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Veröffentlichung: 27 Jan. 2012
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King Arthur II: The Role-Playing Wargame kaufen

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King Arthur and King Arthur II Collection kaufen

Enthält 8 Artikel: King Arthur - The Role-playing Wargame, King Arthur: Knights and Vassals DLC, King Arthur: Legendary Artifacts DLC, King Arthur: The Saxons, King Arthur: The Druids, King Arthur: Fallen Champions, King Arthur II: The Role-Playing Wargame, King Arthur II: Dead Legions

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Über das Spiel

Von Kritiker und Spielern gleichermaßen hochgelobt wurde King Arthur als eine der größte Überraschungen der Spiele des Jahres 2010 anerkannt. Nun kehrt das Fantasie/Rollenspiel RTS mit einer Fortsetzung zurück, um die Grenzen dieses Genres auszuweiten.

Unsere Geschichte beginnt lange nachdem der junge Artus das verzauberte Schwert aus dem Stein zog und damit das vom Krieg erschütterte Land Britannien vereinigte, und die Ritter der Tafelrunde versammelte, um dann den Frieden in Camelot mit Hilfe der Macht des Heiligen Grals zu sichern. Wo die Legende normalerweise endet beginnt King Arthur II mit seiner eigenen grauenhaften Geschichte.


  • Dunkler Fantasieschauplatz. König Artus ist nun der Fischerkönig, der versucht ein gespaltenes Land wieder zusammenzuflicken, während er sich bemüht sich selbst zu heilen.
  • Erbitterte Bosskämpfe, bei denen die Streitkräfte des Helden einzigartigen und furchterregenden Feinden gegenüber stehen.
  • Verlieren Sie sich in einer atemberaubenden Geschichte, welche sich über eine riesige 3D Kampagnenkarte mit ritterlichen Aufgaben und anderen Sonderereignissen entfaltet.
  • Eine umfangreiche Auswahl an Kamerasteuerungsoptionen, verbesserte Animationen und eine ausführliche Anleitung erschaffen eine zugänglichere und optisch überwältigende Erfahrung.
  • Erfahren Sie gewaltige Echtzeit-Schlachten mit tausenden Soldaten und fliegenden Fantasiemonstern.
  • Bekämpfen Sie Gegner, die einzigartige Kriegstaktik verwenden und fantastische Zauber wirken können.
  • All Ihre Entscheidungen schalten spezielle Inhalte, zauber, und Einheiten mit reichlich neuen und einzigartigen Möglichkeiten frei.
  • Führen Sie große Helden mit außergewöhnlichen Fähigkeiten an.


    • Betriebssystem: Windows XP mit SP3; Windows Vista mit SP2; Windows 7
    • Prozessor: Intel Core 2 Duo (2 GHz) oder vergleichbar AMD CPU
    • Speicher: 1.5 GB RAM (XP) oder 2 GB RAM (Vista, Win7)
    • Festplatte: 16 GB
    • Grafikkarte: ATI 3850 512 MB; Nvidia 8800GT 512 MB
    • DirectX®: 9.0c oder höher
    • Sound: DirectX 9c kompatibel Soundkarte
    • Zusätzliche Anforderungen: Nvidia (AGEIA) PhysX
    • Betriebssystem: Windows Vista mit SP2; Windows 7
    • Prozessor: Intel Core 2 Quad 2.4 GHz oder vergleichbar AMD CPU
    • Speicher: 2 GB RAM
    • Festplatte: 16 GB
    • Grafikkarte: ATI 5850 oder besser; Nvidia 460 oder besser
    • DirectX®: 10
    • Sound: DirectX 9c kompatibel Soundkarte
    • Zusätzliche Anforderungen: Nvidia (AGEIA) PhysX
Hilfreiche Kundenreviews
33 von 41 Personen (80%) fanden dieses Review hilfreich
508 Produkte im Account
45 Reviews
40.4 Std. insgesamt
A mix between RPG and RTS, this game shines with its immersive adventure quests, yet technical problems spoil the fun.

This review was written February 8, 2012. It is based on about 20+ hours in the main campaign, and 20+ hours in the prologue (dead legion DLC). I will update this review when I beat the game if it changes anything.


