Bombernauts is an explosive online multiplayer battle game with fully destructible voxel terrain. Throw stupid amounts of bombs to blow your robot friends off the world into the deadly lava below where they will surely die a fiery death!
User reviews:
Overall:
Very Positive (98 reviews) - 95% of the 98 user reviews for this game are positive.
Release Date: Jul 31, 2015

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Bombernauts started off as a rough prototype posted to the web in 2013. The community was very important in the early development of the game, and adding people's suggestions was really fun. We'd like to end the development of the game the same way, and get the community involved once again.

Also it's our first multiplayer game, and we want to make sure it's as bug-free and balanced as possible before release.”

Approximately how long will this game be in Early Access?

“After a year we're almost done! Only a couple more months left!”

How is the full version planned to differ from the Early Access version?

“We're almost done. Bombernauts is essentially feature complete as of now. We have one more update left, which is a final polish update, before it's ready for release. And bug fixes of course.”

What is the current state of the Early Access version?

“Bombernauts is Feature Complete right now and just one polish update away from being complete.”

Will the game be priced differently during and after Early Access?

“While in early access, purchasing Bombernauts gets you an extra copy to share with a friend.”

How are you planning on involving the Community in your development process?

“We're going to be taking suggestions from the community for new powerups, game modes, cosmetic items, customization options, achievements, game balance, and more. See the steam community forums for more specific information on how you can help!”
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Recent updates View all (6)

October 3, 2016

MODS & MENUS UPDATE!


It took a while but it's here! Lots of new things to play with now! I wasn't keeping very good change notes for a bunch of stuff related to this patch, so hopefully I remembered all the stuff we changed. Here goes...

Bombernauts Version 0.16.0: The Mods & Menus Update

NEW MENUS AND OPTIONS
  • Sick new menus yo! They're way more responsive and functional, and a lot easier to add things to now! They work fine with keyboard and gamepad and even the mouse! Give them a try!
  • "Customize Maps" added to the Create Game menu! You can mix and match custom map sets now!
  • "Customize Items" added to the Create Game menu! You can control what items show up now!
  • "Force Spawn Timer" added to the Advanced Game Settings. How long before you get force spawned!
  • "Floaty Bombs" added to Advanced Game Settings. Bombs float on lava! On by default.
  • "Smash DamageDamage Buildup" added to Advanced Game Settings. Smash bros style damage percents! Get bombed farther and farther and farther! Off by default.
  • "Force Multiplier" added to Advanced Game Settings. GO FLYING
  • "Server Script" added to Advanced Game Settings. MODS! See below for more info.
  • Passworded lobbies now show up in the lobby list with a lock next to their name. "Filter By Password" was removed.
  • Custom Map options enabled for Saturday Special lobbies.
  • Saturday Special now chooses randomly each week instead of in a set order
  • Quick Play now will give the option (and a warning) to join a heavily customized or saturday special lobby if it can't find one with default settings.

LUA SCRIPTING
  • Enabled Server Scripts. Stick a lua script into the custom_game_scripts folder and you can host a lobby with that script.
  • Enabled loading server scripts from workshop items. Go! Upload some mods!
  • See this forum for mod discussions
  • Sub to Saturday Specials for some example scripts

NEW HATS
  • Adjusted the cost of a few hats
  • Added a bunch of new hats!
  • Added a BRAIN SLIME special hat! JOIN THE SLIME ARMY TODAY
  • Added a Closurehead special hat for people who own Closure!
  • Added a Dev Hat that only me, Sven, and Brandon can have!
  • Added a VIP Hat for players who have contributed to Bombernauts development or the Bombernauts community!
  • The following players have earned a VIP hat:
    • Hideous, for making a couple of sweet hats
    • Dan Fitzgerald, for making the early access launch trailer
    • Xemsi, for beta testing and bug reports
    • Charlez Metze III, for rendering out a few 3D assets
    • MAN, for his announcer voice
    • pixeldesu, for running the Bombernauts subreddit
    • Hartmunt, for detailed bug reports and consistently hosting lobbies

NEW AND UPDATED BLOCKS
  • Added Glass and Metal Glass blocks! See-through blocks so you can stop blocking the camera with your walls!
  • Added Metal Springs to the editor
  • Added Char Blocks to the editor
  • Changed Mud to Tar
  • Updated the graphics of a bunch of tiles
  • Tweaked the editor UI so everything can fit on lower resolutions better.

