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Experience the sequel to the Role-playing Real Time Strategy Hit!
Release Date: Jan 27, 2012
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Buy King Arthur II: The Role-Playing Wargame

$9.99

Packages that include this game

Buy King Arthur and King Arthur II Collection

Includes 8 items: King Arthur - The Role-playing Wargame, King Arthur: Knights and Vassals DLC, King Arthur: Legendary Artifacts DLC, King Arthur: The Saxons, King Arthur: The Druids, King Arthur: Fallen Champions, King Arthur II: The Role-Playing Wargame, King Arthur II: Dead Legions

Downloadable Content For This Game

About the Game

Critically praised by reviewers and gamers alike, King Arthur was received as one of the biggest surprises to emerge on the gaming scene in 2010. Now the Fantasy/Roleplaying RTS returns in a sequel set to push the boundaries of the genre even further.

Our story begins long after young Arthur pulled the enchanted sword out of the stone, united the war-torn land of Britannia, gathered the Knights of the Round Table and secured peace in Camelot aided by the might of the Holy Grail. Where legends normally end, King Arthur II begins on its own gruesome tale...

Key Features

  • Dark fantasy setting. King Arthur is now the Maimed King, trying to mend a land torn asunder as he strives to heal himself.
  • Intense boss fights, where the hero’s forces are pitted against unique and terrifying foes.
  • Lose yourself in a stunning story that unfolds over a huge 3D campaign map featuring knightly quests and other special events
  • Wide range of camera control options, a revised animations and an extensive tutorial creating a more accessible and visually stunning experience
  • Experience huge real-time battles featuring thousands of soldiers and flying fantasy monsters
  • Battle enemies which employ unique war tactics and cast fantastic spells
  • Your choices will unlock special content, spells and units with plenty of new and unique possibilities with every choice
  • Lead major heroes who possess extraordinary powers

System Requirements

    Minimum:
    • OS: Windows XP with SP3; Windows Vista with SP2; Windows 7
    • Processor: Intel Core 2 Duo (2 GHz) or equivalent AMD CPU
    • Memory: 1.5 GB RAM (XP) or 2 GB RAM (Vista, Win7)
    • Hard Disk Space: 16 GB
    • Video Card: ATI 3850 512MB; Nvidia 8800GT 512MB
    • DirectX®: 9.0c or higher
    • Sound: DirectX 9c compliant sound card
    • Additional: Nvidia (AGEIA) PhysX
    Recommended:
    • OS: Windows Vista with SP2; Windows 7
    • Processor: Intel Core 2 Quad 2.4 GHz or equivalent AMD CPU
    • Memory: 2 GB RAM
    • Hard Disk Space: 16 GB
    • Video Card: ATI 5850 or greater; Nvidia 460 or greater
    • DirectX®: 10
    • Sound: DirectX 9c compliant sound card
    • Additional: Nvidia (AGEIA) PhysX
Helpful customer reviews
32 of 40 people (80%) found this review helpful
508 products in account
45 reviews
40.4 hrs on record
A mix between RPG and RTS, this game shines with its immersive adventure quests, yet technical problems spoil the fun.

This review was written February 8, 2012. It is based on about 20+ hours in the main campaign, and 20+ hours in the prologue (dead legion DLC). I will update this review when I beat the game if it changes anything.

THE GOOD

- Text adventures make a welcome come back; they are pretty well done and are the main element that gives KA its flavor and uniqueness.
- Voice acting has improved since KA1, at least this voice seems deeper and better at reading the text without rushing it. Sometimes however the voice acting becomes very bad, especially when the same actor tries to voice other characters (women, monsters) while telling a story.
- Big improvement on the graphics, especially on the campaign map which is a lot more detailed, believable, and immersive. (Especially in the prologue DLC.)
- New spell protection system is a welcome addition, no more having multiple stacks getting decimated in a blink because of one well-placed spell. Addition of a casting delay to spells helps by giving you a chance to react.
- New diplomacy system with other factions. It adds some welcome depth to the game.
- Pacing seems better than in the original. At least I didn't see any enemy going into an army spawning frenzy, or what the community called the "whack the mole" mechanic in the first game.
- Estimated play time seems decent. It should take you about 40-50 hours on a challenging difficulty, maybe less if you auto resolve a lot of the battles. There is some replay value since you can do the text quests again with different decisions to see what happens.


THE BAD

- Horrible performance even on beast machines. I was getting 9-12 FPS on high settings (on a 6 core 3.2gh), and finally managed to get 20-25 with everything on lowest possible. At lowest settings problems surface like being unable to see clearly which units are selected, winter time turns into a white light mess, and so on. This might be a deal breaker for a lot of people.
- Loss of the province management aspect. No more management of gold and food incomes. In fact there is no more food in the game, and you only gain gold from quests and battle loot. Other elements like natural disasters (floods, plagues, etc.), and all the laws and decrees are gone too. As a result the whole "kingdom management" aspect of the game is mostly gone and reduces the depth of the game.

REVIEW

King Arthur makes a comeback, and the result is overall "good enough" by being neither great nor bad. The text adventures are still fun as ever, adding a wild card to the gameplay which puts you in a wide variety of situations, and gives a unique flavor to the story telling in this game.

The biggest change seems to be the simplification of many aspect of the game, which results in a clear loss of depth and replayability, but at the same time makes the game more accessible to casual players. The first King Arthur was a trinity of battle, management, and text adventures. King Arthur 2 is a duality of battle and text adventure only since the management aspect is mostly gone.

Even if regrettable, this change isn't all bad. The campaign seemed to have more "flow" to it than in the previous game. You will find yourself passing the turns faster since you don't have to take as many decisions, the game is now more comparable to a relaxing read of a book than a struggle to expand your realm, fight the enemy, and deal with the random events and quest spawning frenzy. In other words, the kingdom management is gone but the game is now a more refined adventure game.