- Text adventures make a welcome come back; they are pretty well done and are the main element that gives KA its flavor and uniqueness.
- Voice acting has improved since KA1, at least this voice seems deeper and better at reading the text without rushing it. Sometimes however the voice acting becomes very bad, especially when the same actor tries to voice other characters (women, monsters) while telling a story.
- Big improvement on the graphics, especially on the campaign map which is a lot more detailed, believable, and immersive. (Especially in the prologue DLC.)
- New spell protection system is a welcome addition, no more having multiple stacks getting decimated in a blink because of one well-placed spell. Addition of a casting delay to spells helps by giving you a chance to react.
- New diplomacy system with other factions. It adds some welcome depth to the game.
- Pacing seems better than in the original. At least I didn't see any enemy going into an army spawning frenzy, or what the community called the "whack the mole" mechanic in the first game.
- Estimated play time seems decent. It should take you about 40-50 hours on a challenging difficulty, maybe less if you auto resolve a lot of the battles. There is some replay value since you can do the text quests again with different decisions to see what happens.


- Horrible performance even on beast machines. I was getting 9-12 FPS on high settings (on a 6 core 3.2gh), and finally managed to get 20-25 with everything on lowest possible. At lowest settings problems surface like being unable to see clearly which units are selected, winter time turns into a white light mess, and so on. This might be a deal breaker for a lot of people.
- Loss of the province management aspect. No more management of gold and food incomes. In fact there is no more food in the game, and you only gain gold from quests and battle loot. Other elements like natural disasters (floods, plagues, etc.), and all the laws and decrees are gone too. As a result the whole "kingdom management" aspect of the game is mostly gone and reduces the depth of the game.


King Arthur makes a comeback, and the result is overall "good enough" by being neither great nor bad. The text adventures are still fun as ever, adding a wild card to the gameplay which puts you in a wide variety of situations, and gives a unique flavor to the story telling in this game.

The biggest change seems to be the simplification of many aspect of the game, which results in a clear loss of depth and replayability, but at the same time makes the game more accessible to casual players. The first King Arthur was a trinity of battle, management, and text adventures. King Arthur 2 is a duality of battle and text adventure only since the management aspect is mostly gone.

Even if regrettable, this change isn't all bad. The campaign seemed to have more "flow" to it than in the previous game. You will find yourself passing the turns faster since you don't have to take as many decisions, the game is now more comparable to a relaxing read of a book than a struggle to expand your realm, fight the enemy, and deal with the random events and quest spawning frenzy. In other words, the kingdom management is gone but the game is now a more refined adventure game.

Unfortunately some of the more serious technical shortcomings present in the first King Arthur are still present. The random crashes seem to be mostly gone; thankfully I only crashed a couple of times so far. But the extremely low performance and framerate problem is still here. I also found quite a few bugs, like having the narrator reading the wrong text for a quest, campaign map objects flickering, reserve units disappearing, and archer upgrades from buildings affecting their melee damage instead of ranged damage, etc. Also I encountered 2 game stopping bugs myself, and other players reported half a dozen game breaking bugs just days after release.


Your experience with the game will vary wildly depending on the performance you get. If the game runs well, you will probably enjoy it as it is a very charming game, and even if it has lost some of its depth I feel the game gives enough entertainment value for its pricetag.

On the other hand, if you are getting bad to horrible performance, the game will be near unplayable and it might be a deal breaker for you. I highly recommend you try the demo to see how the game runs on your machine. The first KA still gets 12 FPS on my machines after 7 patches, so if history repeats itself as usual a quick fix to the performance problem is not going to happen. However it is worth mentioning that the Neocore team is active on the forums and seems to be working actively on fixing bugs.

Of course if you consider yourself a fan of the series, you will probably want to buy the game and play it even with the bad performance and the buggy release. I know a number of people will do this, as I did myself since the game is somewhat playable for me (25fps) on minimal settings.

