NEO Scavenger is a game where you must survive in the wasteland long enough to figure out who you are. Each turn, you must decide where to go, how to scavenge for supplies, and how to deal with anything and anyone you encounter.
User reviews: Overwhelmingly Positive (1,326 reviews)
Release Date: 15 Dec, 2014

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14,99€
 

Recommended By Curators

"Combines that old Fallout feel of a world gone to hell with the frantic, Day-Z struggle to survive. You'll be thankful just to find a pair of boots."
Read the full review here.

Recent updates View all (57)

19 December

Happy Holidays!

Happy Holidays everyone!

With Christmas right around the corner, we'll be packing up the gifts and goodies, and heading off to see our family soon. So I wanted to wish everyone a wonderful holiday season, and hopefully everyone gets a chance to chill out and have some fun.


He knows when you are sleeping, he knows when you're awake...

I don't know which is scarier. Dogmen or dogemen :)

Out of Office

Just so folks are aware, I'll be out of the office for two weeks starting this weekend. So between December 20th and January 4th, I may be slow to respond to emails or forum posts.

That said, I'll try to pop by occasionally to see if anything's on fire. And I'll likely be starting on a bug-fix patch as my first task when back. If there is a critical issue, email is the best way to reach me.

GOG.com Twitch Stream

Also, for those of you around the computer tomorrow, GOG.com will be hosting a Twitch stream of NEO Scavenger! They've enlisted Vlad to don a hospital gown and brave the Michigan wastes, so drop by and say "hi!"

http://twitch.tv/GOGcom

The stream starts at 11am PST (7pm GMT), Saturday. I'll unfortunately be driving through snowy mountain passes at that time, but I'll be there in spirit!

Once again, I wish everyone a wonderful holiday season, and I'll see you all in 2015!

11 comments Read more

15 December

NEO Scavenger Is Officially Launched!

Hey Folks!

NEO Scavenger has officially launched! After almost four years of development, nearly three of which were in Beta/Early Access, it's finally time for the big v1.0!



NEO Scavenger is my first commercially released game, and is a sort of love letter to the pen and paper role-playing games I grew up playing. In it, the player takes on the role of a character who wakes up in a strange facility where the world has experienced some cataclysm. Using their wits and anything they can scavenge from their surroundings, they explore this strange wasteland, piecing together clues about their past.

It's a hard game, where the player must take care to think of everything from dressing appropriately to disinfecting wounds. The story will not come spoon-fed to you, and the game will not hold your hand. But for those who are persistent and clever, rewards and answers await!



NEO Scavenger is available at many of your favorite online retailers, including:


HUGE Thank You to the NEO Scavenger Community

I want to take a moment to say a heartfelt "thank you" to everyone who has helped me over the past several years. From friends and family to helpful community members, I've always had support and encouragement all around me. Plus, many of you have been providing excellent feedback and suggestions over the years to help make NEO Scavenger what it is today. If you fire up the game, do check out the "Credits" page to see many of the talented individuals who made this all possible.

Thank you!

What Are My Plans for Support, and What's Next?

I answer these and several other questions regarding future plans in more detail here. The short version is that I'll be focusing more on bug fixes and better modding support after launch, as well as looking into potential new projects. And, of course, probably a vacation :)

So please head on over to your website of choice and take a look! There's a free demo if you haven't tried it, to help you decide if it's right for you. And for those who were just waiting for the beta to end, it's finally time!

95 comments Read more

Reviews

“one of the best single player turn-based RPGs I’ve played for a long time.”
Rock Paper Shotgun

“In many ways, NEO Scavenger feels like the original Fallout”
Indie Game Magazine

“We found ourselves playing for hours and hours”
Gamespot

About This Game

NEO Scavenger is a game where you must survive in the wasteland long enough to figure out who you are. Each turn, you must decide where to go, how to scavenge for supplies, and how to deal with anything and anyone you encounter. And with each passing minute, the pit in your stomach grows, your dehydration worsens, your muscles tire, and your body temperature drops in the cold autumn air. Choose your starting abilities carefully, because they and your wit are the only tools you have in the apocalypse!

