Crypt of the NecroDancer is an award winning hardcore roguelike rhythm game. Move to the music and deliver beatdowns to the beat! Groove to the epic Danny Baranowsky soundtrack, or select songs from your own MP3 collection!
User reviews:
Overwhelmingly Positive (108 reviews) - 97% of the 108 user reviews in the last 30 days are positive.
Overwhelmingly Positive (6,554 reviews) - 97% of the 6,554 user reviews for this game are positive.
Release Date: Apr 23, 2015

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Packages that include this game

Buy Crypt of the NecroDancer Collector's Edition

Includes 5 items: Crypt of the NecroDancer, Crypt of the NecroDancer Extended Soundtrack, Crypt of the NecroDancer Extended Soundtrack 2, Crypt of the NecroDancer Extras, Crypt of the Necrodancer Original Danny Baranowsky Soundtrack


Recent updates View all (22)

May 1

BIG UPDATE! 2 new playable OSTs, new languages, and more!

You can now play Crypt of the NecroDancer using our epic new OST remixes from Virt and Girlfriend Records! Just go to the in-game options menu and select "CHANGE SOUNDTRACK" to assign "VIRT" or "GIRLFRIEND RECORDS" to your character of choice. Virt, the composer of the amazing soundtrack for Shovel Knight, has created a gorgeous "retro freestyle" soundtrack for us, while Girlfriend Records have delivered a pulse pounding synthwave OST.

This free update also includes localizations for Russian and Brazilian Portuguese, with more localizations on the way!

Finally, we've been listening to your feedback, and have corrected a number of issues that you've reported. Here's the complete changelog for v1.24:

  • Two new playable soundtracks, by Virt and Girlfriend Records
  • Added new languages: Brazilian Portuguese and Russian. Other languages coming soon
  • Flicker shield spell the beat before it wears off
  • Fix bug where default character changed item generation
  • Remove diamond counter from modes that don't have diamonds
  • Change Yeti animation to more clearly show movement cycle
  • Bolt picking up thrown spear doesn't lose low%
  • Fix bug where Necrodancer phase 2 music sometimes didn't start
  • Play shopkeep ghost sound even when music volume is low
  • Call the ring slot "ring" in the HUD
  • Fix shield effect being invisible after falling through a trap door with shield active
  • Heart transplant now works when used on the first beat of the song
  • Don't fade molehill of frozen mole
  • Fix frozen animations to show beetle unshelling, skeleton knight dehorsing, skeleton beheading, Death Metal deshielding
  • Show armor changes while frozen
  • Fix eye color of some skeletons
  • Add glow effects to white sarcophagus silhouette
  • Aria doesn't regain low% when entering zone 1
  • Fix bug where confusion would re-occur when heart transplant wears off
  • Finish rendering weapon swipes after player picks up another weapon
  • Show throw swipes for both players in co-op
  • Make lobby torches look consistent on the minimap
  • When player teleports into shop, play shopkeeper song at full volume
  • Make shopkeeper singing full volume when bombing into shop
  • Set zone 3 volume correctly when banshee dies
  • Add red knight swipe
  • Fixed early beat bar hit visual when boss song loops
  • Make white chest mimic available in level editor
  • Fix blue chest mimic becoming red chest mimic in level editor
  • Fix misaligned weapon glow sprites
  • Bolt practice, level editor kc1 has blue bats instead of red
  • Don't apply localization scale to non-localized text
  • Fix spacing of scaled localized text
  • Hide secret shop speech when NPC is aggroed or dead
  • Fix Dove unlocking Story Mode 1-1 exit stairs
  • Remove player minimap dot when player in secret shop
  • Fix minimap going offscreen with two spells
  • Make "always show enemy hearts" not reveal cauldron mimics
  • Added Jeweled Dagger to weaponmaster (edit: after picking it up during a run)
  • Fix mod menu selection order
  • Don't show unlock splashscreens during a replay
  • Make monstrous cracked shop wall dark too
  • Remove obsolete unlockable second action slot
  • Fix large seed parsing so that they are not rounded
  • Print large seeds as positive numbers instead of negative
  • Don't allow playing seed -1 (change it to seed 0) to avoid strange behavior
  • Faster item pool generation for mods
  • Mode stairs in char select area now prompt & take diamonds
  • Diamond prompt now doesn't cancel the second prompt (where applicable)
  • Fix "SONG ENDED!" in Japanese localization, which wasn't displaying
  • When game paused, pause sounds of shopkeep ghost, banshee
  • Detect audio cheating for Necrodancer 1 phase 2

We hope you enjoy the new tunes, languages, and improvements!

