Crypt of the NecroDancer is an award winning hardcore roguelike rhythm game. Move to the music and deliver beatdowns to the beat! Groove to the epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
User reviews:
Overwhelmingly Positive (5,786 reviews) - 97% of the 5,786 user reviews for this game are positive.
Release Date: Apr 23, 2015

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Packages that include this game

Buy Crypt of the NecroDancer Collector's Edition

Includes 5 items: Crypt of the NecroDancer, Crypt of the NecroDancer Extended Soundtrack, Crypt of the NecroDancer Extended Soundtrack 2, Crypt of the NecroDancer Extras, Crypt of the Necrodancer Original Danny Baranowsky Soundtrack

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Recent updates View all (22)

May 1

BIG UPDATE! 2 new playable OSTs, new languages, and more!

You can now play Crypt of the NecroDancer using our epic new OST remixes from Virt and Girlfriend Records! Just go to the in-game options menu and select "CHANGE SOUNDTRACK" to assign "VIRT" or "GIRLFRIEND RECORDS" to your character of choice. Virt, the composer of the amazing soundtrack for Shovel Knight, has created a gorgeous "retro freestyle" soundtrack for us, while Girlfriend Records have delivered a pulse pounding synthwave OST.

This free update also includes localizations for Russian and Brazilian Portuguese, with more localizations on the way!

Finally, we've been listening to your feedback, and have corrected a number of issues that you've reported. Here's the complete changelog for v1.24:

  • Two new playable soundtracks, by Virt and Girlfriend Records
  • Added new languages: Brazilian Portuguese and Russian. Other languages coming soon
  • Flicker shield spell the beat before it wears off
  • Fix bug where default character changed item generation
  • Remove diamond counter from modes that don't have diamonds
  • Change Yeti animation to more clearly show movement cycle
  • Bolt picking up thrown spear doesn't lose low%
  • Fix bug where Necrodancer phase 2 music sometimes didn't start
  • Play shopkeep ghost sound even when music volume is low
  • Call the ring slot "ring" in the HUD
  • Fix shield effect being invisible after falling through a trap door with shield active
  • Heart transplant now works when used on the first beat of the song
  • Don't fade molehill of frozen mole
  • Fix frozen animations to show beetle unshelling, skeleton knight dehorsing, skeleton beheading, Death Metal deshielding
  • Show armor changes while frozen
  • Fix eye color of some skeletons
  • Add glow effects to white sarcophagus silhouette
  • Aria doesn't regain low% when entering zone 1
  • Fix bug where confusion would re-occur when heart transplant wears off
  • Finish rendering weapon swipes after player picks up another weapon
  • Show throw swipes for both players in co-op
  • Make lobby torches look consistent on the minimap
  • When player teleports into shop, play shopkeeper song at full volume
  • Make shopkeeper singing full volume when bombing into shop
  • Set zone 3 volume correctly when banshee dies
  • Add red knight swipe
  • Fixed early beat bar hit visual when boss song loops
  • Make white chest mimic available in level editor
  • Fix blue chest mimic becoming red chest mimic in level editor
  • Fix misaligned weapon glow sprites
  • Bolt practice, level editor kc1 has blue bats instead of red
  • Don't apply localization scale to non-localized text
  • Fix spacing of scaled localized text
  • Hide secret shop speech when NPC is aggroed or dead
  • Fix Dove unlocking Story Mode 1-1 exit stairs
  • Remove player minimap dot when player in secret shop
  • Fix minimap going offscreen with two spells
  • Make "always show enemy hearts" not reveal cauldron mimics
  • Added Jeweled Dagger to weaponmaster (edit: after picking it up during a run)
  • Fix mod menu selection order
  • Don't show unlock splashscreens during a replay
  • Make monstrous cracked shop wall dark too
  • Remove obsolete unlockable second action slot
  • Fix large seed parsing so that they are not rounded
  • Print large seeds as positive numbers instead of negative
  • Don't allow playing seed -1 (change it to seed 0) to avoid strange behavior
  • Faster item pool generation for mods
  • Mode stairs in char select area now prompt & take diamonds
  • Diamond prompt now doesn't cancel the second prompt (where applicable)
  • Fix "SONG ENDED!" in Japanese localization, which wasn't displaying
  • When game paused, pause sounds of shopkeep ghost, banshee
  • Detect audio cheating for Necrodancer 1 phase 2

We hope you enjoy the new tunes, languages, and improvements! ːnecroheartː

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9.5/10 – Destructoid

A+ – GamingAge

5/5 – The Guardian

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About This Game

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, service pack 3
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    • OS: Minimum 10.6 to run the game, 10.7 if you also want to use your own music files
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    • OS: Steam OS and Ubuntu 12.04 are the only supported Linux OSes
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    • Memory: 1500 MB RAM
Helpful customer reviews
1,133 of 1,302 people (87%) found this review helpful
1,229 people found this review funny
849.8 hrs on record
Posted: December 16, 2015
In the store page, it says the price is 14,99 €.

