Legends of Eisenwald is an adventure game with tactical battles, RPG and strategy elements. Take the lead of a small feudal army and try to defend your right to survive in this ruthless medieval world.
User reviews:
Overall:
Mostly Positive (714 reviews) - 76% of the 714 user reviews for this game are positive.
Release Date: Jul 2, 2015

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Recent updates View all (91)

April 8

Hotfix - небольшое изменение

Fixed small things in tutorials, corrected Italian version.

Исправили небольшие вещи в обучении, и исправили итальянскую версию.

1 comments Read more

April 5

Patch 1.2 is out! Patch notes - Патч 1.2

Today we release a major patch to the game bringing it to the 1.2 version. We did quite a bit of work on saves, fixed many smaller bugs in the AI and fixed the issue with summoned spirits – now they have a health bar and also you can now select any hex for summoning and any unit and direction for attack. This particular issue turned out to be non-trivial and took more time than we thought but we are happy it’s finally done.

List of changes:

  • Saves list bugs and fixes. Overwriting now works correctly, the overwritten record updates and moves up the list.
  • Spirits summoning and choosing a direction for attack fixed.
  • Spirits now have a correct health bar.
  • Werewolf sound for counterattack has been added.
  • Spell Gift of Medbh now works correctly and extra move is not granted if a character is in full health.
  • Fixed tutorial images for all languages.
  • Follower characters now are correctly deleted via events.
  • A rare bug where sell price for an item is higher than buy price is fixed.

If there are any bugs that really annoy you, please let us know and we will raise its priority and it will be fixed sooner.
-----------------------------------

Сегодня мы выпускаем объемный патч, который обновляет игру до версии 1.2. Мы провели работу над сохранениями, исправили много небольших ошибок в ИИ и исправили проблему с вызовом духов – теперь у них есть полноценный индикатор здоровья и можно выбрать любой гекс для вызова духа и затем выбирать любое направление для атаки. Эта проблема оказалась достаточно нетривиальной для исправления и заняла больше времени, чем мы изначально рассчитывали, но мы рады, что в конце концов это сделано.

Список изменений:
  • Исправления для списка сохранений. Перезапись теперь работает правильно, перезаписанное сохранение обновляется и перемещается вверх списка.
  • Призыв духа и выбор направления атаки теперь работает правильно.
  • У духов теперь есть полноценный индикатор здоровья.
  • Добавлен звук для контратаки оборотня.
  • Заклинание Дар Медб работает теперь правильно и не дает дополнительного хода, если персонаж полностью здоров.
  • Исправлены изображения для обучения на всех языках.
  • Последователи теперь правильно удаляются при помощи событий.
  • Исправлена редкая ошибка, когда предмет можно было дороже продать чем купить.

Если есть какие-то ошибки или проблемы в игре, которые вам больше всего надоедают, дайте нам пожалуйста знать и мы повысим их приоритет, чтобы они были исправлены быстрее.

10 comments Read more

Reviews

“Legends of Eisenwald is a diamond in the rough. It tries to do something I've never seen before, putting a focus on story, quest structure, as well as choice and consequence, which one almost always associates with a classical role playing game. It combines this with the game play of a turn based strategy game.”
4/5 – RPGWatch

“The combat system of the game is very different from what the genre normally offers, and there are moments when its bloody results and focus on placement and movement makes it feel revolutionary.”
80/100 – Softpedia

“Legends of Eisenwald is both a unique and quality game in a sea of clones, rehashes, and titles that disappoint.”
Hardcore Casual

Knight's Edition

The Knight's Edition contains Legends of Eisenwald OST in MP3 and FLAC formats and artbook. The last two screenshots above in the carousel are from the arbtook.

About This Game

Legends of Eisenwald is an adventure game with tactical battles, RPG and strategy elements. Take the lead of a small feudal army and try to defend your right to survive in this ruthless medieval world.

The mysterious lands of old Germany are waiting for you - it's a land where the superstitions of the time have come to life. This isn’t a fantasy game. There are no elves or dragons here. There are only people - and their passions, sins and fears that often take a tangible form. Which path will you choose? Live according to your conscience? Or live by power and might? Or will you live by justice? And what is your justice, really?

Game features

  • A unique and dynamic combat system - each move is also an attack
  • The ability to individually equip *each* fighter in your army
  • A large selection of weapons, spells and abilities, including the option to use mounted units
  • Diverse upgrade trees, and each unit level up provides cosmetic changes
  • An intriguing non-linear story
  • A distinctive game world without common fantasy cliches
  • Over 50 hours of gameplay within the game. A main campaign consisting of eight chapters plus two additional scenarios.
  • A beautiful symphonic soundtrack in a medieval style
  • An accompanying Scenario Editor with the full set of developer tools

IMPORTANT NOTICE: Similar to games like Disciples 2 and HOMM, there may be points farther into the game where you lose it all, troops, gold, inventory. All those things you worked so hard for. This is part of the game, not a bug. And you wont know when.... Be warned.

