One of the few hardcore restaurant sims in existence, Cook, Serve, Delicious! is a deceptively easy game to learn but incredibly challenging to master as you progress through your career from owning a terrible zero star cafe into a five star world famous restaurant.
User reviews: Overwhelmingly Positive (1,354 reviews)
Release Date: Oct 8, 2013

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""I can't cook your food now I'm... Thing-ing.""
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Recent updates View all (18)

November 21

CSD: Battle Kitchen v3.04 Update

Update: v3.04 is available now and fixes a few minor issues:


  • Performance improvements for booting up the game have been improved for a few users who had issues playing offline.
  • Avatars no longer reset or show up blank after certain instances, such as quitting an event.
  • A few minor menu navigation bugs with the mouse have been fixed.


Hey y'all, version 3.03 of CSD: Battle Kitchen is now available! This adds a few general and fan requested improvements as well as fixing several bugs. It's rolling out now for all platforms, and here's the change log:

  • Turning off Rush Hour text flashes in the options now also turns off fireworks screen flashes in Battle Kitchen.
  • Toned down bright flare effects from the fireworks in Battle Kitchen.
  • "New" badges indicate a new weekly challenge has been downloaded, typically scheduled for Monday of each week.
  • The way that scores are being pushed to the Steam Leaderboards have been altered, solving the issue of some beta testers not being able to set new scores.
  • You can now tap or click the top left portion of the screen to continue instead of pressing enter in the CSD title screen. This is to better accommodate touch screen or mouse only users.
  • Leaderboards are now available outside of the game!

  • Fixed bug that halted the unlocking of characters even if there were still characters to unlock. For those affected by the bug, play any Endurance or Weekly Challenge and then continue to the main menu to get the character wheel spin.
  • Improved the display of combos over 199 in Endurance mode and Endurance menus as well.
  • Fixed a bug that could occur when loading and downloading a Weekly Challenge that would display recipes improperly.
  • Fixed the Campaign co-op bug that booted the expediter when the restaurant closed even if there were still customers to serve.
  • Fixed small bug that would reset Strike Challenge difficulty after clearing a Strike Challenge.
  • For those experiencing hard crashes upon booting up the game, press and hold Shift while the game boots up to disable avatars, as that will solve the issue. To turn avatars back on, press and hold Control while the game boots up.
  • The no-fun police somehow hacked my computer and fixed a hilarious bug that caused restaurant equipment to walk into your restaurant and order food.

7 comments Read more

November 17

CSD: Battle Kitchen is out of beta, available now! (v3.02)

Here it is everyone, the big update for Cook, Serve, Delicious! This is part one of a two part free update called Battle Kitchen, which includes campaign co-op, local multiplayer, weekly challenges, endurance modes, and tons tons more! As always bugs or any kind of issues should be posted here:

Here's all the improvements you'll see in the patch:


  • Battle Kitchen Mode added! This new expansion is unlocked at the onset and is separate from the Campaign Mode. Some of the new modes include...
  • Weekly Challenges (1 player)- Leaderboard time based challenges with a new challenge each week!
  • Strike Challenges (1-4 players)- Take on twelve brand new challenges on your own or Tag Team with 3 others locally! For the first time Specialty Foods are mixed into these challenges, and the gameplay has been tuned to provide the most difficult waves of food yet. Select between Standard Difficulty or Extreme Difficulty for an ever greater challenge!
  • Endurance Mode (1-4 players)- How far can you make it as endless waves of food pour into the kitchen? Not only that, but calls from Chef Risotto has you upgrading and switching out foods on the fly, providing a unique experience that's unlike anything else in the game.
  • 25 Indie Guest Stars- 25 characters from Indie Classics to up and coming great games have stepped into the Battle Kitchen! Unlock them by completing Strike Challenges, participating in a Weekly Challenge or going as far as you can in Endurance mode.
  • Campaign Co-op- play with a friend simultaneously in the main Campaign! One person cooks, and the other expedites the orders. Works with your current save and is a fun way to play the game with others!
  • All new Statistics Menu- Three pages of detailed data that uses your current save, from how many pounds of meat you've served to a breakdown of each food you've made.
  • Enchiladas have been completely retooled to be more user friendly and faster to prepare (no more wait times needed for frying tortillas).
  • You can now select specific recipes to practice on in Practice mode.

