I do recommend the game to some degree:
- Starts easy but becomes extremely challenging or frustrating (pick your side) later on
- Story is nearly nonexistent and only there to give you a reason to do what you do. A "damsel-in-distress" outline: Girl is kidnapped by evil thing, cat trying to rescue her. I think the introduction cinematic giving you this outline is basically identical to Super Meat Boy (and that in turn is probably imitating Super Mario Bros)
- The gameplay follows in the wake of Super Meat Boy and VVVVVV: Run through the levels as quickly as possible and evade obstacles by jumping, wallrunning and switching the direction of gravity (walk the ground and ceiling). It's mostly about having quick reactions and understanding when to jump and how far to move the cat in either direction.
- Art looked good at first, but it's becoming repetitive quickly. You see the same backgrounds over and over just with different color sets. The settings sometimes switch, but there are only like 4-5 and they switch back and forth. The music isn't too bad and may have a few recognizeable tunes, but I haven't come to notice more than 3 or 4 tracks that ripple around a bit meaningless (bad mouths may say it's dull, simply).
- Even if the story, art and music were better: You wouldn't come to appreciate it too much. The later stages in this game become so difficult your thoughts will mostly circle around coordinating your jumps and moves pixel by pixel, and hitting your keys to the nearest millisecond for there is almost no room for error later on.
If you are looking for story, art and music that keep you drawn to the end don't buy it. If you are looking for a platforming game that refuses to hold your hands and that punishes every mistake you make you'll enjoy and at times probably curse this, as seems normal with these kinds of games.