Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress. Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.
User reviews:
Very Positive (200 reviews) - 85% of the 200 user reviews in the last 30 days are positive.
Very Positive (4,567 reviews) - 89% of the 4,567 user reviews for this game are positive.
Release Date: Nov 24, 2014

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Recent updates View all (55)

October 14

Halloween update soon!

Dear friends, we gladly present to you a special update in honor of the Halloween! Update will be available soon for all our players.
You'll find a lot of surprises during the Halloween days such as new unique monsters, plants which will change its view and the rest of the environment will look more frightening. There will be a lot of unique gifts, holiday clothes and armor, unusual interior items and funny dishes for your dwarves. But you should do your best to get them, because the all evil spirits during this period simply will descend crazy!

28 comments Read more

July 27

Update 1.3.003

Update 1.3.003

+ Fixed bug when new skins of pets were changing after every restart of the game.
+ Fixed fonts of Japanese localization.
+ Fixed memory leak after the construction of the wooden towers or catapults.
+ Fixed bug when wave of monsters didn’t go to the stockpile and stood still.
+ Fixed bug when rats nest appears under water.
+ Fixed bug when chickens arrives at wrong position outside the level.
+ Fixed: when chickens on farm reached up to maximum population, they began to hatch outside the farm.
+ Fixed: wooden tower inflicted damage to the player's catapults.
+ Fixed: monsters didn't bring loot and experience after death from catapults.
+ Fixed bug when dwarf cut the tree endlessly, if he already did it at the time of starting the game.
+ Fixed animation of dwarf riding a trolley.
+ Fixed: quick ladder is no longer blocking the construction of objects behind it.
+ Other minor fixes and improvements.

50 comments Read more

About This Game

Craft The World is a unique sandbox strategy game, the mix of Dungeon Keeper, Terraria and Dwarf Fortress.
Explore a random generated world populated by dangerous creatures, build a dwarf fortress, gather resources, and craft all the items, weapons, and armor you need.

You control a tribe of dwarves by giving them commands to dig in certain places, attack enemy creatures, and build houses and other structures. You'll need to provide your dwarves food and clothing, as well as help them with magic when fighting against other inhabitants of the world. You start the game with one dwarf and gain additional dwarves as your experience level increases.

Each game level has many layers of earth to explore, from the sky down to boiling subterranean lava. The level is randomly generated as an island, restricted by natural boundaries: oceans on the edges, lava beneath it, and the sky above. Other features include day and night and changing weather conditions. The worlds differ in size, humidity, temperature, terrain, and flora and fauna. Abandoned halls and rooms with treasure are hidden somewhere deep within the islands.

One feature of the game is a user-friendly system of recipes for crafting. The recipes are organized and easily accessible. You can craft dozens of different items: building blocks for houses, furniture, decorations, weapons, armor, ammunition, and food for your dwarves.

At the outset you find the recipes for basic tools and items, and build a small house with places to sleep and eat. Then, the size of the tribe increases and catches the attention of other inhabitants of the world. Most of them are night creatures and dwell underground. The worlds are full of fantasy creatures like zombies, skeletons, goblins, beholders, ghosts, giant spiders, and others. Some of them pay little attention to the dwarves, as long as the dwarves do not come into their field of vision. Others gather into quite large groups and try to break into the dwarves’ residence.

Especially dangerous are the waves of monsters that appear from time to time from portals. So, do not neglect to build a safe haven with strong walls and numerous trapdoors, cells, firing towers, and secret passageways.

As a divine being, you possess various spells. You can speed up the movement of the dwarves, open small portals, illuminate dark caves to scare away monsters, evoke natural magic in the form of rain or tree growth, hurl fireballs at the monsters’ heads, and find useful resources and hidden rooms underground, thereby helping to speed up resource extraction, exploration of the world, and the population growth of your assistants.