  • Improved controller handling when plugging/unplugging a controller during a game. You can also navigate options and gamepad menus using the controller, and no longer need a mouse for first time gamepad setups.
  • A new "Load Game" option allows you to exit your current game to load a new save without having to quit and restart.
  • Utilized Game Maker's new audio engine and replaced all music with ogg files, so that there are now "clean" loops of music tracks.
  • Utilizes Game Maker's new engine improvements that addresses a rare bug that causes memory leaks for some video cards, leading to choppy performance over a short time. Also improves performance across all machines.
  • Implemented new render modes. Originally an option for "High Rendering" allowed the game to render at 1080p once restarted. Now there are three options: Standard Render (displays the game at 720p), High Render (displays the game at 1080p, is the new default option), 2K and 4K renders (upscales the game for resolutions above 1080p). These can be changed on the fly and no longer require a restart. These options significantly improve graphical quality for both windowed mode and for monitors above 1920x1080.
  • Engine improvements should fix an issue for some users that lead to crashing when going to fullscreen.
  • You can now resize the game window in Windowed mode.
  • Improved audio cues for certain actions. Thanks to the Nerd3 Blindfold video that inspired me to make this slight adjustment!

  • UI overhaul on many menus to better illustrate options and features, including buttons and what can be manipulated.
  • HD assets added for food menu icons, email menu and other elements to improve graphical quality at fullscreen. Many food icons have been completely redone to better illustrate the foods as well.
  • Changed the visual look of the nachos, pizza, and burger bun tops for prep work.
  • Improved the six Food Pins design for achievements and in-game display. Also improved clicknstart/Love Chef achievement icons.

  • The game no longer saves the options when switching to fullscreen mode, preventing infinite crash loops for some users.
  • Finally solved the rare food bug issue that caused foods to be given to the player without purchasing.
  • Fixed the Steam Screenshot bug that caused odd outlines and incorrect alpha values in screenshots for Windows users.
  • The Perfect Combos meter now correctly displays combos over 99 during gameplay.
  • Gamepad input display for Pasta have been corrected (left stick prompts).
  • Smaller other bugs have been addressed.

The following is a list of improvements from beta build 3.01:

  • Fixes minor bug when restarting using Control/Back/Select and then completing a Weekly Challenge.


  • You can now restart Weekly Challenges by pressing the Control key, or by pressing Back/Share/View on your controller.
  • Added the option to check the Single and Tag Team Endurance leaderboards through the Endurance menu.
  • Leaderboard mode filters have been added to better navigate through each leaderboard. You can now select Career leaderboards, Weekly Challenge leaderboards and Battle Kitchen leaderboards.
  • Updated Assault Android Cactus logo to the most recent version.
  • Improved leaderboard position of user within the Weekly Challenge mini-leaderboard.

  • Fixed bug that did not properly upload or download Battle Kitchen saves from Steam Cloud. Beta testers: be sure to start up the game using the computer you used to test the beta with so that your BK save isn't overwritten.
  • Fixed bug that ended some Catering, Iron Cook and Hungry Festivities events too early which also unlocked the Weekly Challenge achievement.
  • Fixed bug when exiting a failed Extra Event and then trying a Weekly Challenge, which gave you penalty time on the first attempt.
  • Fixed a crash in the pause menu of Battle Kitchen when trying to alter music options.
  • Fixed leaderboard display error for the Weekly Challenge when exiting the Battle Kitchen menu after doing an Endurance event.
  • Fixed bug that showed beer and chicken breast foods as 2/4 star levels when shown as a final food in Endurance Mode.
  • Fixed error that did not allow leaderboard results to be loaded upon exiting an Endurance or Weekly Challenge round.
  • Fixed error when clicking "Back to Modes" when an email is opened up, leading to visual errors.
  • Fixed some minor typos.