79 comments Read more
15 comments Read more


9.5/10 – Destructoid

A+ – GamingAge

5/5 – The Guardian

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About This Game

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows XP, service pack 3
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    • OS: Minimum 10.6 to run the game, 10.7 if you also want to use your own music files
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    • OS: Steam OS and Ubuntu 12.04 are the only supported Linux OSes
    • Processor: 2GHz
    • Memory: 1000 MB RAM
    • Graphics: 512MB VRAM
    • Storage: 1600 MB available space
    • Memory: 1500 MB RAM
Customer reviews
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Overwhelmingly Positive (108 reviews)
Overwhelmingly Positive (6,554 reviews)
Recently Posted
[Cuddly] Sandschrew
5.5 hrs
Posted: August 29
Product received for free
I've been givin this game from my brother as a birthday gift. I didn't believe him at first when he told me "You're going to love this." So when I finally got bored enough to play it, I have no regrets of doubting the potential this game has. All the way from the modding community to fan art. It does not dissappoint with pure holesome fun for anyone in the adventurous category.

9/10 Very strong gameplay, music, art style and as well great people
Helpful? Yes No Funny
2.1 hrs
Posted: August 29
good music fun game
Helpful? Yes No Funny
local name = ("Cringe")
17.3 hrs
Posted: August 29
16 hours on record when writing this.

Very good game, mostly because of the music.
Few issues here and there, but I don't think you will find the holy grail in the indie category
(not 100% sure if indie but i assume it is and if its AAA i have to be dissapointed)
rarely crashes, but it does crash when you go too fast as bard.
I also think there should be more codex because I get stuck at world 2 very easely.
It would also be cool to have next to the level editor also a seed editor, but maybe I'm the only one that wants that because I do programing for sport.
and maybe unlock the level editor sooner because I seriously can't beat world 3 (witch has my favorite music)
overall realy adictive but the game is too hard (for me at least) so maybe you could also make dance pad mode for the other levels?

I would rate it 8.5/10
definitely reccomend for people who want to train their reaction time.

thanks for reading.
- Sisa-Kian Aka Enemydisabler.
Helpful? Yes No Funny
5.8 hrs
Posted: August 28
I don't think there's a rogue-like game out there that I've tried and liked. So the fact that I love this and am going to recommend it is saying something. I'm also god awful at keeping rhythm or at least with this game. But again, I still love it to death. Got it on sale for 6 bucks.

Bottom line, if you're a fan of rogue-likes this is a must buy.
Helpful? Yes No Funny
62.0 hrs
Posted: August 28
Picked it up when it was in Early Access and would argue that it's one of the greatest games I've ever played. Tight, inventive gameplay. A superb soundtrack. Limitless replay value. I've dumped dozens of hours into CotN and don't regret a minute of it. Perfect for speed and challenge runs. If you're into rhythm games, there's no reason this game shouldn't be in your library.
Helpful? Yes No Funny
9.5 hrs
Posted: August 27
Soundtrack 10/10 nothing else need to know
Helpful? Yes No Funny
15.9 hrs
Posted: August 27
My most common cause of death is probably being unable to see after being moved to tears by the shopkeeper's glorious singing. ಥ_ಥ
Helpful? Yes No Funny
84.7 hrs
Posted: August 27
No matter if you're good at this game, you won't get tired of the music.
Helpful? Yes No Funny
102.6 hrs
Posted: August 27
Dank af 11/10
Helpful? Yes No Funny
7.2 hrs
Posted: August 25
Crypt of the Necrodancer is a game that utilizes elements from both rouge-like games and rhythm games, and created something fantastic an interesting.

So let's break this down into three groupings
[Story, Soundtrack , Gameplay]

So the story revolves around you being the daughter of a, who I could assume to be famous, adventurer. Once your mother comes down with a sickness you overhear your parents talking about a massive treasure which nobody has been able to reclaim. Once you delve into the lair of the Necrodancer you immediately take fatal fall damage and become the demon's playtoy. Your heart is stolen and forced to beat to the rhythm of the music.

A simple story that anyone can understand, and one you can both spoil and withhold information without hurting anyone's understanding of the game's story.

The soundtrack is clearly this game's massive focus. With a unique soundtrack to fit every single level, you are more than likely to fall in love with the track. Coupled with the fact every level forces you to move to the beat, you are literally engaged into the soundtrack through motion and strategic planning. My only complain for this is that the music can be so hypnotic sometimes that I will eventually get killed from focusing on the music too much.

As described before, this is rhythm game and a roguelike game. First, let me define what a rouge-like game is.
-A roguelike game utilizes completely random level generation based on pre-set variables. You will never run into the same experience twice, excluding the end results being one of three bosses.
That being said, this game uses its music to its fullest advantage, by limiting your horizontal, vertical and combat movements to adhere to the beat of the song. Meaning slow paced compositions will result in a calmer level. Likewise, a heavier soundtrack will leave you will less time to react. Every enemy has preset AI and adheres to the movement rules as well. This means you can never truly blame the game for any "unfair" issues.

Overall this is a great game to casually play so long as you have the time to commit to all of the levels. On top of interesting design and themes of the levels, you get new characters as you play the game. While they are not necessary to complete the game, it gives you the option to change the playstyle. On top of this, you can implement your own music, at the cost of achievements.

I highly recommend this game.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
17 of 18 people (94%) found this review helpful
1 person found this review funny
29.3 hrs on record
Posted: August 13
One word for each aspect of this game.