Features

  • Unique Setting - Near-future, post-apocalyptic Michigan with local cryptids and folklore. And something else beneath the surface...
  • Turn-Based Play - Take your time with each turn, and play at your own pace. Save and quit when you want, and resume later.
  • Permadeath - If you die, that's it. NEO Scavenger is balanced around a single difficulty level: permadeath. Your save will be deleted if you die. So choose every action carefully!
  • No Grinding - There is no XP in NEO Scavenger. No levelling-up. Instead, progress comes from learning how to play the game better, and using your strengths to your advantage.
  • Semi-Random - Much of the map is randomized each game, including the location of ruins, creatures, weather, and certain quest branches.
  • Sandbox or Story - Search for clues to your identity, what happened, and who's hunting you. Or simply test your mettle against man and nature alike. Play how you want!
  • Abilities and Flaws - Choose abilities and flaws each time you play. Different combos unlock different abilities and quest branches.
  • Crafting - Extensive crafting system which allows for substitutions of similar items. Make a rifle scope from half a pair of binoculars, or a noise trap from a pill bottle and pebbles.
  • Desperate Combat - Detailed combat with moves like "Tackle," "Lure," "Kick While Down," "Demand Surrender," and "Threaten."
  • Realistic Wounds - Creatures have complex wound simulation, with multiple wound locations, infection, bleeding, and pain management.
  • Realistic Metabolism - Hypothermia, fatigue, thirst, hunger, disease, intoxication, shelter...everything is tracked.
  • Realistic Inventory - Complex inventory system with slots for holding, wearing, containers, and more. Fit items in grid spaces, and manage encumbrance.
  • Hex-Based World Map - Navigate ruins, hills, forests, and plains in a hex-based map. Line-of-sight, elevation, and daylight matters.
  • Tracking - Creatures leave their tracks and spoor on the map, which can be followed by others. Players can also hide their tracks.
  • Hiding - Players can use hiding to avoid being seen while traveling the map, as well as during story encounters.
  • Hunting - Trap small game for food and fur, or track and kill larger prey on the map for butchering.
  • Hacking - Use hacking skills to unlock scavenged laptops, cellphones, smartphones, and tablets. Mine them for paydata, or snoop through personal files.
  • Foraging - Search for edible plants and water, and use special skills to identify what's safe to eat.
  • Haunting Soundtrack - Music composed by Josh Culler, specifically for NEO Scavenger, plays periodically, lending an atmosphere of loneliness and desperation. (Also accessible as mp3s outside game.)
  • Creature AI - Wandering creatures go about their own business, hunting, scavenging, and hoarding. Morale affects their choices, and some will gang-up and cause trouble.
  • Dynamic Weather - Temperature, rainfall, and night/day are based on real-world data for autumn in the area. If you live long enough, you may see snow fall.
  • Detroit - Take refuge from the wasteland in one of mankind's last bastions of safety. Buy supplies, get medical care, and seek clues in a cyberpunk-styled city.
  • Trading Cards - Collect NEO Scavenger trading cards, badges, emoticons, and profile backgrounds!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Microsoft® Windows® XP (32 bit), Windows Server 2008 (32 bit), Windows Vista® (32 bit), Windows 7 (32 bit and 64 bit), Windows 8 (32 bit and 64 bit), or Windows Server 2012 (64 bit)
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom 1.6GHz or faster processor for netbooks
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 75 MB available space
    • Sound Card: Any
    • Additional Notes: Please try the free demo to verify that it works for you!
    Minimum:
    • OS: Mac OS X v10.6, v10.7, v10.8, or v10.9
    • Processor: Intel Core™ Duo 1.83GHz or faster processor
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 75 MB available space
    • Sound Card: Any
    • Additional Notes: Please try the free demo to verify that it works for you!
    Minimum:
    • OS: Red Hat® Enterprise Linux® (RHEL) 5.6 or later (32 bit and 64 bit), openSUSE® 11.3 or later (32 bit and 64 bit), or Ubuntu 10.04 or later (32 bit and 64 bit)
    • Processor: 2.33GHz or faster x86-compatible processor, or Intel Atom 1.6GHz or faster processor for netbooks
    • Memory: 1 GB RAM
    • Graphics: 128MB of graphics memory
    • Hard Drive: 75 MB available space
    • Sound Card: Any
    • Additional Notes: Please try the free demo to verify that it works for you!
Helpful customer reviews
26 of 27 people (96%) found this review helpful
56.5 hrs on record
Posted: 24 December
An awesome survival game.
Challenging to the newer players, and for myself, with about 60 hours in game, still a struggle to stay alive for long lengths of time.