So the bottom line is:

1) If you are a fan of the series you will want to buy it and be patient while bugs get fixed.
2) If this is your first King Arthur game you might want to wait for a couple of patches or a sale.
3) In all cases trying the demo first is highly recommended since the performance issue is probably a big, if not the biggest factor in your purchase decision.
Verfasst: 28 November 2013
War dieses Review hilfreich? Ja Nein
13 von 18 Personen (72%) fanden dieses Review hilfreich
477 Produkte im Account
22 Reviews
31.9 Std. insgesamt
To begin with, it is not King Arthur 2, it's rather King Arthur 1.5 or something. It's not completely bad, however I would recommendt it only to fans of the dual strategy genre (turn-based strategic level and realtime battles).
1. It's beautiful, both on the strategy maps (the daylight changes!) and during battles.
2. There is an enormous number of units types, particuarly including the expansion.
3. It has all the great things from King Arthur 1 and its expansions in one game....
1. ...but nothing more - and in fact, less.
2. Where is a proper economy?
3. Why can't I create armies when I want to?
4. Why the adventures are still a series of dialog choices? (in fact - more limited, as the characters attributes are stripped down)
And if you want a challenge, play at a higher difficulty level.
Verfasst: 26 November 2013
War dieses Review hilfreich? Ja Nein
4 von 6 Personen (67%) fanden dieses Review hilfreich
97 Produkte im Account
19 Reviews
39.9 Std. insgesamt
Sadly, there were too many bugs for me to enjoy King Arthur 2.

I really liked the presentation. (The artwork was outstanding. Really, very fun.)

I really liked the idea of playing in this magical, medieval world.

I liked most of the combat.

I didn't like how the cities were managed, but I dealt with that.

I didn't like how I could only control one or two armies (maybe later there will be more, I don't know), but I suffered through that.

I didn't like how players were herded towards attacking certain territories instead of where they wanted, but I went along with it, because I knew the developers were trying to tell a linear story.

However, the few quest-breaking bugs, few poor design decisions (seriously, heavy cavalry charging in dense forest??), and random crashes destroyed the experience for me.

I tried. I played for nearly forty hours and got to the point in the story where Arthur is closing the Roman gates.

But, after refighting one of those "invincible" armies and having the game bug on me, because I didn't close a window in time for the AI to attack my other army... nope, done.

If the next game can get rid of these issues, I'm sure I'll buy it, but I'm done with this one.
Verfasst: 9 Februar 2014
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
5 Produkte im Account
3 Reviews
74.4 Std. insgesamt
ok so having had problems to start and after airhead techies from paradox who did not know what to do, i figured out and fixed my own problems, afterwhich i have enjoyed playing the game (as long as it worked properly).

-lowering graphics can help
-making sure it is searching for a graphics card you catually have (for some reason it looked for one i did not have)
-don't mess with the raw code if you don't know what you are doing.
-if you do know what you are doing changing thie number of bites it takes to run can also help

if you exit mid battle it will shift all your text axises from your last save on, to fix: manually fight the battle with the messed up axis and save after battle. then restart whole game.

yes there are bug and man that can get annoying, but i have yet to play the truly PERFECT game, and so the flow was nice the strategy was fun and playing from random points forward. all having been said i liked the ability to have better control over resources and armies in the first king arthur, i likes the shards, crafting recipies, building upgrades, and the story, and story quests were easier to follow logically, and know what to do. though a hint about not getting a second army until i complete Morgana's quest would have been nice. a truly good mix between RPG, Turn-based, and RTS each played a part, but to win you need to be decent at RTS.

if you are looking for an in depth story-line from both main quest and prologue then this is the game to have, but remember there will be bugs to deal with, and in order to stay sane you'll have to stay patient.
Verfasst: 2 April 2014
War dieses Review hilfreich? Ja Nein
3 von 5 Personen (60%) fanden dieses Review hilfreich
1,160 Produkte im Account
6 Reviews
1.1 Std. insgesamt
This game is an excellent mix of RTS gameplay (similar to the Total War series) and roleplaying elements. You have a campaign map that echoes the Total War series and the battles that unfold are very similiar in control and style as well.

The roleplaying elements and story telling are what set this game apart. If you're a fan of the Total War series and you love role playing (especially old school text based roleplaying) then you're going to have a good time with this game.

King Arthur II is far from perfect, but it's well worth it if on sale or in a bundle.
Verfasst: 12 Februar 2014
War dieses Review hilfreich? Ja Nein