it. NEO Scavenger is balanced around a single difficulty level: permadeath. Your save will be deleted if you die. So choose every action carefully!
  • No Grinding - There is no XP in NEO Scavenger. No levelling-up. Instead, progress comes from learning how to play the game better, and using your strengths to your advantage.
  • Semi-Random - Much of the map is randomized each game, including the location of ruins, creatures, weather, and certain quest branches.
  • Sandbox or Story - Search for clues to your identity, what happened, and who's hunting you. Or simply test your mettle against man and nature alike. Play how you want!
  • Abilities and Flaws - Choose abilities and flaws each time you play. Different combos unlock different abilities and quest branches.
  • Crafting - Extensive crafting system which allows for substitutions of similar items. Make a rifle scope from half a pair of binoculars, or a noise trap from a pill bottle and pebbles.
  • Desperate Combat - Detailed combat with moves like "Tackle," "Lure," "Kick While Down," "Demand Surrender," and "Threaten."
  • Realistic Wounds - Creatures have complex wound simulation, with multiple wound locations, infection, bleeding, and pain management.
  • Realistic Metabolism - Hypothermia, fatigue, thirst, hunger, disease, intoxication, shelter...everything is tracked.
  • Realistic Inventory - Complex inventory system with slots for holding, wearing, containers, and more. Fit items in grid spaces, and manage encumbrance.
  • Hex-Based World Map - Navigate ruins, hills, forests, and plains in a hex-based map. Line-of-sight, elevation, and daylight matters.
  • Tracking - Creatures leave their tracks and spoor on the map, which can be followed by others. Players can also hide their tracks.
  • Hiding - Players can use hiding to avoid being seen while traveling the map, as well as during story encounters.
  • Hunting - Trap small game for food and fur, or track and kill larger prey on the map for butchering.
  • Hacking - Use hacking skills to unlock scavenged laptops, cellphones, smartphones, and tablets. Mine them for paydata, or snoop through personal files.
  • Foraging - Search for edible plants and water, and use special skills to identify what's safe to eat.
  • Haunting Soundtrack - Music composed by Josh Culler, specifically for NEO Scavenger, plays periodically, lending an atmosphere of loneliness and desperation. (Also accessible as mp3s outside game.)
  • Creature AI - Wandering creatures go about their own business, hunting, scavenging, and hoarding. Morale affects their choices, and some will gang-up and cause trouble.
  • Dynamic Weather - Temperature, rainfall, and night/day are based on real-world data for autumn in the area. If you live long enough, you may see snow fall.
  • Detroit - Take refuge from the wasteland in one of mankind's last bastions of safety. Buy supplies, get medical care, and seek clues in a cyberpunk-styled city.
  • Trading Cards - Collect NEO Scavenger trading cards, badges, emoticons, and profile backgrounds!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Microsoft® Windows® XP (32 bit), Windows Server 2008 (32 bit), Windows Vista® (32 bit), Windows 7 (32 bit and 64 bit), Windows 8 (32 bit and 64 bit), or Windows Server 2012 (64 bit)
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom 1.6GHz or faster processor for netbooks
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Storage: 75 MB available space
    • Sound Card: Any
    • Additional Notes: Please try the free demo to verify that it works for you!
    • OS: Mac OS X v10.6, v10.7, v10.8, or v10.9
    • Processor: Intel Core™ Duo 1.83GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Storage: 75 MB available space
    • Sound Card: Any
    • Additional Notes: Please try the free demo to verify that it works for you!
    • OS: Red Hat® Enterprise Linux® (RHEL) 5.6 or later (32 bit and 64 bit), openSUSE® 11.3 or later (32 bit and 64 bit), or Ubuntu 10.04 or later (32 bit and 64 bit)
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom 1.6GHz or faster processor for netbooks
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Storage: 75 MB available space
    • Sound Card: Any
    • Additional Notes: Please try the free demo to verify that it works for you!
Customer reviews
Customer Review system updated! Learn more
Mostly Positive (44 reviews)
Very Positive (2,249 reviews)
Recently Posted
( 8.0 hrs on record )
Posted: June 30
Fun and completely unforgiving.

I've died of food poisoning, beaten to death with various blunt objects, been torn apart by feral dogs, shot in the head by a hunting rifle, frozen to death, and eaten by mutants; and all in usually less than a week. And yet every time I happily start a new game and try again.