It has multiple playstyles to suit however you'd like to play:
-Want to be a survivalist who uses ranged weaponry to hunt wild animals? Go for it.
-Want to use melee weapons, wreaking havoc upon any foe who walks in your path? Go for it.
-Want to fight for justice, destroying any and all inhumane religious cults that have arisen? Go for it.
-Feel a need to slaughter any human, animal, or whatever the hell you find in the wasteland? Go for it.
-Want to knock people out, steal their shoes, and then leave them barefoot in the middle of a wasteland? Go for it.
-Want to be insane, kill anyone you see, AND become a cannibalistic maniac? I think you know the answer.

With multiple in-game skills, the possibilities are endless. You can be an overweight combat medic, a melee proficient electrician with a high metabolism, a weak and brittle botanist, an athlete with insomnia; There are many different combinations you can choose from. You just need to find the right kit to suit yourself- with the ability to deal with freezing weather, wild dog attacks, and insane cultists.

An awesome game that is definitely worth the money. The creator of the game is very willing to fix bugs, communicates with the players whenever the chance arises, and listens to any and all feedback.
In my book, a definite 10/10
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18 of 18 people (100%) found this review helpful
27.6 hrs on record
Posted: 28 December
I was attacked in the middle of a stormy night by two mutants trying to steal my shopping cart loaded with supplies. After I brained one of them, the other scattered. I gave chase, and dispatched it following a cross-tile pursuit. However, upon return to my camp, my cart was gone. The mutant corpse, mysteriously absent as well. Using my tracking ability, I followed the thief several tiles down, and discovered it was another mutant, slowly pushing my cart southwest, his deceased comrade most unceremoniously stuffed inside with the rest of the contents. I moved in and caved its skull in with one fell swoop. I felt no pity, no remorse. I really needed those 5 empty bottles.

10/10 excellent post apocalyptic hobo simulator
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5 of 5 people (100%) found this review helpful
18.5 hrs on record
Posted: 27 December
OK first off this game... i don't know how to say this.... they are thieves... Time thieves to be exact. So I buy this game for a fair price, but that seems to be the trap. See that’s how they get you. They make a reasonably priced game and the game is well made don’t get me wrong, however that’s where the plot thickens.
Before you know it, you pay for the game, load it up and poof… 5 hours gone. You don’t seem to notice it but you go to work the next day when you get home your soon looking around and wondering how in the world is another 5 hours just… gone. One moment my wife is yelling at me and 5 hours later she is snoring in the other room but I never noticed.
How did they do that and how do I sue?