System Requirements

Mac OS X
    • OS: Windows XP or later
    • Processor: 2.0 GHz Dual Core CPU
    • Memory: 1 GB RAM
    • Graphics: Intel Graphics
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    • OS: Windows 7 or later
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Graphics: 512 MB graphics memory (Radeon HD 4600, GeForce 8600)
    • DirectX: Version 9.0
    • Storage: 200 MB available space
    • OS: 10.6
    • Processor: 2.0 GHz Dual Core CPU
    • Memory: 1 GB RAM
    • Storage: 200 MB available space
    • OS: 10.9
    • Processor: 2.4 Ghz Dual Core CPU
    • Memory: 4 GB RAM
    • Storage: 200 MB available space
Customer reviews
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Very Positive (200 reviews)
Very Positive (4,567 reviews)
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2,098 reviews match the filters above ( Very Positive)
Most Helpful Reviews  In the past 30 days
23 of 31 people (74%) found this review helpful
2 people found this review funny
Not Recommended
9.5 hrs on record
Posted: September 25
Don't bother with this game.
It's dearth of content is masked by dragging everything out to a snail's pace.
The only slightly interesting element is the tech tree, but advancing up it requires building a whole ton of ♥♥♥♥ you don't need, can't put to good use, and don't care about.
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7 of 9 people (78%) found this review helpful
1 person found this review funny
37.4 hrs on record
Posted: September 25
Fun game. Unfortunately marred as a contender for worst multiplayer/co-op in video game history. This is what we waited years for? Owned.
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4 of 4 people (100%) found this review helpful
1 person found this review funny
496.3 hrs on record
Posted: September 26
I have almost 500 hours played for this game. It has some fiddly bits, but I think there is plenty to reccomend this.

I'm not sure exactly how I would describe it; "town builder lite"? It is an excellent game for wasting a few hours then putting it away until you get the bug again. It is great comfort food, and if you pick it up on sale price, you're getting a great deal.

The main con up front: Pathfinding can be annoying...especially as you fill the earth with miles of tunnels and shafts. This can be alleviated by closing off old paths you don't use anymore, and putting thought into just how you develop your "settlement" and mining. It is not game breaking, but it can be annoying when you want one thing done and the dwarves instead run across the map to pick up a loose stone.

There is a large tech tree, which you advance by making whatever is cutting edge at the time. There are multiple tiers of armor, tools, weapons, structural components and acrhitectural items. Dwarves themselves have up to three skills each, so you should put thought into what skills you give them. Skills make a big difference and also affect which dwarves get sent to do which tasks. Between gear and skills you can make dwarves very effective if you plan them out.

You can directly control one dwarf at a time, and that is very useful for speed purposes (especially since they don't have to run back to a stockpile to grab items you want them to place on the map), but in general, you set up tasks and the dwarves do for themselves. You explore, do a LOT of mining, build, cook, fight, and perform other tasks. Your "goal" is to build a transport gate from one world to the next. There are multiple worlds, and each provides some interesting twists. There's a generic world, also an ice, desert, and underdark-type maps. There are also escalating enemy attacks that portal in every (45 minutes?) that you have to prepare for.

Overall, this is a nice addition to your game stable if you would like a break from more complex town sims. I also like that graphically it is clean and attractive, which many of the popular town sims are not.
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5 of 7 people (71%) found this review helpful
31.6 hrs on record
Posted: September 25
Quick review for my Friends list, since this is on sale today.

Craft the World is a great little indie game! Elements of Terraria and base-building games like Dungeon Keeper, combined into something new. It's a slower-paced game than Terraria, and rewarding in a different way.