NEO Scavenger might turn some off with its simplistic graphics (you'll rarely be looking at more than the game grid and a few lines of text) but what it lacks in visuals, it makes up for ten fold in an incredibly deep survival and crafting system.

If you love survival-type games and want to be challenged by a game, then NEO is a surprisingly good choice. Just be warned that at any minute your wonderful safehouse filled with all the great loot you've found, savanged, and killed for can be taken away because one damn surviver got a lucky shot with their hunting rifle.
Helpful? Yes No Funny
Beneath The Wreckage
( 11.4 hrs on record )
Posted: June 30
Tons of Depth.
Don't let the grid sway you.
One of the best survival games to date.
Think of it as a singleplayer survival board game.
Just get off the graphics and stop being a pixel Nazi.

First playthough I got eaten by a bunch of canabals who ran a bar.
Second playthough I ran around naked until I froze to death.
third... yeah.. its embarrasing.
Fifteenth playthrough I actually survived long enough to get int othe meat of story which is actually pretty interesting.

Recommended for anyone who wants a casual survival game. Interesting crafting, entertaining combat text. Add a decent story and you have great little title.
My only complaint is the UI could be a little more intuitive. Somethings are a bit confusing. Watch a youtube video or two and you will be good to go.

9 shopping carts out of 10
Helpful? Yes No Funny
( 3.2 hrs on record )
Posted: June 30
I want to like this game. It is unique but so unplayable. I have both the Melee and Strong perks which should make the character adept at melee combat. Basically everything you encounter one shots you. Even with perks you still miss all the time. Somehow every other human npc combatant can actually land their attacks but you always miss. Badmutha charges and falls down in front of you. Miss, miss, badmutha stands up, miss, badmutha one shots you. Not fun. Not reasonable. Completely broken.
Helpful? Yes No Funny
( 7.0 hrs on record )
Posted: June 29
I spent hours perfecting my character and playstyle then died from dysentery.

NEO Scavenger is tough, brutal and way more fun than it should be. If you like rougelikes and dont mind dying all the time, this is a must-have!
Helpful? Yes No Funny
( 11.9 hrs on record )
Posted: June 29
A good game
Helpful? Yes No Funny
( 4.5 hrs on record )
Posted: June 29
playthrough no.1:
1.wake up in a lab
2.weird dog creature is incomming
3.gtfo out of lab
4.walk around scavange a little
5.get attacked by a dog

playthrough no.2:
1.repeat 1.-4. from previous playthrough
2.get attacked by a guy with a meat cleaver

playthrough no.3:
1. repeat 1.-4. from playthrough no.1
2. eat some berries
3. flush with water
4. get diarhea and start vomiting like crazy
5. get attacked by a dog
6. die

die/10 would die again
Helpful? Yes No Funny
( 6.9 hrs on record )
Posted: June 28
This game is for extreme hardcore strategists or masochists. If you are the one, then go ahead and buy it. My experience in this game didn't give me a lot of satisfaction nor fun. You just die, no matter what you do, no matter where you go. You will freeze to death or be killed by... anything. There is no rollback and you get permadeath. There are close to none information about your character and chances of succes of the actions you make. There is a weird combat system: even with a "strong", "melee" and "tough" perks you die, eventually. 50% of desicions you make is the Luck based, plus another 50% is the Curiosity, combined together will lead you to death.

The concept is very good, but the implementation is still needs a lot of work.
Combining with the other issues I would wait for improved version.
Helpful? Yes No Funny
( 33.3 hrs on record )
Posted: June 28
This is ♥♥♥♥ing awesome, it's like Cataclysm: Dark Days Ahead crossed with Oregon Trail. Best roguelike I've played in a long time.
Helpful? Yes No Funny
( 9.8 hrs on record )
Posted: June 28
cool gaem l
Helpful? Yes No Funny
( 5.8 hrs on record )
Posted: June 26
Just cannot recommend this game. REALLY wanted to like it but it is WAY too random. You get diseases just from walking around and if you dont find a weapon or a backpack early on you might as well just start over. And dont get me started about the ridiculous flash saves. Really 2016? Flash saves? Worth the 4 bucks or so i paid for it but no future for this game so on to something else.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
126 of 163 people (77%) found this review helpful
8 people found this review funny
Not Recommended
82.9 hrs on record
Posted: June 6
Game is hard, but good.