Thank you for a great game.
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5 of 5 people (100%) found this review helpful
10.3 hrs on record
Posted: 26 December
Ran around wearing a t-shirt, hospital gown, and one flip-flop, carrying a rifle and a plastic bag. Got knocked to the ground by a guy with a frying pan, kicked in the head repeatedly, and then died of diarrhea. 11/10
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7 of 9 people (78%) found this review helpful
108.1 hrs on record
Posted: 23 December
I personally love Neo Scavenger I've played about 108 hours into it. I think that the combat shows what humans actually react like.
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3 of 3 people (100%) found this review helpful
31.0 hrs on record
Posted: 28 December
This game is an excellent example of post-apocolyptic, open world Survival games. It combines elements of survival, combat strategy, crafting, perma-death, inventory management, rpg, and a real sense of danger just lurking around every hex -- mostly in that order, I'd say. It's also turn-based rogue-like with the map changing slightly each time you begin a new journey. Do not let the modest graphics fool you -- they will be the least of your concerns, I assure you.

The combat system is actually rather realistic! Based on the character ablities and flaws you choose from the beginning, the combat system allows you to pick from quite a few options such as Charging your opponent, Headbutting, Tackling them to the ground, franticly retreating, sneaking, taking cover, sneaking behind cover, Offer to Talk, Melee combat, kick while down, shooting a ranged weapon -- too many to name, here. Choose wisely, or face the consequenses. I really enjoy the combat aspect of this game, but I imagine there are lots of players who would perhaps prefer stealth over Strength, and trade-based ablilities such as Botanist or Hacking over Athletisism. You can choose from flaws (Examples: bad metabolism, fatiques faster) as well, which allow you pick another ability or two to boost your luck. And it is almost always luck.

I'm currently playing a character with the traits Strong, Melee, Athletic, Botany, and for my flaw -Metabolism.

I have no idea who I am, but I appear to be a hulking, savage vegetarian. It's been 14 days, and I've killed at least 24 people -- I'm losing count, and can no longer remember any of their faces. I've been alerting many opportunists while scavenging with a pickaxe and a lighter, but in turn, I've killed most all of those who couldn't escape. I'm hunting. Am I even human, anymore? At least I haven't resorted to cannibalism... yet.. and I'm sick with infection somehow. I found a couple of white pills, but without any knowledge of what they are, I fear the result. I've made a temporary home in a high-rise for at least 4 days now, only venturing outside to eat berries and mushrooms, and to gather water while I wait out whatever has me sick. Hopefully, I can make it through just one more night.....

I have yet to finish the RPG portion of this game, but so far the stories and context are both quite fun to read.

I played quite a bit before it was released, and it's also available in your browser! I only wish it was multiplayer compatable!!!
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3 of 3 people (100%) found this review helpful
4.4 hrs on record
Posted: 23 December
I beat a poor melonheaded abomination to death because I felt like it. Pretty fun.
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3 of 3 people (100%) found this review helpful
19.1 hrs on record
Posted: 27 December
i had a really good save. came back the next day (real day). saw someone. walked over to find them sleeping. crept up and hit them multiple times with a crowbar. they woke up. threw some rocks at my head, and i instantly died.


10\10

-no jk this game is amazing
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3 of 3 people (100%) found this review helpful
35.8 hrs on record
Posted: 22 December
After my 20th retry, i finally survived for a good chunk of time, only to die a slow diarrhea death, from what I assume was some dodgy marsh water (as my tester ran out of batteries, and I was too far from the charging station to no drink it.)

Recommend for those who like quite challenging inventory management, in permanent ironman mode.
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3 of 3 people (100%) found this review helpful
101.6 hrs on record
Posted: 23 December
This game don't stop to surprise me with more and more complex deepness. Hard to explain to new-commers, i don't like long reviews, this is very falloutish, dark, crude and uncompromising turn based strategy with much better combat system i have seen around all over the years!


Update:

ok, now i own this madness for a 3.5 day and i got 53hours ingame!! The best survival i ever played and i played a lot of major survival hits here!

Many things you will by consider as bug are not bugs, but the game mechanics.
For instance in-combat foes names (leader) - they are changing it based on their stats. I love it because you simply has to recognize them by distance and by overal look. Everything is so immersive i can stop love it more and more!
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3 of 3 people (100%) found this review helpful
25.7 hrs on record
Posted: 29 December
I like turn-based games. I like survival games. I like rogue-like games. So a turn-based, rogue-like survival game? Sign me up! Except not for this turn-based, rogue-like survival game please.