A great deal at $5.
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8 of 13 people (62%) found this review helpful
2 people found this review funny
Not Recommended
7.8 hrs on record
Posted: September 25
It's a game that brings us a certain amount of fun and a little laughs, with easy learning and complexity and medium difficulty. The individual dwarves control of the dwarves gives it an interesting peculiarity, I felt like an improvement over "Lemmings", though it's complicated to control them one by one when you have a lot of workers and the game AI kinda force you to do that because it seems to take your pawns to horible places and taking awful paths. Multiplayer mode seems too restricted, looks like an unfinished job... Low replayability, probably only in multiplayer mode for fun with friends (not nearly the appeal of Terraria and similars). It worth the 75% off sale price, not more.
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1 of 1 people (100%) found this review helpful
27.1 hrs on record
Posted: September 27
cool survival game :) ! buy and enjoy this game because this game is soo beautiful and the gameplay is still easy
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1 of 1 people (100%) found this review helpful
1 person found this review funny
Not Recommended
24.9 hrs on record
Posted: September 28
I'm annoyed because the could have really been a good game but fell short. The Dwarf AI is garbage, they constantly will mine blocks they are standing on and fall, block themselves into tunnels, and poor group priority makes them into a digital joke about union workers. I guess it was worth it for $6.74, but the money would have been better spent to Starbound or Terraria.
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2 of 3 people (67%) found this review helpful
1 person found this review funny
Not Recommended
27.7 hrs on record
Posted: September 30
Craft the World Review

TL;DR - For those of you who don't want to read a "wall of text" this is for you. The game can be addicting, there is a lot to do, however, there is a lot of grinding involved and if you do not micromanage your dwarves later in the game you'll often find that they're off dying to something underground, on the surface or at night when you are telling them to go somewhere else to do something just because a "threat" is near the base.

If you like grinding, repetative cycles of doing the same things over and over or mindless games where you click on things and watch your own personal minions...errr dwarves doing things then this game is for you. However, if ignorant AI killing themselves would seriously frustrate you then I would stay away from this game because later on the dwarves get their brains eaten by zombies.

The Long Rundown of CTW


Immersive gameplay with a lot to do. There is a bit of a grind and it takes HOURS to get to different tech trees (although some of the tech trees make no sense like why do I have to know how to make beds before I can make a spear to have better weapons than a stick to bonk zombies on the head with)

The graphics for the game are quite nice and it's lovely with soothing music and it flows together quite nicely.

Early on when the monsters are NOT overpowered and you have a decent base up on a hill, a tower of stone (2-4 bricks thick) or something of similar nature then you're almost impervious (later on though it's quite awful we'll get to that later on) and you can have fun building, mining and etc without much of an issue.

There are a lot of helpful "guides" on Youtube and some people that can give tips on the forums/discussions.

There are a lot of save files and you can do Multiplayer coop maps for more resources and things so you don't run out on your "base map" so you can keep going almost indefinately until you "complete" all the objectives like killing scroll keepers, finding underground areas to explore and other things.


Dwarves as smart as a box of rocks, and I mean a box of rocks...even the box is made of rocks. Later on in the game you'll have dwarves run into Troll areas, into lava, or into other areas that they shouldn't even be in. Warning signs are your friends and you have to use them liberally otherwise all you hear is the dwarves "battle cry" and a message popping up saying " x Dwarves have died" and their little Dwarven souls flying away.

Monster waves becoming increasingly and liberally more overpowered and bigger later on. I mean every game should have a challenge but when you're at level 10, you can't make steel armor yet or anything that's decent comparable to the enemy waves and you have 20 skeletons knocking down your door, some flying gargoyles, giant trolls and beholders coming in to eat your face. You know it's time to pack up shop and use your "horn spell" and have your dwarves rally somewhere else (but then you run into problem 1 and they fight stupid stuff on the way and die sometimes).

Finding resources underground can be a bit obnoxious at times. Sometimes you'll find BIG clusters of iron, other times you find a few sparse areas here and there and the biggest issue is when you find some but it's the lining around an ant colony. Good luck fighting them any time soon in the game to get resources. You'd best dig elsewhere or you'll be meat for the masses and they'll pick their ant mandibles with your Dwarven bones.