Unfortunately some of the more serious technical shortcomings present in the first King Arthur are still present. The random crashes seem to be mostly gone; thankfully I only crashed a couple of times so far. But the extremely low performance and framerate problem is still here. I also found quite a few bugs, like having the narrator reading the wrong text for a quest, campaign map objects flickering, reserve units disappearing, and archer upgrades from buildings affecting their melee damage instead of ranged damage, etc. Also I encountered 2 game stopping bugs myself, and other players reported half a dozen game breaking bugs just days after release.

CONCLUSION

Your experience with the game will vary wildly depending on the performance you get. If the game runs well, you will probably enjoy it as it is a very charming game, and even if it has lost some of its depth I feel the game gives enough entertainment value for its pricetag.

On the other hand, if you are getting bad to horrible performance, the game will be near unplayable and it might be a deal breaker for you. I highly recommend you try the demo to see how the game runs on your machine. The first KA still gets 12 FPS on my machines after 7 patches, so if history repeats itself as usual a quick fix to the performance problem is not going to happen. However it is worth mentioning that the Neocore team is active on the forums and seems to be working actively on fixing bugs.

Of course if you consider yourself a fan of the series, you will probably want to buy the game and play it even with the bad performance and the buggy release. I know a number of people will do this, as I did myself since the game is somewhat playable for me (25fps) on minimal settings.

So the bottom line is:

1) If you are a fan of the series you will want to buy it and be patient while bugs get fixed.
2) If this is your first King Arthur game you might want to wait for a couple of patches or a sale.
3) In all cases trying the demo first is highly recommended since the performance issue is probably a big, if not the biggest factor in your purchase decision.
Posted: November 28th, 2013
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13 of 18 people (72%) found this review helpful
477 products in account
22 reviews
31.9 hrs on record
To begin with, it is not King Arthur 2, it's rather King Arthur 1.5 or something. It's not completely bad, however I would recommendt it only to fans of the dual strategy genre (turn-based strategic level and realtime battles).
Pros:
1. It's beautiful, both on the strategy maps (the daylight changes!) and during battles.
2. There is an enormous number of units types, particuarly including the expansion.
3. It has all the great things from King Arthur 1 and its expansions in one game....
Cons:
1. ...but nothing more - and in fact, less.
2. Where is a proper economy?
3. Why can't I create armies when I want to?
4. Why the adventures are still a series of dialog choices? (in fact - more limited, as the characters attributes are stripped down)
And if you want a challenge, play at a higher difficulty level.
Posted: November 26th, 2013
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4 of 6 people (67%) found this review helpful
97 products in account
19 reviews
39.9 hrs on record
Sadly, there were too many bugs for me to enjoy King Arthur 2.

I really liked the presentation. (The artwork was outstanding. Really, very fun.)

I really liked the idea of playing in this magical, medieval world.

I liked most of the combat.

I didn't like how the cities were managed, but I dealt with that.

I didn't like how I could only control one or two armies (maybe later there will be more, I don't know), but I suffered through that.

I didn't like how players were herded towards attacking certain territories instead of where they wanted, but I went along with it, because I knew the developers were trying to tell a linear story.

However, the few quest-breaking bugs, few poor design decisions (seriously, heavy cavalry charging in dense forest??), and random crashes destroyed the experience for me.

I tried. I played for nearly forty hours and got to the point in the story where Arthur is closing the Roman gates.

But, after refighting one of those "invincible" armies and having the game bug on me, because I didn't close a window in time for the AI to attack my other army... nope, done.

If the next game can get rid of these issues, I'm sure I'll buy it, but I'm done with this one.
Posted: February 9th, 2014
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1 of 1 people (100%) found this review helpful
5 products in account
3 reviews
74.4 hrs on record
ok so having had problems to start and after airhead techies from paradox who did not know what to do, i figured out and fixed my own problems, afterwhich i have enjoyed playing the game (as long as it worked properly).

NOTE:
-lowering graphics can help
-making sure it is searching for a graphics card you catually have (for some reason it looked for one i did not have)
-don't mess with the raw code if you don't know what you are doing.
-if you do know what you are doing changing thie number of bites it takes to run can also help

if you exit mid battle it will shift all your text axises from your last save on, to fix: manually fight the battle with the messed up axis and save after battle. then restart whole game.

yes there are bug and man that can get annoying, but i have yet to play the truly PERFECT game, and so the flow was nice the strategy was fun and playing from random points forward. all having been said i liked the ability to have better control over resources and armies in the first king arthur, i likes the shards, crafting recipies, building upgrades, and the story, and story quests were easier to follow logically, and know what to do. though a hint about not getting a second army until i complete Morgana's quest would have been nice. a truly good mix between RPG, Turn-based, and RTS each played a part, but to win you need to be decent at RTS.

if you are looking for an in depth story-line from both main quest and prologue then this is the game to have, but remember there will be bugs to deal with, and in order to stay sane you'll have to stay patient.
Posted: April 2nd, 2014
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3 of 5 people (60%) found this review helpful
1,157 products in account
6 reviews
1.1 hrs on record
This game is an excellent mix of RTS gameplay (similar to the Total War series) and roleplaying elements. You have a campaign map that echoes the Total War series and the battles that unfold are very similiar in control and style as well.

The roleplaying elements and story telling are what set this game apart. If you're a fan of the Total War series and you love role playing (especially old school text based roleplaying) then you're going to have a good time with this game.

King Arthur II is far from perfect, but it's well worth it if on sale or in a bundle.
Posted: February 12th, 2014
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