System Requirements

    Minimum:
    • OS: х64: XP, Vista, 7, 8, 10
    • Processor: 2 GHz dual-core CPU
    • Memory: 4 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (Radeon HD 6670, GeForce GT 630)
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Additional Notes: Screen resolution 1280x1024; Dedicated video card required
    Recommended:
    • OS: х64: XP, Vista, 7, 8, 10
    • Processor: 3 GHz quad-core CPU
    • Memory: 6 GB RAM
    • Graphics: 1024 MB graphics memory, shader model 3 (NVIDIA GeForce GTX 560 / AMD Radeon HD 6950 or better)
    • DirectX: Version 9.0c
    • Storage: 2 GB available space
    • Additional Notes: Screen resolution 1680x1050 or higher; Dedicated video card required
Helpful customer reviews
44 of 48 people (92%) found this review helpful
2 people found this review funny
139.9 hrs on record
Posted: February 18
I watched Legends of Eisenwald (LoE) as it made its way through early access. I liked the graphics and I loved the Middle Ages feudal setting. I put it on my Wishlist and when it went on sale I bought it.

My first play, however, didn't quite go as expected. It wasn't that I disliked it. It was just that I had a bit of trouble understanding some of the game concepts. I stopped play after an hour or two and moved on to other things. About a month later I decided to try LoE again, but not before I watched some gameplays on YouTube. There I learned about right-clicking and stopping time. Right clicking on my troops allowed me to study their specific attributes, blessings, curses, etc. Stopping time limited the characters on the world map to move only when my army moved. Those two simple things completely turned the game around for me.

I'm sure glad I gave it a second chance. I believe that I've invested 60+ hours in it so far and I know that this game is one of my all-time favorites. (For the record, Number 1 on my list is the Heroes of Might & Magic series 1-7, and number 2 is the Spellforce series 1-2.) This game is unique, but has a number of elements, especially combat, which reminds me of the Disciples series (another favorite).

Some might complain about the amount of text, but I really believe that the developers went out of their way to make an interesting story. My only small complaints are the vague information provided for a number of quests and the re-use of the same face for multiple characters.

Anyway, a long review, but I HIGHLY recommend this game. If you enjoy turn-based strategy, the Middle Ages, and think that you might like taking a castle by force, collecting money from your serfs, and building up a strong army to take out your enemies, pick-up LoE.
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48 of 55 people (87%) found this review helpful
5 people found this review funny
46.3 hrs on record
Posted: November 7, 2015
Well...at first sight, i thought that i made a mistake by bying this game. Combat looked to simple, story telling in messages dull. But wow, have i been ever more wrong! This game is awesome! Awesome story, might be a bit linear, but hell its a decent story! The dude who wrote the script should do more of those. Becouse each stage of game have more of the lore than HOMM during the whole game lately. The graphics is realy pleasing the eye. Devs did a great job. Hope we will hear from them more. Becouse im definetely looking forward for any other project from theese guys. Good job. Keep it up!
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42 of 47 people (89%) found this review helpful
1 person found this review funny
5.5 hrs on record
Posted: December 31, 2015
Legends of Eisenwald is a great gift for everyone who loves European history and The Middle Ages.

Its beautiful art and interesting story tied together with old good HoMM-styled gameplay makes the renaissance of a truly classic. I'm also amazed by the quality and quantity of content. While for the most of the time game keeps you engaged, the only thing that can distract you from the game is rare performance problems from time to time.

This is a great result for a game made by a small indie studio.
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25 of 28 people (89%) found this review helpful
1 person found this review funny
190.8 hrs on record
Posted: January 26
Seldom has a game captivated me like Legends of Eisenwald has over the past few weeks. It's a unique blend of role-playing and strategy, in a historical medieval setting with supernatural elements.

I particularly like the amount of customization and choices you can make. I made three playthroughs, one with each of the characters (Knight, Baroness and Mystic), and each with a different driving force (honor, profit, revenge) and despite following the same general storyline over the same 5 or 6 maps, so many of the details differed that they felt distinctly different. It also made me realize how much I missed on my first playthrough, by not exploring enough, or not paying enough attention to rumors in taverns, etc...

Some people seem to think the combat is simplistic and lacks strategy, but I beg to differ. There are so many variables that you can play with that affect the outcome of the battles. Party size, positioning, items, weapons, terrain, whether it's day or night, whether you're inside or outside. Getting good at using all this to your advantage will save you a lot of money on healing. ;)

Another issue that people have with this game is the fact that your party and/or money get reduced between the maps. Personally I liked the challenge of each map, figuring out when to do what and how to get strong enough to take on the hardest opponents (or lure them into a forest at night so they couldn't fight on horseback). It also invites you to do side-quests which will yield useful rewards like powerful items, cash or people joining your party.

Aside from perhaps the last map, where you return to part of a previously visited map, every map has it's own distinctive feel, which ensures that the game never feels repetitive.

In short, I whole-heartedly recommend this game. I have to confess that I was originally put-off by the (in my opinion) relatively high price tag and waited until it was on sale. I now regret this, I would have gladly paid the full price. Especially if you see the amount of effort the devs put in this game and the way they respond to every, even minor, question. To make up for that I bought the Knight's Edition and Season pass despite already owning the first DLC, because I feel such dedication should be supported!
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26 of 30 people (87%) found this review helpful
1 person found this review funny
5.2 hrs on record
Posted: December 10, 2015
If you enjoyed Disciples, King's Bounty or HOMM, and you don't mind simple graphics, I would definitely recommend this game.
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