NOOOOOOO in depth tutorial. There is a few tips here or there about "use this thing, use this spell and make sure you upgrade Dwarves" but there is no in depth "use this weapons against this type of enemy, or use this armor for this type of person, or this Dwarve is best if you use him here, or there and etc. It would be nice to have an in depth tutorial guide (not campaign) that says what you need to know to learn, do better and not be stuck later on going "how do I decontruct tools, or what's a horn spell do, and etc" and you are left searching Youtube to find answers to things you don't know.

There is no guide to the icons above Dwarves heads. Sometimes they have no meanings but other times they do have specific meanings. Like a mountain with a blue arrow means they're trying to find a path to what they need to be doing. Sometimes they'll have the same icon over and over and I can only wonder what my tiny little min....errr Dwarves want or need.

The Conclusion

It is an aboslutely FUN game, but later on in late games when the Dwarves all lose their brains, die and can't do anything without dying it becomes an ABSOLUTE game KILLER. If the AI was a bit smarter, we could get some kind of Workshop mod to fix their pathing, judgements on decisions or an option to "retreat sooner" so they don't die it would be great. Late game it seems ALMOST unplayable and I'm sure people with 100+ hours or so into the game, or that watch every Youtube movie on it knows a lot and can "counter" most of these issues, but for the standard gamer that wants to kick back, relax and have some fun I have to say NO don't buy it. Maybe they'll put in a tutorial, scale down monster waves, or make tech tree pathing unlockable in different ways so you can get better armor, weapons and other items you NEED sooner. I mean let's face it you can't learn to fish until you learn almost half of the tech tree? That's a bit outlandish.

Hope you enjoyed the review and I hope you found it useful. Thanks for your time reading this review and have a great day! :D
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2 of 3 people (67%) found this review helpful
Not Recommended
8.8 hrs on record
Posted: September 27
Frankly, I'm not too keen on this. It looks good, but it plays... well its like it belongs on a phone. its like a really toned down version of dwarf fortress and terraria. a casual player will appreciate this, but only buy it at 50% off or more
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7 of 13 people (54%) found this review helpful
3 people found this review funny
41.6 hrs on record
Posted: September 24
Craft the world is a fun game to play you start off with one dwarf and a knife and must build up from there. now to progress from a vietcong like hole in the dirt to a castle you need to advance on the tech tree, to do that you will need to make things belonging to that technology EXE. making basic stone works will advance you to advanced stone work sadly guns are only avablible in the last biome for some stupid reason. the "story" is some random a** dwarf saying the evil forces found us again thats it thats pretty much the only expostion you get.that said progressing is satisfying when you go from cowereing from goblins or skeletons to full on slaughtering them, the main threat to you is the monster horde, every Fourty mins or so a portal will open and a huge monster assault will happen i'm talkin' anything from basic zombies to huge or armoured skeletons weird eye monsters they will decimate you at the start crude clubs and wood armour don't really help when a gaint skeleton comes with a massive flail and starts S*** whipping every one... imagine that. though the biome your in also has specific enemies like the forrest world has goblins that look suspiciosly like native americans come to raid you are weird little furry eskimo tribes in the artic know one huge complaint is when dwarves have low health they will flee BUT sometimes they will stop mid flee and make a last stand you then yell at your screen YOU AREN"T A F****** SPARTAN FLEE DUMB*** but thats not the only problem after a while with all the mining building and what not your dwarves will be overwhelmed like one time i had a mine with a split one way went to S*** tons of oron the other a little coal and dirt you can't prioritize ores jobs or anything like that so i spent about 4 hours waiting for the iron to be mined because They went for the coal and dirt that section later gave me mithril but the point is you're dwarves get overwhelmed and might do the less contributing jobs first my last two points are A you need to build a totem to make a shelter so dwarves can sleep you can't just make single houses which if your under 50 percent comfort you constanly get rats and B the sisters in arms DLC should be FREELC anything it adds would literaly fit right in to any tech tree but then you wouldn't pay 5 dollars for female dwarves and a few pets would you 8/10 would be 9/10 if not for the stupid DLC rip-off
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Recently Posted
22.0 hrs
Posted: October 16
I've only opened this game three times, but each time four hours go by before I wake up and remember I have other things to do.