MAPS
  • Updated Bumpers, ColdPit, Backboard, Blade, BouncePit, DivingPlatform, DunkTanks, Hoops, LeanTo, and Platforms with the new tiles
  • Added 3 new neutral maps: GlassPads, GlassHouse, and GlassHole
  • The game will now not choose any map that has been selected in the last 20 rounds (previously 12). This is now also enabled when using custom maps.
  • When custom maps and default maps are mixed, the game will switch from a 50/50 ratio of custom:default to proportional if you have more custom maps than default maps.

MISC
  • Renamed "Powerup Action" control binding to "Taunt"
  • Taunt will automatically call "-sing" with the last song you sung. Saved across game sessions.
  • Win messages are now randomized
  • Tweaked the RNG for powerup selection slightly.
  • Robot Colors and Hat settings are now saved on Steam Cloud instead of locally
  • A few other game settings (chat title, pronoun, etc) are now saved on Steam Cloud instead of locally
  • Settings that have been moved to Steam Cloud were reset
  • Added a new achievement!

BUGFIXES
  • Fixed an issue where you would occasionally get clipped off the map
  • Fixed being able to stun players who haven't spawned in yet
  • Fixed being able to duplicate a slime bomb held while you're a ghost
  • Win message font now properly displays all ASCII characters

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About This Game

Bombernauts is an explosive online multiplayer battle game with fully destructible voxel terrain. Throw stupid amounts of bombs to blow your robot friends off the world into the deadly lava below where they will surely die a fiery death! If that doesn't work, whack open a few piñatas with your trusty baseball bat, grab some overpowered powerups (like jetpacks, black holes, missiles, luchador masks, and more), and win that way instead! Do whatever it takes to be the last bot standing and claim your well deserved victory!

FEATURES:

  • Drop-in/drop-out online multiplayer so you never have to wait for all your friends to finish getting snacks to start playing!
  • Dozens of powerups that can all stack together to make unique new super powerups!
  • Fully explodable voxel terrain!
  • Gluten Free
  • Over 100 maps to play on with fun special tiles like flammable wood, bouncy springs, slidey ice, sticky mud, and more!
  • Level Editor included so you can make your own maps and play them with your friends!
  • EXPLOSIONS!
  • BOMBS!
  • ROBOTS!
  • unreleased content!
  • 4 delightful tilesets that massage your eyes with their colors till you can see a new FOURTH color I call "Brold"
  • Objectively the Most Important Game of All Time
  • Nobody's actually reading this so I can just say whatever I want here
  • sprelge
  • No really but this game is super fun
  • PIÑATAS!

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows 7 or later
    • Processor: Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Discreet video card, Shader Model 3+
    • DirectX: Version 9.0
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Multiplayer quality depends on network connection
    Recommended:
    • OS: Windows 7 or later
    • Processor: Core i3 or above
    • Memory: 4 GB RAM
    • Graphics: Desktop Card from 2010 or later
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Multiplayer quality depends on network connection
    Minimum:
    • OS: OSX 10.8 or later
    • Processor: Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Discreet video card, Shader Model 3+
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Multiplayer quality depends on network connection
    Recommended:
    • OS: OSX 10.8 or later
    • Processor: Core i3 or above
    • Memory: 4 GB RAM
    • Graphics: Discreet video card, Shader Model 3+
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Multiplayer quality depends on network connection
    Minimum:
    • OS: Ubuntu or SteamOS
    • Processor: Core 2 Duo
    • Memory: 4 GB RAM
    • Graphics: Discreet video card, Shader Model 3+
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Only officially supported on the versions of linux steam supports
    Recommended:
    • OS: Ubuntu or SteamOS
    • Processor: Core i3 or above
    • Memory: 4 GB RAM
    • Graphics: Desktop Card from 2010 or later
    • Network: Broadband Internet connection
    • Storage: 2 GB available space
    • Additional Notes: Only officially supported on the versions of linux steam supports
Customer reviews Learn More
Overall:
Very Positive (98 reviews)
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