Until you find out the game is using 2-5GB of temporary internet files as your "save data" and cleaning your computer wipes your save, every time. Stupid devs started with an internet flash game, and ended with an internet flash game. they can't even code the save files into real save files so that long-run gameplay (about a month or two in in-game 'time') doesn't start lagging. seriously, a game that is not server based and has low quality graphics lagging because devs can't code a proper save file. sad too, it had potential.

EDIT:The fact that it is a flash save file IS the issue.
the file being deleted upon cleaning your computer is just one of the problems that arise from the issue.

If you clean your temporary internet files, even through chrome, firefox, or IE, like any halfway tech savy computer user from time to time, your save file WILL be deleted, as the files are stored in your temporary internet files, which is what gets wiped. This is something the devs SHOULD have anticipated, unless they are idiots who never maintain their computers

There is also the fact that the save file for one game gets HUGE because flash is not meant to save long term memory. While I have over 7TB hard drive space on my computer, so a 6GB save file goes practically unnoticed, this is not the case for everyone, and this also creates bigger problems that are not related to how much space you have

The biggest issue is that the more you play the more the game lags because of this saving method, as flash games are not meant to continuously read and update a save file that big. The lag isn't apparent at first, but play and survive in the game for a few ingame months. you will start to notice stuttering and lag no matter what kind of computer you are running it on, beacuse the issue is with the game itself and flash player. A 2GB plus flash save file is unacceptable and just bad foresight by the devs, not to mention 6GB+ when you've been playing the game for a while.

So yes, you could blame google chrome, firefox, CCCleaner, whatever for the save file deletion. But you have to blame the devs for using such a stupid system. For not knowing how or wanting to code a good save system. THEY are the ones who chose to put a decent sized persistant universe into a flash save file. THEY are the ones who decided to give their game a save system that will eventually make your saves unplayable.

You can argue all you want, but the devs are the ones who made the decisions that gave thier game a crippling handicap. Maybe the game was never meant to be anything more than an online flash game, and for that game, that would be ok. But to package it as a game on steam when the game has that kind of major flaw? That is entirely dev screwup
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18 of 25 people (72%) found this review helpful
14 people found this review funny
9.8 hrs on record
Posted: June 6
This game is amazing for hardcore survivalists. Basically, here's how my adventures went:
1. Freeze to death. Retry.
2. Freese to death. Ragequit.

3 months later...

Oh yeah, that's right! I have Neo Scavenger! I wonder if i got better!

1. Die
3. Die
4. Die
5. OH MY GOD I HAVE A LIGHTER! I WON'T FREEZE ANYMORE!!! Stranger with hunting rifle: Nope. *BLAM* Die.

Still haven't beaten it... But it sure is fun!
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10 of 11 people (91%) found this review helpful
131.1 hrs on record
Posted: June 6
Could not stop playing Neo Scavenger for weeks after picking it up. Can't recommend it highly enough. Aside from having solid gameplay/balance, it also checks off some of these important boxes for a survival game:

-frequent painful death (took me a dozen playthroughs to survive past a few days)
-lots of clutter to collect, most of which has use based on your strategy
-meaningful loadout variety (very different strategies/experience based on initial skill choices)
-compelling story progression; you'll get a bit further each time before dying or making an irreversible poor choice
-does a good job of setting an ominous dystopian post-apocalyptic wasteland cyperpunk tone

In terms of critique, I have to admit it does feel a bit sparse in terms of core content. Not only does the excellent foundation beg for an expansion of material (you could say that about any quality game), but certain items, mechanics, and gameplay elements clearly feel unfinished. The main story line is short as well, but feels much longer than it is because of how hard it is to progess through it without dying. Luckily there is a small but active modding community that has done some impressive things to expand the game in terms of content as well as mechanics.

Anyway, Neo Scavenger isn’t perfect but as one of the few games I’ve ever purchased at full price, I’m comfortable saying its worth it.
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8 of 10 people (80%) found this review helpful
1 person found this review funny
91.2 hrs on record
Posted: June 12
A game you could easily get addicted to. You'll get lucky and find 4000 worth of equipment. You'll get unlucky and get instantly killed by a cannibal with nothing but an empty water bottle. There is some background story, several skills and different ways of surviving, and even more ways to thrive.
Fair word of warning, the game is flash-based, so it's easy for it to overload flash, which could corropt your save or just make the game lag after a long time of surviving.
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5 of 5 people (100%) found this review helpful
1 person found this review funny
5.7 hrs on record
Posted: June 25
When I originally bought this game several years ago, it was on a random whim during a sale. I played it for about 15 minutes, and was so turned off by the way it looks and the unintuitive interface that I pretty much immediately uninstalled it. This was a big mistake.

