Experience the sequel to the Role-playing Real Time Strategy Hit!
Análises de usuários: Neutras (171 análises)
Data de lançamento: 27/jan/2012

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Comprar King Arthur II The Role-playing Wargame

Pacotes que incluem este jogo

Comprar King Arthur and King Arthur II Collection

Inclui 8 itens: King Arthur - The Role-playing Wargame, King Arthur II: Dead Legions, King Arthur II: The Role-Playing Wargame, King Arthur: Fallen Champions, King Arthur: Knights and Vassals DLC, King Arthur: Legendary Artifacts DLC, King Arthur: The Druids, King Arthur: The Saxons

 

Recomendado por curadores

"Mixes Total War with Mass Effect. It's an overworld grand strategy game with dialogue choices that are at times some of the best I've seen."
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Sobre este jogo

Elogiado por críticos e gamers, King Arthur foi recebido como uma das maiores surpresas a emergir no mundo gamer em 2010. Agora, o jogo Fantasioso/de Interpretação de Papéis com Estratégia em Tempo Real retorna em uma continuação feita para empurrar as barreiras deste genêro ainda mais longe.
A nossa estória começa bem depois de quando o Jovem Arthur retirou a espada encantada da pedra, uniu a terra de Britannia, já destruída pela guerra, juntou os Cavaleiros da Távola Redonda e também restaurou a paz em Camelot, com a ajuda dos podees do Santo Graal. Aonde lendas geralmente acabam, King Arthur II começa em sua própria fábula macabra...

Principais Características

  • Cenário de fantasia sombrio. King Arthur é agora o Rei Mutilado, tentando remendar uma terra que fora separada, enquanto luta para curar-se.
  • Lutas intensas contra chefes, aonde as forças do herói são postas à prova contra horripilantes e inimigos únicos.
  • Perca-se em uma estória brilhante que se desdobra sobre um enorme mapa em 3D com buscas nobres e outros eventos especiais
  • Grande variedade de opções para controle da câmera, animações revisadas e um extenso tutorial que cria uma experiência ainda mais acessível e impressionante visualmente
  • Viva enormes batalhas em tempo real contendo milhares de soldados e monstros voadores fantasiosos
  • Batalhe inimigos que empregam táticas de guerra únicas e lançam magias fantásticas
  • Suas escolhas desbloquearão conteúdos especiais, magias e unidades contendo várias novas possibilidades únicas em cada escolha
  • Lidere grandes heróis que possuem poderes extraordinários

Requisitos de sistema

    Minimum:
    • OS: Windows XP with SP3; Windows Vista with SP2; Windows 7
    • Processor: Intel Core 2 Duo (2 GHz) or equivalent AMD CPU
    • Memory: 1.5 GB RAM (XP) or 2 GB RAM (Vista, Win7)
    • Hard Disk Space: 16 GB
    • Video Card: ATI 3850 512MB; Nvidia 8800GT 512MB
    • DirectX®: 9.0c or higher
    • Sound: DirectX 9c compliant sound card
    • Additional: Nvidia (AGEIA) PhysX
    Recommended:
    • OS: Windows Vista with SP2; Windows 7
    • Processor: Intel Core 2 Quad 2.4 GHz or equivalent AMD CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 16 GB
    • Video Card: ATI 5850 or greater; Nvidia 460 or greater
    • DirectX®: 10
    • Sound: DirectX 9c compliant sound card
    • Additional: Nvidia (AGEIA) PhysX
Análises úteis de usuários
7 de 9 pessoas (78%) acharam esta análise útil
31.0 hrs registradas
Publicada: 4 de fevereiro
Quite good, this game is a mishmash of several other genres:

Real-time battles ala Total War
Turn Based strategy
Text Adventure
Multi-hero RPG

Overall I quite enjoyed it and am looking forward to another; that being said there are some issues with the game, I encontered a few bugs that resulted in me having to reload another save back a few hours but I beleive that was patched out later.

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3 de 4 pessoas (75%) acharam esta análise útil
49.0 hrs registradas
Publicada: 22 de março
To me, this game is like Kings Bounty meets Total War. A turn based strategy map where you move your hero around completing quests but unlike Kings Bounty during fights it switches to a Total War real time combat with armies. Being a fan of both games, i definitely enjoyed King Arthur II.