13 comments Read more


“Along with being one of the (very unexpectedly!) funniest games I’ve played this year, the game’s disarming & charming aesthetic did not prepare me for what is undoubtedly the best WarioWare-like game I have ever played. In fact, I probably ended up spending more time with Cook, Serve, Delicious! than with almost any other game this year. The gameplay is simple in nature but blisteringly fast, resulting in a challenge that is more than enough to keep the average player interested. The game does not overstay its welcome, as it evolves in numerous ingenious ways by the time you’ve reached the end.”
The Stereogram

“It's not an easy game to excel at, but it's an easy game to get hooked on, and the challenge of building and running your own restaurant from front to back is going to captivate you for weeks on end...with depth to rival a strategy game and carefully controlled chaos ruling the action sequences, Cook, Serve, Delicious! is a rare release that encourages you to play until you master every nuance of gameplay.”
Jay Is Games

“Cook, Serve, Delicious! is fast paced, engaging, and absolutely addictive for foodies or non-foodies alike. Don’t be fooled by the cute cartoonish style because you’ll find your eyeballs popping and button mashing like mad after a few hours.”
Vivid Gamer

About This Game

NEW UPDATE! Cook, Serve, Delicious: Battle Kitchen Edition is a brand new free expansion that provides all new local multiplayer modes and weekly challenges! From 25 indie guest cameos to tons of new features and improvements, CSD: Battle Kitchen will challenge even the most hardened cook. Some of the new features include:

  • Weekly Challenges- Face off with your friends and the Steam leaderboard as you compete for the fastest times. A new challenge awaits every week!
  • Tag Team Local Multiplayer- Grab some controllers and play up to four players locally as you take turns manning the chef station in Battle Kitchen. You only have fifteen seconds to cook, and five seconds to explain to the next cook what to do first! Good luck!
  • Strike Challenges- Take on twelve brand new challenges on your own or up to four players tag team with adjustable difficulty settings. Warning: these challenges can be extremely difficult!
  • Endurance Mode- For one player or up to four Tag Team players, Endurance Mode has you making as many foods as possible perfectly, all while having to answer Chef Risotto's calls and switching out menu items and upgrading them while you're cooking. How long can you last?
  • Co-op Campaign- Play the campaign mode with a friend using your current save! One person is the expediter, who must give orders to the chef and send them out when they're fully cooked, and the other is the chef, unable to choose orders but must cook or do anything the expediter gives them. Tag each other to switch positions on the fly, and make your way from a zero star cafe to a five star restaurant! (co-op can be enabled or disabled at any time in the main menu of the campaign mode).
  • Game Improvements- A huge array of game improvements and additions have been added to the game! For more, visit the official announcement page here:

Cook, Serve, Delicious is a hardcore restaurant sim, one of the few in its genre that gives the players total control over where they want to take their restaurant.

The game centers on an old, worn down restaurant in the SherriSoda Tower, which was once the heart of the building but closed down as business (and tenants) dropped to an all time low. But with the local economy rising back up and occupancy reaching its maximum, SherriSoda Tower has decided to bring back the old Cook, Serve, Delicious restaurant, and has given you complete control to bring it back to its old five star status of world class dining.

To do that, you’ll start with a few thousand dollars and thirty foods to choose from to put on your menu, as well as a host of restaurant equipment and more. Nearly everything is unlocked from the start of the game for you to purchase; this is your restaurant, and you must figure out the best strategy to get that restaurant packed with satisfied customers. Can you prove your culinary skills?

And if that weren’t enough, you’ll also have the opportunity to be cast in the Iron Cook television show, throw parties for offices in SherriSoda Tower, read virtual mail in your SherriSoda Tower Email account which ranges from game tips to crazy spam (nearly 500 emails in all), from customers providing feedback to your restaurant to opportunities such as being able to fund projects via “ClicknStart” and other big surprises!

With hours of content and tons of secrets and unlockables, Cook, Serve, Delicious will provide a big challenge for anyone who’s ready to take their crumbling, rat infested eatery to a luxurious Platinum Star Restaurant. Good luck!

