Legends of Eisenwald is an old school RPG with elements of strategy and turn-based combat. Gather your troops and embark on a dangerous journey to carve your name into the legends of the grim lands of Eisenwald where all the supernatural superstitions of medieval times are found to be true.
User reviews: Mostly Positive (322 reviews)
Release Date: Oct 2013

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are a small indie development team and without Early Access we would find it very hard to finish our game. Thanks to Early Access we are now close to release.”

Approximately how long will this game be in Early Access?

“The game will release July 2 2015.”

How is the full version planned to differ from the Early Access version?

“More scenarios will be available, graphic SFX will be implemented, sound effects and new physical-based lighting.”

What is the current state of the Early Access version?

“The game is fully playable with only few occasional bugs.”

Will the game be priced differently during and after Early Access?

“We started with $15 price, and we raised it to $20 in June 2014. It is likely it will cost $25 - $30 at the release.”

How are you planning on involving the Community in your development process?

“We implemented many features requested by community since October and now we are looking for help to test the gameplay, scenarios and report the bugs so the game is well polished at the release. Based on the feedback, we redesigned UI and it's done.”
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Buy Legends of Eisenwald


Recommended By Curators

"Early Access RPG-Strategy mix that is looking very good already. LoE creates an immersive medieval ambiance and world with art, music and charm."
Read the full review here.

Recent updates View all (72)

June 29

Our gift to Early Access participants and prices - Подарок участникам раннего доступа и цены

We expressed already our gratitude to all players who made possible development of our game and bought it on Early Access. But we think (and there is even a character in the game like that) that actions are more important than words. Therefore, we thank you all one more time and we are happy to announce that all who got the game on Early Access will receive as a gift extra content - map Road to the Iron Forest which is a prequel to the main campaing. This map is done already but not tested and not translated to other languages. We plan to add it to the game as DLC within the next few months.

As we already said many times, the price will raise for the release. The game will cost $29.99 but the first week it will be discounted for 15%. In other words, the change in this first week will not be that significant. We plan to change the price on Wednesday to avoid any issues on the release day.

There will be available a premium version of the game with the soundtrack and artbook and it will cost $39.99.

We already planned extra content for the game after the release. The expansion pass will cost $19.99.

There will no be any discount for the game for at least three months after the release.

3 days left!



Мы уже несколько раз выражали свою благодарность всем игрокам, кто сделал возможным разработку нашей игры, приобретя игру на раннем доступе. Однако, мы считаем (даже в игре есть такой персонаж), что дела всегда важнее слов. Поэтому, благодарим вас всех еще раз и мы рады объявить, что все купившие игру на раннем доступе получат в подарок дополнительный контент - карту Дорога в Железный Лес, которая является приквелом к основной кампании. Эта карта уже сделана, но не оттестирована и не переведена на другие языки. Мы планируем добавить ее в игру в виде DLC в течение нескольких месяцев.

Как мы уже много раз говорили, к выходу цена на игру будет повышена. Игра будет стоить 899р, но на первую неделю будет скидка в 15%. То есть, в сравнении с ценой сейчас, разница в эту первую неделю будет практически не заметна. Изменение цены мы планируем сделать в среду, чтобы избежать возможных проблем в день выхода.

Также будет доступна премиум-версия игры с саундтреком и артбуком, она будет стоить 1199р.

Мы уже запланировали дополнительный контент для игры после выхода. Expansion pass будет стоить 499р.

Скидок на игру не будет как минимум 3 месяца после выхода.

3 дня до релиза!


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June 25

Legends of Eisenwald Combat Video - "Легендах Эйзенвальда" - видео боя

On our youtube-channel we published a video that shows in detail how combat works in Legends of Eisenwald on example of battle with one enemy but with three different ways.



На нашем youtube-канале появилось видео в подробностях объясняющее как сражаться в “Легендах Эйзенвальда” на примере битвы с одним противником, но 3 разными путями.


1 comments Read more
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About This Game

The game will release II Jul. MMXV A.D.!

Do you miss old school RPG/strategy games? If so, we invite you to Eisenwald where we carry on the proud tradition of games like Kings Bounty or Disciples 2! In Legends of Eisenwald you will encounter a unique turn-based combat system and story driven campaign set in a low fantasy medieval world.