I'll probably end up deleting it from my computer because it is too much fun! Cheers to the developers!
Helpful? Yes No Funny
Captain Dogmeat Belmont
5.9 hrs
Posted: October 14
As usual - Minecraft & Terreria with Dwarfs and nice graphics.
Kind of tough at the beginning.
A little tedious having only three skills per dwarf
Each Dwarf is micromanaged which is a pain.
Got it on sale, would recommend going back to MC or Terreria.
Kind of liked the skills per dwarfs..
.... Kind of wished I had one dwarf who had like eight skills to work on...
Meh, still fun.
Helpful? Yes No Funny
Happy Dead Guy
42.5 hrs
Posted: October 14
It is great fun. I have never goten far because I like to restart but the building and crafting are funny.
The combat and skills are a bit of a downer but also funny.
Helpful? Yes No Funny
59.2 hrs
Posted: October 14
- it's dwaft
- building home (or fortress maybe)
- grow wheat and pet sheeps
- cooking for life
- fighting for survival
- mining
- find hidden room
- find portal and repair to reach next world
- and some co-op as well

I really like this game (I like building-creative game)
but it need more expansions and content cuz it kinda short.
Helpful? Yes No Funny
38.3 hrs
Posted: October 11
I reeeeeeally hope they keep expanding on this game and adding content. It is so addictive. I've already gotten multiple other people addicted to it as well.

The dwarves are hilarious. Their dialogue and soud effects are great. I love directing them around and trying to make the most impenetrable base possible.

I wish there were more games like this. An alien/planet-colonization version would be awesome.
Helpful? Yes No Funny
Captain Oblivious
17.1 hrs
Posted: October 9

I was wrong. i learned skeletons climbed over walls.
so then a army came in and i died. The end.
Helpful? Yes No Funny
56.6 hrs
Posted: October 8
I have 40hrs into the game and I'm enjoying it so far. Slightly glitchy at times, and I which there were some better UI tweaks that made it easeir to upgrade in-game structures, but I'm enjoying this game quite a bit. I would definitly recommenc it.
Helpful? Yes No Funny
217.8 hrs
Posted: October 8
This is hands down one of the best games I've played in years. Easily in the top dozen of my life with Homeworld, Civilizaiton 1/2, Warlords, C&C, FTL, Sea Battle. It's all about finding the right balance and creating meaningful progression and this game has done it. Not perfect of course (is anything?) but pretty damn close.

- Pretty deep game with the four worlds with lots of hours.
- Increased options and strategies with the DLC
- Really nice balance between strategic choices and RTS fun
- Okay replayability with the four core maps plus creating custom games
- No big bugs, very stable game and small bugs are only slightly annoying and easily overcome
- Appears to be a developer who listens and cares about the community they've built - I have lots of hope for more DLC and an eventual sequel

- multiplayer is a little awkward as its inserted into single player games
- Dwarves are a little flat from an RPG perspective - three skills per dwarf. I'd like to see personalities like grumpy dwarf, sleepy dwarf as a simple way to create a stronger conneciton with them.
- Some simple techniques can eliminate most of the risk from invading monsters. Needs a bit more balance here.
- More rare/unique items dropped by big monsters would be cool, more tower options would create more defence options

Amazing game and worth the full price (and even better on sale). I'd recommend getting the DLC with the game as it's nice to start the game with the additional options created by the DLC.

Happy gaming.
Helpful? Yes No Funny
73.2 hrs
Posted: October 8
เกมส์ดูดเวลาสุดๆ แป้บๆเช้าล่ะ
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15.5 hrs
Posted: October 8
I have bought in sale.. very good the beginning, it seems a little bit hard to cut the monsters but after getting more armor and gun, it would be easy...
Helpful? Yes No Funny