In this action platformer you play as a cat, Bast, running through a dark fantasy world. You’ll be running, jumping and sliding with smooth and precise controls designed to make you feel like a cat. But it wont be easy. In the dark you never know what lies in the shadows.
User reviews: Very Positive (187 reviews)
Release Date: Nov 7, 2013
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Recommended By Curators

"Challenging fast paced platformer."

Reviews

“The stark beauty of A Walk in the Dark stands out in its own right, buttressed by the outstanding work of composer Cody Cook on the haunting, majestic soundtrack. But the gameplay’s the thing, and in that regard A Walk in the Dark does not disappoint. (…) The platforming action is intense, challenging and plentiful.”
GameZebo

“With beautiful visuals, a dark and interesting world, an added level of replayability, a gripping story and a soundtrack that will send chills down your spine, I would say that Flying Turtle knocked it out of the park.”
IndieStatik

“A Walk in the Dark is a fun and addictive game, with good longevity, simple mechanics and challenging levels. One of the top 10 indie games of the year.”
GameOver PT

About This Game

In this action platformer you play as a cat, Bast, running through a dark fantasy world. You’ll be running, jumping and sliding with smooth and precise controls designed to make you feel like a cat. But it wont be easy. In the dark you never know what lies in the shadows. In this dark journey you will face strange creatures and dangerous traps.

Features:
  • A story driven platformer set in a dark fantasy world.
  • Fluid controls and animations: play as a cat, move like one.
  • Challenging levels set in a dark, strange and dangerous world.
  • Gravity inversion mechanics that will test your skills and ability to adapt to new gameplay.
  • Beautiful original soundtrack by Cody Cook

System Requirements

    Minimum:
    • OS: Windows XP, Vista, 7, 8
    • Processor: 1.7 GHz Dual Core or Greater
    • Memory: 2 GB RAM
    • Graphics: 256 MB DirectX 9.0c compatible graphics card (shader model 3)
    • DirectX: Version 9.0c
    • Hard Drive: 200 MB available space
    • Sound Card: DirectX 9.0c-compliant
    • Additional Notes: Integrated graphics and low budget cards may not work
Helpful customer reviews
14 of 17 people (82%) found this review helpful
5.1 hrs on record
I'll recommend this because this is a game done right:

- It's fun, fast-paced and gives you a challenge.
- Not repetitive, different game modes.
- Filled with content: 100 levels and 10 bonus challenges.
- Except for finishing the level, you face 3 other challenges per level:
1) Finishing without dying
2) catching the shiny and
3) finishing under the par time.
- Good Music
- Nice Visual Style
- Responsive Controls

9.5/10
Posted: August 23
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6 of 7 people (86%) found this review helpful
12.6 hrs on record
Generaly - it's an amazing game, but developer did everything to poison it by adding "Cave" levels...

It's about:
  • jumping, catching the right rhythm to beat a level;
  • pushing the button in right microsecond on "Cave" levels.

Why you should play this:
  • you like challenging platformer games;
  • nice and attractive style: simplistic, but eye-grabbing;
  • good level-design (except "Cave" levels) - it's different for both main characters: for the cat it's mostly jumping and catching the rhythm, for the girl it's about some kind of floating between "floor" and "ceiling" - like plumet on the wind;
  • cat's "jumping" realisation - brief/light push for short/quick jump, lasting/hard push for long/amplitude jump - lets you manipulate with covered distance and gives you a feeling that you truly control as light on foot, flexible and elastic animal as cat.

Why you may not like it:
  • "Cave" levels - it's the real curse for this game: it's not even a gaming/playing/face a challenge at all, it's some kind of reaction training: you have to push the button in right microsecond;
  • absence of check points: for the most of levels it's ok - they can be beat after few tries, but its absence on "Cave" levels devours you with a wave of frustration: you probably will go through dozens desperate attempts to find that right microsecond when you need to push the button.

Nice, but controversial gaming experience: it's true representer of platformer genre, but you have to be ready for truly suffering on "Cave" levels - otherwise, it's a wall-thrown keyboard/gamepad and strong words to developers and their relatives.
Posted: October 4
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4 of 5 people (80%) found this review helpful
11.2 hrs on record
So if you wanna get away from your shooters and RPG's and you really need a challenge. Play this platformgame it's worth every penny. To reach all its achievements is close to impossible. It seems that the developers are pure sadists.
Posted: August 15
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8 of 13 people (62%) found this review helpful
5.5 hrs on record
A Walk in the Dark is an artfully done little 2D precision platformer. It's good for a few hours of entertainment, and is recommended for its art style, including music, and enjoyable gameplay. On the downside it's too short and doesn't offer enough challenge to play for very long.

You usually control a black cat, named Bast, and less often the cat's owner, a little girl named Arielle, through 100 short but fairly tricky levels. There is no story to speak of - it appears that the cat and girl are separated and are trying to get back to each other, which is all the motive they really need. Your goals are to (1) not die as you make your way to the end of each level, (2) optionally complete the levels within a "par" time, collect a difficult-to-reach "shiney" in each level, and beat a few auto-scrolling levels without dying on your first attempt.

Without a plot, you might entertain yourself by identifying all the gaming elements that AWITD has borrowed (ahem, stolen) from other games. This is true both of its art direction and gameplay, although the game adds just enough of its own personality to make it feel like more than a knock-off.

Starting with the game art, the most obvious influence is Limbo, as the characters and landscape slide by in silhouette. But where Limbo was dark and violent, this game always stays light and fairy-taley, with your character's many deaths rendered with a rather artful puff of black smoke. The backgrounds come from any number of recent indie platformers, with bright contrasts and light blooms and generic "world" colorings. The game's music - tinkly piano - is unusually good, although after awhile the repeating themes start to wear thin.

If you've played Super Meat Boy, you'll instantly understand how most of the cat levels work: precise jumping, up to and including sticky wall sliding and avoiding spikes and spinning blades. If you've played any of the million games that incorporate an inversion mechanic, you'll recognize the girl's (only) trick, a gravity flip. If you played VVVVVV, you'll recognize similar tricky flipping challenges in later cat levels. If you played Bit.Trip Runner, you'll recognize the auto-scrolling levels. Unfortunately the game is too easy and too short to really stand up to any of these others - only the later levels were really interesting or challenging, and the game could have been more satisfying if it had more thoroughly explored its own interesting mechanics.

Overall this is an enjoyable, but light, little game.
Posted: May 3
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3 of 5 people (60%) found this review helpful
12.0 hrs on record
Super Meat Boy + Limbo + VVVVVV = A Walk in the Dark

Good game
9/10
Posted: July 20
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41 of 52 people (79%) found this review helpful
2.9 hrs on record
Insanely good game. It's difficult, interesting and didn't bore me one bit! The soundtracks are amazing and very well fitting. It makes you think deeply how to tackle certain situations in the fastest way. Usually while playing games I zone out and think about other things while I play it. However A Walk in the Dark had my full on attention the entire time. I am very glad I bought it.

Running around as a cat is the best. 10/10
Posted: December 13, 2013
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