A Story-Driven Strategic RPG

Play through the extensive main campaign, containing eight scenarios (will be available at the release), as well as two stand-alone scenarios, The Masquerade and The Cursed Castle. Each scenario, or chapter in the story, will take you to a new part of Eisenwald and present new challenges to overcome. The decisions you make affect how the story plays out with several paths and endings.

Original Turn-Based Battles

The combat system is heavily streamlined to create a dynamic form of turn-based battle that maintains all the tactical benefits of a turn-based system but a much faster pace of play that removes the frustrating moving between attacks.

Combat feels much more like an RPG than a strategy game but provides a greater degree of tactical depth and flexibility than similar games.

Low Fantasy Authentic Setting

Legends of Eisenwald is set in a believable medieval land featuring supernatural elements. Rather than the high fantasy worlds of elves and dragons, Eisenwald is based on the concept of how the world would look if all the medieval superstitions turned out to be true. You’ll encounter witchcraft, terrifying creatures and mystery on your journey but the world is driven primarily by human motivations and politics rather than mystical powers.

Highly Customisable Heroes and Units

Enjoy deep skill-trees and multiple options for customising your character and army as you progress through the game. Choose from three distinct hero classes in the Knight, Mystic or Baroness and then equip and develop your hero and troops to your personal taste and play style.

Huge Game With More Than 50 Hours of Gameplay

A main campaign with eight scenarios as well as the standalone scenarios of The Masquerade and the Cursed Castle will be included in the game at launch, providing more than 50 hours of gameplay and a significant amount of replay value beyond that due to the non-linear story and impact on the combat from your choice of hero class.

Key Features

  • RPG With Strategic Elements
  • Non-linear story That Reacts to Your Choices
  • Original Turn-based Combat System
  • Low Fantasy, Authentic Medieval Setting
  • Deep Skill Trees and Intricate Customisation Options
  • Huge Variety Of Weapons and Spells

Key Info on the Status of the Early Access Build vs. Final Release:

  • Full game will release II Jul. MMXV A.D. (July 2nd)
  • All the core gameplay mechanics are integrated and live, although we are still working on polishing and bug fixing.
  • Full English, German, French and Russian language support for all Early Access content.
  • Sound effects are somewhat done but will be improved more.
  • Some special visual effects are already there but more will be added. New physical-based lighting will be included – final visuals will be much nicer.
  • The final game will contain a campaign consisting eight scenarios including the prologue and will support English, German, French, Russian and Belarusian languages at launch. Maybe Spanish too.

System Requirements

    • OS: XP, Vista, 7, 8
    • Processor: 2 GHz dual-core CPU
    • Memory: 2 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (Radeon HD 6670, GeForce GT 630)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1280x1024; Dedicated video card required
    • OS: XP, Vista, 7, 8
    • Processor: 3 GHz quad-core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better)
    • DirectX: Version 9.0c
    • Hard Drive: 2 GB available space
    • Additional Notes: Screen resolution 1680x1050 or higher; Dedicated video card required
Helpful customer reviews
11 of 16 people (69%) found this review helpful
0.6 hrs on record
Posted: June 1
Early Access Review
Hi, I am a diehard HoMM V and VI fan, even though I am not very good at them, LOL!
Regardless, I purchased this game to take a break from Homm and here is my review so far.

Please remember, this game is early access.


Beautiful game - This is a beautiful game and the graphics IMHO are better than any I have seen so far in these types of game.
Beautiful Musical Sound Track - It has a nice Celtic sound to it.
A more serious medieval times type of game as opposed to extreme fantasy games - IMHO this was a refreshing change of pace.
Combat - It is very interesting and exciting, and seems very tactical
Tons of potential - You can tell right away this game has a good solid foundation and if the Devs can keep up the development, this game could dominate the genre.


Presentation - I really hate to pick on the Devs as it seems they were more concerned with providing a solid early access game as opposed to "flash and dash", thus I do not want to penalize them for being great devs, but poor marketers.
Especially, when the opposite is the norm these days much to the chagrin of players.

Thus, I say this only because I feel Legends of Eisenwald is one of those few games that deserves a good presentaton via marketing and game presentation itself.

As a result, I feel the Devs need to add some flash and dash into the presentation of this game not only from a marketing perspective, but more so, in the way the story and dialog is presented as well as audio sound effects.