IMHO rogue-like games such as FTL and Don't Starve succeed because they're a streamlined experience, which makes "dying part of the fun". Starting a new game is always exciting and you're confident you can learn from your past mistakes so you'll survive longer this time 'round.

This is where NEO falls short. The dev had a vision and built the game to match that vision. If his vision of a post-apocalyptic wasteland does not align with your vision of a post-apocalyptic wasteland, prepare to encounter all sorts of frustratingly illogical, immersion-breaking events.

People call FTL brutally hard and overly random, but I "get it" - it makes sense to me when I play. I can learn from past mistakes and play better. NEO makes no sense to me. The game design decisions are just weird, the interface is clunky, the graphics are grotesque. Dying for no clear reason, when things seem to be going swimmingly right up until you die, *may* be realistic (?) in the dev's world, but not mine.

You get the same kind of all-of-a-sudden deaths in Don't Starve but it's always clear that "I shouldn't have attacked that Pig Man just for kicks" or "I shouldn't have tried to chop that last tree before lighting my campfire" or "I should have abandoned my hunt for gold and hunted berries instead, so I wouldn't starve".

Playing NEO is like being put in a straight-jacket designed by the dev. "Play my way or not at all". Okay dude - IF your way makes logical sense and there's a clear progression from A-to-B-to-C-to-You Died. Going A-to-F-to-D-to-You Died does not help me live longer next time!

So "I shouldn't scavenge that random house the way I've scavenged every other house so far, because I should have known the roof was going to cave in"? or "I shouldn't have tried to run away from that particular encounter because I should have known I would fall on my ♥♥♥ even though I'm healthy, rested and well-fed"?
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6 of 9 people (67%) found this review helpful
33.9 hrs on record
Posted: 27 December
Hard but fun
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2 of 2 people (100%) found this review helpful
15.8 hrs on record
Posted: 27 December
Survived 6 days, became a wendigo, found a city, got shot down by a guard with a Fallout New Vegas Gauss Rifle

10/10 would eat people again
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2 of 2 people (100%) found this review helpful
9.8 hrs on record
Posted: 27 December
addicting
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1 of 1 people (100%) found this review helpful
70.7 hrs on record
Posted: 28 December
A great hex based game that reminds me of the old text based adventures i used to play.
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1 of 1 people (100%) found this review helpful
13.4 hrs on record
Posted: 26 December
An excellent game for people who like a mix of strategy, rpg, and survival elements in their games and care more about gameplay than graphics. A hard game to master, but an excellent game to die in and then try again, and again, and again.

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1 of 1 people (100%) found this review helpful
20.5 hrs on record
Posted: 27 December
One of the best turnbased games i have played in a long time.

For those who enjoy oldschool fallout and wasteland style games based around survial i would strongly reccomend.
it has everything you could ask for.
Its unforgiving but fair.
Its simple to get the hang of but complex and full of content to explore to your hears content.

A solid new pet favorite of mine.
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1 of 1 people (100%) found this review helpful
29.4 hrs on record
Posted: 23 December
I die a lot. I suck at games like this but this is really addicting! I love it!
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1 of 1 people (100%) found this review helpful
7.3 hrs on record
Posted: 24 December
A man came to me in the night, I beat him to near death with my club. He dropped all his clothes and items and ran bleeding off into the forest. Found his body the next morning in a sleeping bag a few tiles away. 11/10 would feel bad again.
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1 of 1 people (100%) found this review helpful
48.7 hrs on record
Posted: 24 December
Bought the full version within the first hour playing the demo. Genius, intuitive gameplay and a must get for all survival gamers. Also get the nostalgia of pixel graphics like older games from the 90s. Great work, and hope to see perhaps an online multiplayer mode one day!
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