  • New Steam Features include key binding support for all foods and events, a new gameplay option called CookBets where you will receive randomized challenges each day, fifty new spam emails and options as well as improvements to UI across the board, and full Steam Achievements, Steam Cloud, Steam Leaderboards with special Steam Challenges and Trading Cards support.
  • Includes the upgrade pack, "Extra Crispy Edition," that brings ten new foods to the game including Lobster, Bananas Foster, Enchiladas, Sushi and more!
  • DualShock 4, Xbox 360 and Xbox One gamepad fully supported. Rumble is also supported (for Windows only).
  • Music by award winning composer Jonathan Geer
  • Art by Sara Gross - Two Bit Art (Battle Kitchen art by Camille Kuo)

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows Vista, 7 or 8
    • Memory: 2 GB RAM
    • Graphics: 128MB Graphics card or greater
    • Hard Drive: 150 MB available space
    • OS: Mac OS X 10.8 and above
    • Memory: 2 GB RAM
    • Hard Drive: 150 MB available space
    • Additional Notes: Mac OS X 10.6x is not supported by the newest versions of the game.
    • OS: Ubuntu 12.04 and above
    • Memory: 2 GB RAM
    • Graphics: OpenGL-capable graphics card with valid driver
    • Hard Drive: 150 MB available space
    • Additional Notes: Currently Ubuntu is the only Linux platform that is officially supported by this engine.
Helpful customer reviews
488 of 554 people (88%) found this review helpful
7.5 hrs on record
Posted: October 27
I work at a cafe. I come home and play this. What the ♥♥♥♥ is wrong with me?
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43 of 45 people (96%) found this review helpful
21.1 hrs on record
Posted: November 5
This is one of the most stressful games I've ever played. And I put over 20 hours into it over a period of weeks, always coming back to it to serve another day. You are running a restaurant, but the complexity of it severely outstrips your regular diner dash style game. Almost every food has multiple recipes (there are something like 35 different hamburger combinations possible), and your menu has upwards of 20 items, of which you can serve 4-6 on any given day. Manage service, janitorial requirements and a variety of other tasks. It's hard to describe how complex and yet how engaging this game is. It is seriously stressful, especially on the later levels, but pulling off 88 orders in a row perfectly is a rush; this is really an underrated and great game.
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100 of 135 people (74%) found this review helpful
21.2 hrs on record
Posted: November 9



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27 of 27 people (100%) found this review helpful
11.8 hrs on record
Posted: November 9
My wife, who enjoys casual games and especially cooking games, loves this game.

I hate all those things, and I also love this game.

It positively oozes with love and care from its developer. This is a great example of the kind of thing that indie developers can do that big companies never could. A game that uses the best casual game mechanics, but with hardcore difficulty, with an amazing variety of content, and without any crummy monetization ♥♥♥♥♥♥♥♥. You can tell this is a labor of love, particularly considering the huge new expansion that adds tons of new modes including a co-op campaign, completely for free, over a year after its initial release.

Tip: Play this with a great big clicky keyboard. So fun.
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40 of 65 people (62%) found this review helpful
3.6 hrs on record
Posted: November 1
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11 of 12 people (92%) found this review helpful
18.5 hrs on record
Posted: October 31
Think Diner Dash, but without all of the annoying cleaning up after customers and isometric point-of-views. Unlike Diner Dash, you get to prepare, cook, and serve the food, as well as choose what's on the menu. Another bonus, this game is fully compatible with most controllers. This is one of my favorite games as of now.
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9 of 13 people (69%) found this review helpful
9.1 hrs on record
Posted: November 12
I started playing this game as a stressrelief from my job as a chef.

Now I go to work to relieve my stress of being addicted to this ♥♥♥♥ing game.

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4 of 4 people (100%) found this review helpful
22.9 hrs on record
Posted: November 12
This game is far more engaging than it has any right to be.
At first glance, it looks like a really simple game. It is. It's very easy to pick up, learn, and play. It's very intense during the lunch rush, with some lulls between to chill out and practice.
The game isn't realistic at all with its 8 dollar sodas, but that only adds to the entertainment when people stroll in to pay for a beer at 9 am, too. All the while, wondering why the hell someone would pay 8 dollars for a small water...