I loved leveling up the various hero units and equiping all manners of artifacts to them. Regular army units can be leveled up and customized in various ways as well. The amount of unit variety and their abilities also made experimenting with different units fairly enjoyable although you could stick with the same standard units and still steamroll the enemies. I also liked the magic shield and spell mechanics in battle. The 'choose your own adventure' RPG quests also allows you to reap different benefits/penalties depending on your choices which is also fun.

However, i did find the game somewhat linear and short. Beyond the main quest plots you really can't deviate that much. Sure you could make evil choices during the RPG portions and become a tryrant but the main quests still remain the same. Enemies or allies are fairly scripted and don't really do much of anything that could alter your strategy. And the controls can be a bit clunky. My biggest annoyance was with the holdings/fiefdoms management. I had to constantly click through many windows to upgrade the buildings and to figure out who was the liegelord of which holdings etc.

Overall i enjoyed the game and i think that if you liked Kings Bounty, you would probably enjoy this game as well.
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81 de 99 pessoas (82%) acharam esta análise útil
40.4 hrs registradas
Publicada: 28 de novembro de 2013
A mix between RPG and RTS, this game shines with its immersive adventure quests, yet technical problems spoil the fun.

This review was written February 8, 2012. It is based on about 20+ hours in the main campaign, and 20+ hours in the prologue (dead legion DLC). I will update this review when I beat the game if it changes anything.

THE GOOD

- Text adventures make a welcome come back; they are pretty well done and are the main element that gives KA its flavor and uniqueness.
- Voice acting has improved since KA1, at least this voice seems deeper and better at reading the text without rushing it. Sometimes however the voice acting becomes very bad, especially when the same actor tries to voice other characters (women, monsters) while telling a story.
- Big improvement on the graphics, especially on the campaign map which is a lot more detailed, believable, and immersive. (Especially in the prologue DLC.)
- New spell protection system is a welcome addition, no more having multiple stacks getting decimated in a blink because of one well-placed spell. Addition of a casting delay to spells helps by giving you a chance to react.
- New diplomacy system with other factions. It adds some welcome depth to the game.
- Pacing seems better than in the original. At least I didn't see any enemy going into an army spawning frenzy, or what the community called the "whack the mole" mechanic in the first game.
- Estimated play time seems decent. It should take you about 40-50 hours on a challenging difficulty, maybe less if you auto resolve a lot of the battles. There is some replay value since you can do the text quests again with different decisions to see what happens.


THE BAD

- Horrible performance even on beast machines. I was getting 9-12 FPS on high settings (on a 6 core 3.2gh), and finally managed to get 20-25 with everything on lowest possible. At lowest settings problems surface like being unable to see clearly which units are selected, winter time turns into a white light mess, and so on. This might be a deal breaker for a lot of people.
- Loss of the province management aspect. No more management of gold and food incomes. In fact there is no more food in the game, and you only gain gold from quests and battle loot. Other elements like natural disasters (floods, plagues, etc.), and all the laws and decrees are gone too. As a result the whole "kingdom management" aspect of the game is mostly gone and reduces the depth of the game.

REVIEW

King Arthur makes a comeback, and the result is overall "good enough" by being neither great nor bad. The text adventures are still fun as ever, adding a wild card to the gameplay which puts you in a wide variety of situations, and gives a unique flavor to the story telling in this game.

The biggest change seems to be the simplification of many aspect of the game, which results in a clear loss of depth and replayability, but at the same time makes the game more accessible to casual players. The first King Arthur was a trinity of battle, management, and text adventures. King Arthur 2 is a duality of battle and text adventure only since the management aspect is mostly gone.

Even if regrettable, this change isn't all bad. The campaign seemed to have more "flow" to it than in the previous game. You will find yourself passing the turns faster since you don't have to take as many decisions, the game is now more comparable to a relaxing read of a book than a struggle to expand your realm, fight the enemy, and deal with the random events and quest spawning frenzy. In other words, the kingdom management is gone but the game is now a more refined adventure game.

Unfortunately some of the more serious technical shortcomings present in the first King Arthur are still present. The random crashes seem to be mostly gone; thankfully I only crashed a couple of times so far. But the extremely low performance and framerate problem is still here. I also found quite a few bugs, like having the narrator reading the wrong text for a quest, campaign map objects flickering, reserve units disappearing, and archer upgrades from buildings affecting their melee damage instead of ranged damage, etc. Also I encountered 2 game stopping bugs myself, and other players reported half a dozen game breaking bugs just days after release.

