"It looked like an easy victory, but after the last battle; we can see it's not as easy as we thought." With the WWII Spam of the early 2000's, you would think they would die out. With the release of Medal of Honor: Airborne WWII Is back and has a few different changes. Should it be a good pickup? Or just another game that's late of the WWII Spam?
Story/Design: Airborne invites players to fly and dive into the skies of multiple famous battles as Boyd Travers. Not much about the guy, but hey, none really did with the other WWII games. With select battles from other MoH titles like Market Garden, and of course Normandy. (Since every WWII game needed a reference to the battle of Normandy.) There isn't too much story to it, just going to objective to objective and accomplish them. They range from taking out a group of targets to go and blow up some artillery guns to help your other airborne comrades. The game is decent looking, a medium rig could run it but it looks quite nice on a great rig. With it being released in 2007, even some of the other games had a few better sounds. The firearm shot sounds don't ruin the game, but with others at the time it could be a bit better. With the story, there isn't much to it. Objective here, and objective there but luckily you're doing objectives during more famous battles that are usually well done and you can choose how you go to each of the objectives instead of a linear path, which is a spectacular change from go here, cut scene and follow the linear AI path.
Gameplay/Mechanics: No more running and gunning or running out and blasting each brain-dead AI in the face to reach the next objective. MoH Airborne takes things to a new level with some great changes added to the WWII FPS standards. As you dive out of the plane at each start point and choose where you would like to land, it is all up to you. Either landing in safe zones with your team or directly in enemy sights; the enemy AI is brutal and ruthless, able to hit you from rather large distances, and can seem a bit cheap at times; but it's much better than having brain-dead AI who just sit there until you shoot their face. Of course with the AI being so brutal and checkpoints usually not showing up until you finally clear an objective; this can lead to starting from the plane over and over and over again. It's fine the first few times, but after the 6th time of doing the same thing you'll want to just rage quit. The game is more slowly paced than a few other FPS's. Aiming down the sights will stop your character from walking around and instead be able to duck, lean, and raise your character instead of just walking around. This is a better choice so you can take it more slowly since the AI will be on your trail the whole time. Shooting hundreds of Nazi's and common soldiers will with the same gun will lead to a level up system to it, causing the game to slow-motion for a few seconds and to tell you what you unlocked for the following gun. Whether it be extended mag, reduced recoil, or better fire rate this can help you choose what gun firearm you love to use most and is a welcome addition to the standard FPS. The game can offer replay ability for the ones who want everything unlocked, such as landing in certain spots while parachuting. For the gameplay, the AI is brutal and the checkpoints can be rather annoyingly placed. The gunplay is fun and great to control with a great gun level up type system.
Overall this is one of the best WWII games I have played, with smarter AI and a few different takes on a few things; although not being a completely perfect FPS experience, it's definitely a step in the right direction for a WWII game.
8/10 Excellent WWII FPS