For example, there are no sound effects as you travel across the map, and that really takes away from the immersion.
It sounds trivial but, just having crunching sounds, i.e. feet on gravel, wind, birds, rain etc would help.

Also, the dialog boxes that present interaction between characters are very bland....I know this is early access, but IMHO makes a bland first impression the game does not deserve.
As a result, the dialog interface needs to be done in a more interesting way from both appearance, audio, and content perspectives.

In conclusion, although I cites the above cons, I do feel they exist because the Devs tried to do the right thing by presenting a solid game experience first, and worry about interface eye candy later, at least I hope so.

Regardless, this game deserves such eye candy to be implemented asap, as it is a good game that deserves such polish.
Hopefully, the lack of such eye candy will not hurt its early access sales.

I purchased this game because i see great potential to take over the genre once the game is finished and out of early access, and thought $19 was a good price, as I can see the price going up upon release.
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4 of 5 people (80%) found this review helpful
1 person found this review funny
14.1 hrs on record
Posted: June 10
Early Access Review
This is shaping up to be a pretty awesome game. It is definitely old school in its design. The combat system is very simple, yet requires some tactics. There is plenty to like for fantasy gamers and RPG fans. I appreciate the fact the dev team have put effort into a story line, which plenty of games lack.

It is in the development stage and there are a few bugs here and there but that is to be expected.

Only disappointing thing was when I realised the full game hadn't been released yet but it means I have something to look forward to.

Definitely worth a look into.

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3 of 5 people (60%) found this review helpful
1.0 hrs on record
Posted: June 22
Early Access Review
It's a great game. Love that it's medieval. Would play it alot longer if my laptop could run the graphics this game has, even on lowest settings. XD So amazing grahics if I hadn't made that clear.

-Very well done inventory screen.
-Combat is actually fun. No movement points, you fight and your enemy attacks back as soon as you do, so it isn't turn based, but more delayed combat between attacks.

-Cannot move around the map. You're always stuck where your character is on the map.
-If you run into anyone on the map, automatically you talk to them even if you don't want to.
-The inventory screen, while well done, does have the problem that the armor you put onto your characters does not show up on the model.
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14 of 18 people (78%) found this review helpful
7.8 hrs on record
Posted: February 15
Early Access Review
This is a game with alot of potential. Enjoyable, good story. The changes needed are mostly in cost and management. The xp cost to level is very high, leveling is very slow and after 30 battles you may not even get to level 2 with anyone in your army. Healing is also very expensive, this is a huge detriment to party management. If no cost change would be done then I would allow healers in your army to heal between battles as well. Currently there is no between battle skill use. If a healer can heal during battle why not in between? Whether it be a limited use between battles or a certain number per day. Lastly on the negative side, you lose all equipment in your inventory and all gold when you leave the starting scenario. You arive in the second scenario with nothign in your inventory and 600 gold. This was bothersome as I had 2000 or so gold and about another 600 gold in eqiupment in my inventory, a fix to this would be excellent. For now be prepared, get the best equipment you can get and put it on your character not in your inventory. Characters do not change appearence other than horse and weapons/shield would be fun if they did. There is no way to customize character looks as well.
On the positive side, The combat is tacitical and you have to pay attention to whats coming up and how characters are moving on the battlefield. A small mistake can cost you. The fact that you can equip all characters in your army is very nice, although I would like to see graphic changes as you equip items other that just weapons. This allows you to customize how an army fights and changing a few weapons can have drastic effect. The graphics are very pleasent and easy on the eyes, game play is easily understood and controls are easily dealt with as well. The story is interesting and the game as a whole is engaging. The game has minimal fantasy element and this is not detrimental to the game at all. I would recommend this game for those that want a game you can relax and enjoy with.
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12 of 17 people (71%) found this review helpful
14.2 hrs on record
Posted: January 10
Early Access Review
If you're into medieval strategy RPG games that are set in reality more than fantasy, especially in the area of art design, then this may be a game you'd like. It's fairly heavy on unit customization and RPG elements. Unlike games in the same genre like HoMM, you can hand your footman an axe and he'll use an axe, a spear and he'll use that. The units level in the typical fashion as other games, gaining more power, but you can customize their gear, and thus their role and fighting style along the way. All in all, a fun little strategy RPG that definitely stands out as being unique in a crowded genre.
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