CONCLUSION

Your experience with the game will vary wildly depending on the performance you get. If the game runs well, you will probably enjoy it as it is a very charming game, and even if it has lost some of its depth I feel the game gives enough entertainment value for its pricetag.

On the other hand, if you are getting bad to horrible performance, the game will be near unplayable and it might be a deal breaker for you. I highly recommend you try the demo to see how the game runs on your machine. The first KA still gets 12 FPS on my machines after 7 patches, so if history repeats itself as usual a quick fix to the performance problem is not going to happen. However it is worth mentioning that the Neocore team is active on the forums and seems to be working actively on fixing bugs.

Of course if you consider yourself a fan of the series, you will probably want to buy the game and play it even with the bad performance and the buggy release. I know a number of people will do this, as I did myself since the game is somewhat playable for me (25fps) on minimal settings.

So the bottom line is:

1) If you are a fan of the series you will want to buy it and be patient while bugs get fixed.
2) If this is your first King Arthur game you might want to wait for a couple of patches or a sale.
3) In all cases trying the demo first is highly recommended since the performance issue is probably a big, if not the biggest factor in your purchase decision.
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35 de 45 pessoas (78%) acharam esta análise útil
86.9 hrs registradas
Publicada: 13 de junho de 2014
King arthur 2 is a Turn-based Strategy rpg. It takes place (as is obvious from the title) During the mythical time of king arthur and his knights of the round table. This aspect adds alot of fantasy elements into the game and is a nice change of pace from all the historical strategy games on the market today.

The story and narration in king arthur are very well done. Quests feel fun to do with multiple ways to complete many of them.The only let down with the questing is that it generally falls into 2 types of quests: text based and combat quests meaning you either have to read tons of text or go to a set area with your army and kill something,Thats all you really do.

The fantasy elements come at a high price: Basic human units feel weak and lackluster when compared to high fantasy golems, dragons and shape shifting warriors.Therefore by games end you will have replaced the majority of your army with fantasy units rather than human infantry and archers.

The addition of magic into the game adds more depth to the way you fight battles, But sadly magic in both King arthur games feels overpowered to the extreme.It is possible to win battles without ever firing a single arrow or engaging in hand-to-hand combat.The enemy AI in the game also has to capability to decimate your entire army with magic.

Lastly heroes in the game are capable of winning entire battles almost single handedly.As a result the rest of your army is reverted to a support role,Taking damage so your hero can close the range to engage with melee or magic attacks.

All these things mean that you will be forced to fill your armies with as many overpowered fantasy units as possible. Because you can rest assured that the Ai armies wiil be packed with them.

overall unless you find this game on sale i would say avoid it.The game constantly nudges you in the way it wants you to play rather than allowing you free reign to go where you want and attack whoever you want.
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20 de 21 pessoas (95%) acharam esta análise útil
312.2 hrs registradas
Publicada: 4 de novembro de 2014
This game has a great mix of Total war style rts combat WITH PAUSE and RPG elements something like the HOMM series.The Art style is pleasing and the voice actors do a nice job. The soundtrack is absolutely fantastic and adds to the immersion. Throw in some text based quests for spice and you have a very satisfying experience. The city management and crafting systems are basic but do have an effect on gameplay. The heroes advancement and marrige systems are interesting.
The game is not without flaws, including some graphical glitches especially around flying units. The overall pace is very slow, I have about 300 hours into beating the game twice. All the problems for me were minor compared to the great joy I got from playing this game.
Tips:
Sell unwanted artifacts to trader
Dont uprgrade buildings in lands that do not have lords
Take leadership when its offered at leveling up to get the better units
eventually you will get 3 armies so look to upgrade the reserve unit castle capacity
in diplomatic exchanges that injur a heroe, you can choose a heroe in the reserve units
its better to have an ally land than to capture it in most cases
Ressurect in the righteous line is VERY handy

*also, I played this game first, shared from a friends library on steam, so it was free...I loved it and have since purchased it, but I do think that steam and my friend deserve thanks. I never would have played it with the 66 metascore and many poor reviews, but it has become one of my favorite all time games.
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