But this is not true.

The actual price includes your soul.
Was this review helpful? Yes No Funny
116 of 135 people (86%) found this review helpful
13 people found this review funny
9.0 hrs on record
Posted: December 28, 2015
This game is just amazing, imagine a son between Audiosurf and The Binding Of Isaac.
In this rogue game you have to do everything (walking, attacking, etc) to the rhythm of the music, and belive me, the music is great and adictive, you have one diferent for each stage.
The artwork, the gameplay and the OST really work together, definitely a game i recommend!
Was this review helpful? Yes No Funny
92 of 102 people (90%) found this review helpful
6 people found this review funny
6.9 hrs on record
Posted: March 13
Crypt of the NecroDancer is a roguelike rhythm game, developed by Brace Yourself Games. Releasing in April 2015 on Steam and then later released on PS4 and Vita in February 2016.

NecroDancer is a really unique gaming experience. Every action you take must be in line with the beat of the soundtrack. This includes moving and attacking the enemies. The reward for hitting the beat each time is getting a higher coin multiplier, failing to hit the beat resets your multiplier. Not hitting the beat does not deal any damage to your character, it is just a pain as sometimes your multiplier can often be the thing between successfully completing a level and not. There are a handful of different enemies in the game, which you can learn their pattern of movements if you pay close attention. They all have a predefined path which you should learn to do damage to them or avoid them completely.

Throughout the dungeons, you will find loot; these can be weapons, armour, and useable items such as bombs or potions. The coins you earn can also be used in the dungeon’s shops to let you purchase upgrades on the fly. The game also has a central hub; this is where you can purchase upgrades that will stay active throughout your play through, such as unlocking an extra chest to spawn on each level for example. One of the ways in which the game forces you to keep moving, is the hidden time limit on each level. Once the song ends you will be forced to move onto the next zone, which may result in you missing out on the reward of more coins or upgrades. I think this is a nice addition as it stops people from using a slow and methodical method and force you to keep up with the tempo and beat of the song.

Graphically, NecroDancer uses the 8bit pixel theme very well. It looks really pretty and very vibrant with colours the majority of the time. The UI is clean and clear with all of the relevant information, especially the Heartbeat sensor at the bottom, which after an hour or two, you won’t need to pay any attention to as you will be so in tune with the soundtracks that you can move on your own. Of course a game that revolves around rhythm needs a half decent soundtrack, NecroDancer certainly delivers there thankfully. With some original music composed by Danny Baranowsky.

As with most roguelike games, the more you play the easier they get. Since NecroDancer requires more skill than anything else, this is more so the case than ever before. Once you get the beat down, you can conquer pretty much anything the game throws at you. Throw in a few permanent upgrades and you really won’t have any problems. The game has a handful of really unique boss fights too. The end one is probably the most memorable of them all though as it adds some very unique game play mechanics in which I thoroughly enjoyed.

All of the levels and stages across the game are randomly generated, so you will never run into the same dungeon layout twice. This of course adds to the replay ability of the game already; but NecroDancer doesn’t stop there. In the main game hub, you will also have access to a daily challenge, in which every player who plays the challenge will face the same map, and your aim is to get the best score possible at the end. This definitely makes the game have plenty of longevity and gives you a reason to load the game up every few days to take part in this daily event even after finishing the story mode. The main story took me seven hours to complete which I think is a decent amount of time; where you will get the most content is from re-running the stages unlocking new characters, playing the daily challenges and working your way up the leader boards.

I really wanted to play the game using a controller, but I couldn’t get my 360 pad to work sadly. Whilst the keyboard controls are fine, I feel the controller would have been that little bit better to use. Everything else works as intended in the game. A neat little feature is that you can import your own music collection to the game too, having you match the beat of your favourite tunes!

Crypt of the NecroDancer is an absolute god send a roguelike game. The originality of the gameplay is something which every other developer should take note of. The gorgeous pixel graphics art style is really well done too. This game just screams of character and pure fun. I cannot recommend this game enough for roguelike fans, and fans of the indie scene. I urge everyone to pick this game up for the low price of £10,99. It will not disappoint.

Tom's Score Card
1) Stay away
2) Not Recommended
3) Only recommended when on sale
4) Recommended
5) Highly recommended
6) This is a must play

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Was this review helpful? Yes No Funny
185 of 247 people (75%) found this review helpful
136 people found this review funny
1.9 hrs on record
Posted: November 14, 2015
I don't like to dance. This game makes me want to dance.
Was this review helpful? Yes No Funny
77 of 98 people (79%) found this review helpful
7 people found this review funny
31.8 hrs on record
Posted: December 25, 2015
This game is just the best idea I've seen in a LONG time! They combined both stale genres to create an unique experience. And the soundtrack is very addictive too. Beaware D:
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