If you wanna get reductive about it, it's a set of QTEs, but there are light strategies involved with remembering how long foods take to cook while juggling your customers and cleaning chores. Lightweight management stuff like organizing your menu and improving it keep it fresh.
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3 of 3 people (100%) found this review helpful
7.2 hrs on record
Posted: November 10
This might be the most demanding title in my library. Underneath its casual-friendly theme and its welcoming artstyle lies a game of frantic keyboard slapping.

If you thought you were good at multi-tasking, think again. If you thought you were good at memorizing keystroke sequences, let's see how good you are. This is as close as a human being will come to being a food-slinging robot as will be possible until the coming Robopocalypse.

It's well crafted. It's fun. It's exactly what you already want, stop reading this and get the game already you're wasting time that you could be using to MAKE PIZZAS FOR VIRTUAL PEOPLE AHHH GODDD
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4 of 5 people (80%) found this review helpful
4.5 hrs on record
Posted: November 8
Ahhh, Cook, Serve, Delicious. One of my most favourite games of all time. It has everything from keeping you adrenaline pumped when you perfect a day to making you cry in shame for messing up one single order. 10/10 would play again.
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2 of 2 people (100%) found this review helpful
6.3 hrs on record
Posted: November 10
The title says it all! Cook, Serve, Delicous! is a game that's worth your money. Do you need a stress reliever game? This can be one of them if you like to take out your stress through a fast-paced game.

I totally recommend this game to everyone. This is a very nice arcade game with upgrades for your food from one star to 3 stars. You can even buy equipments that will help your business. Experience a game where you don't just serve the food but you also prepare and cook it yourself. A unique feature of this game is that you also need to find the time to do your chores like flushing the toilet, throwing out the trash, washing the dishes, etc.

Time management is the key. Beware of rush hour, when your buzz (the chance of customers coming to your restaurant) is high, efficiency and concentration is needed. You don't want a single customer get mad at you, would you?

+ The game is very realistic in terms of all the work present in a restaurant/food chain

+ You don't just continuously play with the same food items on your menu since there are buzz conditions where serving a food for 3 straight days will lead to a menu rot (the food is not in demand anymore) stat to the food which means if you still serve it, it'll decrease the number of customers that will come to your restaurant/food chain.

+ Addicting to the bone!

+ It'll take a bit of practice to get used to the key bindings since it has a lot of buttons involved for every food.

Note: A new feature called the kitchen battle is still on beta where you battle other players in cooking, I guess, I haven't tried it though.
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2 of 2 people (100%) found this review helpful
5.9 hrs on record
Posted: November 11
Fun and challenging. Great sound effects. Simulates the demanding, intensely dull work and the slim profit margins of food service perfectly.
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2 of 2 people (100%) found this review helpful
66.3 hrs on record
Posted: November 10
So Fast.
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3 of 4 people (75%) found this review helpful
11.5 hrs on record
Posted: November 10
All the best and worst parts of the food service industry with a sugar coating!! Just like captain crunch only it won't destroy the roof of your mouth.
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4 of 6 people (67%) found this review helpful
5.2 hrs on record
Posted: November 9
This game is a blast. To be honest, I think its underrated as a MLG warmup tool. It gets your hands moving faster than you'd believe! Its a really enjoyable game. The only knock against it is that it takes a little too long to level up your restaurant. I wish they had made this a little more accessible to people who aren't interested in investing a lot of time into it in order to advance through the levels. After all, while the game is a lot of fun, it does feel grindy after a while and the lack of progress can be disheartening.

Overall, its a game worth owning.
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1 of 1 people (100%) found this review helpful
0.5 hrs on record
Posted: November 9
Im the cook.Im the man who killed ... WHOOPS WRONG PLACE
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1 of 1 people (100%) found this review helpful
5.0 hrs on record
Posted: November 10
Deliciously addictive !
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1 of 1 people (100%) found this review helpful
1.4 hrs on record
Posted: November 10
i got to make pizza
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1 of 1 people (100%) found this review helpful
64.3 hrs on record
Posted: November 10
If you like fast paste games and you are into cooking its a really good game.
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1 of 1 people (100%) found this review helpful
4.3 hrs on record
Posted: November 10
I dont know why I like this game
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