Story - Simple.
Characters - Cute.
Gameplay - Ingenious.
Immersion - Great.
Environment - Stimulating.
Graphics - Pixel.
Sound - Wonderful.
Music - Exhilarating.

Overall - Sensational.
Was this review helpful? Yes No Funny
7 of 7 people (100%) found this review helpful
4 people found this review funny
15.9 hrs on record
Posted: August 27
My most common cause of death is probably being unable to see after being moved to tears by the shopkeeper's glorious singing. ಥ_ಥ
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
85.0 hrs on record
Posted: August 16
TL;DR: Buy this game even if you don't enjoy rougelikes

Hmmmmmm, where do I even begin with this kind of game? The concept behind this game made this almost an instabuy. A roguelike where the turns are locked to the beats? Yes please. I haven't seen a concept like this before, and I haven't heard about another one if it existed.

Unlike traditional roguelikes, there is no leveling system. You don't get "stronger" by defeating enemies or bosses. No, instead, you learn from them. Killed by a blue slime? Don't stand above it or below it. Out of 80+ hours of play, I have had zero unfair deaths. I could look at the replay and see exactly where and how I screwed up. You get better after every death.

The music in this game is fantastic. Seriously. I have (mostly) had nothing but Necrodancer tunes stuck in my head ever since I started playing. My only complaint is that Jules' soundtrack isn't the best for playing the character it is assigned to. I've had little problems importing music as well, but it isn't 100% perfect. Instead of manually tpping out beats, I just use a program that generates the file for me.

Make no mistake, this game is hard. It took me quite some time to clear the first character, and I am still working on the next two main ones. All zones mode is the main one for this game, and most of your character achievements will come from that mode. Play single zones until you're used to the game, then go for all zones. Do you think that being locked to the beat is too hard? Play as the bard. No beats and all the time in the world to make your decisions. Since you'll be dying a lot, it may or may not become repetitive. I haven't gotten bored in the amount of hours I put into it. This game is hard but replayable. Some characters are harder/more annoying than others. Experiment and see who you like best.

Like roguelikes? Get this. Like rhythm games? Get this. Want to be challenged? Get this. Want to get angry that you went to an endboss and died? Get. This.

Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
258.9 hrs on record
Posted: August 17
I have a lot of good things I can say about this game.
Out of every game I played, I can say this one take's the cake for:
Most fair game. EVERY time I die, I can think "man, I know what I did wrong," as opposed to other games where you lose and feel cheated.
Best difficulty curve. Starting out, I couldn't tap keys to a beat, but I was able to work my way up to fast reactions and even double-speed (a certain character). No matter how long you play this game, you can ALWAYS get better and notice the improvement.
The music is FANTASTIC. Danny B's music has such strong composition. It really fits the game, the groove, and does a great job at letting the player 'feel the beat' of the game. The other soundtracks are also great. I'm not a big fan of EDM or Metal, but I still enjoy Jules and A-Rival. Girlfriend also has some great tracks, but I personally am not a fan of Virt.
There are so many unique things about this game. This is the first music-based dungeon crawler I've ever seen. The shopkeeper sings! The characters, voices, sounds, they make you feel so good to play. You can compete against other players for fastest times, or highest scores.

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2 of 2 people (100%) found this review helpful
10.2 hrs on record
Posted: August 19
I love old style game. I don't know why. I just love that retro old foggy feel to a game. I also love games that push me and challenge me. Almost all games today are designed to be beaten by the youngest of players. But this game really pushed me into my younger arcade gaming days. I love the layout, the feel and the vibe. The soundtrack litterally kicks butt! And it makes the gameplay more intense. Each level and character brings a new challenge and makes me want to push myself.
Also a little touch on the co-op. It's fun, and can make the already challenging atmosphere into a greater mountain to climb. So if your looking for a challenge as a gamer and a little homage to the old days then this is the right game for you!
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2 of 2 people (100%) found this review helpful
9.5 hrs on record
Posted: August 27
Soundtrack 10/10 nothing else need to know
Was this review helpful? Yes No Funny
3 of 4 people (75%) found this review helpful
2 people found this review funny
3.1 hrs on record
Posted: August 20
Move your ♥♥♥ to the beat. \(^.^)/
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
1 person found this review funny
3.8 hrs on record
Posted: August 3
Product received for free
This is GODGAME.
Was this review helpful? Yes No Funny
1 of 1 people (100%) found this review helpful
18.4 hrs on record
Posted: August 2
This game is hella fun. If you like great music, permadeath, and challenging games, then you will love this.
Be warned however; in order to beat this game, you will need to seriously buckle down and get your big boy pants on, because the final chapter of the story mode WILL kick your ♥♥♥. This game is not for those of weak will.
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1 of 1 people (100%) found this review helpful
45.9 hrs on record
Posted: August 4
This game is amazing! It's a mix of zelda dungeon crawlers with a rhythm game. I highly HIGHLY recommend this game if you want something to pass the time. The only problem with this game is that it gets repetative and after playing and losing/dying multiple times, you're going to need a slight break.

Overall the replay factor is nice and if you want to actually play the game the "proper" way (in my opinion) you should definately use a controller. (Full controller support!)
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