I recently re-installed it, determined to give it another shot, and what I discovered, underneath the (genuinely off-putting) flash game look and feel, is a game of truly staggering complexity and compelling depth.

NEO Scavenger is a game in which you can wrap a rag around your face when exploring buildings to avoid inhaling toxic mold, pry open the lock on a storage shed with your crowbar, find an empty soup can and a left shoe, and pump your fists into the air in triumph IRL because now you won't have to worry about getting blistered feet, and you can boil the water you've been finding to make it safe for consumption. Now, if only you had some pants...

Similarly, no other game has ever filled me with such joy and sheer relief at finding an adult-sized backpack. Such an item enables you to carry enough wood and water that you don't have to keep stopping every few spaces to make camp, and you can make much better time on foot towards that mysterious glow in the East!

One game, I was attacked by a feral dog, who I beat to death with my bare hands, falling down into the mud and becoming exhausted. Using a shard of glass, I skinned the beast after it died from internal hemmorhaging brought on by my pummeling. I took its meat and cooked it over a fire, overjoyed that I'd figured out how to do so. Delicious, life-giving dog meat. I used its hide to wrap around the glass shards and make a crude shiv, not knowing what else to do with it. I was then set upon by a bandit who'd heard my struggles with the dog, to whom I surrendered, knowing I stood no chance. He left me naked and near death from hypothermia. I ran into the woods and quickly built a fire as night fell, plotting my revenge, sleeping fitfully on the ground. When dawn broke, I went to the nearest building and by sheer chance, found some clothing and a crowbar. I went in search of the bandit who took my dog meat, only to find him dead near some other buildings. The wastes are cruel indeed.

If you miss Wasteland 1, if you think Fallout 2 really badly needed detailed wound dressing and immune system mechanics, this is the game for you. It would be really nice if you could choose to play as a woman, but privately I suspect that the creator didn't want to deal with modeling pregnancy or the menstrual cycle. Can't say as I blame him.
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6 of 8 people (75%) found this review helpful
35.1 hrs on record
Posted: June 10
I think my most memorable moment in this game came from late in the game (right next to the end I later found out) where my character had an oppourtunity for a good life in the post apocalypse, and I selected the option that would put me on that path. Only to have him suffer the worst possible death, one without my control. And while this could be considered cheap, in the moment of personal heartbreak that followed was the most I have been affected by a game in my memory. Sure the game has its faults here and there, but any game that can do that to me deserves to be played.
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3 of 3 people (100%) found this review helpful
65.0 hrs on record
Posted: June 14
This game can be frustrating at first, the first few (many) lives you play will often end in the same ways: freezing, beaten to death while you're half naked, more freezing. It takes patience, practice, and more than a little luck to get off to a good start. You learn what skills you should select, what risks you should take, and where all of the good stuff can be found.

This is a fun game, it just takes a little getting used to.
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4 of 5 people (80%) found this review helpful
10.6 hrs on record
Posted: June 19
This is honeslty the best game I have every played. Ever since I was a child I wanted to find a game that trumped all others in terms of actual wilderness survival, and even though this is not this games focus I would have to say this game does it better than all the rest. Even UnReal, which is now my second favorited, does not trump this game. Beyond its amazing survival elements this games story is very mysterious and intriguing, something that most survival games have no part of. Look at The Long Dark or The Woods, while they are slated to have stories there is none at this current moment. NEO Scavenger delivers everything I could have ever wantd out of a game and I would say the only thing that would make it better is a reboot in a 3D engine. This game is amazing and I could even see it being made into a very sucesful move.
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4 of 5 people (80%) found this review helpful
7.0 hrs on record
Posted: June 8
Interesting game to say the least. And is quite difficuilt when it comes to surviving. If your a fan of those types of "Scavange or you die" type of games then you'll love this game. 10/10 would lose my backpack again.
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4 of 5 people (80%) found this review helpful
3 people found this review funny
20.0 hrs on record
Posted: June 25
Product received for free
Get this game from a good friend, Thinks, this might be fun!
2 hours in, F**K I CAN"T GET PASS ONE DAY
5 hours in, Holy crap, i got so much stuff!
7 hours in,look at the clock and see that i been playing for 7 hours and its 5 in the morning
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